pascal + iray news of the day

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  • ArtiniArtini Posts: 10,340
    edited October 2016
    CypherFOX said:

    Greetings,

    I noticed Terradome renders way faster just with the new Iray... although I get the minecraft water reflection in my test render like you did too.

    Unrelated to the 10?0 speeds, does that 'minecraft water' effect (love the description!) go away or reduce if you subdivide the water?

    --  Morgan

    Unfortunately not. I have increased subdivision level for the water to 3 (default was 1), but the effect remains.

    Luckily, I have discovered, that optix option works with GTX1080 on my computer and rendering is faster with it enabled.

    Rendering Time: 5 minutes 26.78 seconds

    (GeForce GTX 1080):  1164 iterations, 3.617s init, 317.102s render

    image

    image

    MountainLake01pic02optix.jpg
    1908 x 1014 - 492K
    MountainLake01pic02surfaceWater.jpg
    431 x 541 - 63K
    Post edited by Artini on
  • ArtiniArtini Posts: 10,340
    edited October 2016

    I have changed water material to Reflective 05 Lake Dreamscape and got a different look.

    Rendering Time: 6 minutes 33.66 seconds

    (GeForce GTX 1080):  1398 iterations, 3.679s init, 384.973s render

    image

    MountainLake02pic01LakeDreamscape.jpg
    1908 x 1014 - 413K
    Post edited by Artini on
  • ArtiniArtini Posts: 10,340
    edited October 2016

    ... and with different water material: Refractive Lake Murky. Also added Hippocampus (Mermaid's Horse)
    http://www.daz3d.com/hippocampus-mermaid-s-horse

    (GeForce GTX 1080): 903 iterations, 3.791s init, 426.683s render

    image

    MountainLake04pic01.jpg
    1908 x 1014 - 411K
    Post edited by Artini on
  • ArtiniArtini Posts: 10,340
    edited October 2016

    I have installed the new Nvidia driver for my GTX1080. It is version 375.70. Good, that they releasing them so often - more fixes, I hope.

    Below is a test render of Airport Island - Mariana Trench Resort
    http://www.daz3d.com/airport-island-marian-trench-resort

    This set has also a lot of mesh lights.

    I have stopped it after 34 minutes 2.65 seconds

    (GeForce GTX 1080): 2127 iterations, 19.982s init, 2008.264s render

    image

    Resort01pic01.jpg
    1920 x 1080 - 843K
    Post edited by Artini on
  • JoeQuickJoeQuick Posts: 1,729
    What are the advantages of going xeon?
  • mjc1016mjc1016 Posts: 15,001
    JoeQuick said:
    What are the advantages of going xeon?

    One big one, multi-cpu motherboards.  That way you can actually get 32 cores in a single machine.

  • kyoto kidkyoto kid Posts: 41,925
    edited November 2016

    ...or if you have the big bucks, up to 88 cores

    Also server boards can support more physical memory, some up to 1 TB.

    Post edited by kyoto kid on
  • kyoto kid said:

    ...or if you have the big bucks, up to 88 cores

    Also server boards can support more physical memory, some up to 1 TB.

    More than that.  I have one that can hold 2TB of RAM, not that I can afford to put that much into it.  The machine also has 11 PCI-e slots.

    Kendall

  • kyoto kidkyoto kid Posts: 41,925

    ...11 PCI-e slots? Crikey, you could build your own VCA with that and have a few left over for PCI SSDs

  • nicsttnicstt Posts: 11,715
    kyoto kid said:

    ...or if you have the big bucks, up to 88 cores

    Also server boards can support more physical memory, some up to 1 TB.

    I wish.

  • kyoto kidkyoto kid Posts: 41,925

    ....I'd just be happy with the Duo 8 core Xeon 128 GB, dual Pascal Titan-X (when they finally release the tech to EVGA) system I worked up. Crikey.  Fast viewport response in Iray view mode 7,000+ CUDA cores for speed and a boatload of memory for those really huge scenes that blow past the Titan's VRAM.

  • kyoto kidkyoto kid Posts: 41,925

    ...well just got pricing on the Pascal Quadro line (Newegg)

    P5000: 16 GB GDDR5X, 2,560 Cores:  2,499$

    P6000: 24 GB GDDR5X, 3,840 Cores:  5,399$

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