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Installation Issue: Installation will begin after previous installations
It looks like all these problems are related to using Daz Central to install. Has anyone with this problem tried using the Daz Install Manager?
https://www.daz3d.com/install-manager-info
It's the "old" way but uses the same database, etc. and I have never had a problem installing Studio with it.
Installation Issue: Installation will begin after previous installationsWell, I can tell you it's nothing anyone has done wrong nor does the problem have to do with other versions of fax or poser or anything else.
I have a brand new Alienware, Daz Studio is literally the first program I'm trying to download (ok 2nd after daz central). The install freezes at 57% and the install button appears again. I've shut down and restarted central. No good. I've restarted the computer and tried again. No good.
Actually so pissed off I have to walk away for a minute. So stoked to have gotten my computer before the weekend so I could waste the weekend learning and instead kick in the groin.
Where can I get Daz To Maya 1.7?polimorphick said:
danielbui78 said:
I am working on adding in archive branches to github. For now, you can access the last DSA-based Maya bridge version here: https://github.com/daz3d/DazToMaya/tree/0c330faa183faa0f23e436d7d3c77e1bb917de66
I downloaded the version from the link. Uninstalled Daz2Maya in Daz Central. Copied two files(Daz to Maya.dsa DzMayaMorphSelectionDialog.dsa) to Daz Studio/appdir_common/scripts/support/DAZ/. Daz2Maya is missing from Daz3d. What am I doing wrong?
You need to create custom menu actions in Daz Studio for the script files. This was previously done by a "RunOnce" installer script which was packaged with the DIM package for DazToMaya-DSA. It's probably easiest for you to do it manually than to try to track down, install and run that script just to create a menu item.
Here's how to do it manually:
- Open Daz Studio
- Press F3
- Right-Click on "Custom" on the left pane and select the only option: "Create New Custom Action"

- Enter desired custom action name ("DazToMaya-Script")

- Click "..."
- Navigate to where you installed the dsa files
- Select the "Daz to Maya.dsa"

- Now click Accept.
- Drag the new Custom Action into where-ever you want in the right-pane ("Menus -> Main Menu -> Scripts"). Right-click on the right-pane to get "Add Submenu" option.
I am assuming that you installed the dsa files into the true parent folder containing your DAZStudio.exe and not literally "Daz Studio/appdir_common/scripts/support/DAZ/". Example, the correct path for my installation is: "C:\DAZ 3D\Applications\64-bit\DAZ 3D\DAZStudio4\scripts\support\DAZ"
Where can I get Daz To Maya 1.7?danielbui78 said:
I am working on adding in archive branches to github. For now, you can access the last DSA-based Maya bridge version here: https://github.com/daz3d/DazToMaya/tree/0c330faa183faa0f23e436d7d3c77e1bb917de66
I downloaded the version from the link. Uninstalled Daz2Maya in Daz Central. Copied two files(Daz to Maya.dsa DzMayaMorphSelectionDialog.dsa) to Daz Studio/appdir_common/scripts/support/DAZ/. Daz2Maya is missing from Daz3d. What am I doing wrong?
Rendering ProblemsHello my name is Victor,
Problem: I can not render a single image.
After reinstalling my video card drivers (three times) with the latest NVIDIA drivers and ensuring I have the right one and also reinstalling Daz studio 4.2 several times using both Daz Central and Install Manager (The location of the installation is on a SSD C: Drive) I can not get DAZ Studio to Render images. The IRAY renderer works in the Viewport. However, I can not render a single image. I always get a white screen and it just bogs down and the program then freezes (I have watched it climb in memory usage through the task manager and it does nothing but stay white) The computer does not freeze. When I click on the white rendering window in Daz Studio an error message appears asking to shutdown the program. Initially, I did not fiddle with the daefault rendering settings. I left them at default. Finally after the over ten times of trying (leading to insanity) I tried rendering with different variations. CPU only, GPU only etc and was still getting the white screen of death. Please help DAZ Community?
