best voice sync program to use with animate2?

For Gen4 characters and up can anyone recommend a voice program so characters can speak and their mouths move in sync with the words? I know there is a few programs but which one is the simplest and does the job the best? what is the most commoly used? thanks.

Comments

  • ToobisToobis Posts: 990

    anyone know?

  • TaozTaoz Posts: 10,254

    Mimic worked quite well for me when I used it some years ago, but it looks like only the Lite version is available now.

    http://www.daz3d.com/mimic-lite

    The demo video for Mimic Live however does not impress me.  

  • Please don't bump your threads.

  • Yeah Mimic-lite doesn't even support Genesis. Too bad because I might buy it if it did.

  • MistaraMistara Posts: 38,675

    there's a mimic for Carrara. mebbe can export an animated pose to DS.

     

  • MistyMist said:

    there's a mimic for Carrara. mebbe can export an animated pose to DS.

     

    no even with Fenrics plugin only BVH bones can be exported on Genesis etc.

    For lipsync in D|S you can use the 32 bit, there are dmc files for all the later figures.

    you keep wanting to do this stuff with animate though, that I am not so sure of though I guess you could save it as a gfa.

  • KA1KA1 Posts: 1,012

    Mimic Live! is still available -  http://www.daz3d.com/mimic-live which has lip sync files up to G3 (although for some reason keeps the G3 ones in a completely different location to all the V4/Genesis files etc)

  • mindsongmindsong Posts: 1,724

    I don't think many folks know that the venerable and slightly dated 'mimic pro' (standalone DAZ mimic tool) that used ot be sold here can still be bought at toolfarm.com. It exports Poser-style PP2s that DazStudio happily imports. It can also be used with a variety of CR2 exported characters (e.g. from DS or Poser), and it can be used to create/edit/save new DMC files.

    Carrara also has an integrated 'mimic pro' add-on available, but it does not do all of the import/export/save things that the standalone tool can do, but it works well in carrara native animations.

    Note that  'mimic pro' can be used with any poser-compatible/formatted rigged characters (CR2 with rigs/morphs = humanoids, dogs, aliens, etc.), from the DAZ-world or otherwise, and the saved DMC files can be used with both mimic lite and mimic live in Daz Studio. You may have to get your mind around how the elements all work together, but it works well.

    Also take a look at Mcasual's free AudioMotion script/utility that ties most any animation motion to audi-file amplitude (loudness). For some purposes, this may provide better lip-sync than any of the mimic options. His stuff is all over the freebies section, and he's got a ton of great tools/freebies you should know about anyway...

    hope this helps,

    --ms

  • mindsongmindsong Posts: 1,724

    @Ghastly, I was able to export a genesis CR2 from DS and use that regularly in mimic-pro. Having started with mimic-lite, I'm certain it's just a reduced function version of the pro version... so I would give very high odds that if you did the same and used the genesis.dmc that's floating around the forums (@toejam pasted the text into a forum comment once), it would actually work. I'll let you know if I get around to trying it in the near future, but both mimics use a standard runtime for their character 'library'. I've got a more complete genesis dmc that I think is OK to distribute and will put it somewhere if anyone's interested.

    --ms

  • WendyLuvsCatzWendyLuvsCatz Posts: 40,058
    edited November 2016

    well it actually says in the readme for mimic pro you can redistribute dmc files made using the default, most third party figures on other sites such as 3DU have one.

    Post edited by WendyLuvsCatz on
  • Toobis said:

    For Gen4 characters and up can anyone recommend a voice program so characters can speak and their mouths move in sync with the words? I know there is a few programs but which one is the simplest and does the job the best? what is the most commoly used? thanks.

    After I render just a face as a png, I open the image in CrazyTalk and make it talk. I add facial gestures there along with emotions. Then I export that as a movie file and continue to edit in Final Cut Pro.
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