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  • [Released] OBJ Companion [Commercial]

    Thank you Richard! And the OBJ companion has a checkbox that enables that option in Morph Loader Pro when importing.

    However, I'm not entirely sure whether this works 100% with joint rotations, so just to minimize the potential for errors, I try to make morphs in the zero pose. Just to be on the safe side. If anybody knows more I'm happy to learn. :-)

    By

    ManFriday ManFriday September 2022 in Daz PA Commercial Products
  • The big announcement on September 21, 2022 - place your bets!

    ...given all I invested into this over the years and the fact I'm on a fixed pension income, not I. Not about to toss tens of 1,000s into the dustbin and start from "square one" again.

    I still mostly work with G3 as well, as when G8 was introduced, I really didn't see it as enough of an update or change to justify the cost of buying all the character, utility and, merchant/morph resource content all over again. Given how long G8 has been around, I am slowly picking up the utility and resource content needed as it goes on sale.

    The three downsides with moving to G8: no more Genesis-X which limits the overall "gene pool" I need for custom character creation, hierarchical presets which reduce backwards compatibility, and too much dForce dynamic clothing which takes forever to sim on my legacy hardware.

    Right now the most welcome "big annoucement" would be that they fixed the frequent and annoying bad gateway errors like just occurred again. 

    By

    kyoto kid kyoto kid September 2022 in The Commons
  • More weird Daz issue makes product unuseable

    Richard Haseltine said:

    windli3356 said:

    Richard Haseltine said:

    All I can suggest is trying to reinstall one or two of the items and see if they then work - but I have no idea what might cause this.

    I reinstalled Daz and put all my contents to another driver, that solved the problem, took me a whole 2 days to reinstall all my stuff. i'm pretty sure Daz's postgresql caused all this, it mess up users local enviorment often, before all morph disappear on these products, I got a "log in error' saying my postgresql wasn't linked. by the time I logged in, that's when things starting getting messy.   Daz should really leave their users local enviorment alone.  

    I doubt the presence or absence of PostghreSQL would affect morphs or joints - except that if morph packs were installed through daz Studio itself (Connect). But joints and geometry are part of the same package so it would not really be possible to have one without the other due to a missing database connection.

    It is simply not true that PostgreSQL "meses up users['] local environment" though ti is true that having Daz Studio work online can lead to downloading bad metadata if it gets uploaded in error (it can also fix the issue once the error is corrected).

    Using a mix of installation methods can lead to problems, though again I am not sure how it could allow the geometry to load but not the rigging.

    I was saying, right before all this disaster started I got this "can't connect to postgresql" error poped out and than when I log back in after a restart, things don't work the same anymore, I only install 5% of my content(content from 3rd party outside of daz store) thro manual file moving, that's the saftest/cleanest way of installation, why would that cause problem since none of these content even sycned to daz metadata?  

    None of those broken product installed thro DIM or manual file moving 

     

     I am not sure how it could allow the geometry to load but not the rigging.

     

    This is for Daz team to know, us to find out, again, it won't even happen if Daz don't "auto merge metadata" randomly to mess with users' self established enviroment.   

      

    By

    windli3356 windli3356 September 2022 in Technical Help (nuts n bolts)
  • The big announcement on September 21, 2022 - place your bets!

    Havos said:

    AllenArt said:

    marble said:

    Wonderland said:

    My guesses are either a partnership with a major studio like Marvel or Disney but we can't use anything commercially or an avatar/mocap system that lets you use your PC camera to move it or maybe a joint venture with an existing metaverse (FB Horizons, Altspace VR, VR Chat or another?) Or maybe what I've been wanting for a while, a Genesis animal that can be morphed into anything. I just hope it's an improvement and not something that has us all freak out lol. 

