The Complete Guide to Texturing Clothing - Part 4

The Complete Guide to Texturing Clothing - Part 4

  • $63.95
    • The Complete Guide to Texturing Clothing - Part 4 by: eshaCganDigital Art Live, 3D Models by Daz 3D
    • $63.95
    Install Types:
    DazCentral DIM Manual Install
    SKU:48687

    Optional License Add-Ons:

    −50% $35.00 $17.50
    −50% $1.99 $1.00

    *Unless otherwise specified, no discounts or offers will apply to License Add‑Ons.

    Install Types: DazCentral DIM Manual Install
    SKU:48687

    Optional License Add-Ons:

    −50% $35.00 $17.50
    −50% $1.99 $1.00

    *Unless otherwise specified, no discounts or offers will apply to License Add‑Ons.

  • This product is in this bundle

    • Details

      Texturing clothing made easy with this workshop!

      esha takes you through the complete procedure for texturing clothing in this professionally edited and indexed video tutorial.

      The series is presented in a workshop-like manner and esha has provided her working files for you to work along.

      The series is broken into fifteen Chapters, and this fourth part includes Chapters nine, ten, eleven and twelve, consisting of seven sessions. Each session has been kept to an average running time of roughly 30 minutes in order to allow the student to absorb the material. At the end of each Chapter you'll find an assignment that will help you to review the information and put it into practice. If you work along with this course you'll have a finished texture project at the end of the workshop.

      https://youtu.be/yVh-litgCnI

      This fourth part covers some advanced techniques for working across UV seams, how to use the Map Transfer Tool in Daz Studio, how to add dirt or discoloration to a texture, how to use specularity maps and how to add metallic decorations to a fabric. We will cover in detail how to set up the Iray shader for different types of fabric and also other materials like patent leather, suede and knitwear, how to set up materials for metal and gemstones and how the geometry of a gemstone can influence the render result.

      The other parts of the series cover how to save out your own templates, how to turn scans or photos into seamlessly tiling base fabrics, how to design complex seamless overlay patterns, how to adjust a pattern to a template, how to fit borders along curved lines, how to create transparency for lace, how to use bump, normal and displacement maps, how to save out presets that perform several tasks in one go, and how to collect your files for zipping them up.

      If you&'re serious about creating your own textures, either for yourself or to distribute professionally, this is the best resource you could find on the topic!

      All videos are fully indexed allowing you to jump to key points within the video and we've included a PDF file with hyperlinks to the videos allowing you to jump to a specific video as well as allowing you to keep notes of relevant time codes for your own reference.

      The shader presets included in this part can be used as merchant resources for your own personal and commercial texturing projects!

      NOTE: The software used in this tutorial is Photoshop CS6, but many of the methods and techniques presented here will also be applicable to other software.

      This is one part of a bundle. If you purchase the bundle you get the complete workshop at a nice discount and on top of that you'll also get the Little Red Dress outfit for Genesis 8 Female(s) for free!

      What's Included and Features

      • The Complete Guide to Texturing Clothing - Part 4
      • Total Running Time: 3 hours and 25 minutes
        • Chapter 9 - Working With Alternate UVs
          • Session 21
            • How to load alternate UVs in Daz Studio
            • Using alternate UVs for painting across seamlines
            • Using the Map Transfer Tool
        • Chapter 10 - Additional Details
          • Session 22
            • Adding subtle color variations
            • Creating a used or dirty look
            • Using specular maps
            • Adding metallic decorations
        • Chapter 11 - Iray Shader Setup For Fabric<
          • Session 23
            • Basics of the Iray shader
            • Using masks for precise control
            • Metallicity
            • Glossy Layered Weight, Roughness and Anisotropy settings
          • Session 24
            • Fabric shader presets and their properties
            • Combining shader settings
          • Session 25
            • Setting up the final material
            • Fine-tuning glossiness
            • Combining bump and normal maps
        • Chapter 12 - Iray Shader Setup For Other Materials
          • Session 26
            • Patent leather and suede in one map
            • Using the Daz Studio Image Editor
            • When to add noise and/or blur
            • Knitted materials
          • Session 27
            • Metal materials
            • Refractive gem materials
            • How the geometry affects the render result
            • Colored gems
            • Opaque refractive gems
      • Included Working Files:
        • Two bolero objects with different UVs (obj files)
        • Two dress objects with different UVs (obj files)
      • Included Resources (can be used as merchant resources)
        • Dirt overlay (png file)
        • Iray Fabric Shader Presets:
          • Base
          • Matte
          • Soft Shine
          • Strong Shine
          • Translucent
          • Satin Shiny
          • Satin Soft
          • Satin Transparent
          • Silk Base
          • Silk Shiny Pattern 1
          • Silk Shiny Pattern 2
          • Silk Shiny Pattern 3
          • Silk With Metal
          • Velvet
          • Vinyl
      • Additional Bonus
        • Photoshop actions for texture creation (CS6 and higher)

      Notes

      • This product includes:
        • 2 General Installers