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  • The History of Carrara

     

    RingoMonfort said:

    Dart,

     

    I agree with you, us Carrara PA are here to make things easier for the community and at the same time help promote Carrara. This in turn will help drive up sales and this will help with the Development of Carrara.

    Like you mention Carrara has plenty of powerful features that allow users from hobbyists to Professionals created amazing images, animations etc.

    Here is my suggestions to DAZ 3D:

    Make Carrara the DAZ 3D all in one solutions for Content Development.
    This means don't just make it load and animate DAZ 3D figures such as Victoria but develop Carrara so that any user can create a Victoria in Carrara. From modeling, rigging, texturing, morph creating... everything.
    This means put all of Hexagon in Carrara and all of the DAZ Studio features in Carrara.
    Improved the 3D Painting to the level that PA will use it.
    Let all PA learn and use Carrara for Content development.
    Promote Carrara in other venues that will bring in more high-end users that will also create more content.
    It would be a win win for DAZ 3D and the community.

    Ringo Monfort

     

    There's just one itsy-bitsy gigantically huge problem with this ideal. The spin is somewhat of a lie. It is my opinion that the people behind the scenes at Daz dont actually use the software they sell, aside from Daz Studio.

    Why should Daz expect people to build content in Carrara when they themselves don't even use Carrara for building content? Was Genesis modeled in Hexagon or Carrara? Nope. Have ANY of the figures sold here been created in Carrara or Hexagon? Do you ever see Carrara landscapes or Bryce landscapes rendered by any of the Daz staff other than moderators who arent even staff members? Even when they have the preview threads about new characters in the Commons or Members Only, do you often see sample renders made in Bryce or in Hexagon? No. Do you see Daz making an effort to promote PA's who actively utilize Daz software for making content? No. Does Stonemason use Carrara for his models....doubt it. Does Mec4D use any Daz software for creating her amazing content? Probably not. In fact, can anyone name a single PA who exclusively uses Daz3d applications solely for creating content that will eventually be sold?

    We the community members are the only ones using these applications. It would not surprise me if many of the executives haven't ever opened Bryce or Hexagon scenes. Have never ever ever used Carrara.

    Many of these people have formal training and in school they dont teach Carrara, they teach Maya, Lightwave etc.....

    Lack of development tells me all I need to know about how often they themselves choose their own applications for accomplishing real work. Let's be honest, if you use Carrara every day then the bugs will annoy you and you will want to fix them. Lack of cloth in Carrara would annoy you too. Lack of genuine Genesis support would truly annoy you.

    If you use Bryce you know how badly it needs to be 64 bit. You know how badly it needs another development cycle to fix the yet underdeveloped instancing and broken tree mesh export. Hexagon could use some major stability upgrades. If you used these applications often enough, you would know quite well what is needed to improve the applications. And again I state the annoyance one would experience from regular use of the applications would be catalyzing enough that development would never cease as it tends to do around here.

    It seems to me the only real requirement for working at Daz3d is that you familiarize yourself with Daz Studio. Period. The others are optional. That is a very big problem.

    I conclude by reiterating that what Daz has yet to do is to PROVE that Carrara really can be the all in one solution. They're all such experts with Cinema 4D, Maya, Lightwave, 3DSMax, you name it and they use it. But many of them know next to nothing about using any of the daz software aside from Daz Studio itself .

    I hope I am wrong about this, I just doubt it very much. This is the Daz Studio show, the rest of the applications are supporting cast members at best. There is nothing wrong with that, so long as we all know what we are really dealing with here.

    Moderators: If this post is offensive or breaks TOS rules in any way please let me know and I will remove it promptly.

    You just summed up why Carrara and Bryce are dead, Daz Studio is their focus now 

    I disagree with the whole negativity scene here.

    Why should Daz3d be expected to use Carrara or Bryce or Hexagon in order to make their figures and other products just because they bought the rites to, and now sell the software - especially when they NEVER make such demands on anyone else?

    Modo is an amazing modeler and is at the height of development for this type of software, which is their forte - it's what they do.

