Settings and demo of a simple but effective night lighting rig

Sci Fi FunkSci Fi Funk Posts: 1,197
edited December 1969 in Carrara Discussion

See it in action...

8 sec demo of a simple but effective night lighting rig

Testing a lighting rig for the forthcoming Episode 7 of Sci Fi Funk - the 3d animated movie set in London 2064ad. Plz like http://www.facebook.com/scififunk for more...

Lighting rig:- back light (blue) 150%, fill light (light orange) 15%, key light (light blue 40%), plus 2x negative lights to darken the houses + 2 spotlights from the Car.

Import via GIS data into City Engine, then exported into Carrara. Shaders and objects heavily edited (reduced) to make the scene render in just 30-40 secs a frame on a single i7 machine.

NB the Taxi is a semi-proxy to speed up rendering.

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