-
About outfit genesis
foxyfoxfurries said:
crosswind said:
foxyfoxfurries said:
crosswind said:
foxyfoxfurries said:
Gordig said:
In theory, male clothing can be fit to females and vice versa, but I can't imagine that particular outfit working well cross-gender. If you have something that's similar in design, you could try doing the scene identification trick to it: load it into the scene with nothing selected, so that it doesn't try to autofit to the female figure; select it and click the three-lined "hamburger" icon in the scene pane, and go to Edit -> Scene Identification. Change Preferred Base to G8F, then accept and fit the outfit to G8F. This is recommended over autofit because autofit deletes additional bones in the outfit, but it is more time-consuming if you're doing multiple items. If you have the Cross-Figure Resource Kit, you can do the same thing, since that streamlines the process. In any case, attempting to fit an outfit with a similarly outrageous design that you already own will give you some indication of how this will fit.
@Leana @crosswind @Gordig Thanks for the comment and help!
About the Cross-Figure Resource Kit , If I buy the outfit and put it on my G8F model and I follow your comment step by step it will works? and its easy to do? want to make sure before I buy it hahaTHANKS SO MUCH for all of you :)
Cross-figure Kit works well in most case~ As for some unique body morph of G8F, you might need to make some fixing ~ But still the Kit will help to save lots of your time...
Thank you very much , Its easy to do ? I mean I put it on my model G8F before and then put this help software or I need to put it on nothing and then convert it to my model size.
If its hard to do I think I will pass it that's why I asking haha thanks BTW :)
Actually it's pretty simple, pls just check this page to follow the steps: http://docs.daz3d.com/doku.php/public/read_me/index/59859/start
Thank you very much you really help me a lot! I tryed to translte everything also make it on my DAZ but the question is I need to load my girl G8F and put the outfit on her? Because its tell me how to fit it to her and its not saying anything there. Sorry for all this question I really need it the simple as posible haha , Thanks! :)
I think the vendor gave a pretty clear guideline. First load the garment to G8M, dial 'Transfer To: Genesis8Female' to 100%, run the script - Cross-Figure Setup and save those hidden 'XID...' dials as Morph Assets. Then load the garment to G8F...
Freebies for Lady Littlefox's StarYou say that you have both the Poser and Daz versions of Star; does that mean you have Star 2.0? She's a morph for G3, so any G3 skins will work, and there are plenty of those for free.
Generations 2 G8F shape presetsAn expansion of my previous Generations pack, this is a new collection of Shape and Parameter saved preset files that apply various face, body and proportion settings to the DAZ Genesis 8 Female character model. Most of these are taller or shorter than the default settings, and some exotic, fantasy-oriented settings are included. These files are meant to be unpacked in the same directory structure as Generations; the morph files for the upper breast/pec area included in this pack can and should overwrite the ones included in the first Generations pack.
PLEASE SEE README FOR MORE IMPORTANT DETAILS ON USE!
Download: ShareCG
Download: Google Drive



all character skins shown generated with the fabulous Skin Builder 8, available in the DAZ store
But what tutorial??If your character is humanoidish, you can just wrap a genesis figure base mesh on it and then load it as a morph rather than rig it.
Newbie help creating a true-to-life modelThanks, I appreciate the links! Unfortunately, it looks like I'll run into the same issues with FaceGen that I have with Face Transfer, lack of viable source material. All the photos I have are all full of teeth, glasses, bad lighting, etc. The results from Face Transfer are terrible, doubt FaceGen would fare any better. Are there any more "old school" ways that might work with less-than-ideal source material?