    Daz3d are content developers whom have developed their own counter-monopoly to Poser. They have some amazing development staff working on Daz Studio, which is their baby. All of the others they've either bought and now continue to keep from disappearing in the void - so folks who like it can still use it, or are in their store as a service to the authors, like Project Dogwaffle. Sears make their own tools, but are not restricted to selling only that which they produce.

    Ringo and I (and others) creating Carrara-specific products to cater to and support Carrara users is our own way of supporting Carrara as Daz3d artists, which is what we were talking about.

    Yes, Daz3d has constant, active developmment on their Daz Studio. They know where they want to go with their figure technology and they are constantly pushing to make their new figures and their Studio the best that they can be, but NEVER tell people which software they have to use - EVER. 

    I know that there are people at Daz3d whom use Carrara and love it - and they also buy products from us Carrara-specific PAs because they like what we make for it. That, in no way, should force the to use the software for anything they don't want to use it for - same with any other software user.

    There's a HitFilm behind the scenes video showing one of their production being edited in a different editor than HitFilm! That's a bit different case than what we have here!

    ...and I don't understand how anyone can consider that Carrara or Bryce are dead just because there doesn't appear to be any active development. Take a look at either forum. Do they look dead to you? They sure don't look dead to me. Underdeveloped? Yeah... I'd love to see Bryce users get updated to 64 bit and some other modern upgrades. I'd love to see some development done to Carara - but I'm in no hurry for it.

    I open Carrara and do things with it that I cannot get very far with in the constantly developed Daz Studio and Poser, and absolutely love the time I have doing it. So it surely isn't dead to me!

    By

    Dartanbeck Dartanbeck February 2017 in Carrara Discussion
  • Genesis Generation X2 - do I need clones as well?

    I don't have this product, but I've asked about it a lot and I've had several people explain this to me, so I'm pretty sure this is right:

    1) To transfer shapes from Victoria 4, Micheal 4, and Kids 4 to Genesis 1 you need this product: http://www.daz3d.com/genesis-generation-x2

    (with no other product needed)

    2) To transfer shapes from V4, M4, K4 and G1 to Genesis 2 you need this product: http://www.daz3d.com/genx2-addon-for-genesis-2

    AND this product: http://www.daz3d.com/genesis-generation-x2

    3) To transfer shapes from V4, M4, K4, G1, and G2 to Genesis 3 you need this product: http://www.daz3d.com/genx2-addon-for-genesis-3

    AND this product: http://www.daz3d.com/genx2-addon-for-genesis-2

    AND this product: http://www.daz3d.com/genesis-generation-x2

    By

    3Diva 3Diva February 2017 in The Commons
  • The History of Carrara

     

    RingoMonfort said:

    Dart,

     

    I agree with you, us Carrara PA are here to make things easier for the community and at the same time help promote Carrara. This in turn will help drive up sales and this will help with the Development of Carrara.

    Like you mention Carrara has plenty of powerful features that allow users from hobbyists to Professionals created amazing images, animations etc.

    Here is my suggestions to DAZ 3D:

    Make Carrara the DAZ 3D all in one solutions for Content Development.
    This means don't just make it load and animate DAZ 3D figures such as Victoria but develop Carrara so that any user can create a Victoria in Carrara. From modeling, rigging, texturing, morph creating... everything.
    This means put all of Hexagon in Carrara and all of the DAZ Studio features in Carrara.
    Improved the 3D Painting to the level that PA will use it.
    Let all PA learn and use Carrara for Content development.
    Promote Carrara in other venues that will bring in more high-end users that will also create more content.
    It would be a win win for DAZ 3D and the community.

    Ringo Monfort

     

    There's just one itsy-bitsy gigantically huge problem with this ideal. The spin is somewhat of a lie. It is my opinion that the people behind the scenes at Daz dont actually use the software they sell, aside from Daz Studio.

