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Daz 3D Forums > Search
  • Where did Headshop go?

    few questions is this version going to installed via dim and or connect or download from our bought product pages, if we have both the full version of daz 4.9 as well as the beta version out now do we have to do seperate installs for both programs and also do we have to manually create any folders or copy paste any files in specific areas like we did with headshop 9 - didn't get 10 so don't know how that went

    OneClick is downloadable and comes with its own installer. There is no need to manually install anything, the installer installs everything as needed (separate installers for 32-bit and 64-bit). Caution: in all likelyhood OneClick will not work with beta versions of Studio, as betas have different naming conventions.

    By

    info_b3470fa520 info_b3470fa520 November 2016 in The Commons
  • Where did Headshop go?

    There's something I'm still not quite getting here.

    In Headshop the shaping was imported as a custom morph.  Thus one could just apply any compatible Daz texture.

    Is that NOT possible with this new product?  It seems you implied not, but I'd like a clear statement.

    So, can I use a Daz texture with this new product or not?  Your answer will determine if I buy.

     

    No, you can still use DAZ textures and in most cases you will absolutely need to use DAZ textures because it's rare that a picture used to create one of these morphs is good enough and in high enough resolution to create a texture from. It will have things like shadows alway in the same place of the face no matter how your lighting is set up and so on. So yes, you can and probably should use DAZ textures.

    By

    nonesuch00 nonesuch00 November 2016 in The Commons
  • Where did Headshop go?

    There's something I'm still not quite getting here.

    In Headshop the shaping was imported as a custom morph.  Thus one could just apply any compatible Daz texture.

    Is that NOT possible with this new product?  It seems you implied not, but I'd like a clear statement.

    So, can I use a Daz texture with this new product or not?  Your answer will determine if I buy.

     

    By

    tring01 tring01 November 2016 in The Commons
  • Importing a face into Genesis 3 from OBJ file?

    In order to use a mesh as a morph it has to match the mesh of the base figure, as far as the vertices that define it are concerned - that wouldn't be true of any shape you bought from Turbosquid. There are tools for creating morphs to match celebrities - FaceGen, though I'm not sure which figures are supproted, or the forthcoming Headshop 1-click for example.

    By

    Richard Haseltine Richard Haseltine November 2016 in Technical Help (nuts n bolts)
  • Where did Headshop go?

    few questions is this version going to installed via dim and or connect or download from our bought product pages, if we have both the full version of daz 4.9 as well as the beta version out now do we have to do seperate installs for both programs and also do we have to manually create any folders or copy paste any files in specific areas like we did with headshop 9 - didn't get 10 so don't know how that went

    By

    ANGELREAPER1972 ANGELREAPER1972 November 2016 in The Commons
  • Where did Headshop go?

    It sounds nice, but the max resolution of 1024 is half the size Headshop could do, and just one quarter of the modern Daz standard 4096. And it shows in your own promo picture, the freckles on that girl's face are blurry and barely visible. And from the looks of it has the same issue where the face is a completely different color from the rest of the skin on the head texture, as there is a very clear line on her forehead where the OneClick texture just stops. That makes it look like her face was just painted on.

    Its great that it has simplicity, and I'm glad to see this improvement, but it is still not the "Holy Grail" until it can properly blend the face into the rest of the skin texture, and even better, create matching body textures. I have used photo editors for many years, and it is not that simple of a process to get other body textures to match the face and head and make them look good (not fake.) If OneClick is truly targeted at people who have little experience (as you once stated before,) it would be able to do this, because there is no way they can edit the textures on their own. Their hands will not match their face!

    By

    outrider42 outrider42 November 2016 in The Commons
  • Where did Headshop go?

    I was under the impression that Headshop 10 had some advantages over one click, for example the texture size being 2048x2048 rather than 1024x1024, and also it gave you more control over the final result. If this is indeed the case, I am surprised it has been withdrawn, particularly when you consider it was only released a few months ago.

    The reason why we introduced OneClick is that we were able to introduce a new technology that made such a dramatic difference that it justified a new product. This technology is the face feature auto-detection, which detects 86 separate points on a human face. This in turn enabled us to automate the whole 2D to 3D conversion process, something that in the past bedeviled half of our users, as they had to manually pick and move points (appearently it is difficult for about 50% of the people to do). 

    With the new technology there's no way that seomeone cannot get the right results right away and all the time. This has been the holly grail for the past 10 years (since we started to work in this field) and it is a great feeling that we finally achieved that at times we thought was impossible - a super-fast and fully automatic 2D to 3D conversion. It is built around the Genesis 2 Base figures but seem to work also for Genesis 3, which is very similar. It will not work well for already morphed figures such as derivatives of Genesis (Michael, Victoria, etc).

    lol so why did you remove it from the store?? 

    By

    josephlemons69_4db0991b45 josephlemons69_4db0991b45 November 2016 in The Commons
  • Where did Headshop go?

    I was under the impression that Headshop 10 had some advantages over one click, for example the texture size being 2048x2048 rather than 1024x1024, and also it gave you more control over the final result. If this is indeed the case, I am surprised it has been withdrawn, particularly when you consider it was only released a few months ago.

    The reason why we introduced OneClick is that we were able to introduce a new technology that made such a dramatic difference that it justified a new product. This technology is the face feature auto-detection, which detects 86 separate points on a human face. This in turn enabled us to automate the whole 2D to 3D conversion process, something that in the past bedeviled half of our users, as they had to manually pick and move points (appearently it is difficult for about 50% of the people to do). 