About outfit genesiscrosswind said:
foxyfoxfurries said:
crosswind said:
foxyfoxfurries said:
Gordig said:
In theory, male clothing can be fit to females and vice versa, but I can't imagine that particular outfit working well cross-gender. If you have something that's similar in design, you could try doing the scene identification trick to it: load it into the scene with nothing selected, so that it doesn't try to autofit to the female figure; select it and click the three-lined "hamburger" icon in the scene pane, and go to Edit -> Scene Identification. Change Preferred Base to G8F, then accept and fit the outfit to G8F. This is recommended over autofit because autofit deletes additional bones in the outfit, but it is more time-consuming if you're doing multiple items. If you have the Cross-Figure Resource Kit, you can do the same thing, since that streamlines the process. In any case, attempting to fit an outfit with a similarly outrageous design that you already own will give you some indication of how this will fit.
@Leana @crosswind @Gordig Thanks for the comment and help!
About the Cross-Figure Resource Kit , If I buy the outfit and put it on my G8F model and I follow your comment step by step it will works? and its easy to do? want to make sure before I buy it hahaTHANKS SO MUCH for all of you :)
Cross-figure Kit works well in most case~ As for some unique body morph of G8F, you might need to make some fixing ~ But still the Kit will help to save lots of your time...
Thank you very much , Its easy to do ? I mean I put it on my model G8F before and then put this help software or I need to put it on nothing and then convert it to my model size.
If its hard to do I think I will pass it that's why I asking haha thanks BTW :)
Actually it's pretty simple, pls just check this page to follow the steps: http://docs.daz3d.com/doku.php/public/read_me/index/59859/start
Thank you very much you really help me a lot! I tryed to translte everything also make it on my DAZ but the question is I need to load my girl G8F and put the outfit on her? Because its tell me how to fit it to her and its not saying anything there. Sorry for all this question I really need it the simple as posible haha , Thanks! :)
About outfit genesisfoxyfoxfurries said:
crosswind said:
foxyfoxfurries said:
Gordig said:
In theory, male clothing can be fit to females and vice versa, but I can't imagine that particular outfit working well cross-gender. If you have something that's similar in design, you could try doing the scene identification trick to it: load it into the scene with nothing selected, so that it doesn't try to autofit to the female figure; select it and click the three-lined "hamburger" icon in the scene pane, and go to Edit -> Scene Identification. Change Preferred Base to G8F, then accept and fit the outfit to G8F. This is recommended over autofit because autofit deletes additional bones in the outfit, but it is more time-consuming if you're doing multiple items. If you have the Cross-Figure Resource Kit, you can do the same thing, since that streamlines the process. In any case, attempting to fit an outfit with a similarly outrageous design that you already own will give you some indication of how this will fit.
@Leana @crosswind @Gordig Thanks for the comment and help!
About the Cross-Figure Resource Kit , If I buy the outfit and put it on my G8F model and I follow your comment step by step it will works? and its easy to do? want to make sure before I buy it hahaTHANKS SO MUCH for all of you :)
Cross-figure Kit works well in most case~ As for some unique body morph of G8F, you might need to make some fixing ~ But still the Kit will help to save lots of your time...
Thank you very much , Its easy to do ? I mean I put it on my model G8F before and then put this help software or I need to put it on nothing and then convert it to my model size.
If its hard to do I think I will pass it that's why I asking haha thanks BTW :)
Actually it's pretty simple, pls just check this page to follow the steps: http://docs.daz3d.com/doku.php/public/read_me/index/59859/start
About outfit genesiscrosswind said:
foxyfoxfurries said:
Gordig said:
In theory, male clothing can be fit to females and vice versa, but I can't imagine that particular outfit working well cross-gender. If you have something that's similar in design, you could try doing the scene identification trick to it: load it into the scene with nothing selected, so that it doesn't try to autofit to the female figure; select it and click the three-lined "hamburger" icon in the scene pane, and go to Edit -> Scene Identification. Change Preferred Base to G8F, then accept and fit the outfit to G8F. This is recommended over autofit because autofit deletes additional bones in the outfit, but it is more time-consuming if you're doing multiple items. If you have the Cross-Figure Resource Kit, you can do the same thing, since that streamlines the process. In any case, attempting to fit an outfit with a similarly outrageous design that you already own will give you some indication of how this will fit.