    Why should Daz expect people to build content in Carrara when they themselves don't even use Carrara for building content? Was Genesis modeled in Hexagon or Carrara? Nope. Have ANY of the figures sold here been created in Carrara or Hexagon? Do you ever see Carrara landscapes or Bryce landscapes rendered by any of the Daz staff other than moderators who arent even staff members? Even when they have the preview threads about new characters in the Commons or Members Only, do you often see sample renders made in Bryce or in Hexagon? No. Do you see Daz making an effort to promote PA's who actively utilize Daz software for making content? No. Does Stonemason use Carrara for his models....doubt it. Does Mec4D use any Daz software for creating her amazing content? Probably not. In fact, can anyone name a single PA who exclusively uses Daz3d applications solely for creating content that will eventually be sold?

    We the community members are the only ones using these applications. It would not surprise me if many of the executives haven't ever opened Bryce or Hexagon scenes. Have never ever ever used Carrara.

    Many of these people have formal training and in school they dont teach Carrara, they teach Maya, Lightwave etc.....

    Lack of development tells me all I need to know about how often they themselves choose their own applications for accomplishing real work. Let's be honest, if you use Carrara every day then the bugs will annoy you and you will want to fix them. Lack of cloth in Carrara would annoy you too. Lack of genuine Genesis support would truly annoy you.

    If you use Bryce you know how badly it needs to be 64 bit. You know how badly it needs another development cycle to fix the yet underdeveloped instancing and broken tree mesh export. Hexagon could use some major stability upgrades. If you used these applications often enough, you would know quite well what is needed to improve the applications. And again I state the annoyance one would experience from regular use of the applications would be catalyzing enough that development would never cease as it tends to do around here.

    It seems to me the only real requirement for working at Daz3d is that you familiarize yourself with Daz Studio. Period. The others are optional. That is a very big problem.

    I conclude by reiterating that what Daz has yet to do is to PROVE that Carrara really can be the all in one solution. They're all such experts with Cinema 4D, Maya, Lightwave, 3DSMax, you name it and they use it. But many of them know next to nothing about using any of the daz software aside from Daz Studio itself .

    I hope I am wrong about this, I just doubt it very much. This is the Daz Studio show, the rest of the applications are supporting cast members at best. There is nothing wrong with that, so long as we all know what we are really dealing with here.

    Moderators: If this post is offensive or breaks TOS rules in any way please let me know and I will remove it promptly.

    You just summed up why Carrara and Bryce are dead, Daz Studio is their focus now 

    By

    josephlemons69_4db0991b45 josephlemons69_4db0991b45 February 2017 in Carrara Discussion
  • Victoria express magic and who else compatible?

    Victoria 6 is the Genesis 2 Character. Victoria 5 is the Genesis Character. V4 and V3 are pre-Genesis. Genesis 3 models have significant base mesh differences from Genesis or Genesis 2, paritcularly with regard to expressions.

    By

    fastbike1 fastbike1 January 2017 in Technical Help (nuts n bolts)
  • Genesis 3 or Genesis 4?

    My advice would be to invest in the figure and content you like and WANT to use. There is no reason why a new figure would force you to give up on the older if it already allowed you to create what you wanted to do.

    I don't know what G4 will bring and what will be the compatibilities available for G3 and previous genesis figure's contents.

    But I can explain my experience with investing in G2 and then the happening of G3.

    I bought some G3 stuff, and like everyone I like to play with the new shiny, but I still use G2 a lot. 

    For example that character I did a few months ago. It's G2F with morphs, geograft and all. http://yupasama.deviantart.com/art/Princesse-chevaleresse-613616550

    Technically obsoleted by G3F ? maybe but G2F was already a fine figure and have many cool content to play with and push the enveloppe :)

     

    Also , your "old" content is not useless even with the newer generation content. You can often retrofit newer contents.  Cloths for G3 can be fitted with some tools to G2. Often it just work, sometimes you need to work on some distorsions, you will lost somes bones, and the content will be less flexible, but still usable with some care. Props officially made for G3 can still put on G2 (or even older figure), you can improvise with them and so on.

