Rendering Revolution - Conquering Complex Scenes with V3 HDR Creator

Rendering Revolution - Conquering Complex Scenes with V3 HDR Creator

  • $36.99
    • Rendering Revolution - Conquering Complex Scenes with V3 HDR Creator by: Digital Art Live, 3D Models by Daz 3D
    • $36.99
    Required Products:
    Compatible Figures:
    N/A
    Install Types:
    DazCentral DIM Manual Install
    SKU:90904

    Optional License Add-Ons:

    $1.99

    *Unless otherwise specified, no discounts or offers will apply to License Add‑Ons.

    Required Products:
    Compatible Figures: N/A
    Install Types: DazCentral DIM Manual Install
    SKU:90904

    Optional License Add-Ons:

    $1.99

    *Unless otherwise specified, no discounts or offers will apply to License Add‑Ons.

  • Details

    This tutorial set helps you unlock the full potential of High Dynamic Range Imaging (HDRI) in DAZ Studio making the best use of the V3D HDR Creator product by V3Digitimes (also found in the DAZ store). This empowers you to create more complex scenes using fewer resources.

    This immersive program encompasses almost 4 hours of detailed instruction spread across 13 searchable videos.

    Investing in this tutorial set will provide you with...

    1. HDRI Fundamentals: An in-depth understanding of HDRI, from the basics to its benefits, and even free sources of HDRI images. This is the foundation on which you'll build your HDRI skills.

    2. Practical Instruction: Each video guides you through hands-on exercises to help you grasp the creation process with the V3D HDRI Creator, demonstrating how to incorporate HDRI into your 3D scenes for realistic lighting and accelerated render times.

    3. Quality Control: Learn how to tackle quality concerns, from managing blurriness and depth of field (DOF) to blending models with HDRI elements. These insights will help ensure your HDRI scenes always look their best.

    4. Efficiency Tips: Understand the impact of HDRI resolution on your machine resources and render times, enabling you to optimize your workflow and maximize efficiency.

    5. Camera Dynamics: Master camera positioning and adjustment techniques for capturing your HDRI scenes without distortion and maximizing their visual appeal.

    6. In-Depth Understanding of Parameters: The tutorial dissects the many parameters involved in HDRI creation, such as exposure value and luminance corrective factor, and teaches you how to adjust them effectively for stunning outcomes.

    7. Expert Problem-Solving Advice: Handle common HDRI challenges, like shadows and scene structure limitations, with expert guidance and potential solutions.

    8. Walkthrough and Details: Get an extensive walkthrough on using specialized scripts and tools such as the EXR and PNG XEV Creator tabs, Safe Mode, and much more.

    9. Presets and Data Management: Learn to create and manage DAZ Studio presets and efficiently handle HDR data files for more streamlined and organized projects.

    Bonus Content: Also included is a comprehensive slide pack that serves as a companion to the tutorial, covering topics like DOF, Focal Length, Focal Distance, F-Stop/Aperture, and Exposure Value.

    Bonus Content: A searchable version of this tutorial set is included, allowing you to search for any word or keyphrase in the transcript across all the videos.

    By the end of the "Complete HDRI Mastery" tutorial, you'll be equipped to create, manage, and optimize HDRI scenes with confidence using the V3D HDR Creator. Whether you're a beginner exploring DAZ Studio or a seasoned 3D artist looking to enhance your skill set, this learning will help boost the realism, quality, and efficiency of your 3D renders.

    Total Duration of this Tutorial Set

    3 hours 42 minutes in total

    Sample Video

     

    About the Presenter: Chris Shaw

    Chris is a product manager for communication products used by emergency services. He has a formal education in software and product engineering and he helped productize the first-ever mobile phones.

    He loves sci-fi and fantasy and uses his spare time to create 3D assets for his digital art, which he then uses as a basis for 2D airbrush artworks and also as an inspiration for characters and world-building in his writing.

    Focusing mainly on photorealism, Chris takes great interest in pushing tools and techniques to see what's possible. He works mainly with Blender, Daz Studio, and Photoshop to create his assets and scenes, but loves to broaden his knowledge of all 3D assets and tools that aid the production of 3D art and cinematography.

    Chris believes in sharing knowledge to better ourselves, collaborating to make life easier, and having as much fun and exercise as circumstances allow.

    On some 3D sites, Chris also goes by the name Abrushant.

