daz 3d problem with ZBrush

I have a strange problem with this program. Sometimes I use it to create morphs and it works pretty well, but sometimes it is something wrong.When you send an object consisting of several objects, for example character with clouthes, in the program appears only clothes without character. Additionally, the program does not create morhps. I create a deformation for clothes, I press Goz, ZBrush sends to daz I choose to create a new morph, enter a name and choose ok.When you choose the object on the scen, in options does morph 

Comments

  • mjc1016mjc1016 Posts: 15,001

    In order for Morph Loader to create a morph, the geometry needs to match.  When sending something, either across the bridge or the export/import route, you need to send ONLY the item you are creating a morph for, by itself, at its base resolution.  After you have 'clean' copy you can go back and export whatever else you need.

    Say you are morphing a shirt.  You need to isolate and send the shirt out, at base resolution, then go back and send out what is wearing the shirt.  When sending it back, it needs to be just the shirt being sent back.

  • This might have some insights for you:

  • calaopiecalaopie Posts: 215

    Probably the problem was here, I not selected YES in Create control property. I am a little surprised because a lot of times  sent all characters with clothes,hairs and there was no problem. Zbrush created several subtools and could play in creating morphs. Now I have to send each object separately.

     

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