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Anyone have issues exporting mdd files of certain dynamic cloth sims?
The reason I asked here is that I have already contacted support and they can't seem to replicate my issue but I get it on 3 different computers with two different Daz versions. Here is the situation I am running into:
Daz ver 4.9.2.70 and 4.9.0.63
Running Dynamic Cloth, Animate2 and Animate MDD exporter
Using old Victoria 4.2
Problem Dynamic Clothings so far: Urban Cargo Pants & Top, Classy Flounce Skirt and Top, Women's Jeans, Mock Turtle Neck, Ultimate Tee (I have a feeling that anything I purchased from the Dynamic Cloth Bundle may have the same issue but haven't tested it yet)I setup V4.2 with some morphs and textures.
Using Animate2 I set up a simple chain of Skamotion's Catwalk.
I then Bake the keys to the Timeline.
I select one Dynamic Cloth and drape on the first frame.
Then I select animation and drape on all the frames.
When the sim is complete, I select the Dynamic Clothing and export using Animate MDD exporter with the preset set to Modo and checked Ignore Invisibles (V4.2 is set to invisible).
Daz Promplty Crashes.Ones that actually worked : Evening Gown, Strapless Dress, Cargo Pants, Twiggy Dress, Flared Dress (I think many of these were free from the OptiTex Website but not sure)
Support suggested I contact the AniMate people at Gofigure.com which I attempted but have so far got no response and theire website and social media forums are 2 years old so I'm not expecting a response from them anytime soon.
If anyone has run into this or can test this to see if they can replicate the problem to find out what I'm doing wrong or if there is a legitimate bug here.
Thanks for any help!
Chris
Tween Julie 7Okay, I did some more head banging on the thumb issue, I think I've figured it out. It looks like intended values for the "x-orientation" of each of the thumb bones was inserted into the morph, instead of the difference values. So, for example, on lthumb1 the value stored in the file is 27.1542, when in reality it should have been the value -10.1142 (which, incidentally, ends up being the final value of the x-orientation on the unmodified figure).
To clarify; for both lthumb1 and rthumb1, the fixed value should be -10.1142; for lthumb2 and rthumb2, the fixed value should be -6.87205; for lthumb3 and rthumb3, the fixed value should be -6.98508.
Looks pretty good there Nightwolf, though kinda have a gap between the finger and thumbs. I may apply those values you have to the Olivette FBM to see if that improves hers just a bit more. But the Victoria 7 values that I used seem to work for me on Julie and all hand poses.
Not sure on the Brita one since I didn't get the pro pack. So I don't know if she is just a modifier or has her own FBM with hand values.
Genesis 3 add on worth it?The pop-up images on the product page do show the figure with and without the HD shape applied - it adds detail to the basic Victoria 7 shape. Whether it is worthwhile will depend on how you set your scenes up - in close-ups it will show, for more distant views it probably won't look very different from the normal maps that come with Victoria 7.
Little Ones for Genesis 3 FemaleI really should have gone to bed half an hour ago, but it seems I couldn't resist mixing things up. So, here are a few more mixes for you. She is wearing the Little Ones skin and hair in all three images. And, she is short, but not quite as short as the full Little Ones characters. I'm off to bed. I hope these help you.
First, the same amount of the Little Ones morph plus 50% of the Girl 7 Head and Body.

Second, the same amount of the Little Ones morph and 70% of Brooke head and body.

Third, the same amount of the Little Ones morph and 50% of just the Girl 7 Head.

I'm sorry to keep you up - I hope you get enough sleep. Thank you for taking time to do these - they came out really cute! I'm going to get Little Ones for sure!
Ah, it wasn't really you that kept me up. I like a challenge and you got me curious! It's all good. :)
Genesis 3 add on worth it?Sorry I cannot help you - I did not buy the Victoria 7 HD Add-on. I hope someone who has it can help you.
Little Ones for Genesis 3 FemaleI really should have gone to bed half an hour ago, but it seems I couldn't resist mixing things up. So, here are a few more mixes for you. She is wearing the Little Ones skin and hair in all three images. And, she is short, but not quite as short as the full Little Ones characters. I'm off to bed. I hope these help you.
First, the same amount of the Little Ones morph plus 50% of the Girl 7 Head and Body.

Second, the same amount of the Little Ones morph and 70% of Brooke head and body.

