Is it possible to use SBSAR materials in Daz Studio in any way?
Is it possible to use SBSAR materials in Daz Studio in any way? The question is as in the header. I can't find any reference to importing it so I'm guessing no but I would really like the possibility. Substance designer allows rendering with iRay so why not in Daz.
Post edited by Richard Haseltine on

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I think you have to export the mdl from substance designer and drop that into shader mixer
Ah, ok, thanks for the tip, I'll try that and see how it goes then. It would be great to be able to use the procedural materials from the designer.