SYS Specs:
OS Name Microsoft Windows 10 Pro
Version 10.0.19044 Build 19044
Other OS Description Not Available
OS Manufacturer Microsoft Corporation
System Manufacturer Gigabyte Technology Co., Ltd.
System Model TRX40 AORUS XTREME
System Type x64-based PC
Processor AMD Ryzen Threadripper 3990X 64-Core Processor, 2900 Mhz, 32 Core(s), 64 Logical Processor(s)
BIOS Version/Date American Megatrends International, LLC. F5, 11/23/2021
SMBIOS Version 3.3
Embedded Controller Version 255.255
BIOS Mode UEFI
BaseBoard Manufacturer Gigabyte Technology Co., Ltd.
BaseBoard Product TRX40 AORUS XTREME
Installed Physical Memory (RAM) 256 GB
Total Physical Memory 256 GB
Available Physical Memory 247 GB
Total Virtual Memory 294 GB
Available Virtual Memory 282 GB
Page File Space 38.0 GB
Page File C:\pagefile.sys
Hyper-V - VM Monitor Mode Extensions Yes
Hyper-V - Second Level Address Translation Extensions Yes
Hyper-V - Virtualization Enabled in Firmware No
Hyper-V - Data Execution Protection Yes
Hide Libraries on Unplugged External Drive?Richard Haseltine said:
Clearing the database and not reimporting metadata will also block those features which rely on the metadata provided by the CMS.
I have metadata installed only for the Default Resources, all Genesis Starter Essentials and the dForce Essentials. This stuff has its own content directory where nothing else will be installed.
Anything else has different content directories, the products are installed solely manually - no DIM, no Daz Central and no Daz Connect. And the /Runtime/Support folders of my content directories are empty, I don't have any use for all this rather stupid than 'smart' content that only breaks things and causes a terrible mess in the content organization. I even delete references for my saved files and support assets, I organize my content otherwise, and since .djl links were introduced, I use those and put them in a (for me) senseful structure inside an own 'link library', so I find what I am looking for.
Well, I do this since more than 8 years and never had any problems that things didn't work - unless things I have ruined myself lol.
Exporting Daz-3D files to BlenderHeya, I'm new, so I'm sorry I don't know all the technical formats and languaging,
I have been following a tutorial on creating concept art, my main goal is to import a Daz file into Blender so I can change and pose in Blender. and I have gotten to the stage of first using Daz-3D, I have downloaded everything relevant, Daz Studio, Daz Central and made a scene, exported them to .duf files and also.dbz
so far I have error messages saying that I am:
1: Missing C:/Program Files/Daz 3D/DAZStudio4/shaders/iray
(I do have iray, it manages to work in Daz Studios, I'm guessing it is just not in the correct file path, but I could be wrong)
2: Missing Assets, read the error text saved in daz_importer_errors.txt