@Leana @crosswind @Gordig Thanks for the comment and help!
About the Cross-Figure Resource Kit , If I buy the outfit and put it on my G8F model and I follow your comment step by step it will works? and its easy to do? want to make sure before I buy it hahaTHANKS SO MUCH for all of you :)
Cross-figure Kit works well in most case~ As for some unique body morph of G8F, you might need to make some fixing ~ But still the Kit will help to save lots of your time...
Thank you very much , Its easy to do ? I mean I put it on my model G8F before and then put this help software or I need to put it on nothing and then convert it to my model size.
If its hard to do I think I will pass it that's why I asking haha thanks BTW :)
About outfit genesisfoxyfoxfurries said:
Gordig said:
In theory, male clothing can be fit to females and vice versa, but I can't imagine that particular outfit working well cross-gender. If you have something that's similar in design, you could try doing the scene identification trick to it: load it into the scene with nothing selected, so that it doesn't try to autofit to the female figure; select it and click the three-lined "hamburger" icon in the scene pane, and go to Edit -> Scene Identification. Change Preferred Base to G8F, then accept and fit the outfit to G8F. This is recommended over autofit because autofit deletes additional bones in the outfit, but it is more time-consuming if you're doing multiple items. If you have the Cross-Figure Resource Kit, you can do the same thing, since that streamlines the process. In any case, attempting to fit an outfit with a similarly outrageous design that you already own will give you some indication of how this will fit.
@Leana @crosswind @Gordig Thanks for the comment and help!
About the Cross-Figure Resource Kit , If I buy the outfit and put it on my G8F model and I follow your comment step by step it will works? and its easy to do? want to make sure before I buy it hahaTHANKS SO MUCH for all of you :)
Cross-figure Kit works well in most case~ As for some unique body morph of G8F, you might need to make some fixing ~ But still the Kit will help to save lots of your time...
New Release: Bringing Daz figures To Life in UE5zhiheng said:
About when will the official version be released?
Apologies for the delayed reply. I'm not sure on the final releasee date, as I'm still implementing new features (G9 support, transfer of morphs with bone length changes, ability to export single items of clothing / hair etc). At a rough guess, one or two months...
Newbie help creating a true-to-life modelIf you're gonna use it for rendering in Daz, you may use Face Transfer plugin in Daz or Facegen....
Check these tutorials :
Newbie help creating a true-to-life modelHi there. I'm completely new to Daz and 3D modeling in general. I recently watched some tutorials and saw how rediculously easy it can be now and thought I'd like to jump in and tackle the hardest darn thing I could. I'm trying to create life-like models of my wife and I from pictures of us when we first met. I don't have very good/hi res images from back then and Face Transfer is producing something straight out of an 80s horror flick. Does anyone know of any good tutorials on how to "manually" create a model based off of photos, both the morphs and perhaps the textures as well?
Xiu Lin 9outrider42 said:
There are a lot of weird issues with this character. The skin is all over the place. I thought all the non toon core models were using the same exact 8K normal map for details (which contributes to how they look so similar,) but this one somehow manages to get really inconsistant.

In this and other promos, her skin has a sudden extremely smooth surface in the middle of her cheek. It makes no logical sense, even if she has makeup on, the makeup would have a texture to it and not be perfectly smooth. Yet this spot isn't really where the bulk of makeup is applied. I don't what the issue is, but it looks all kinds of wrong.
Then you look at her neck, I thought the entire point of redoing the UV map was to prevent this. Her neck is rough! She is a female, correct? A woman's neck is often quite supple and soft. Continue to go down her neck, and you will see yet another ultra smooth area going into her collarbone. So this random spot and collarbone are smoother than her neck? Does that make sense to anybody? The abnormally smooth skin also makes the light reflect stronger than it should, leading to a more synthetic appearance.
Aside from the skin conditions, her expressions seem paticularly unnatural. This character just looks "off". It is dissapointing after Mr Kahn seemed to be heading in a better direction.
