GoZ with Genesis 3 problem (Solved)

GatorGator Posts: 1,319
edited August 2016 in The Commons

Grrr...  Been wasting hours closing Studio & ZBrush, rebooting, reloading scenes.  I'm just trying to do a simple morph, barely moving verticies in ZBrush but I keep getting "The topology of the object has changed..."

I set Genesis 3 Mesh Resolution to base, and SubD levels to zero.  I don't do any SubD in ZBrush, just moving some verticies a little and trying to send it back to Studio via the bridge.

Post edited by Gator on

Comments

  • You shouldn't need to change the SubD settings, just don't have the Current resolution option set when sending to ZBrush.

  • GatorGator Posts: 1,319
    edited August 2016

    You shouldn't need to change the SubD settings, just don't have the Current resolution option set when sending to ZBrush.

    That was it, thanks!!!

     

    Edited the title too.

    Post edited by Gator on
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