(This was after I tried to open a .duf.png files)
MISSING ASSETS:
/data/daz%203d/dforce%20starter%20essentials/bardot%20top/bardottop_10570.dsf
/data/daz%203d/dforce%20starter%20essentials/bardot%20skirt/bardotskirt_8467.dsf
/data/daz%203d/genesis%208/female/genesis8female.dsf
/data/daz%203d/genesis%208/female%20eyelashes/genesis8femaleeyelashes.dsf
/data/3dcelebrity/lauren%20hair/lauren%20hair%20gen%208/lauren%20hair.dsf
/data/fwdesign/shaded%20haven/pergola/pergola_33589.dsf
/data/fwdesign/shaded%20haven/planters/planters_1816.dsf
/data/fwdesign/shaded%20haven/insideivy/insideivy_162783.dsf
/data/daz%203d/genesis%208/female/uv%20sets/daz%203d/base/base%20female.dsf
/data/daz%203d/genesis%208/female%20eyelashes/uv%20sets/daz%203d/base/basic%20female.dsf
/data/daz%203d/dforce%20starter%20essentials/bardot%20top/uv%20sets/mada/base/default.dsf
/data/daz%203d/dforce%20starter%20essentials/bardot%20skirt/uv%20sets/mada/base/default.dsf
/data/3dcelebrity/lauren%20hair/lauren%20hair%20gen%208/uv%20sets/3dcelebrity/base/default.dsf
/data/fwdesign/shaded%20haven/pergola/uv%20sets/fwdesign/base/default.dsf
/data/fwdesign/shaded%20haven/planters/uv%20sets/fwdesign/base/default.dsf
/data/fwdesign/shaded%20haven/insideivy/uv%20sets/fwdesign/base/default.dsf
/data/daz%203d/genesis%208/female/morphs/dark%20elf/binah/binah%20body.dsf
/data/daz%203d/genesis%208/female/morphs/daz%203d/head/phmeyelasheslengthupper.dsf
/data/daz%203d/genesis%208/female/morphs/daz%203d/head/phmeyelasheslengthlower.dsf
/data/daz%203d/genesis%208/female/morphs/daz%203d/head/phmeyelashescurl.dsf
/data/daz%203d/genesis%208/female/morphs/daz%203d/body/ctrlbodybuilder.dsf
/data/daz%203d/genesis%208/female/morphs/daz%203d/expressions/ectrlshock_hd.dsf
/data/daz%203d/genesis%208/female/morphs/daz%203d/expressions/ectrlflirting_hd.dsf
/data/daz%203d/genesis%208/female/morphs/daz%203d/base%20pose%20head/ectrlmouthcornerup-down.dsf
/data/daz%203d/genesis%208/female/morphs/daz%203d/base%20pose%20head/ectrleyesupdown.dsf
/data/daz%203d/genesis%208/female/morphs/daz%203d/base%20pose%20head/ectrleyessideside.dsf
/data/daz%203d/genesis%208/female/morphs/daz%203d/base%20pose%20head/ectrleyelidslowerupdownr.dsf
/data/daz%203d/genesis%208/female/morphs/daz%203d/base%20pose%20head/ectrleyelidslowerupdown.dsf
/data/daz%203d/genesis%208/female/morphs/daz%203d/base%20pose%20head/ectrlbrowup-down.dsf
/data/daz%203d/genesis%208/female/morphs/daz%203d/base%20pose%20head/ectrlbrowsqueezel.dsf
/data/daz%203d/genesis%208/female/morphs/daz%203d/base%20pose%20head/ectrlbrowsqueeze.dsf
/data/daz%203d/genesis%208/female/morphs/daz%203d/base%20pose%20head/ectrlbrowouterup-downl.dsf
/data/daz%203d/genesis%208/female/morphs/daz%203d/base%20pose%20head/ectrlbrowouterup-down.dsf
/data/daz%203d/genesis%208/female/morphs/daz%203d/base%20pose%20head/ectrlbrowinnerup-downr.dsf
/data/daz%203d/genesis%208/female/morphs/daz%203d/base%20pose/pctrlneckheadtwist.dsf
