How I can pose a model that I imported as .3ds, .max, .obj etc.

Hi everybody,

I am importing a model into Daz 3D 4.0 with format as 3ds, .max, .obj etc.

For example a stick man model. (You can see attached picture.)

Any body know that how I can apply pose to this model?

Thanks all in advance.

Ergun

 

Capture.JPG
482 x 575 - 29K

Comments

  • FSMCDesignsFSMCDesigns Posts: 12,844
    edited October 2016

    You can't without rigging it and it isn't easy. This will give you an idea of what is invloved

    http://www.daz3d.com/forums/discussion/122171/a-rigging-tools-pdf-guide-nearly-complete#latest

    You can try the transfer utility to copy an existing rig for personal use inside DS, but I find it rarely works well.

    Post edited by FSMCDesigns on
  • Before you can pose it you need to rig it. Is it already split into groups in the mesh or is it a single group? You can check by selecting the Geometry Editor tool and then, with the OBJ selected in the scene, looking at the lists in the Tool Settings pane.

  • If you have Mixamo Fuse it is included with Photoshop subscription there is a free rigging tool included,sometimes it actually works.

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