creating metadata for non-daz products.....working out what mat is what?
jakiblue
Posts: 7,281
in The Commons
Is there ANY way that will make creating metadata for non-daz products any QUICKER, when you have to assign a 'type' to a mat in the Content DB editor? If the file does NOT have '3dl' or 'iray' in the name????
I have a product that has 30 3delight mats and 30 iray mats, and the file names are the same. In the editor, when assigning a type - IE preset -> materials -> 3delight OR preset -> materials -> MDL, I am doing them one by one because I cannot differentiate which is which. There HAS to be a better way, right???
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I didn't know about selecting hte content type column header, thanks for that bit!
I did finally figure out a way to do it last night - if i go to "content db editor" while i am looking at that particular folder in DS, it brings up those assets ONLY and i can set the stuff for them, accept and then go back to a different folder and do the same thing. I can do that for each folder so I'm actually looking at JUST the files that are there.
I agree with you tho about Smart Content categorization not being fully thought through. When I have a product that has multiple folders, I create a category for the product, then create sub categories for each thing. So i can expand the product in smart content and see all the different categories. (Not sure if that makes sense?) It makes non-daz products htat are large, very easy to work out in Smart Content. Unfortunately, that doesn't seem to be done with DAZ products, and so many large products are really difficult to work out in SC.