    With the new technology there's no way that seomeone cannot get the right results right away and all the time. This has been the holly grail for the past 10 years (since we started to work in this field) and it is a great feeling that we finally achieved that at times we thought was impossible - a super-fast and fully automatic 2D to 3D conversion. It is built around the Genesis 2 Base figures but seem to work also for Genesis 3, which is very similar. It will not work well for already morphed figures such as derivatives of Genesis (Michael, Victoria, etc).

    By

    info_b3470fa520 info_b3470fa520 November 2016 in The Commons
  • Where did Headshop go?

    I was under the impression that Headshop 10 had some advantages over one click, for example the texture size being 2048x2048 rather than 1024x1024, and also it gave you more control over the final result. If this is indeed the case, I am surprised it has been withdrawn, particularly when you consider it was only released a few months ago.

    By

    Havos Havos November 2016 in The Commons
  • Where did Headshop go?

    ok sorry thought you said elsewhere it was more simplified easier to use as you removed some aspects with the dots as some had problems using those in the past and the other features you had hair, glasses, and the 3d print thing wasn't in one click making one click at least half the price headshop was? 

    He did! In the other thread he said that Oneclick is simpler and made for casual users whereas Headshop 10 had higher resolution output and more tools, so something is off here!

    And does it output greater than 2048x2048; pointless if it doesn't.

    I can't get excited until you answer this.....

    The current version exports 1024x1024, because it aims of the casual user who in all likelyhood won't have a high-res to begin with. For hard-core users I recommend HeadShop 10.2, which does have 2048x2048 plus a lot more tools.

     

    By

    FSMCDesigns FSMCDesigns November 2016 in The Commons
  • Where did Headshop go?

    ok sorry thought you said elsewhere it was more simplified easier to use as you removed some aspects with the dots as some had problems using those in the past and the other features you had hair, glasses, and the 3d print thing wasn't in one click making one click at least half the price headshop was? 

    By

    ANGELREAPER1972 ANGELREAPER1972 November 2016 in The Commons
  • Where did Headshop go?

    the new version must be almost ready then though the new one - one click is a stripped down simplified version of headshop so unless there's also a more advanced version with the other functions headshop has/had you'd think hs10 would still be offered

    FYI - OneClick is FAR MORE advanced than HeadShop 10. Completely new technology automate everything. You still can use same manual control, though.

    Product is due soon.

    Good news

    By

    nonesuch00 nonesuch00 November 2016 in The Commons
  • Where did Headshop go?

    the new version must be almost ready then though the new one - one click is a stripped down simplified version of headshop so unless there's also a more advanced version with the other functions headshop has/had you'd think hs10 would still be offered

    FYI - OneClick is FAR MORE advanced than HeadShop 10. Completely new technology automate everything. You still can use same manual control, though.

    Product is due soon.

    By

    info_b3470fa520 info_b3470fa520 November 2016 in The Commons
  • Where did Headshop go?

    the new version must be almost ready then though the new one - one click is a stripped down simplified version of headshop so unless there's also a more advanced version with the other functions headshop has/had you'd think hs10 would still be offered

    By

    ANGELREAPER1972 ANGELREAPER1972 November 2016 in The Commons
  • Where did Headshop go?

    It was my understanding in another thread the author intended to remove Headshop & replace it with OneClick. At least that's what he said.

    By

    nonesuch00 nonesuch00 November 2016 in The Commons
  • Where did Headshop go?

    away by looks,

    Google Headshop 3D and you can find Abelone LLC 

    By

    WendyLuvsCatz WendyLuvsCatz November 2016 in The Commons
  • Where did Headshop go?

    Was looking to add Headshop 10 to my wish list.  It seems to have vanished from the Daz store.  I used Google to look for it and get a 404 error for the address for the product page in Daz.

    By

    tring01 tring01 November 2016 in The Commons
  • How does Headshop function??

    This is great to know.  I've been hand sculpting meshes to make custom characters from photos.  It's OK, but I'm not the best artist in the world.  Hoping Headshop will help me get more accurate character meshes.  It's not cheap though.  Oh well....

    It will be much cheaper ($39.95) when OneClick will publish at DAZ:-)

    Is there any way to get rid of the texture that One Click creates?  I just want the mesh.  I want to use standard Daz textures.

    DAZ textures fit on DAZ figures. If you change the mesh, the textures may not fit. However, there's a work-around...

    Headshop doesn't change the mesh, does it?  It's just creating a morph.

    By

    fixmypcmike fixmypcmike November 2016 in Technical Help (nuts n bolts)
  • How does Headshop function??

    This is great to know.  I've been hand sculpting meshes to make custom characters from photos.  It's OK, but I'm not the best artist in the world.  Hoping Headshop will help me get more accurate character meshes.  It's not cheap though.  Oh well....

    It will be much cheaper ($39.95) when OneClick will publish at DAZ:-)

    Is there any way to get rid of the texture that One Click creates?  I just want the mesh.  I want to use standard Daz textures.

    DAZ textures fit on DAZ figures. If you change the mesh, the textures may not fit. However, there's a work-around...

    By

    info_b3470fa520 info_b3470fa520 November 2016 in Technical Help (nuts n bolts)
  • How does Headshop function??

    This is great to know.  I've been hand sculpting meshes to make custom characters from photos.  It's OK, but I'm not the best artist in the world.  Hoping Headshop will help me get more accurate character meshes.  It's not cheap though.  Oh well....

    It will be much cheaper ($39.95) when OneClick will publish at DAZ:-)

    Is there any way to get rid of the texture that One Click creates?  I just want the mesh.  I want to use standard Daz textures.

    By

    tring01 tring01 November 2016 in Technical Help (nuts n bolts)
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