     

    What's Included and Features

    • Rendering Revolution Tutorial Set
    • Video 1 : HDRI Primer : 13 minutes (.MP4)
      • Introduction to HDRI in DAZ Studio
      • Loading and Comparing HDRI with Regular Images
      • Using External Tools to View HDRI
      • V3D HDRI Creator and Add-On Tools
      • Free Sources of HDRI Images
      • Benefits of Using HDRI
      • Creating HDRI with V3D HDRI Creator
    • Video 2 :Setting up a scene ready for HDR Creator : 4 minutes (.MP4)
      • Choosing and Implementing HDRI for Realistic Lighting
      • Understanding How HDRI Works
    • Video 3 :Creating an HDRI and comparing render times : 18 minutes (.MP4)
      • How HDRI renders much faster than a scene composed of models
      • HDRI creation process with the V3D HDRI creator
      • Render comparison between HDRI and normal model scene
      • Visual comparison checks
      • Why dome rotation alignment is important
      • Camera positions and saving
      • Testing with a new scene with newly created HDRI
      • HDRIs as backdrops
    • Video 4 : Checking and understanding the HDRI quality :  13 minutes (.MP4)
      • About HDRI resolution
      • About complex blending of model and HDRI elements
      • Role of distance from camera from models in preparing an HDRI
      • Reducing blurriness using DOF
      • Prioritizing important elements to counter blurring effect of HDRI
      • Scene management
      • Blending models with HDRI
    • Video 5 :Placing (hi res) models according to your scene camera : 6 minutes (.MP4)
      • Positioning of models in a HDRI background scene considering camera distance.
      • Rendering efficiency explained in this case study
      • Thoughts on improving the visual quality.
    • Video 6 : HDRI quality improvement, machine resources impact, render comparison 16 minutes (.MP4)
      • Camera Set-Up: Utilizing V3 HDR creator utilities for the camera set-up
      • Resolution Enhancement: How doubling the resolution to 8K to work against bluriness.
      • The importance of Renaming and Classification
      • Comparing Resolutions: Chris provides an overview of different resolutions and their implications for image quality. Recommended site for checking impact on this.
      • 4K to 8K HDRI visually compared
      • Render timing observation between 4K and 8K
      • Performance Assessment: Chris checks the system's performance during rendering, noting the usage of resources like the graphics card memory, main system memory, and CPU.
      • HDRI vs. Model Rendering for this case study
    • Video 7 : HDRI scene/models scene comparison, shadows 12 minutes (.MP4)
      • Environment Intensity Adjustment: Advice on the use of the "environment intensity" slider in the render settings
      • New case study comparing time to render an HDRI scene (3.5 minutes) to a model scene (28 minutes)
      • Scene Modification: Flexibility of working with HDRI - faster renders with scene changes.
      • Shadow Casting: An issue with shadows
      • Possible shadow solution
      • Limitations of scene structure
    • Video 8 : Creating a base HDRI to compare with (using UltraScenery Models) : 10 minutes (.MP4)
      • Setting up a scene for HDR creator using UltraScenery including closeup, medium and far distant objects
      • Strategy on positioning the camera at the centre and why
      • Capturing the scene with the 3D camera and applying the script 
      • Ensuring you create the HDRI at high resolution. Saving the settings.
      • Checking the created HDRI scene. How the settings in the HDR creator can be modified to change how the scene appears
    • Video 9 : EXR Creator tab and DOF : 122 minutes (.MP4)
      • "prepare check cameras" tab. The ability to swap between different cameras, adjust the camera height and rotation before rendering.
      • The "prepare check cameras" tab and working with 3D cameras set up using the outdoor cameras script.
      • Create and manipulate multiple 3D cameras.
      • Enable and adjust depth of field for each camera. Which camera settings are not picked up by the 3D camera.
      • How the depth of field adjustments, including focal length, focal distance, and the F stop, can be used creatively for HDRI
      • Explanation of the depth of field in photography and how it translates to the HDR creator panel in 3D EXR.
      • Focal Length: How the focal length of a camera lens affects the depth of field - relating to EXR creator.
      • A word on focal distance
      • How F-Stop or Aperture impacts the depth of field.
      • Is Image Synthesized used with HDR Creator?
      • Practical demonstration of effects of focal length, focal distance, and F-stop on depth of field.
    • Video 10a : EXR Creator tab 2, HDRI resolution explained, Parameters Explained 26 minutes (.MP4)
      • HDR Creator Tab Two Basics
      • Recommendations about resolution for your HDRI
      • How to calculate a recommended resolution, dependent on your scene