Meanwhile Mousso slam dunks it with her character. I don't think it is great to have a core character completely upstaged by an add in bundle character. It certainly isn't the first time, but I find it funny, and mostly sad. Like I have said before, I believe very strongly that "Daz Core" models should be setting the standards that others look up to. They need to in order to justify their higher than typical model prices, especially since something like makeup is an extra purchase now. Xui Lin is $50 as a stand alone purchase, while Fanny is $27 and includes her makeups. So...just buy Fanny, LOL. I know there is "always a sale" but the non sale prices are pretty important and IMO set the expectation for what the product quality should be. A core model should not exist purely for a bundle deal. A core model should be able to stand on their own.
What's up with the razor's edge eyelid upper fold? I was morphing G9 facially this week for the first time (using Victoria, MW Elisabeth, & MW new girl, and I had the same problem. I've bought all the morph packs available, including one from RenderHub, and I can't find anyway to thicken the fold. From what you've shown, I'd return Xiu Lin, but I got her for $4.73 using tokens & PC+ coupon. Also, I've never seen someone with eyebrows composed mostly of several long hairs that stick to the face.
Thanks, barbult, for sussing out the smooth skin issue. I didn't buy Fanny because I have so many Mousso G8's that I never use.
Celebrity Look-a-Likes for 3D figures part 3RayDAnt said:
nabob21 said:
Does anyone know of an Avril Lavigne morph for G8F or G8.1F? I don't use G9 so HID Ariel won't work for me.
Fwiw there's also a G2F/V4 out there (AVIN on FoRender.)
There's also Abbie for Genesis 3 Female by Xtr-art on clearance at Rendo.
Plane Primitive Turned into SphereI created a simple plane primitive with five divisions to use as a floor surface. I added some d-Formers to reshape it into a trapezoid, saved that as a morph, then applied a texture. I created seven instances of the primitive. Then I went on to work on other stuff.
When I opened the scene file again later, I discovered that the plane had turned into a sphere. The morph that I made is still on it, but doesn't do anything since the object is now a sphere and not a plane. The scale sliders are all in the correct, positive values.
Can anyone tell me what happened? Before I try to recreate the plane as I had it before, I would like to make sure this one doesn't turn into a sphere again.
G8(G8.1) head morph to G9 Head morph ?Yeah, no automation, no HD morph +1
G8(G8.1) head morph to G9 Head morph ?There're a couple of tutorials on Daz youtube channel. Another way is to fit G8 on G9, then use Transfer Utility to transfer Morph Target (head morph slider) from G8 to G9~
G8(G8.1) head morph to G9 Head morph ?Hi,
I would like to know if there is a way to use head morphs from G8&G8.1 onto G9 character.
(I'm talking about the slider that you have into the parameter tab to apply a head morph)Thank you
Xiu Lin 9AZDigitalArtist said:Her skin in the promos, where she is wearing the glasses, looks lumpy to me. Is this just the pic or are you finding this in your renders?
That's HD, hun! *wink*
I believe it's the HD morph. If it's a more realistic looking character you might probably think it's fine.
That's why I am not a fan of Xiu Lin. Just can't please both worlds - it's tricky to find the balance between realism and toon, and I just think Xiu Lin lands on a point that is neither realistic nor toony enough and I honestly don't know what to do with her.
Issues with weird neck bending after applying poseRichard Haseltine said:
Is this a morphed figure or is it using the base shape? It could be some particular rotation with a bad JCM (a morph to correct for a shape, that is kicking in when the shape isn't applied) - try the neck and head transforms one-by-one to see if you can pin down the cause.
I believe the figure on the image I use is morphed, but when I use base shape figure this issue also happen regardless. I tried to transform the head part like you suggested, and that seems to be the cause. When I change the bending up, that seems to remove the weird line, but when I pull it all the way to the left, the weird line appear. Is this suppose to happen like this? I tried with gen 9 and this problem don't appear. Only for my gen 8 and 8.1 models










