Pwtoon install/usage issue

3dOutlaw3dOutlaw Posts: 2,470

So I finaly got PWToon.  I run either DS 4.7 or 4.9, but neither are applying the shader.  :(

A few questions.  

 

First, I always install manually.  In the download there is a content folder (obvious where that goes), but there is also another folder:

Foldername:  DAZ Studio_4.5;4;4.x Public Build;4.x Private Build

Where does that go, or the stuff in it?

 

Second, to make sure I am tryign to apply correct...I just click a scene object (like a primitive sphere), open surfaces tab and select its material, and then double click the "pwtoon" icon in the content -> Shader Presets ->pwtoon_ds4 folder.

Then I am looking for the Pwtoon to replace the daz default shader at the top of the editor panel, and I can then apply a preset.

 

Post edited by 3dOutlaw on

Comments

  • ChoholeChohole Posts: 33,604
    edited August 2016

    oops, wrong thread

    Post edited by Chohole on
  • fixmypcmikefixmypcmike Posts: 19,565
    edited August 2016

    If you're not using DIM you're probably better off using the Bitrock installer.

    Post edited by fixmypcmike on
  • 3dOutlaw3dOutlaw Posts: 2,470

    Not sure what a Bitrock is...?

    This is from the log file:

    Loading script: V:/Hobbies/Daz/Studio/content/Shaders/pwToon_DS4/pwToon.ds
    DEBUG: "support/Poseworks/shaderDefinitions/surface/pwToonDef.ds" not found.
    Script executed successfully: 

    I have copied and pasted that pwToonDef.ds file in every support fodler structure I can find.  Still gets that error  :(

  • 3dOutlaw3dOutlaw Posts: 2,470

    OK, I used the DIM, and that fixed it...

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