     

    Reading through this thread, it seems to me that some people are claiming they know that it is to be Genesis 9. I have not noticed any evidence to back up that claim but maybe the evidence was removed (not unusual) or maybe it is in plain sight elsewhere in the DAZ-verse? All I know is that a G9 announcement will be, for me, a big disappointment because it will herald another expensive re-stock just when I was getting a decent library of G8 content. So I will be ignoring G9 (if G9 it is) for at least a year. Hopefully, during that time, a viable competitor to DAZ will appear in the marketplace seeing as the 3D/CGI technology seems to be forging ahead and leaving DAZ in its wake.

    Even if it is G9 (a really safe bet ;) ), it'll be a year until there is enough content for it to make it worthwhile anyway ;). So there's that...

    Zev0 has not had a huge number of releases in the past year or so (at least not by his usual prolific standards), mostly some scripting stuff done with partners. I guess, if it is Genesis 9, then he will have been set to work sometime ago on his various morph packs to get them ready for Genesis 9, so it could be the wait for these may not be as long as in the past.

    Either way, I'll probably buy into it early, as I often do - even tho I say I'm not going to until one really nice character comes out and all that flies out the window...lol. Of course, I'll still save plenty of money as the Daz verse is SO female-centric that I'll be lucky if a male is released in the first 10 DO core characters. I'm only really interested in male content for the most part, so we'll see how it goes. It was going very good for awhile and then the new bunch took over and Daz has been more female-centric than EVER in the over 20 years I've been around the Poser/Dazverse. :P Saves me money tho,

    By

    AllenArt AllenArt September 2022 in The Commons
  • The big announcement on September 21, 2022 - place your bets!

    AllenArt said:

    marble said:

    Wonderland said:

    My guesses are either a partnership with a major studio like Marvel or Disney but we can't use anything commercially or an avatar/mocap system that lets you use your PC camera to move it or maybe a joint venture with an existing metaverse (FB Horizons, Altspace VR, VR Chat or another?) Or maybe what I've been wanting for a while, a Genesis animal that can be morphed into anything. I just hope it's an improvement and not something that has us all freak out lol. 

     

    Reading through this thread, it seems to me that some people are claiming they know that it is to be Genesis 9. I have not noticed any evidence to back up that claim but maybe the evidence was removed (not unusual) or maybe it is in plain sight elsewhere in the DAZ-verse? All I know is that a G9 announcement will be, for me, a big disappointment because it will herald another expensive re-stock just when I was getting a decent library of G8 content. So I will be ignoring G9 (if G9 it is) for at least a year. Hopefully, during that time, a viable competitor to DAZ will appear in the marketplace seeing as the 3D/CGI technology seems to be forging ahead and leaving DAZ in its wake.

    Even if it is G9 (a really safe bet ;) ), it'll be a year until there is enough content for it to make it worthwhile anyway ;). So there's that...

    Zev0 has not had a huge number of releases in the past year or so (at least not by his usual prolific standards), mostly some scripting stuff done with partners. I guess, if it is Genesis 9, then he will have been set to work sometime ago on his various morph packs to get them ready for Genesis 9, so it could be the wait for these may not be as long as in the past.

    By

    Havos Havos September 2022 in The Commons
  • CONVERT v4 pz2 morphs to g8F

    Either by her or someone else, but it's not a converter, it's the long way how to transfer the legacy shapes to one of the Genesis base figures.

    Also check YouTube.

    If I come across the links I'll post them, or maybe someone else has them handy to post.

    https://www.daz3d.com/genesis-generation-x2  Includes a manual and quick start.

    There are instructions for how to use this as well, check over on YouTube.

    That is required to get the legacy characters over to Genesis [as in Genesis 1] then Add-on packs are required to move the character shapes from 1 > 2, 2 > 3. And then another product [or skill] is required to move the character morphs from G3 to G8.

    Also, if I recall correctly, the V4 shapes for each Genesis base figure would be required. All together this makes that one morph package rather expensive IMHO. If it were I, I would simply use V4. Apply up-to-date skin shader to go along with the Iray renderer if rendering in Iray.

