Opacity for a human figure

Suppose I want to make a human figure (let's say Genesis 2 Female) look somewhat transparent, like a ghost. How could I achieve that? Using the Surfaces tab's opacity settings gives some strange, inconsistent results.

Comments

  • AJ2112AJ2112 Posts: 1,417

    I have never used this product, but a good place to start.  Works with 3Delight. 

    http://www.daz3d.com/pwghost

  • Richard HaseltineRichard Haseltine Posts: 108,878
    edited October 2016

    The problem with the traditional ghost look is that it is illogical - the ghost is semi-transparent, but only the front-facing areas are seen. pwGhost is an option for 3Delight, the other option is to do two renders - one with and one without the ghostly figure - and layer the ghost image over the non-ghost image with a reduced opacity. Of course if you don't mind a more logical look you could just lower the opacity of the figure and any hair or clothing in the sceen and render once.

    Post edited by Richard Haseltine on
  • OstadanOstadan Posts: 1,130

    Yes, easier to render twice and composit elsewhere, I think.  It is, after all, the traditional Hollywood approach (not to mention hoax photgraphers).  I throw an extra light onto the 'ghost' figure sometimes.  I have not tried this in iray, but would expect adding a little bloom on the ghost render would add a nice touch.

     

  • kaotkblisskaotkbliss Posts: 2,915

    There's a free iray ghost shader on sharecg

    In my "For Whom the Bell Tolls" render, I just meticulously went through and adjusted the opacity of each area until I thought it looked good.

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