Real Fur Question
beachlegs
Posts: 524
in The Commons
Are there any tutorials on how to use Real Fur for Big Cats 2? I think someone said awhile back I have to save as obj file but not sure what to do any help would be great thanks.

Comments
Load big cat (use the preset character with fur already on, or add the preset from the LAMH tab).
You can render in 3Delight with just that on. For Iray, you need to export to obj:
First, make sure your pose is right. You can't adjust it later once the fur is fixed as an obj. (though you can move the model as a whole).
Then go to the LAMH tab and click on 'export to obj' (if you have the full version, you can export to fibre-mesh, I believe, making it less resource intensive - if not, use the free player and export to obj).
Wait for a while (there are several stages - it may seem that DS is hanging, but it'll get there eventually.
After a while, the obj automatically reimports onto the cat. Then you can remove the LAMH preset (green fur in openGL display will disappear).
Then render. One tip is to change your preview mode to 'bounding boxes' only (so you won't see the models in the preview window - but it frees up a little RAM / VRAM for rendering time).
Beware that this is a resource intensive way of doing things (but it looks gorgeous)
if its the Carrara fur product its no use unless you use Carrara and cannot be used outside of it.
returning it your best choice unless you intend using Carrara.
I was assuming this one:
http://www.daz3d.com/real-fur-for-big-cats-2
Ouch - did you manage to recover your data?