     

    By

    Catherine3678ab Catherine3678ab September 2022 in New Users
  • EVGA no longer doing business with NVidia.

    PrefoX said:

    Sevrin said:

    outrider42 said:

    If you have a problem with a EVGA product, they take care of you. They have support in California, not some outsourced call center on the other side of the world.

     

    I have a friend whose Gigabyte GPU died, and his experience was rough. He had to first get past the support people, and when he did the RMA, it took an entire month to get a replacement. By contrast mine took less than 14 days from start to finish, and was due to shipping from the East Coast to California. Regardless, it was half the time it took Gigabyte. And if I recall correctly, his replacement had some annoying coil whine at times. My replacement was like new, it even ran cooler than the original. I think I posted about the temp difference somewhere in this forum. And that's the thing, he was the original owner with receipt, but here I was a second hand owner and I got better service.

     

    EVGA makes fine products. That is how they can do the warranties like they do. You don't make money whenever you replace a product. So if your failure rate is high you are not making money honoring those warranties. Rather, by making people happy, they build reputation the old fashioned way, by word of mouth from people who have great experiences with them.

     

    That matters. So even if a different AIB has a **slightly** better cooler on their card, I still prefer EVGA because I know if I have any problems it will get taken care of in a quick manner. You can't really say that about any other brand. It is about peace of mind.

    Point is: Those days are soon coming to an end 

    Also, it's interesting that they don't want to make AMD-based graphics cards, either.  They just don't want to be in the graphics card business anymore.

    the CEO just want more time for his family in the END, if it would be Nvidia they would just produce AMD or Intel Cards. they made 80% of their money with Nvidia so that company is in big trouble now

    And lets be honest, AIBs are really not doing a lot. there are no AIBs for CPUs, Monitors, Mice, Keyboards, cars or whatever. Imagine iphones would be made by AIBs =D 

    Warranty is another topic, in the EU, every product has 2 years warranty (new) and used products 1 year. And on amazon I can buy additional warranty (which cost money but it costs EVGA money too) 

    The family excuse is as old as time. Anytime somebody leaves or steps down or screws up they will say they want to spend more time with their family. The dude is CEO, he can delegate tasks to other people. Its not like some one man show here. LOL.

    The second paragraph is what Jenson Huang would say. But they actually do quite a lot. They engineer the power delivery on these cards, and cooler design is kind of important. Have you looked at GPU versus a CPU? Maybe watch the Jay2centz video. I am not a fan of Jay, but this video explains things well. He also got to speak directly with EVGA's CEO. AIBs also have to take care of the customers. If your EVGA breaks, you contact EVGA, not Nvidia. If that product needs RMA, EVGA pays for that, not Nvidia. The AIBs take on all these responsibilities.

    GPUs were 80% of REVENUE. Not profit. Those are different things. GPUs have surprisingly low markups. EVGA has a higher markup on a power supply than a 3090. Especially right now. The 3090ti being sold for $1400 now is losing money. Yet the FE 3090ti is being sold for $1100 at Best Buy. So the reality is that EVGA makes more money selling other stuff than GPUs.

    Warranties are more than just words on paper. Warranties are about how you handle your customers when something goes wrong. EVGA does that consistently better than anyone else, that is not just my opinion, you will find that everywhere.

    I told my story. I bought a 1080ti used off eBay. Lightning strike killed it. I called EVGA, spoke to an an English speaking person who was very nice. He answered all my questions. Les than 14 days later I had a replacement 1080ti.

    My friend who had a Gigabyte GPU die had to wait over a month for his replacement.

    I ask you...which one is better? Both of us had 3 year warranties, but one of us had a vastly worse experience dealing with that warranty.

    BTW, warranties on GPUs in the US are 3 years...

    EVGA also offered extended warranties that covered 5 and 10 years. Do you have 10 year warranties on GPUs in Europe? The 5 year was $30 and the 10 was $60.