/data/daz%203d/genesis%208/female/morphs/daz%203d/base%20pose/pctrlneckheadside-side.dsf
/data/daz%203d/genesis%208/female/morphs/daz%203d/base%20pose/pctrlneckheadbend.dsf
/data/3dcelebrity/lauren%20hair/lauren%20hair%20gen%208/morphs/3dcelebrity/base/ear%20adj.dsf
/data/3dcelebrity/lauren%20hair/lauren%20hair%20gen%208/morphs/3dcelebrity/base/base%20adj.dsf
/Runtime/Textures/DAZ/Characters/Genesis8/FemaleBase/G8FBaseTorsoMapB_1002.jpg
/Runtime/Textures/DAZ/Characters/Genesis8/FemaleBase/G8FBaseTorsoMapD_1002.jpg
/Runtime/Textures/DAZ/Characters/Genesis8/FemaleBase/G8FBaseTorsoMapSSS_1002.jpg
/Runtime/Textures/DAZ/Characters/Genesis8/FemaleBase/G8FBaseTorsoMapS_1002.jpg
/Runtime/Textures/DAZ/Characters/Genesis8/FemaleBase/G8FBaseFaceMapB_1001.jpg
/Runtime/Textures/DAZ/Characters/Genesis8/FemaleBase/G8FBaseFaceMapD_1001.jpg
/Runtime/Textures/DAZ/Characters/Genesis8/FemaleBase/G8FBaseFaceMapSSS_1001.jpg
/Runtime/Textures/DAZ/Characters/Genesis8/FemaleBase/G8FBaseFaceMapS_1001.jpg
/Runtime/Textures/DAZ/Characters/Genesis8/FemaleBase/G8FBaseMouthMapB_1005.jpg
/Runtime/Textures/DAZ/Characters/Genesis8/FemaleBase/G8FBaseMouthMapD_1005.jpg
/Runtime/Textures/DAZ/Characters/Genesis8/FemaleBase/G8FBaseLegsMapB_1003.jpg
/Runtime/Textures/DAZ/Characters/Genesis8/FemaleBase/G8FBaseLegsMapD_1003.jpg
/Runtime/Textures/DAZ/Characters/Genesis8/FemaleBase/G8FBaseLegsMapSSS_1003.jpg
/Runtime/Textures/DAZ/Characters/Genesis8/FemaleBase/G8FBaseLegsMapS_1003.jpg
/Runtime/Textures/DAZ/Characters/Genesis8/FemaleBase/G8FBaseArmsMapB_1004.jpg
/Runtime/Textures/DAZ/Characters/Genesis8/FemaleBase/G8FBaseArmsMapD_1004.jpg
/Runtime/Textures/DAZ/Characters/Genesis8/FemaleBase/G8FBaseArmsMapSSS_1004.jpg
/Runtime/Textures/DAZ/Characters/Genesis8/FemaleBase/G8FBaseArmsMapS_1004.jpg
/Runtime/Textures/DAZ/Characters/Genesis8/FemaleBase/G8FBaseEyesB_1007.jpg
/Runtime/Textures/DAZ/Characters/Genesis8/FemaleBase/G8FBaseEyes01_1007.jpg
/Runtime/Textures/DAZ/Characters/Genesis8/FemaleBase/G8FBaseEyelashes_1006.jpg
/Runtime/Textures/Mada/Bardot/FlowerTop_NM.jpg
/Runtime/Textures/Mada/Bardot/FlowerTop2.jpg
/Runtime/Textures/Mada/Bardot/FlowerTop_Roughness.jpg
/Runtime/Textures/Mada/Bardot/FlowerTop_Glossiness.jpg
/Runtime/Textures/Mada/Bardot/FlowerTop2_T.jpg
/Runtime/Textures/Mada/Bardot/FlowerSkirt_NM.jpg
/Runtime/Textures/Mada/Bardot/FlowerSkirt.jpg
/Runtime/Textures/Mada/Bardot/FlowerSkirt_Roughness.jpg
/Runtime/Textures/Mada/Bardot/FlowerSkirt_Glossiness.jpg
/Runtime/Textures/3DCelebrity/Lauren%20Hair/LaurenHair_Grey.jpg
/Runtime/Textures/3DCelebrity/Lauren%20Hair/LaurenHair_Brown_01.jpg
/Runtime/Textures/3DCelebrity/Lauren%20Hair/Lauren_Hair_Gloss.jpg
/Runtime/Textures/3DCelebrity/Lauren%20Hair/Lauren_Hair_Trans.jpg
/Runtime/Textures/FWDesign/SGPergola/FWPWoodMRBUMP.jpg
/Runtime/Textures/FWDesign/SGPergola/FWPWoodMR.jpg
/Runtime/Textures/FWDesign/SGPergola/FWPWoodMRSSS.jpg
