Installing DS 4.9.2.7 Quirks.

DekeDeke Posts: 1,636

I'm trying to solve a problem with crashing during Iray rendering, so upgraded to the latest DS and some small test Iray renders are going well.  Couple quirks:

--It didn't link my content so use Smart Content...Content DB Maintenance...and then relinnked the metadata.  But this just dumped all the data in without putting it into the familiar categories of People, Wardrobe, Environment etc.  Is there a way to do that?

--Can't find my Keymate or Graphmate in the Window...Panes tab.

--And an odd bit with lighting. In a previous shot I had a distant light set to 15 lumens and it blasted the scene.  But now in the same shot I have to boost the lumens to 100K or more for the same effect.  Just a quirk as I always though it was odd that the "sun" only needed 10-15 lumens to light a scene but interior lights always needed 300K or so.

Comments

  • fixmypcmikefixmypcmike Posts: 19,687

    What version were you upgrading from?

  • Are you sure both versions of DS are the same release class - both production build or both beta? If not plug-ins and settings (such as content directories) will not be shared.

  • nonesuch00nonesuch00 Posts: 18,723
    Deke said:

    I'm trying to solve a problem with crashing during Iray rendering, so upgraded to the latest DS and some small test Iray renders are going well.  Couple quirks:

    --It didn't link my content so use Smart Content...Content DB Maintenance...and then relinnked the metadata.  But this just dumped all the data in without putting it into the familiar categories of People, Wardrobe, Environment etc.  Is there a way to do that?

    --Can't find my Keymate or Graphmate in the Window...Panes tab.

    --And an odd bit with lighting. In a previous shot I had a distant light set to 15 lumens and it blasted the scene.  But now in the same shot I have to boost the lumens to 100K or more for the same effect.  Just a quirk as I always though it was odd that the "sun" only needed 10-15 lumens to light a scene but interior lights always needed 300K or so.

    You must be using watts to measure light output and not lumens. A 100 lumen bulb is the approximate equivalent of a 15 watt bulb and a 15 lumen bulb is hardly more light than a lit match.

    100K lumens is 100,000 lumens which if you are trying to light an outdoor scene at night and don't have enough difference light sources to create enough light like at a carnival then turning up the output of the lights you do have is the only alternative. That's like 125 LED lightbulbs at 750 lumen each. So since most carnival and sports stadiums have overhead flood lighting that is more or less what you are doing with those high lumen outputs. It's quicker and more practical then placing thousands and 10s of thousands of lights for some scenes.

    My and a buddy was working with Lumiled LEDs back in the 2000s to make home lighting and trust me you cannot look directly at these lights without being blinded partially temporarily. They hurt.

    http://petapixel.com/2015/11/24/the-worlds-brightest-flashlight-can-light-the-world-with-90000-lumens/

  • DekeDeke Posts: 1,636

    Thanks for the help.  Found a way to get keymate and graphmate reinstalled through install manager. Still tinkering with the content...maybe I need to reinstall that as well. It's all there, but the latest DS just lumped it all into "Products" in my Smart Content.  At least my rendering through Iray seems to be cured of the frequent crashes. 

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