    Additionally, these warranties transfer. If you buy a EVGA used, you get that warranty too. Opening your card doesn't invalidate the warranty. Mining Crypto doesn't invalidate the warranty (some warranties do this.)

    EVGA also offered a cheap rapid replacement program you could add on when buying new. This program would express ship a replacement GPU the same day you filed the RMA. Yes, that is before you even shipped your bad GPU to them! So with this program, you could be back up just a day or two after your RMA. How cool is that? This program was popular among Daz users who need their GPUs to make money rendering and can't have downtime.

    EVGA also offered a special step up program. Say you buy a 3090 today, you could step up to the 4090 when it releases for low additional cost. (Though EVGA is not making a 4090, so that isn't happening now.) They gave full credit on the GPU you just bought, so no this isn't some trade in program where they offer pennies on the dollar.

    Most of these things I just talked about were unmatched by anybody else.

    EVGA also treated press and reviewers respectfully. When HardwareUnboxed made a particularly unflattering video about Nvidia, Nvidia essentially blackballed them. They stopped supplying review samples and cut communication. However, when reviewers gave some EVGA cards criticism over cooler design, EVGA addressed this and made a better cooler next time around.

    When 3090s were mysteriously dying after their launch, instead of hiding or deflecting these reports EVGA investigated the issue and publicly posted their results. They even faulted their own design in this report. That stands in stark contrast to many other companies that tried to deflect any faults in their products. Link below.

    https://www.techradar.com/news/evgas-broken-rtx-3090-graphics-cards-were-victims-of-poor-workmanship

    Moreover, there were other GPUs reported to be dying during this time period, even AMD. It would have been very easy to sweep this away and just say "well, a very small number of users experienced issues", which is the go-to response for PR folk. But EVGA fixed it, and even shipped replacements out right away, before they received the defective ones.

    Basically, EVGA actually appears to care about their products and customers more than most other companies in this field. Whether this is genuine or not, many people felt like EVGA was the best AIB in the business.

    By

    outrider42 outrider42 September 2022 in The Commons
  • Elbow Deformed Problem! (Rigging? JMCs? HELP!)

    I believe I had resolved the issue. The problem was with a full body morph I had been using as a base. Whoever converted it from a G2 shape did a bad job with the arms. So I used shape splitter and saved the torso and leg morphs and combined those with the other morphs separately. Convoluted, but got me what I want. Thank you, both

     

    P.S. Because I am running an old slow computer, I usually try to reduce excess... hence the exporting as an obj to create a single morph. Would that still not be advisable?

    By

    Faust011235 Faust011235 September 2022 in Technical Help (nuts n bolts)
  • CONVERT v4 pz2 morphs to g8F

    Sicleyield has an RSSY clothing converter V4 to G8 on deviant art but I can't find the character morph converter

    By

    mjoe67886 mjoe67886 September 2022 in New Users
  • New Release: Bringing Daz figures To Life in UE5

    Interesting, one of the most tedious things about using Daz characters on Unreal Engine is dealing with the skeletons.

     

    After long hours of trial-and-error, I was able to find workarounds for the main issues with the skeletons but it is a tedious, time consuming, process.

    Having a conversion tool would be awesome; Maybe Daz 3D could be interested; they could integrate the conversion to their Daz to Unreal bridge; that would be awesome.

     

    I would be reluctant to use a conversion service thought; I use custom models, I desing and morph-in my characters' look, they are part of my copyrighted works.

    I don't use "out of the box" Daz characters and I'm not comfortable with uploading my private designs anywhere. Not until I release a complete UE5 game.

     

    I don't know what your upload policy would be but ensuring that custom, private, designs will not be leaked or "shared" would be a requirement for me... and for many.

    Just something to consider.

    By

    VividImaginator VividImaginator September 2022 in Unreal Discussion
  • [Released] OBJ Companion [Commercial]

    The Reverse Deformations option in Morph Loader Pro wil let you subtract out any pose or morph activity, leaving only your adjustments.

