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Where is my product?
I tried to install it from the Content Library by double clicking the greyed out item. Then I tried using DAZ Central. Neither worked. I tried installing another product from the Content Library and installed fine.
Moon Mining MachineI also received this error. It has been going on for a while. After you get if you use Daz Central, you'll see an update for Modern Military Weapons 2 needs to be updated. It fails.
Smart Content navigation annoyanceThe same problem appears everywhere. A similar issue happens in the Windows Files Explorer, so it might not be a Daz Studio issue.The good news are that I never use the "not so Smart" Content and I know where my files are in my Content Libraries. I only install my Daz original content with Install Manager and my other files manually (and I check the files structure before install). IMHO Daz Central and Daz Connect are the best way to a big mess.
Trying to make a 3d library databaseHere's the thing, though: What if you made this database thingy a distributable product, with a means of letting other people add their own tags and stuff to the products they have, let the script query a central server somewhere that lets them upload those as they accumulate, lets the script detect if someone else has placed items you have onto the server and grab the details into itself from the server... this could become a crowd-sourced, build-a-better, searchable-DB project.
Haha, Petipet. I got you :D...maybe the building it's in doesn't have central heating and it's the only way to keep the place warm in winter.
installing studio on dazcentral stuck on 57% and just not working@paradisepd, I have got the same problem as you. I am using Daz Install Manager, not a problem now for me.
Uninstall Daz Central via settings in Windows 10/11 via Apps.
Look for this info: "Downloading and Installing DAZ Studio: a guide and FAQ"
"How do I uninstall/delete Daz Studio"
Copy and paste one of these entries for the articles at the top right of the page in the Search Forums box
Also look into your account, in the Product Library for "install Manager" click Filter, then gab the one you need, if your machine is 64-bit then get that.
Hope this help you.
Daz to Unreal Bridge is not showingHello, I need help with Daz to Unreal. I tried installing the plugin with Install manager and via Daz Central. The result was a success. But I Don't See Send to Unreal option.
I am beginner to Daz Studio, I have tried my luck in vain...I tried to follow up with the basics, then something went wrong, the hair style, (it seems there is nothing else than short hair and no availibility of medium to long hair)Then, I tired to change the hair color and neither the skin tone, I can't get it right!
Pardon me for jumping in... if you sit on the bluff above SLC with a pair of binoculars, those lines of armored trucks that come and go from "DAZ Central" all day and all night are filled with (1) hair products to be added to the store catalog, and (2) going out, bitcoins that will be deposited in DAZ's offshore (and soon to be off-planet) accounts.
Just kidding. Hair is THE big category. This is where you get to spend the most money.
I also noticed that the string "Surface Tool" (and its attendant Pane) do not seem appear in this thread.
In DAZ Studio, changing the *color* of something on or beside Product or Object "X", is often done by clicking on any of the optons or choices for that item. But you can also select the item or a section of if in the Scene Pain (sorry - "pane") with various Tools. Tools are listed at the top usually, eg: File, Edit, Create, Tools, Window etc.
Again if you have purchased or otherwise acquired some hair (sometimes hair is free - this is where they see if you're paying attention) then there should be some material (that's sort of a word for "coloring") choices. One you've clicked on the your hair or any other Surface (with a capital "S") options that you got (and in the case of hair, the hair geometry has been fitted to your figure M/F, the color and other attributes CAN be changed. SOMETIMES the product creator or Published Artist (PA) will split hair colour into a separate set or sets of choices that you have to pay extra for if you want them, but in many instances you can just select hair in the scene with the Surface Tool, and then in the Surface Pane you'll have things that you can do with it - you can change the color if you want - perhaps not in any elegant way, but it CAN be changed - or you can browse for and apply some pre-made shader.
Now skin "tone" is a tricky term here - for me it leans towards tone mapping which is another ball game being played in a different city - but if you buy an additional character package for your base character then that product will like as not include some skin tone or color choices. For example there could be a premade product called "Wet, Tanned, Bare Skin etc. Options" for Michael or Victoria "X"... but technically speaking you could also click on your unclothed figure in the Scene Pane and from there slide over or up to the Surface Pane, and you'll have options for "Base Color". In the rawest sense of this, your figure may literally be green, white (as in Titanium White or RGB 0,0,0) red, black, brown, purple or even scales or polka-dots.
To get to understand the choices you should go for a basic figure (Genesis, G2, G3, G8* etc.) and having made that choice, get an appropriate Michael or Victoria figure to match. These will come with "skin" texture sets that can be further modified with BUMP and normal and displacement mapping and lighting an so on. It's where you'll get the really subtle stuff going - although you can also tint or otherwise alter your supplied skin texture sets using an image editor like Photoshop or GIMP or Corel Graphics Suite etc. Just be sure to save your version of the textures under a separate, easy to remember filename... I usually make use of key-strings like "modified" or simply "my version".
Here are a couple of starter articles about fiddling with the surfaces of things in addition to just changing colors.
https://en.wikipedia.org/wiki/Displacement_mapping
https://en.wikipedia.org/wiki/Bump_mapping
I had another thing to mention which is the DAZ Store and its search conventions - as this will also affect what extras and accessories you will come up with and when, on your exploratory journney.