/Runtime/Textures/FWDesign/SGPergola/FWPWoodMMBUMP.jpg
/Runtime/Textures/FWDesign/SGPergola/FWPWoodMM.jpg
/Runtime/Textures/FWDesign/SGPergola/FWPWoodMMSSS.jpg
/Runtime/Textures/FWDesign/SGPergola/FWPWoodMLBUMP.jpg
/Runtime/Textures/FWDesign/SGPergola/FWPWoodML.jpg
/Runtime/Textures/FWDesign/SGPergola/FWPWoodMLSSS.jpg
/Runtime/Textures/FWDesign/SGPergola/FWWoodRTopBUMP.jpg
/Runtime/Textures/FWDesign/SGPergola/FWWoodRTop.jpg
/Runtime/Textures/FWDesign/SGPergola/FWWoodRTopSSS.jpg
/Runtime/Textures/FWDesign/SGPergola/FWPWoodLTopBUMP.jpg
/Runtime/Textures/FWDesign/SGPergola/FWPWoodLTop.jpg
/Runtime/Textures/FWDesign/SGPergola/FWPWoodLTopSSS.jpg
/Runtime/Textures/FWDesign/SGPergola/FWPWoodSupportsBUMP.jpg
/Runtime/Textures/FWDesign/SGPergola/FWPWoodSupports.jpg
/Runtime/Textures/FWDesign/SGPergola/FWPWoodSupportsSSS.jpg
/Runtime/Textures/FWDesign/SGPergola/FWPFountainBUMP.jpg
/Runtime/Textures/FWDesign/SGPergola/FWPFountain.jpg
/Runtime/Textures/FWDesign/SGPergola/FWPFountainSSS.jpg
/Runtime/Textures/FWDesign/SGPergola/FWPFountainTRANS.jpg
/Runtime/Textures/FWDesign/SGPergola/FWPWallPillarTopsBUMP.jpg
/Runtime/Textures/FWDesign/SGPergola/FWPWallPillarTops.jpg
/Runtime/Textures/FWDesign/SGPergola/FWPWallPillarTopsSSS.jpg
/Runtime/Textures/FWDesign/SGPergola/FWPRecessWallBUMP.jpg
/Runtime/Textures/FWDesign/SGPergola/FWPRecessWall.jpg
/Runtime/Textures/FWDesign/SGPergola/FWPRecessWallSSS.jpg
/Runtime/Textures/FWDesign/SGPergola/FWPillarsAOBUMP.jpg
/Runtime/Textures/FWDesign/SGPergola/FWPillarsAO.jpg
/Runtime/Textures/FWDesign/SGPergola/FWPillarsAOSSS.jpg
/Runtime/Textures/FWDesign/SGPergola/FWPFloorBUMP.jpg
/Runtime/Textures/FWDesign/SGPergola/FWPFloor.jpg
/Runtime/Textures/FWDesign/SGPergola/FWPFloorSSS.jpg
/Runtime/Textures/FWDesign/SGPergola/FWPPlanters01BUMP.jpg
/Runtime/Textures/FWDesign/SGPergola/FWPPlanters01.jpg
/Runtime/Textures/FWDesign/SGPergola/FWPPlanters01SSS.jpg
/Runtime/Textures/FWDesign/SGPergola/FWPFlower01.png
/Runtime/Textures/FWDesign/SGPergola/FWPFlowerTrans.png
/Runtime/Textures/FWDesign/SGPergola/FWPLeafAdult.png
/Runtime/Textures/FWDesign/SGPergola/FWPLeafAdultT.png
/Runtime/Textures/FWDesign/SGPergola/FWBranchBrown.png
/resources/DTHDR-RuinsB-500.hdrIf anybody could help that would be great
Removing Smart Content categories (again)NorthOf45 said:
If you install with DIM or Central, products will be processed with the metadata. If no categories are set, it goes into Lost and Found by default, and that's the way it is.
The flash (Material(s), Actor, Scene, etc.) is set by the Content Type, also part of the metadata, which must be set to <None> in the editor.
The only way for it to be completely ignored by CMS is to turn it off, then none of the database tools will be available, no metadata will be used (no content type, no compatibilities, no categories -> no Smart Content).
Or, reset the database. Clean slate.