    By

    Richard Haseltine Richard Haseltine September 2022 in Daz PA Commercial Products
  • Freebie Challenge September 2022-"Cars, Cars and more Cars!" - Main Thread

    Where's that 10mm socket when you need it?

     

    Well the comment from @lukon100 "Unfortunately, the Mustang will likely fishtail and spin out of control, maybe hit a spectator." inspired this one!

    The idea at first was to have an "it'll buff right out" moment, but the wrecked car model didn't have any UV maps, so it ended up a background prop instead.

    Also I've been looking for an excuse to use the 1/2" Square Drive Socket Set by richardandtracy!

    Where's that 10mm socket when you need it?

    When you break down in the middle of the night and need a 10mm socket to fix your issue they are nowhere to be found.

     

    Freebies Used:

    Waldorf 1940 jeep for Dazstudio Iray

    https://sharecg.com/v/97710/gallery/21/DAZ-Studio/Waldorf-1940-jeep-for-Dazstudio-Iray

     

    1/2" Square Drive Socket Set by richardandtracy

    https://www.renderosity.com/freestuff/items/90856/12-square-drive-socket-set

     

    2018 Pontiac Trans Am 3D Model by ilham45

    https://www.renderhub.com/ilham45/2018-pontiac-trans-am

     

    Wrecked Car 3D Model by DannyK

    https://www.renderhub.com/dannyk/wrecked-car

     

    Rusty Metal 02 from Poly Haven

    https://polyhaven.com/a/rusty_metal_02

     

    2021 Honda Odyssey 3D Model by ilham45

    https://www.renderhub.com/ilham45/2021-honda-odyssey

     

    Gas Station & Convenience Store by zombietaggerung

    https://www.renderhub.com/zombietaggerung/gas-station-convenience-store

     

    Road Texture 4k by artist_sush

    https://www.renderhub.com/artist-sush/road-texture-4k

     

    FORET BILLBOARDS by chacornac

    https://www.renderosity.com/freestuff/items/90476/foret-billboards

     

    Clarens Night 01 from Poly Haven

    https://polyhaven.com/a/clarens_night_01

     

    Elena For Genesis 8 and 8.1 Female by Sonne

    https://www.renderhub.com/sonne/elena-for-genesis-8-and-8-1-female

     

    Diamonds are a girl's BFF G8F jewelry by perlk

    https://www.renderosity.com/freestuff/items/92567/diamonds-are-a-girls-bff-g8f-jewelry

     

    Free 50's Dress for Genesis 8 Females by perlk (Top Only)

    https://www.renderosity.com/freestuff/items/92910/free-50s-dress-for-genesis-8-females

     

    Military Uniform for Genesis 8 Female's by Man7a (Dress only)

    https://www.renderosity.com/freestuff/items/80428/military-uniform-for-genesis-8-females

     

    Minimalist Sandal Heels for G8F Daz Studio by TritiumCG

    https://www.deviantart.com/tritiumcg/art/Minimalist-Sandal-Heels-for-G8F-Daz-Studio-DL-778130191

     

    CRP Retro Muscle Car Poses

    https://www.renderosity.com/freestuff/items/92906/crp-retro-muscle-car-poses

     

    PS Angelie for Genesis 8 Female or Genesis 8.1 Female by pixeluna

    https://www.renderosity.com/freestuff/items/90309/ps-angelie-for-genesis-8-female-or-genesis-81-female

     

    It's a morph only so used skin & brows from Elena but tweaked translucency & SSS and used:

    33 Eyes Materials for the Genesis 8 + 8.1 people by LevKornowska

    https://www.renderosity.com/freestuff/items/88372/33-eyes-materials-for-the-genesis-8-81-people

     

    Moonlights Eyeliner 1 for G8 Females (Test) by Moonlight001

    https://www.renderosity.com/freestuff/items/92834/moonlights-eyeliner-1-for-g8-females-test

     

    Classic Bob by Bonnyb1234

    https://www.renderosity.com/freestuff/items/90030/classic-bob

     