    The same with shaders, materials, whatever jpeg/tiff/png textures you can grab.

    And the REVERSE is also true. You can use a lot of old G2 contents with G3. Or you can mix them.

    Even morphs from one figure can be transfered to an other. It can works nicely in a lot of case.

    Geografts are of course quite tricky. But morphs let you already a lot of content to play with and try.

    You can also go to the next step: use tools like ZBrush to fix sophisticated cloths and stuff, adds new details and morphs for an other figures. (slight modifications is not that difficult, just to learn the crazy interfaces of 3D softwares, but fixing some poking and just adapt to a pose is relatively easy).

    Also, for example iray engine didn't make my old 3Dlight content useless. First, 3Dlight still works just fine, but also I can use the old materials with iray, I can convert to iray shader and tweak the setting, I can use the materials files with whatever shader I want, I can do anything. There is also some products on the store to help you to automatically convert. But really, the idea is to play with files and contents and mix them.

    Also, with the TONS of contents for G3 already available (and all stuff from G2, G1, even previous ones with some work), with a slight dose of imagination, I'm sure you will have years of tweaking, mixing, editing of contents to create whatever scenes and images. 

    I'm expected a G4 figure will still allow some kind of compatibility and mixing with previous figures. Like it was possible, with limits, with victoria-G1-G2 and now G3. And your old content will always be fine.

    By

    oomu oomu January 2017 in Daz Studio Discussion
  • Question about DSON Importer for Poser

    I am not sure if this is related to DAZ Studio, but it was about sojmething I purchased through the DAZ 3D site.

    I just downloaded the DSON Importer for Poser, but I am unable to install it into Poser 11.  A message said something along the lines of only installing into the most recent versions of Poser Pro,and all I got is Poser 11.

    The reason I ask is because I would like to import a Victoria 4 figure from DAZ Studio into Poser 11.  Any ideas on where I went wrong?

    Possibly a couple of places.   One, DSON isn't necessary for the Generation 4 and earlier Figures.   BUT DSON is needed if you want to use anything with Genesis in the name.  Like Genesis, Genesis 2 male and female.  All newer DAZ animals need it too.  Look inside the zip and if you see a folder named DATA (caps or lower case) in there, then it needs DSON to load it into Poser.  DSON is simply a script (PYTHON) that allows Poser to see and load stuff in its Library that otherwise wouldn't even show up in there.  DSON is transparent to the user.  You just look in your content Library and it's either there or it ain't.   Very easy to install.  Just put the CORRECT version into the Poser 11 program folder.  If you are using the 64 bit Poser, then you have to use the 64 bit DSON version. 

    Installing Victoria 4.  Easy.  Install the zips to your desired Runtime, then do as Richard indicates above and run the DzCreate ExPFiles-v4.bat file (double click it) which will initialize V4.  If you don't do this then there will be no new channels in the basic Figure to hold the morphs.  THEN you install all the morphs you got, such as Aiko 4, Stephanie 4, Girl 4.  All those names are morphs that load into Victoria 4.   Same goes for Michael 4, The Kids 4.  Those three are the Figures.

    I hope I am helping, at least a little!

    McG.

    By

    McGrandpa McGrandpa January 2017 in Poser Discussion
  • Victoria express magic and who else compatible?

    [Scratches head]

    I thought the V1, V3, V4 were under the umbrella of Genesis versions. Like maybe Victoria 7 was a genesis 3 character and Victoria 3 was a Genesis 2 character.

    So the two are unrelated???!!!!!!

    I'm confused, Why is there a difference or better yet, how is there a difference?

    I also thought anything with a name like Michael 5 or M5 was something a content creator made by morphing the genesis base model- starter kit.

    And...and....I thought Michael was meant to be your generic base white male with black hair and used to make all other....white men with black hair.

    And those products/ PEOPLE were supposed to be the generic example of a certian ethnic trait among racial makeups.

     

    I am so friggin confused right now.

    I own Stephanie 6. It says on the description.

    Meet Stephanie 6, a petite, sexy character for Genesis 2 Female(s). 

