Replacement for GeoGrafting
in The Commons
I see what Daz is doing here but the problem is there is no way to do custom sculpting on the graft while it's grafted to the figure (mudbox/zbrush/ whatever)
Horns, Tails, Anatomical Elements, feet/hoofs etc all have to be deleted and sculpted separately.
Is there a way to get an object with the grafts back into daz and then transfer all rigging, weight maps, controllers, and the whole library of morphs onto the new figure?