    Cutesy cap sleeved dress for G8F (dforce) by perlk

    https://www.renderosity.com/freestuff/items/92417/cutesy-cap-sleeved-dress-for-g8f-dforce

     

    My Heart Necklace for Genesis 8 Female by amyaimei

    https://www.deviantart.com/amyaimei/art/My-Heart-Necklace-for-Genesis-8-Female-729010047

     

    Bracelet for genesis 8 female by Valmont59

    https://www.renderosity.com/freestuff/items/86004/bracelet-for-genesis-8-female

     

    Nico DMC5 Genesis 8 by TaliDesade (Link probably NSFW)

    https://www.deviantart.com/talidesade/art/Nico-DMC5-Genesis-8-DOWNLOAD-866641918

     

    Hoop Earrings for Genesis8 Female by Afrodite-Ohki

    https://www.renderosity.com/freestuff/items/92631/hoop-earrings-for-genesis8-female

     

    Retro Heroine 8 Outfit by Fredel

    https://www.renderosity.com/freestuff/items/77959/retro-heroine-8-outfit

     

    CRP G8F Friends Poses 01 to 04

    https://www.renderosity.com/freestuff/items/92493/g8f-friends-poses-01-to-04

     

    No count:

    Base G8M

    Basic Wear

    Armani Hair

    DAZ Primitives to create plane for road

    DAZ Builtin Shaders for car paint

     

    Postwork in Gimp, original attached.

    https://www.gimp.org/downloads/

     

    By

    crp crp September 2022 in Freebies
  • [Released] OBJ Companion [Commercial]

    Hi, I'm just starting out learning Blender to help me with some DAZ editing, and this looks pretty cool.

    I do have a question about the process:

    I watched a couple of YouTube videos of doing the export/edit/import process (there are a lot of little steps that seem tedious if you are doing a lot of them, lol)

    But one thing mentioned is that the figure/clothing has to be in the standard Zero-Pose before you export to Blender. This seems pretty limiting if you want to morph in a certain pose (i.e. sitting)

    But your example shows an upstretched arm morph, and a pokethru fix and export back. So can you just set up a pose and export/edit in that pose/import back in that easily? Thanks!

     

    By

    EnoughButter EnoughButter September 2022 in Daz PA Commercial Products
  • [Released] Turbo Loader for Genesis 8 and 8.1 [Commercial]

    Sevrin said:

    thd777 said:

    Sevrin said:

    So let's say I load a character with Turbo Loader and decide I want a little bit of Monica in my life, except Monica is currently exiled.  How do i best go about adding her in?

    Open Turbo Loader script, activate the Monica morph(s). Delete your current Genesis character and load it again. The morph will now be available and you can dial it in to your taste. 
    ciao

    td


     

    Yeah, that's what I though.  If I've already done modifications on my character that kind of sucks.

     In that situation, I simply save a shape preset and that way I can just re-apply it and add the additional morphs. You can also save the figure as a scene subset. When you reload it, it will have all the activated morps. Not really a problem in my view.

    Ciao

    td

    By

    thd777 thd777 September 2022 in Daz PA Commercial Products
  • [Released] Turbo Loader for Genesis 8 and 8.1 [Commercial]

    thd777 said:

    Sevrin said:

    So let's say I load a character with Turbo Loader and decide I want a little bit of Monica in my life, except Monica is currently exiled.  How do i best go about adding her in?

    Open Turbo Loader script, activate the Monica morph(s). Delete your current Genesis character and load it again. The morph will now be available and you can dial it in to your taste. 
    ciao

    td


     

    Yeah, that's what I though.  If I've already done modifications on my character that kind of sucks.

    By

    Sevrin Sevrin September 2022 in Daz PA Commercial Products
  • [Released] Turbo Loader for Genesis 8 and 8.1 [Commercial]

    Sevrin said:

    So let's say I load a character with Turbo Loader and decide I want a little bit of Monica in my life, except Monica is currently exiled.  How do i best go about adding her in?