    Does that mean I can turn the Genesis 2 model into Stephanie using dials and morphs AND/OR anything for genesis 2 characters is compatible with Stephanie 6?

    I assume 6 means there were 5 previous versions of Stephanie, sold in the past, and this one has the most advanced features available.

    Stephanie 6 Shows up as a blue actor in Smart Content. Victoria 4.2 is a Green actor with a scroll by her head, if that makes a difference.

    -----------------------------------

    Issue then. I just bought the Tinashe for V4. Says I need Victoria 4.2 Morphs (which I own).

    http://www.daz3d.com/tynashe-for-v4

    No where do I see dials for Tinashe nor is there a new figure in my Smart Content.

    I saw her install this morning. Any ideas?

    Overall, I'd like to make all these add-on characters show up as separate entities somewhere in my Smart Library.

    arrgghhhh Daz. Any thoughts?

     

     

     

    By

    Griffin Avid Griffin Avid January 2017 in Technical Help (nuts n bolts)
  • Stereotypical Japanese Twintail hairstyle

    http://www.daz3d.com/sunny-s-tails-for-genesis-3-female-s-genesis-2-female-s-and-victoria-4

    This one, although they are a little low, but morphs would move them up. Not ideally as the was the hair is made, but it might work

    EDIT

    Did these morphs, all three are basically the same, with each one morphing more; the third might be most suitable, but not great; I haven't the time to spend tweaking the cloth; and the hair around the ears - which morph 2 and 3 move, is odd.

    Morphs for G2 and G3, never attempted for V4.

    https://www.dropbox.com/sh/bnqs42ldai7akio/AAB8NNh7cIpoycbjqnPng4oza?dl=0

    I'll leave it up for a couple of days, if more interest I could upload to Deviant Art.

    Seem to recall Pretty3D having something for sale recently, that might be close.

    By

    nicstt nicstt January 2017 in Product Suggestions
  • Does DSON work with Poser Pro 2014?

    OK, you installed the DSON content in the same location as your Poser content.  When you manually installed the DSON content, did you unzip it to that folder?  If so, the content is in a subfolder called 'Content' in that directory.  If you look in that Content folder, if thare are folders calledPeople, Data, Documentation and Runtime, you need to move the contents of that Content folder up one level.

     

    The reason it is that way is that the zip files are set up for DAZ Studio.  If you use DAZ Install Manager it takes that into account when it installs content, but unzipping it doesn't...

    No when I unzip I open the content folder and unzip what is showing there to where it needs to go. If it says runtime then I just click on my poser contents folder and it automatically puts it in the runtime folder. I don't know why I can't get it to work. In poser I can see the figures under the daz people folder with Victoria 4 ECT. But they just won't show up when they load.

    By

    theferrells_1eb8e34403 theferrells_1eb8e34403 January 2017 in Poser Discussion
  • Get Your Encrypted Daz Connect Content Here Thread - none at the moment 2018-01-30

    Both lists in first post updated

    http://www.daz3d.com/astra-outfit-for-genesis-3-female-s Release Date: 2017-01-31

    http://www.daz3d.com/astra-outfit-textures Release Date: 2017-01-31

    http://www.daz3d.com/capsces-hip-hop-poses-and-expressions-for-genesis-3-female-s Release Date: 2017-01-31

    http://www.daz3d.com/capsces-hip-hop-poses-and-expressions-for-genesis-3-male-s Release Date: 2017-01-31

    http://www.daz3d.com/fw-honey-hd-for-victoria-7 Release Date: 2017-01-31

    http://www.daz3d.com/fw-raymond-hd-for-michael-7 Release Date: 2017-01-31

    http://www.daz3d.com/heart-breaker-hair-for-genesis-3-female-s Release Date: 2017-01-31

    http://www.daz3d.com/hip-hop-outfit-for-genesis-3-male-s Release Date: 2017-01-31

    http://www.daz3d.com/hip-hop-outfit-genesis-3-female-s Release Date: 2017-01-31

    http://www.daz3d.com/little-trouble-outfit-for-genesis-3-female-s Release Date: 2017-01-31

     

    Edited to add:

    the Promo title says it all "ya dont stop"

    Looks like Daz isn't stopping ...but I stop shopping.