Sorry for reviving this thread, but I just found it and I'm myself battling with the metadata right now. How would I actually turn off the CMS completely, where can I find that option? And if I did that, could I still use the content library pane, without the Product lists of course? Thanks very much!
DAZ Install NightmareThat sounds like a Mac issue, needing to authorise an application to make chnages or to run, rather than anything Daz has done. If it had forgotten everything it is possible that the issue is the manifests folder (access to or location of) in which DIM/Daz Central record their actions.
Harpsburg for DAZ Studio - Nitpicking on detailsPerttiA said:
maikdecker said:
In Europe on the other hand, the wild/rural areas are sparse and small, so most of the animals are rather close to dying out than to become a menance.
... But on the other hand, in most parts of (at least western) Europe there's not much large wildlife around to get into cities. Deer usually is too shy, except for Swedish Mooses. Wolves and Bears are rare and also tend to stay away from humans.
In the end it's that the USofA have way more rural and uninhabited areas than europe. And that Europe has been way more densely inhabited than the USofA for centuries. We had more time to kill off our wild animals

Ahem... We are also part of Europe and EU up here, and unlike our friends in the central and southern regions, we do not like having the neighbours within shouting (note the spelling) distance. Deer and moose can be seen almost every day, birds are so common/plenty that it would feel quite strange if one didn't see/hear any, the wolves that had been exterminated some hundred years ago, are fast spreading into the 'densely' populated southwestern areas, and even bears are found (no, not polar bears) throughout the country instead of just along the eastern border.
I'm sorry to have only spoken from my middle-european standpoint, forgetting the sub-arctic regions (Sweden, Norway, Finland and Denmark) and the alpine ranges (where wolves aren't that rare and eagles fly) or the more eastern parts, where it sometimes advised to carry a gun when going into the woods if one doesn't wants to get bit in the gluteus maximus by a bear...

Jason Galterio said:
Edit to add: A good example is "Red King" from the Ultra shows. He's (at least I think it's a he) probably one of the most recognizible Ultra kaiju having been around from the beginining... Yet he isn't red and isn't the king of anything.King Crabs aren't ruling over any kingdome either, so I'm okay with that...
Where is Daz Studio for Mac?!!d1slammer said:
First I installed DAZ3DIM - then DazCentral - from their I tried Blender Bridge and Daz Studio but it stops at 86% installation, and Blender Bridge just flickers and stops installing. Is there maybe a folder I need to erase, maybe this is something about the path where its getting saved to? I have a Mac Studio Monterey...
Which did you use to install Daz Studio and the bridge - both Install Manager and Daz Central do the same job. Instal manager has been found to be more stable on the latest Mac OSes, from what others have posted.
Harpsburg for DAZ Studio - Nitpicking on detailsmaikdecker said:
In Europe on the other hand, the wild/rural areas are sparse and small, so most of the animals are rather close to dying out than to become a menance.
... But on the other hand, in most parts of (at least western) Europe there's not much large wildlife around to get into cities. Deer usually is too shy, except for Swedish Mooses. Wolves and Bears are rare and also tend to stay away from humans.
In the end it's that the USofA have way more rural and uninhabited areas than europe. And that Europe has been way more densely inhabited than the USofA for centuries. We had more time to kill off our wild animals

Ahem... We are also part of Europe and EU up here, and unlike our friends in the central and southern regions, we do not like having the neighbours within shouting (note the spelling) distance. Deer and moose can be seen almost every day, birds are so common/plenty that it would feel quite strange if one didn't see/hear any, the wolves that had been exterminated some hundred years ago, are fast spreading into the 'densely' populated southwestern areas, and even bears are found (no, not polar bears) throughout the country instead of just along the eastern border.
Hope This is an Easy Question About Content InstallationHi, all. Okay, so I've just gotten a new computer, so I had to move all my Daz stuff over. DIM install went fine (I really don't like Daz Central) and Daz Studio install went fine. I directed Daz to find all my content in the external drive where I keep it, and let DIM know to install content to that drive, as well. All the content is showing up in Smart Content and the Content Library, but all of it is grayed-out. Obviously I don't want to have to go back to DIM and re-install 8500 or so items of content, so I'm asking if there's another way. I almost want to say that I remember someone suggesting something like reloading the metadata or...something. Is there an easy method, or am I looking at a very long content re-installation? Thanks for any advice and/or wisdom!
