FBX- Lynsey Vigilante Outfit

FBX- Lynsey Vigilante Outfit

  • $100.95
    • FBX- Lynsey Vigilante Outfit by: Paleo, 3D Models by Daz 3D
    • $100.95
    Artist:
    Compatible Software:
    Daz to 3ds Max Bridge, Daz to Blender Bridge, Daz to C4D Bridge, Daz to Maya Bridge, Daz to Unity Bridge, Daz to Unreal Bridge
    Install Types:
    Manual Install
    SKU:44853

    Optional License Add-Ons:

    −84% $1.99 $0.32

    *Unless otherwise specified, no discounts or offers will apply to License Add‑Ons.

    Artist: Paleo
    Compatible Software: Daz to 3ds Max Bridge, Daz to Blender Bridge, Daz to C4D Bridge, Daz to Maya Bridge, Daz to Unity Bridge, Daz to Unreal Bridge
    Install Types: Manual Install
    SKU:44853

    Optional License Add-Ons:

    −84% $1.99 $0.32

    *Unless otherwise specified, no discounts or offers will apply to License Add‑Ons.

  • Details

    Lynsey Vigilante Outfit is the Lynsey figure with Geneva Hair wearing jacket, corset, pants, and boots. All models are fully textured. Five texture sets are available for the outfit.

    This product is a fully functional model of the character, clothing , and hair. Additionally, unlike most 3D human models available in other markets, this product includes morphs to make your character increasingly: Muscular, Stocky, Portly, or Thin as well as any combinations of or portions of those. Not only will your character be able to dynamically adjust to your needs, but the clothing, hair, and other accessories will automatically adjust with the morphs as well.

    This product includes a standard FBX format as well as a native Maya format version.

    • Poly Count: 387531
    • Vert Count: 465634

    This product also includes the Interactive License for no additional cost.

    What's Included and Features

    • Lynsey Vigilante (FBX & Maya)
      • Geneva Hair
      • Jacket
      • Corset
      • Pants
      • Boots
    • Morphs
      • Bodybuilder
      • Pear
      • Portly
      • Thin
      • Voluptuous
    • Textures Include:
      • 98 Texture, Bump, Specularity, and Transparency Maps (1000 x 1000 to 4000 x 4000)