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New Year, New Sales Thread: Report Issues Here 4 "Reporting Only"
Has anyone managed to get the Khloe for Kristina premium content to appear yet? I've refeshed metadata a few times now and wondering if it is bugged or I'm doing something wrong.
DAZ to Blender Bridge errorJust tried to install the DAZ to Blender Bridge to Blender 5.1.2, and I'm getting the error "ImportError: cannot import name 'T' from 're' (C:\Program Files\Blender Foundation\Blender 5.1\5.1\python\Lib\re\__init__.py)", and the plugin refuses to activate in Blender.
New Year, New Sales Thread: Report Issues Here 4 "Reporting Only"Blood-PawWerewolf said:
memcneil70 said:
Noting this here to save others grief:
Faeryl Womyn said:
Not sure this is the right thread, hope it is. I purchased Sorcerer’s Relics, since it's a good deal and fits many of my scenes. After downloadnig and opening it, there's no prop folder, instead it's environments and it's empty, the texture folder is also empty.
Thanks @Faeryl_Woman I had installed it and after your post realized I had not seen it in Smart Content. I reopened DIM and while the data and support files installed, environments and runtime are in italics and apparently did not. You are right these should be in props but this is not the first set of products I have seen in the past few days with really screwy metadata.
Mary
Edit to add: I have submitted a Customer Service Request: #50066
it's been updated, but the textures aren't being found in the metadata nor by the assets inside DAZ.
The second update has the textures installed. Without opening Daz Studio, I think we are good to go now. My thanks to those who were working on Saturday.
[Released] Look At Me III [Commercial]Seeker Stock Art said:
butterflyfish said:
I haven't put in a bug report yet. It didn't even occur to me. I'll try that. I've been on 4.24.0.3 since it released. It's the last version with 3DL, so the one just before the current version. I've installed a ton of stuff, plus upgraded from DAZ+ to Premier since the June sale, so it could be a lot of things interfering.
This is all I have in my log:
2026-07-25 02:09:39.961 [WARNING] :: \src\sdksource\cloud\dzcloudtasknotifier.cpp(203): recv failed errno=10054
2026-07-25 05:11:09.155 [WARNING] :: \src\sdksource\cloud\dzcloudtasknotifier.cpp(203): recv failed errno=10054
2026-07-25 11:14:21.883 [WARNING] :: \src\sdksource\cloud\dzcloudtasknotifier.cpp(203): recv failed errno=10054
2026-07-25 16:39:59.976 [INFO] :: Loading script: E:/heidi/My DAZ 3D Library/Scripts/RiverSoft Art/Look at Me III/Look at Camera III.dse
2026-07-25 16:39:59.977 [WARNING] :: Failed to load script: E:/heidi/My DAZ 3D Library/Scripts/RiverSoft Art/Look at Me III/Look at Camera III.dse
2026-07-25 16:40:28.283 [INFO] :: Loading script: E:/heidi/My DAZ 3D Library/Scripts/RiverSoft Art/Look at Me III/Look at Camera III.dse
2026-07-25 16:40:28.283 [WARNING] :: Failed to load script: E:/heidi/My DAZ 3D Library/Scripts/RiverSoft Art/Look at Me III/Look at Camera III.dse
2026-07-25 17:54:43.988 [INFO] :: Loading script: E:/heidi/My DAZ 3D Library/Scripts/RiverSoft Art/Look at Me III/Look at Camera III.dse
2026-07-25 17:54:43.988 [WARNING] :: Failed to load script: E:/heidi/My DAZ 3D Library/Scripts/RiverSoft Art/Look at Me III/Look at Camera III.dseNot very useful, I'm afraid. Google's AI thinks it's dropping a connection to DAZ, as if I'm not logged in (except I've tried it with and without being logged in). IDK where to go from here.
It's working at last for me! The steps I took:
Exported out my custom categories
Reimported my metadata in content database
Upgraded to the latest beta publishing build (4.24.0.4)
Ah, OK. I don't use smart content, so I just updated the beta to 4.24.0.4 and it works again. No more 3 Delight, but this works now, and I didn't use that anyway. Thanks!