Can anyone help me to get the windows to go down in family carOk I will. Since the windows for family car work fine for you but not me is it possible that Daz central had a problem while installing and I should reinstall through DIM?
thanks
Harpsburg for DAZ Studio - Nitpicking on detailsSevrin said:Adlerjäger is a term for someone who uses eagles for hunting, like a falconer. It's a thing.
No, it's not.
Eagle hunting is a traditional form of hunting in much of central Asia, the german term for that sort of hunting is "Adlerjagd". It's not traditional in germany but there have been some recent cases of people using eagles for hunting (even though it is still rare).
Harpsburg for DAZ Studio - Nitpicking on detailsLeana said:
alexhcowley said:
I once came across a hotel in central Manchester called "La Mal Maison". This translates into English as "The Sick House". It would appear that the proprietors of this establishment had a very dodgy grasp of French.
There are actually quite a few places called "La Malmaison" in France, most notable one is probably the Château de Malmaison
And there even seems to be a whole chain of british hotels called Malmaison although it STILL could be just a joke towards the french
Harpsburg for DAZ Studio - Nitpicking on detailsalexhcowley said:
I once came across a hotel in central Manchester called "La Mal Maison". This translates into English as "The Sick House". It would appear that the proprietors of this establishment had a very dodgy grasp of French.
There are actually quite a few places called "La Malmaison" in France, most notable one is probably the Château de Malmaison
Harpsburg for DAZ Studio - Nitpicking on detailsrichardandtracy said:
It was 10 years ago. But.. possibly Bavaria & Tyrol are more set up for tourists. Don't know. But the change from the 1970's was astonishing. I did visit in 1990 in my 2CV, and had the joy of finding a car that made it look fast, sleek & modern - the Trabant. Sadly few of those seem to exist anymore, so my 2CV has reverted to its former position of being the slowest and most old fashioned vehicle on the road.
I would say that this anglophile use of english is probably dominant in areas that are visited by many tourists. And yes, even in day-2-day situations - like "sale!!!" and suchlike - english gained a lot of populartity since the '70s, probably enhanced by multinational businesses which love to streamline their advertisements, so they can used in different countries. Stuff comes to mind like the chocolate bar formerly know as "Raider" being now nearly globally being named "Twix" (happened 1991 or so..)
In 2021 there was still 38,173 Trabant in Germany with a license to roam the streets, which makes them more popular than Tesla cars (only 34,000 licensed in 2021), alas, most of the Trabant probably spend their time standing in garages and only get out on the streets when there's a Trabbi Driver Convention somewhere. There's also some 2000 or so Renault R4 around in Germany (which would battle that "slowest and old fashioned" title of your Döschwö (which is how germans call the 2CV (due to the french pronounciation))) and if you belong to the type of people who are fortunate enough to encounter a unicorn regularly, you might even encounter a Goggomobil on german streets once in your lifetime. I was around when many of them still were out there, in the wilds, stopping more modern (and faster..) cars on the Autobahn when they tried to pass a truck...
alexhcowley said:
I once came across a hotel in central Manchester called "La Mal Maison". This translates into English as "The Sick House". It would appear that the proprietors of this establishment had a very dodgy grasp of French.
Considering it was in Britain and the love the British have for the French, I'd say that wasn't a mistake, but was done on purpose.
Harpsburg for DAZ Studio - Nitpicking on detailsI once came across a hotel in central Manchester called "La Mal Maison". This translates into English as "The Sick House". It would appear that the proprietors of this establishment had a very dodgy grasp of French.
Cheers,
Alex.
Just Got a New Computer - Where can I find Install Manager?All I see available to download is Daz Central. Is there a way to download Daz Install Manager? Where do I go to find it?