    Open Turbo Loader script, activate the Monica morph(s). Delete your current Genesis character and load it again. The morph will now be available and you can dial it in to your taste. 
    ciao

    td


     

    By

    thd777 thd777 September 2022 in Daz PA Commercial Products
  • Elbow Deformed Problem! (Rigging? JMCs? HELP!)

    Faust011235 said:

    Richard Haseltine said:

    Do any of the individual morphs you are using do that? Most likely it is a corrective morph/joint adjustment kicking in when it shouldn't.

     Thanks again Richard for following up! This one has so many different morphs, from different packages. Some are upper body morphs. Some are just arms, shoulders, etc. so how do I determine if or which one is doing it? Just toggle each one until it fixes itself?

    I'd try saving a copy of the character scene, to make sure you don't overwrite the original, then plod down the Parameters or Shaping pane alt (Win)/opt (Mac) clicking each active slider in turn to zero it until the issue goes away (or all morphs are zeroed). Once you have a prime suspect, reopen the original and see if zeroing that shape fixes the issue there and/or try using the morph on a fresh character with the pose applied and see if the issue reappears.

    By

    Richard Haseltine Richard Haseltine September 2022 in Technical Help (nuts n bolts)
  • More weird Daz issue makes product unuseable

    windli3356 said:

    Richard Haseltine said:

    All I can suggest is trying to reinstall one or two of the items and see if they then work - but I have no idea what might cause this.

    I reinstalled Daz and put all my contents to another driver, that solved the problem, took me a whole 2 days to reinstall all my stuff. i'm pretty sure Daz's postgresql caused all this, it mess up users local enviorment often, before all morph disappear on these products, I got a "log in error' saying my postgresql wasn't linked. by the time I logged in, that's when things starting getting messy.   Daz should really leave their users local enviorment alone.  

    I doubt the presence or absence of PostghreSQL would affect morphs or joints - except that if morph packs were installed through daz Studio itself (Connect). But joints and geometry are part of the same package so it would not really be possible to have one without the other due to a missing database connection.

    It is simply not true that PostgreSQL "meses up users['] local environment" though ti is true that having Daz Studio work online can lead to downloading bad metadata if it gets uploaded in error (it can also fix the issue once the error is corrected).

    Using a mix of installation methods can lead to problems, though again I am not sure how it could allow the geometry to load but not the rigging.

    By

    Richard Haseltine Richard Haseltine September 2022 in Technical Help (nuts n bolts)
  • eGPU

    I'm just chasing some advice about running an eGPU. I know it's cheaper and better to go the full PC route, however I travel a lot and I can't haul a PC around with me - a laptop and an eGPU enclosure would be more portable. I don't see the value in a high end laptop with limited cooling, reduced VRAM and unneccesary features, which leads me here looking at the eGPU option. I am looking to start from scratch, with a new laptop as well as my current one is outdated.

    So right off the bat, the laptop I'm looking at (Gigabyte A7) doesn't appear to have Thunderbolt, neither do others I've seen in this range. Can I simply connect an eGPU to a USB 3.2 port and render on it? I'm happy with it just being a dedicated rendering device, then I can continue working on the laptop without any issues or barbecued fingers.

    It didn't seem as though data transfer rate would be an issue at all, and I was thinking of just getting a laptop, a Razer Core X enclosure then waiting a month or two for GPU prices to come down when the 40 series GPU's are released. Am I missing anything?

    By

    pdrender pdrender September 2022 in Technical Help (nuts n bolts)
  • Strange depressions in the feet of the G8

    Sorry I use google translate.
    I found very strange depressions on the feet of the G8, is there a related male foot morph fix? I marked it with a circle frame in the screenshot. This is a pair of G8 male feet, the same problem is used for G8 females, in my impression the position should be flat.

    By

    DH6602636- DH6602636- September 2022 in Technical Help (nuts n bolts)
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