Third, the same amount of the Little Ones morph and 50% of just the Girl 7 Head.

I'm sorry to keep you up - I hope you get enough sleep. Thank you for taking time to do these - they came out really cute! I'm going to get Little Ones for sure!
Little Ones for Genesis 3 FemaleI really should have gone to bed half an hour ago, but it seems I couldn't resist mixing things up. So, here are a few more mixes for you. She is wearing the Little Ones skin and hair in all three images. And, she is short, but not quite as short as the full Little Ones characters. I'm off to bed. I hope these help you.
First, the same amount of the Little Ones morph plus 50% of the Girl 7 Head and Body.

Second, the same amount of the Little Ones morph and 70% of Brooke head and body.

Third, the same amount of the Little Ones morph and 50% of just the Girl 7 Head.
Free V4 Mutant Head MorphIn honor of the recent release of my bestselling pose set Trigger Happy Poses for Genesis 2/3 here at Daz,
and just to see how many peeps still use V4, here's my traditional freebie (re)release of the moment!
Download at http://www.sharecg.com/v/85826/view/21/DAZ-Studio/Mutant-Head-Morph-for-V4-Victoria-4
Hope you like!
Note the skin is the old V4 Creature Creator skin.
Michael 5 Missing from Genesis Flash Sale?I haven't been able to find a proper place to ask this, or report it since it's not a problem with the software/products themselves. But after looking at all the items in the 48hour Genesis Flash Sale, I noticed that Michael 5 is not among them, despite it having Aiko 5, Freak 5, David 5, Hiro 5, and Victoria 5. Is this a goof?
I'd really like to know BEFORE the sale is over, because I'd like to purchase him, along with 11 other items in my shopping cart for that 80% discount. If he's not supposed to be included, then I should go ahead and buy something else before the sale ends.
Tween Julie 7OK folks. I got it fix!! I took what nightwolf1982 did a bit further. I Extracted both Victoria 7 FBM(I couldn't find G3F) and Tween Julie 7 FBM. I opened each one of them in a text editor. I copied each of the thumbs "x" orinatation that nightwolf explained above from Victoria 7 and replaced them into Jule 7 "x" values(keeping each of the spaces) and whamo!!! It worked!!!! It work on both loadng the TWJ7 character or Loading genesis and dialing her up.
So I wanted to check my other two character and extracted Camdyns and Olivettes.
Camdyns is ajust a modifier, there were no hand, fingers, etc to change. So whether I load her from her charater or dial her into genesis.
Olivette, on the other hand had values in her FBM files for the hads and fingers. So I did the same thing. Much better that before. the thumb bends in just a little bit. but at least it doesn't have that weird twist.
The attached files shows the all four with the same hand pose. I also attached what it looks like when you open the text editor. The other one show what Olivette hands look like before I did this. she was the reason that made me dig even futher into this.
Thanks again go to nightwolf1982 for showing us how to "extract" the fbm. Now I no how to fix this kinda stuff for the future.
Muscle map for genesis modelsWhat is the original genesis model ? - the naming system is confusing. I find I have Michael 3 and Victoria 3.
Also I cant find a coherent explanation on what the difference is between the model versions
Some years ago, Scott Livingston wrote up a history of the evolving generations of Daz figures that might shed some light http://www.daz3d.com/forums/discussion/24257/
Genesis 3 add on worth it?Ultimate Natural Bend Morphs for Victoria 7 - user adjustable?Is the level, or intensity, of the morphs in this set:
http://www.daz3d.com/ultimate-natural-bend-morphs-for-victoria-7
user adjustable in some way? Either by a control dial in the set, or via some tweakery in Studio?
The reason I ask is that, to me, some of the morphs in the promos look a bit strong / basic and would benefit from toning down a little. Maybe this appearance is due to the lower res G3 mesh, what with the product not being HD. Previous Ultimate Bend Morph sets didn't have this issue, at least not as obviously.
virtual penny 4 yor carrara thoughts ?If you have Hexagon, I have a great workflow for adding morphs to conforming item and/or the figures themselves:
1 - Load the original item into Daz Studio
2 - With the item selected, go File > Send to Hexagon
3 - In Hexagon, make at least some small adjustment to the mesh. If you like, you could go ahead and start the first morph you wish to make - that's what I do, but I like modeling in Carrara better, so I don't work very much on it - just give it a start.
4 - Go File > Send to Daz Studio........... this will bring up a dialog window