[Released] Look At Me III [Commercial]butterflyfish said:
I haven't put in a bug report yet. It didn't even occur to me. I'll try that. I've been on 4.24.0.3 since it released. It's the last version with 3DL, so the one just before the current version. I've installed a ton of stuff, plus upgraded from DAZ+ to Premier since the June sale, so it could be a lot of things interfering.
This is all I have in my log:
2026-07-25 02:09:39.961 [WARNING] :: \src\sdksource\cloud\dzcloudtasknotifier.cpp(203): recv failed errno=10054
2026-07-25 05:11:09.155 [WARNING] :: \src\sdksource\cloud\dzcloudtasknotifier.cpp(203): recv failed errno=10054
2026-07-25 11:14:21.883 [WARNING] :: \src\sdksource\cloud\dzcloudtasknotifier.cpp(203): recv failed errno=10054
2026-07-25 16:39:59.976 [INFO] :: Loading script: E:/heidi/My DAZ 3D Library/Scripts/RiverSoft Art/Look at Me III/Look at Camera III.dse
2026-07-25 16:39:59.977 [WARNING] :: Failed to load script: E:/heidi/My DAZ 3D Library/Scripts/RiverSoft Art/Look at Me III/Look at Camera III.dse
2026-07-25 16:40:28.283 [INFO] :: Loading script: E:/heidi/My DAZ 3D Library/Scripts/RiverSoft Art/Look at Me III/Look at Camera III.dse
2026-07-25 16:40:28.283 [WARNING] :: Failed to load script: E:/heidi/My DAZ 3D Library/Scripts/RiverSoft Art/Look at Me III/Look at Camera III.dse
2026-07-25 17:54:43.988 [INFO] :: Loading script: E:/heidi/My DAZ 3D Library/Scripts/RiverSoft Art/Look at Me III/Look at Camera III.dse
2026-07-25 17:54:43.988 [WARNING] :: Failed to load script: E:/heidi/My DAZ 3D Library/Scripts/RiverSoft Art/Look at Me III/Look at Camera III.dseNot very useful, I'm afraid. Google's AI thinks it's dropping a connection to DAZ, as if I'm not logged in (except I've tried it with and without being logged in). IDK where to go from here.
It's working at last for me! The steps I took:
Exported out my custom categories
Reimported my metadata in content database
Upgraded to the latest beta publishing build (4.24.0.4)
New Year, New Sales Thread: Report Issues Here 4 "Reporting Only"memcneil70 said:
Noting this here to save others grief:
Faeryl Womyn said:
Not sure this is the right thread, hope it is. I purchased Sorcerer’s Relics, since it's a good deal and fits many of my scenes. After downloadnig and opening it, there's no prop folder, instead it's environments and it's empty, the texture folder is also empty.
Thanks @Faeryl_Woman I had installed it and after your post realized I had not seen it in Smart Content. I reopened DIM and while the data and support files installed, environments and runtime are in italics and apparently did not. You are right these should be in props but this is not the first set of products I have seen in the past few days with really screwy metadata.
Mary
Edit to add: I have submitted a Customer Service Request: #50066
it's been updated, but the textures aren't being found in the metadata nor by the assets inside DAZ.
BJ Rapid Pose - Faster posing better IK in/out of Daz Studiodonniekeidic said:
wow, so a few questions:
1) is it possible to import props (so if making a pose(s) to fit a chair, bed, car, there is not too much tweaking necessary when bringing it back into Daz)
2) is this only for still poses or will you be able to export an animation range
3) any chance it will work with geografts
I made a post the other day about future plans: https://www.patreon.com/bluejaunte/posts/bj-rapid-pose-164752188
1) Not yet, probably my first priority.
2) Right now you could import the pose to various keyframes in Daz Studio, just like any pose. In app there is no animation yet but it would be a great fit in the future.
3) Not yet but sure, I'd put that in 1). I mean, let's just be honest? Pron creators are gonna have a field day with this right. Don't even wanna think about how much time they spend trying to get one thing to be on or... in... some other thing :)
There's Always Another Sale Thread -- Discussions Only Pt 6Faeryl Womyn said:
memcneil70 said:
Faeryl Womyn said:
Not sure this is the right thread, hope it is. I purchased Sorcerer’s Relics, since it's a good deal and fits many of my scenes. After downloadnig and opening it, there's no prop folder, instead it's environments and it's empty, the texture folder is also empty.