    By

    Kerya Kerya January 2017 in The Commons
  • Get Your Encrypted Daz Connect Content Here Thread - none at the moment 2018-01-30

    All encrypted today...


    http://www.daz3d.com/hip-hop-outfit-for-genesis-3-male-s
    http://www.daz3d.com/hip-hop-outfit-genesis-3-female-s
    http://www.daz3d.com/fw-raymond-hd-for-michael-7
    http://www.daz3d.com/heart-breaker-hair-for-genesis-3-female-s
    http://www.daz3d.com/little-trouble-outfit-for-genesis-3-female-s
    http://www.daz3d.com/fw-honey-hd-for-victoria-7
    http://www.daz3d.com/capsces-hip-hop-poses-and-expressions-for-genesis-3-female-s
    http://www.daz3d.com/astra-outfit-for-genesis-3-female-s
    http://www.daz3d.com/astra-outfit-textures ;
    I was rather excited before realizing. A sad day indeed sad

    By

    SpyroRue SpyroRue January 2017 in The Commons
  • Novica & Forum Members Tips & Product Reviews Pt 8

    I want those rag doll texture!!!!!!!!!!!!! :D :D  

    Divamakeup's Top Five Picks for January:

    1) Urban Sprawl2 The Big City - This is a fantastic city set. It's MASSIVE, highly detailed, and just a fun set to render with for modern day renders. I've purchased it recently and was hesitant to buy it, considering it's age. I didn't know how well it would render in Iray - but, imo, it does render quite well in Iray. :) It's an amazingly large set with a great amount of detail - definitely my favorite modern set.

    2) Gwennili HD for Victoria 7 - This character is one of my all time favorite characters that I've purchased. She has an incredible amount of detail and is just a beautiful figure. Here I mixed her with two other characters to create my FAVORITE new character! :D

    3 & 4) Star 2.0 and SF Ball Joint Doll for Genesis 3 Female(s) - (second and third render in that post) - Those two figures make for great toon type characters, but also make great "doll" characters. I'm using Star 2.0's shape and Ball Joint Doll's shape combined to create a "rag doll" type character. I've also used Star and Ball Joint Doll's shapes to create some Non-Photorealistic Renders: here and here.

    5) Minnie Bow Hair and here (second render) - I've recently purchased this hair (about a month ago) and rendered the hair quite a bit this month (adjusted with shaders). It's such a beautiful and timeless hair with feminine grace and lots of lovely loose hair locks available with the included morphs. I really love how detailed this hair is with it's stray tendrils and how it comes with 26 adjustment morphs and style morphs. I'm so glad I purchased it!

     

     

    By

    jakiblue jakiblue January 2017 in Art Studio
  • Victoria express magic and who else compatible?

    http://www.daz3d.com/victoria4xprssnmagic

     

    Looking at this product as a sort of end-all-be-all for expressions.

    I've been using the expressions that came with an 'evil witch character' I got in a recent bundle purchase. Love it.

    I try and avoid ANYTHING with a person's name in the title- even though I own the base model or starter pack.

    (I just can never seem to get those to work properly)

    This product   http://www.daz3d.com/victoria4xprssnmagic

    Doesn't name any other compatible figures. Usually it says works with Genesis 2 or 3 females etc...so I know how far the value spreads.

    [edit: it says Victoria 4, Victoria 4 Elite]

    This one, doesn't say anything about genesis or other figures so, it looks like (hope I get this right) like a MORPH for 1 single character. And will ONLY show up if I use that base model Voctoria as a starting point. Right?

    So if I try and apply that to another genesis 2 or 3 character- it either won't work or I'll get unpredictable results.

    Right??