      • Importance of the Exposure Value
      • About the Luminance Corrective Factor and fog/mist in your scene
      • Recommendations for the Luminance Corrective Factor for Fog/Mist scenes
      • The Denoising option. When this is useful.
      • Why the process of creating an HDRI with specific settings can be time-consuming
      • Problem-solving with green cast issue
      • High luminous correction factor and denoising techniques can help to remove spots from the scene but may have unintended consequences
      • Understanding and adjusting dome radius and ground texture scale
      • Camera positioning: The position and rotation of the camera are crucial for capturing the scene without distortion
      • Changing environment settings: Adjusting the environment settings, such as the ground texture scale and dome radius, directly impacts how the scene looks
      • Ground and model interactions: Distortions at the ground level might not significantly affect the scene if actual models cover them
    • Video 10b : EXR Creator tab 2, Safe Mode, Indoor Scene : 24 minutes (.MP4)
      • Rescaling Option: how and when to use the rescaling option
      • The De-noise Function and effect on render time
      • About Multiple Camera Rendering
      • Experimental Features
      • Safe mode option : correcting for lighting balance
      • Adjusting Environment Intensity: using the example of an indoor scene.
      • Manipulating parameters like Dome radius in the HDRI  can change the perspective or the look of the scene
      • Adjusting the ground texture scale and when to adjust it/when not to.
      • Using an infinite sphere allows you to get the correct perspective from the center point of the scene. When this is beneficial.
      • Objects can be positioned to appear as if they're on the ground even without the ground being enabled
      • The technique of aligning models and objects correctly with the perspective and position within the HDRI allows you to place objects behind other models for added realism and depth
      • How the use of "safe mode" in rendering significantly affects the lighting of the scene
    • Video 11 : EXR Creator tab 3, presets and clean data files scripts : 27 minutes (.MP4)
      • Tab three of HDR creator, named 'Basic save', allows you to create a DAZ Studio preset, and environment preset.
      • How presets are useful for changing aspects of a scene environment.
      • HDR creator allows you to create a basic render preset. Making fine adjustments and saving that render preset
      • The 'relative path when possible' feature is useful for storing HDR files
      • The 'basic save' tab remembers the locations of HDR files created with HDR creator. Use of the  'Clean Data files' script.
      • Recommendations on naming and where to save your presets
      • Presets and directory structures
      • Setting up the relative path correctly
      • Saving a partial render preset
      • Saving current settings in HDR creator
      • The use of custom HDRI for scene creation is encouraged
      • How the saved preset can be accessed from the Daz content library
    • Video 12 : PNG XEV Creator tab 2, PNG and exposure levels : 31 minutes (.MP4)
      • PNGX EV Creator is a script with a similar interface to the PX R creator, but generates PNG files instead- advantages of use.
      • The PNGX EV Creator compared with the  XR creator.
      • Saving PNG files and additional section "exposure values list"
      • How the exposure values list replaces the need for the luminance corrective factor and safe mode.
      • The experimental option called limit scene dome
      • How multiple PNG files are rendered out at different exposure values; when combined gives you a high dynamic range image.
      • How the PNGX EV Creator can overcome issues encountered in the XR creator script.
      • Exposure value and scene luminance can be adjusted to get the correct level of exposure in the PNG files
      • Correct exposure values recommendations
      • How lower resolution helps with speeding up the rendering.
      • Iterative Adjustment: How adjusting the exposure values iteratively helps refine the rendering process.
      • Checking render results: assess which values give the best range of usable images
      • Combining renders into HDRI using Photoshop
      • Which merge function to use in Photoshop
      • Saving as OpenEXR
      • Loading into DAZ Studio to evaluate the newly created HDRI, to decide on adjusting for resolution or quality.
    • Documentation: (HDR Creator Slides.PDF)
      • HDR Creator Explainer Slides pack
      • 7 slides to accompany the tutorial on explaining DOF, focal length, Focal Distance, F-Stop/Aperture, Image Sensor Size, Exposure, and Exposure Value
    • Documentation: (RenderingRevolutionSearchableVersion.pdf)
      • Link for searchable version of this tutorial set.

    Notes

    • This product includes:
      • 2 General Installer