Thanks @Faeryl_Woman I had installed it and after your post realized I had not seen it in Smart Content. I reopened DIM and while the data and support files installed, environments and runtime are in italics and apparently did not. You are right these should be in props but this is not the first set of products I have seen in the past few days with really screwy metadata.
Mary
Edit to add: I have submitted a Customer Service Request: #500665
Ok will wait and see if you here from them or I try another download in a few days and everything is there.
@Fareyl_Woman - I just found an update for Sorcerers Relics 1 in my DIM, Product Updates now.
(Linked item so folks will see DAZ responded promptly to the issue.)
Edit to add: Unfortunately, while the 'Environments' has installed, the 'Runtime/Textures' has not. It is still in italics. I updated my report with what I found. But it is Saturday, so we may not find an update until next week.
Edit to add further: In Daz Studio the product DOES show up under Props/Furnishings/Decor. I do not see any materials at this time. And when I do try to load an item a pop-up appears with missing files for the Runtime/Textures. So you get a grey product at this point.
BJ Rapid Pose - Faster posing better IK in/out of Daz Studiowow, so a few questions:
1) is it possible to import props (so if making a pose(s) to fit a chair, bed, car, there is not too much tweaking necessary when bringing it back into Daz)
2) is this only for still poses or will you be able to export an animation range
3) any chance it will work with geografts
[Released] Content Wizard [Commercial]Still fighting with it. I have more info though. I was trying to re-open a saved project but it looses all the settings on loading. When I try to re-analyze the file is says that previous metadata has been found. I select "overwrite" and all the settings are lost. So I tried it again but paid close attention to the pop-up messages. Thje first screen shot shows the message but note that the "category" is blank...
Looking in the text file the category is not blank, see second screenshot. I have also just attached the whole config file. Is there something wrong with it?
Sorcerer's Relics 1 not working
Thanks. That's a good plan.crosswind said:
It seems that the apostrophe after Sorcerer is a unicode rather than an ASCII character. DSX file in DIM doesn't support unicode characters for installation. If the apostrophe character is the culprit, it has to be corrected in content folders, manifest / metadata DSX files as well as DSF files accordingly.
Better fill a support ticket ~
Remixing your art with AI
Oh, i thought you were doing first frame last frame renders in daz to import into ai. Letting the ai do the movie render. But just that thought of 1st and last from Daz blew my mind. It's what i do when i make ai movie clips... it just didn't occure to me to do the same here with Daz. Seriously blew my mind :)WendyLuvsCatz said:wsterdan said:
Wow, lots of stuff happening here, love the soundtrack.
How long are the clips you generate? Most of the video generators I've been looking at only make 15- or 30-second clips.
4 seconds, I queue them usually 30 videos in one go
121 frames 30fps takes 25mins on my PC 1280x730 pixels and 2X upscaling
its considerably faster than rendering the images I animate, in DAZ studio
I simply do poses along the timeline in D|S with some camera movement
a different pose each second and render a series 30 of them with the default timeline
the fps is irrelevant
playing it back would look ridiculous but that's not the intention as I am actually letting the AI decide how to get from one pose to the next over 121 frames
the AI also adds camera movement whether I want it or not, if I don't have any it's actually worse
adding subtle movement between my frames reigns it in a bit
Sorcerer's Relics 1 not workingIt seems that the apostrophe after Sorcerer is a unicode rather than an ASCII character. DSX file in DIM doesn't support unicode characters for installation. If the apostrophe character is the culprit, it has to be corrected in content folders, manifest / metadata DSX files as well as DSF files accordingly.
Better fill a support ticket ~
There's Always Another Sale Thread -- Discussions Only Pt 6memcneil70 said:
Faeryl Womyn said:
Not sure this is the right thread, hope it is. I purchased Sorcerer’s Relics, since it's a good deal and fits many of my scenes. After downloadnig and opening it, there's no prop folder, instead it's environments and it's empty, the texture folder is also empty.
Thanks @Faeryl_Woman I had installed it and after your post realized I had not seen it in Smart Content. I reopened DIM and while the data and support files installed, environments and runtime are in italics and apparently did not. You are right these should be in props but this is not the first set of products I have seen in the past few days with really screwy metadata.
Mary
Edit to add: I have submitted a Customer Service Request: #500665
Ok will wait and see if you here from them or I try another download in a few days and everything is there.
