Replacement for GeoGrafting

I see what Daz is doing here but the problem is there is no way to do custom sculpting on the graft while it's grafted to the figure (mudbox/zbrush/ whatever)

Horns, Tails, Anatomical Elements, feet/hoofs etc all have to be deleted and sculpted separately.

Is there a way to get an object with the grafts back into daz and then transfer all rigging, weight maps, controllers, and the whole library of morphs onto the new figure?

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