Genesis Head morphs

hzrhzr Posts: 162
edited December 1969 in Daz Studio Discussion

I still got a bunch of WERTS facemorphs and other obj format files laying around and I would very much love to be able to add those into genesis.

Is there a way to load obj files as morph targets for the head of genesis or is there no chance to do this now?

Comments

  • JimmyC_2009JimmyC_2009 Posts: 8,891
    edited October 2012

    They were all made for V4 or M4 I believe, so they wont work for Genesis at all.

    They are only part of the Head, so DS uses them as a Morph Target, to tell the original verts where to move to. Genesis has a different vert count and position, so they wont work at all I'm afraid.

    You could apply them to a Gen 4 figures, and use the GenX plugin to move themn over to Genesis perhaps?

    Post edited by JimmyC_2009 on
  • hzrhzr Posts: 162
    edited December 1969

    Yeah I had that in mind aswell but not really wanna spend money on something and then later on find out that this wont work anyways :)

  • edited October 2012

    I've been using Wings3D to fix the Free Facegen morphs ..... It's got the "Circularize" in edge-mode so you can fix the eyes too ... I've done a few of my old V4 characters this way. Just render a front and a side, it'll get you close. But you'll have to touch up with dials .... or tweak a bit in Wings3D or Blender. FaceGen always gets the eyes and mouth too big .....You can't use the Facegen textures ... but they're only 1024 anyway, and if you're doing a V4 character ... the skins fit !!!

    Post edited by sparky_1_1bcc1a2f60 on
  • Eric WaltersEric Walters Posts: 221
    edited December 1969

    I'd be interested in this! I've only recently been using Genesis-since the DSON importer became available for Poser. I also have my own V4 morphs made with Zbrush. I'd love to move my Meg Fox morphs to Genesis.
    If it only translates characters made with the Daz Morphs ++ etc-then it won't work for WERT's or my own morphs...

    They were all made for V4 or M4 I believe, so they wont work for Genesis at all.

    They are only part of the Head, so DS uses them as a Morph Target, to tell the original verts where to move to. Genesis has a different vert count and position, so they wont work at all I'm afraid.

    You could apply them to a Gen 4 figures, and use the GenX plugin to move themn over to Genesis perhaps?

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