Saving new texture color on dressI have a dress that I wanted to change the color of. I want it to be a totally separate color with new UV texture maps (so I can import it to PS to create an opacity map as the PS/DS bridge isn't working for me).
I have taken the following steps:
- Sent the dress to Hexagon
- Changed the dress color in Hexagon using UV & Paint tab
- Exported as an obj
- Imported new obj into DS (new color is there)
- Saved the new obj dress as Wearable Preset (successfully) duf and icons created
- Saved the new dress obj as a UV Preset (successfully) dsf created
I can load the dress with the new color into DS no problem.
However, when I check under surfaces to see where the base color texture files are, it defaults to the orginial dress texture folder. There are no new jpgs in this folder.
Does DS and Hexagon just mask the color on top of the original textures UV maps, even though I created a new obj? If so, how do I create new texture maps (jpgs) so I can import into PS? If not, where are the new texture maps begin saved?
Thanks
Daz hair imported to blender questionHi all
I am fairly new to both daz and blender and I have been trying to import a figure from daz to Blender using the Diffeomorphic addon. I have understood that the hair I use is a dForce hair and I have made some ajdustments I found online to give it some sort of color instead of pitch black as it was at first. However, as you can see in the image below, the Daz version has a lot of depth to the colours while the hair look weird in Blender and has a uniform colour. I think the color map difference has to do with that in Daz there are 6 different surfaces that although they use the same texture images, have slightly shifting values on properties like "PS hair" etc.. when the surfaces are expanded. Does anyone know if their is a way to fix this or should I just admit defeat and move on? Imo, the shifted look on the hair make a world of difference in the feel of realism.
New Year, New Sales Thread: Report Issues Here 4 "Reporting Only"Noting this here to save others grief:
Faeryl Womyn said:
Not sure this is the right thread, hope it is. I purchased Sorcerer’s Relics, since it's a good deal and fits many of my scenes. After downloadnig and opening it, there's no prop folder, instead it's environments and it's empty, the texture folder is also empty.
Thanks @Faeryl_Woman I had installed it and after your post realized I had not seen it in Smart Content. I reopened DIM and while the data and support files installed, environments and runtime are in italics and apparently did not. You are right these should be in props but this is not the first set of products I have seen in the past few days with really screwy metadata.
Mary
Edit to add: I have submitted a Customer Service Request: #50066
There's Always Another Sale Thread -- Discussions Only Pt 6Faeryl Womyn said:
Not sure this is the right thread, hope it is. I purchased Sorcerer’s Relics, since it's a good deal and fits many of my scenes. After downloadnig and opening it, there's no prop folder, instead it's environments and it's empty, the texture folder is also empty.
Thanks @Faeryl_Woman I had installed it and after your post realized I had not seen it in Smart Content. I reopened DIM and while the data and support files installed, environments and runtime are in italics and apparently did not. You are right these should be in props but this is not the first set of products I have seen in the past few days with really screwy metadata.
Mary
Edit to add: I have submitted a Customer Service Request: #500665
Daz Studio 6 Beta - version 6.25.2026.19821! (Updated July 23, 2026)I installed the update for the Beta 6.25.2026.19821 this morning on my MacMini M4 and then download the rest of my updates and purchases. I opened the Beta and after running Update and Merge all my scripts were there where I had put them under Scripts, C66Toolbox and Favorites. I then checked out my new products and did metadata adds that I do to add extra layers. No issues and I am running Content Database Maintenance>Export User Data without issues as well.
Yesterday I did a render of a Filatoon character on the regular 6.25.2026.14722 on the MacMini M4 and was happy to find Measure Metrics now available and it worked great. I did not run into any issues. I think others might call me a 'non-advanced' user, even after 10 years. But I am seeing progress and I want to thank the DAZ team for all their hard work.
Fingernail Tweaks?Padone said:
Can't you use the daz fingernails on top of GS ? I mean iirc GS uses the daz uv map so this should be doable. For example import the diffeomorphic materials, then apply GS to the skin but the nails.
Yes, I can. But they need help. At least this one character does, because they aren't great even if I don't switch to GS. Maybe I'm being picky. But they need to be less white and more translucent. I'll post an exemple when its done rendering.