    Although this looks like sliders and dials, I kinda do prefer to look at faces with expressions on them already when going through the library, except as this product offers, I'd like to mix and match more easily. This looks like a wonderful purchase, but I don't wanbt to get it ajnd only have it work or apply to a single character = victoria.

    So is this "safe" or is there a better 'pick a face' type expression generator that will work across more figures?

    By

    Griffin Avid Griffin Avid January 2017 in Technical Help (nuts n bolts)
  • Novica & Forum Members Tips & Product Reviews Pt 8

    Divamakeup's Top Five Picks for January:

    1) Urban Sprawl2 The Big City - This is a fantastic city set. It's MASSIVE, highly detailed, and just a fun set to render with for modern day renders. I've purchased it recently and was hesitant to buy it, considering it's age. I didn't know how well it would render in Iray - but, imo, it does render quite well in Iray. :) It's an amazingly large set with a great amount of detail - definitely my favorite modern set.

    2) Gwennili HD for Victoria 7 - This character is one of my all time favorite characters that I've purchased. She has an incredible amount of detail and is just a beautiful figure. Here I mixed her with two other characters to create my FAVORITE new character! :D

    3 & 4) Star 2.0 and SF Ball Joint Doll for Genesis 3 Female(s) - (second and third render in that post) - Those two figures make for great toon type characters, but also make great "doll" characters. I'm using Star 2.0's shape and Ball Joint Doll's shape combined to create a "rag doll" type character. I've also used Star and Ball Joint Doll's shapes to create some Non-Photorealistic Renders: here and here.

    5) Minnie Bow Hair and here (second render) - I've recently purchased this hair (about a month ago) and rendered the hair quite a bit this month (adjusted with shaders). It's such a beautiful and timeless hair with feminine grace and lots of lovely loose hair locks available with the included morphs. I really love how detailed this hair is with it's stray tendrils and how it comes with 26 adjustment morphs and style morphs. I'm so glad I purchased it!

     

    By

    3Diva 3Diva January 2017 in Art Studio
  • Question about Glamorous Vicki for Victoria 3.0

    "And I still can't find eye movement morphs. Had to select eyes individually to move side/side or up/down"

    I'm unaware of any pose sliders that allow the movement of both eyes at once for the Generation 3 figures, Wonderland. However, there is a relatively simple way to accomplish this. With Victoria 3 loaded, under the Scene tab select both the right and left eyes under the head node. (Just press Ctrl while selecting to get them both). Now, go into the Parameters tab and both the right and left eyes should be shown. Once again, select both eyes and the up-down and side-side sliders should now control both eyes at once.

    By

    SixDs SixDs January 2017 in The Commons
  • V1 and V2?

    Hi Guys,

    I have Victoria 1 (from Mimic Lite) and CDI's Roxanne.  I can load Roxanne, but I cannot apply any of the facial or body morphs.  At best, I can get Roxanne's eyes to bug out.

    Has anyone else had a similar problem?

    Thanks!

    Roxanne will work with Victoria 1. I have both V1 and V2 installed. I pulled out Victoria 2 from my runtime and things worked. So I went digging into what Mimic Lite had in it. The geometry for V1 is called blMilWomLoNG.obj. Roxanne is looking for blMilWom.obj. So there is one of your problems. Wrong name reference for the object. A note, file size between the base Victoria 1 and the Victoria 1 in Mimic Lite are different. I then went into the /oxanne cr2 and changed the obj reference to see what happens. There was some *+-------------------------------------------------------------------------------------+++++++++++++++++++++++6

    3-/////////++++++-------ange in the face when an expression was selected but not all of changes to the face were made. When I applied the body poses there was no change. Conclusion the Victoria 1 in Mimic Lite is not the same Victoria 1 from the base 'Millinium Woman' Victoria 1. That is disappointing. I am sorry that you will not be able to use Roxanne.sad

    Hi Dolly Girl,

    Thank you very much for taking the time to look into the problem.  That was very kind of you!

     

    By

    Yamaneko Yamaneko January 2017 in The Commons
  • V1 and V2?