P.S. Some image editors (I'm not sure if GIMP includes this) will optionally spit out BUMP and Normal maps for your textures. All of them will of course allow darkening or lightening and alterations to various tints and hues.
*.Genesis 8 figure sets are generally more feature rich and have higher resolutions and morph options than their predecessors... your results may vary. I have been using Genesis 3 a lot to make "life" drawing reference images on an older computer that still runs Windows 7.
installing studio on dazcentral stuck on 57% and just not workinghi, i just downloaded daz central on my pc. and now in the daz central app i am trying to install daz studio. but the download seems to get stuck at 57%. then it just stops. i press install again, it says 57%, then 63, 64, then it stops. and if i click install again, it does the same thing, back to 57%. any clue why this is happening? thank you.
Daz Bridge Support Is Here!Hello, I need help with Daz to Unreal. I tried installing the plugin with Install manager and via Daz Central. The result was a success. But I Don't See Send to Unreal option.
New! Novica & Forum Members Tips & Product Reviews Pt 14@memcneil70 Nope, it was a bad link on my part, thanks for pointing that out. (Fixed it.) Yep, it's gone from Fast Grab. I got it for $5.09 I pointed it out as soon as I saw it, I didn't get online to the store till about 10pm Central. I've mostly been checking late evening Flash sales but even then, now it's a "Is this something different?" is always asked , along with "Does it do something to make my life easier?" LOL. The Stand Kit qualified for both.
Monteray on mac now in 2022Hello I am on big sur on my IMAC PRO 2017 and DAZ 3D + DIMM works quasi fine .. .. DAZ central bugs a lot .. it would be so easy to use it because the library of DAZ is not easy to use ... but I got used to it
THE QUESTION IS : I wonder if I may update to Monteray now on August 2022. have you some naughty bugs ? is it fine with Monteray ?
thank you
Error "Files does not exist" when using Aiko 3.0 Ultra CatsuitThank you for your response. After uninstalling into DAZ, the catsuit was no more available. Then, I uninstalled and installed it again in DAZ Central.
And now everything works fine

Thanks
DAZ Studio 4.20 - A problem with D-FORCE hairYes, at first the software is ,,locking viewport redraw and then Viewport redraw locked". After error ,,viewport redraw unlocked". Maybe I should unnistal DAZ Central or remove all directories for Daz content library and add them again??
script to install a character.where are the thumbnails.. the goal is to still have all my g8 females etc in the same content library folder so I can see them all .. the goal is to only have active characters active and the rest in abeyance.
And will connect work in offline mode?
the sample images for Central .. seem to show items by order date
does it sort or offer the option of viewing the items by the same catagories as the content library.
And finally big question here...
Is there some way to leave all the installs done and in place and just turn access to the files on and off?
So that essentially the image in the content library would trigger a script that tells daz whether or not it can see that item and load it?Error "Files does not exist" when using Aiko 3.0 Ultra CatsuitThat often happens if the product was double-installed, once through Daz Central or Install Manager and once through Daz Studio itself, then the Daz Studio manually deleted or moved - Daz Studio will still try to load the files it installed, and ignore those from other methods. If you right-click on the product thumbnail in Smart content is there an Uninstall option? If so, use that and see if the product will then load correctly.
DAZ Studio 4.20 - A problem with D-FORCE hairI just clean up the mess with content directories as You can see on the first picture and I just created a new document: CB ELIZA G8F -TEST NEW CONTENT SET 2022 (the problem with saving my work is still exist as You can see on these last logs). So far the most of my content working just fine after Manual installation (the free stuff I just downloaded by DAZ Central recently into C:\Daz 3D\Applications\Data\DAZ 3D\My DAZ 3D Library). I think there are some conficts but I don't know what more I sholud delte in CONTENT DIRECTORY MANAGER.
Can't uninstall programSo no PostgreSQL when Daz Studio was running? How about when Install Manager/Daz Central are running?
CARRARA CHALLENGE #63: There be Dragons..... WIPCentral Business District for Carrara
And this does'nt install gives an error _ Thanx
DAZ Studio 4.20 - A problem with D-FORCE hairOk,
Everything I have crossed out is a nested directory and should be removed from the list
Non-US characters in several path names... DS doesn't like, Daz has recently been working on this, but until it's confirmed not to be a problem anymore, one should stick to US character set only.
You have a path S:\DAZ New Content[something]20... remove the [something]
The path to your DAZ Connect installed content is "C:\Daz 3D\Applications\Data\DAZ 3D\My DAZ 3D Library" - Is this folder also used for other methods of installation? (DAZ Central/DIM/Manual installation) as it's also specified under "DAZ Studio Formats" and ""Poser Formats". It would make things easier to troubleshoot, if DAZ Connect files had a completely separate path for the content.
You have a second content set, with just one path and the path is also specified on the other content set, is there a reason for it?