5 - The window looks blank with a button saying that the action will create a morph. Just below that, there's a little cube icon with and arrow. Click the Arrow to open the panel. (At first, this list of stuff look confusing. It's not once you get the hang of what to do)6 - Leave the defaults the way they are, except for where it says: "Property Group:" > "Morphs/MorphLoader" (disregard the extra window in my screen shot which has "Actor" highlighted - we're not using that)
7 - Right-click on "Morphs/MorphLoader" to change the name of the Property group. This is the name that the morphs will be under when the Figure (Like Victoria 4, for example) is selected, so name it whatever you want - I call mine "dBFX", for example. This is the real reason for doing all of this in the first place, because it will give us a selection in the Vertex Modeler that we can select for making morphs on ANY part or ALL parts of the model, instead of only being able to model the morph on Neck, Head, Abdomen, etc., separately, which is a pain! So in my example, in Carrara, when I want to make a morph that spans the neck, chest, and abdomen regions, and may even pull on a collar or two... I go into the morph region selection and choose: dBFX and ADD my morphs to that!
8 - When you're done changing the name of the morph's properties group, click "Accept"Now, from Daz Studio, I always turn the new morph dial down to 0.00
Then export the item as CR2, if that's what it is - or whatever type it was to begin with.
Star FigureStar is a stand alone figure from RDNA. Think of Star as similar to Victoria 4, but for people who like toon renders - such as me.
Thus the clothes for Star are just for Star, not for a line of Genesis 1,2,3 morphs. Someone could make a morph for the genesis figures to mimic the Star model mesh shape. The toon flash sale includes quite a few stand alone toon figures, including Chip, Cookie, Sadie, the wolf, turtle, and other animal toons, more figure from 3DUniverse, and much more. There may be utilities to convert star clothing for other figures, or vice versa, such as Phil Cooke's Wadrobe Wizard, which is included in many versions of Poser. (EDIT: note that PhilC's wardrobe wizard would require purchasing the add-on pack for igures that you want to convert clothing between).The most "un-Amazing" salesJudging by some of the replies it seems the discount sale will be amazing for some.
I think it depends on what a buyer uses DAZ Studio for and how long that they've been coming to this site.
If a purchaser is a five year veteran of this site, or doesn't like toons and Genesis - then, yes, this sale is no good for them.
(When I go to Renderosity to buy, I can clearly see which PA merchants disavow all existence of the Legacy 5 models entirely. These merchants have tons of content for Victoria 4 and then, BAM - a long gap and then they start making make content for Genesis 3 Female. Usually Genesis 2 & 1 get the shaft.)
Also, if a buyer is a newbie or newer member here, like me - and/or likes stylized models over realism and/or simply enjoys the plethora of morphs that Genesis 1 has available to its character library - then this sale is amazing.
I'll take any sale that DAZ has to offer and weigh out the pros and cons. Do I need the item? Will I ever foresee needing it in the future? Can I wait and see if the sale gives better buying options, higher percentage off numbers, or will it give more package and bulk options later down the line? Are the material Iray only? <---- this is a huge factor for me, because I don't have the equipment to render in this mode, and I often don't have time to tweak all of the shaders zone by zone.
Genesis 3 add on worth it?I'm sorry for my bad english. I mean I was loking for a comparison between victoria 7 with add on and other pic without it
Could you maybe post the url for the shop page of the Add-On you are writing about?
For example: http://www.daz3d.com/victoria-7 or http://www.daz3d.com/victoria-7-hd-add-on
Then maybe someone can try to show you the difference you ask to see.
Genesis 3 add on worth it?I'm running renders, so I can't do one for a while, but since you have the base, you could always do a render of her and compare her to the picture of Victoria 7. You do understand that without Victoria 7, she's just the base you already have, right?
Genesis 3 add on worth it?I'm sorry for my bad english. I mean I was loking for a comparison between victoria 7 with add on and other pic without it
Genesis 3 add on worth it?Are you asking for a pic of the Genesis 3 Base and the base with the Victoria morph dialed up? You have Genesis 3 Female, from what you said, so you know what that looks like. http://www.daz3d.com/media/catalog/product/cache/1/image/9df78eab33525d08d6e5fb8d27136e95/0/1/01-daz3d_victoria-7_.jpg is what the Victoria morph looks like. Were you looking for something else?