    Hi Guys,

    I have Victoria 1 (from Mimic Lite) and CDI's Roxanne.  I can load Roxanne, but I cannot apply any of the facial or body morphs.  At best, I can get Roxanne's eyes to bug out.

    Has anyone else had a similar problem?

    Thanks!

    Roxanne will work with Victoria 1. I have both V1 and V2 installed. I pulled out Victoria 2 from my runtime and things worked. So I went digging into what Mimic Lite had in it. The geometry for V1 is called blMilWomLoNG.obj. Roxanne is looking for blMilWom.obj. So there is one of your problems. Wrong name reference for the object. A note, file size between the base Victoria 1 and the Victoria 1 in Mimic Lite are different. I then went into the Roxanne cr2 and changed the obj reference to see what happens. There was some change in the face when an expression was selected but not all of changes to the face were made. When I applied the body poses there was no change. Conclusion the Victoria 1 in Mimic Lite is not the same Victoria 1 from the base 'Millinium Woman' Victoria 1. That is disappointing. I am sorry that you will not be able to use Roxanne.sad

    blMilWomLoNG.obj would be a low resolution version - prsumably NG means no nipples, since the figure doesn't have any genitals as such. Both Victoria 1 and Victoria 2 use the same blMilWom.obj since Victoria 2 is essentially a morph expansion for Victoria 1.

    By

    Richard Haseltine Richard Haseltine January 2017 in The Commons
  • V1 and V2?

    Hi Guys,

    I have Victoria 1 (from Mimic Lite) and CDI's Roxanne.  I can load Roxanne, but I cannot apply any of the facial or body morphs.  At best, I can get Roxanne's eyes to bug out.

    Has anyone else had a similar problem?

    Thanks!

    Roxanne will work with Victoria 1. I have both V1 and V2 installed. I pulled out Victoria 2 from my runtime and things worked. So I went digging into what Mimic Lite had in it. The geometry for V1 is called blMilWomLoNG.obj. Roxanne is looking for blMilWom.obj. So there is one of your problems. Wrong name reference for the object. A note, file size between the base Victoria 1 and the Victoria 1 in Mimic Lite are different. I then went into the Roxanne cr2 and changed the obj reference to see what happens. There was some change in the face when an expression was selected but not all of changes to the face were made. When I applied the body poses there was no change. Conclusion the Victoria 1 in Mimic Lite is not the same Victoria 1 from the base 'Millinium Woman' Victoria 1. That is disappointing. I am sorry that you will not be able to use Roxanne.sad

    By

    DollyGirl DollyGirl January 2017 in The Commons
  • Does anyone know where I can find a British Policewoman's uniform?

    PoserWorld do a British Policewoman, it says it is from the 70's, so may not be appropriate for a modern police woman.

    https://poserworld.com/3d-early-70s-wpc-outfit-for-daz-victoria-4

    Thanks for that!

    By

    Kevlar31 Kevlar31 January 2017 in The Commons
  • SY Breast Helper vs Clothing Smoothers: Which wins the booby prize?

    I've done a lot of breast helper/fixers at this point, lol.  It's the sort of problem we all try to solve repeatedly at different times.

    The Smoothers are specific to individual morphs.  So if you use 100% Victoria or 100% Monique a lot on Genesis 2, those are great for that.

    The Bridgers that came with the Templates are an earlier, more primitive version of what's in the Universal set.  I had only just realized it might be possible to make a broader fix rather than just the very character-specific ones that are in the Smoothers.

    The Universal helper is character-neutral and it also covers Genesis and Genesis 3.  It's intended that you have to fiddle with the individual dials a bit more instead of just saying I have 40% Vicky and 20% Mei Lin, I'll dial those two exact things.  It also has the strap helpers, which though less important to most people, are not something I've managed in any other set.

    It is in fact possible to change the projected values on individual clothing items after you dial in the universal fixers.  You have to have show hidden checked in your Parameters, but if you do you can go to each item and say dial the fixer down to 50% on the jacket where it's 60% in a shirt.

    By

    SickleYield SickleYield January 2017 in The Commons
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