Only Available for a Limited Time: | ||||
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01 | 23 | 45 | ||
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$21.95
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License
Artist:Compatible Software: Daz to 3ds Max Bridge, Daz to Unity Bridge, Poser, Daz to Maya Bridge, Daz to Blender Bridge, Daz to C4D BridgeSKU:14413Optional License Add-Ons:
$50.00$1.99*Unless otherwise specified, no discounts or offers will apply to License Add‑Ons.
Artist: KibarretoCompatible Software: Daz to C4D Bridge, Daz to 3ds Max Bridge, Daz to Unity Bridge, Poser, Daz to Maya Bridge, Daz to Blender BridgeSKU:14413Optional License Add-Ons:
$50.00$1.99*Unless otherwise specified, no discounts or offers will apply to License Add‑Ons.
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Details
The Powerstar Final is the last component of the Powerstar spaceship saga. It is the rear component and it completes the perimeter of the large Powerstar interior spaceship.
The Powerstar Final can be used as a standalone model or in combination with the other powerstar models (Powerstar and Powerstar Command) to shape a large spaceship interior. The Powerstar Final is allocated in place when uploaded with the others powerstar models in Daz studio and Poser. The Powerstar Final consists of the maindeck section with a couple of blast deflectors, lifts to access the sub-deck entries, gates and ejection passages to launch small ships outboard plus the rear wall section and rear exterior hull, the roof section and the side walls sections . All sections can be set individually invisible for better camera handling.
Note: The Powerstar, Powerstar Command and the Thunderbike small ship in the promo images are sold separately in my store here in DAZ.
What's Included and Features
- PowerStar Final: (.CR2 and .OBJ)
- Subdivided for ease of use:
- PSFdeck
- PSFroof
- PSFleftwall2
- PSFrightwall2
- Subdivided for ease of use:
- Pre-scaled for Poser and Daz Studio human figures
- Named dials in parameters palette and unused dials hidden.
- Moving parts with simple dials:
- Deflector 1
- Deflector 2
- Lift 1
- Lift 2
- Reargate 1
- Reargate 2
- Main desk panel
- 23 Camera Presets: (.CM2)
- 1 Poser and Daz studio Interior Light Preset (.LT2 and .DSB)
- Textures:
- 2 Diffuse Maps (256 x 256)
- 1 Glass Map (512 x 512)
- 2 Bump & Diffuse Maps (1280 x 1280)
- 50 Bump & Diffuse Maps (1536 x 1536)
- PowerStar Final: (.CR2 and .OBJ)
PowerStar Final











Quickview
Only Available for a Limited Time: | ||||
---|---|---|---|---|
01 | 23 | 45 | ||
hours | mins | secs |
Product Information
Artist(s)
Compatible Figures
N/A
Compatible Software
Poser, Daz to Maya Bridge, Daz to Blender Bridge, Daz to C4D Bridge, Daz to 3ds Max Bridge, Daz to Unity Bridge
Install types
Daz Connect DIM Manual Install
Product Categories
Description
The Powerstar Final is the last component of the Powerstar spaceship saga. It is the rear component and it completes the perimeter of the large Powerstar interior spaceship.
The Powerstar Final can be used as a standalone model or in combination with the other powerstar models (Powerstar and Powerstar Command) to shape a large spaceship interior. The Powerstar Final is allocated in place when uploaded with the others powerstar models in Daz studio and Poser. The Powerstar Final consists of the maindeck section with a couple of blast deflectors, lifts to access the sub-deck entries, gates and ejection passages to launch small ships outboard plus the rear wall section and rear exterior hull, the roof section and the side walls sections . All sections can be set individually invisible for better camera handling.
Note: The Powerstar, Powerstar Command and the Thunderbike small ship in the promo images are sold separately in my store here in DAZ.
What's Included & Featured
- PowerStar Final: (.CR2 and .OBJ)
- Subdivided for ease of use:
- PSFdeck
- PSFroof
- PSFleftwall2
- PSFrightwall2
- Subdivided for ease of use:
- Pre-scaled for Poser and Daz Studio human figures
- Named dials in parameters palette and unused dials hidden.
- Moving parts with simple dials:
- Deflector 1
- Deflector 2
- Lift 1
- Lift 2
- Reargate 1
- Reargate 2
- Main desk panel
- 23 Camera Presets: (.CM2)
- 1 Poser and Daz studio Interior Light Preset (.LT2 and .DSB)
- Textures:
- 2 Diffuse Maps (256 x 256)
- 1 Glass Map (512 x 512)
- 2 Bump & Diffuse Maps (1280 x 1280)
- 50 Bump & Diffuse Maps (1536 x 1536)
More by Kibarreto
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