• Daz 3D
  • Shop
  • 3D Software
    • Daz Studio Premier
    • Daz Studio
    • Install Manager
    • Exporters
    • Daz to Roblox
    • Daz to Maya
    • Daz to Blender
    • Daz to Unreal
    • Daz to Unity
    • Daz to 3ds Max
    • Daz to Cinema 4D
  • 3D Models
    • Genesis 9
    • Genesis 8.1
    • Free 3D Models
    • Game Ready
  • Community
    • Gallery
    • Forums
    • Blog
    • Press
    • Help
  • Memberships
    • Daz Premier
    • Daz Plus
    • Daz Base
    • Compare
  • AI Solutions
  • Download Studio
  • Menu
  • Daz 3D
  • Shop
  • 3d Software
    • Daz Studio Premier
    • Daz Studio
    • Install Manager
    • Exporters
    • Daz to Roblox
    • Daz to Maya
    • Daz to Blender
    • Daz to Unreal
    • Daz to Unity
    • Daz to 3ds Max
    • Daz to Cinema 4D
  • 3D Models
    • Genesis 9
    • Genesis 8.1
    • Free 3D Models
  • Community
    • Our Community
    • Gallery
    • Forums
    • Blog
    • Press
    • Help
  • Memberships
    • Daz Premier
    • Daz Plus
    • Daz Base
    • Compare
  • AI Solutions

Notifications

You currently have no notifications.

Loading...
Daz 3D Forums > Search
  • HeadShop OneClick Submitted to DAZ - Best in Class! (Commercial)

    Ok an update on how I got it to work at last. 

    Fresh install of Daz on drive C:

    Installed genesis 2 and 3 starter essentials via DIM, but only after resetting that to default setting so those products install in a new runtime on drive C:

    Changed Daz preferences so the 'temp' folder is in its default location. 

    I found I also needed to move my source face photo do a different location before the changes would stick. 

    It now works fine. As long as genesis 2/3 are on drive C:, and Daz's temp folder is on Drive C, the rest of my Daz content on drive G: works fine. I can even launch genesis 2 from my G: content library and apply headshop to that with no problems. 

     

    I think a footnote on the installation instructions to this effect would go a long way to solving issues a lot of people are having. Obviously a fix to enable headshop to use selected locations rather than just default would be preferable. 

    By

    Mart1n71 Mart1n71 December 2016 in The Commons
  • HeadShop OneClick Submitted to DAZ - Best in Class! (Commercial)

    Did as sugested and created the directory structure you indicate (creating the structure for both .../Documents/My DAZ 3D/Library and .../Documents//My DAZ Libary incase it was not a quickly written typo). This produce the same results with the twin messages: from Morph Loader - One or more of the files had no effect. See the log for details  From Headshop Loader - An unexpected error occured while creating the morph.

    I tried copying the People structure to the .../Documents/People in Public to see if there was something that it needed. No difference in error.

    The log looks like this:

    2016-34-02 11:34:31.270 Reading fs.obj
    2016-34-02 11:34:31.353 Vertex count mismatch in Morph Loader
    2016-34-02 11:34:31.353 Morph Loader reported no effect for the following file(s):
    2016-34-02 11:34:31.353 I:/My DAZ 3D Library/Runtime/FaceShop/fs/fs.obj
    2016-39-02 11:39:31.133 WARNING: Object::connect: No such signal QButtonGroup::clicked(int) in dzfacemorphloaderdlg.cpp:190
    2016-39-02 11:39:31.139 WARNING: Object::connect:  (receiver name: 'DzFaceshopMorphLoaderDialog')
    2016-39-02 11:39:42.238 Saving Geometry...
    2016-39-02 11:39:42.395 File saved in 0 min 0.2 sec.
    2016-39-02 11:39:42.395 Exported file: C:\Users\name\AppData\Roaming\DAZ 3D\Studio4\temp\FaceShop\fs3d.obj
    2016-40-02 11:40:04.487 Reading fs.obj
    2016-40-02 11:40:04.563 Vertex count mismatch in Morph Loader
    2016-40-02 11:40:04.563 Morph Loader reported no effect for the following file(s):
    2016-40-02 11:40:04.563 I:/My DAZ 3D Library/Runtime/FaceShop/fs/fs.obj

    It can be seen that Headshop is using the alternate location of my content on drive I: but it complains about a vertex count mismatch in Morph Loader.

    I wil continue to play with the directory structure to see at what point the product works.

    Meanwhile, I found the product works great on my laptop. Yah!!  It is just really, really, really slow.

    Thanks for the great product and for working dilegently to make it work for the infinite variations of computer installs.

    By

    JDSween855 JDSween855 December 2016 in The Commons
  • HeadShop OneClick Submitted to DAZ - Best in Class! (Commercial)

    The Workaround does not work.

    I have the following folders:

    • C:\Users\Bee\AppData\Roaming\Abalone\HeadShop
    • C:\Users\Public\Documents\Abalone\log
    • C:\Users\Public\Documents\My DAZ 3D Library\People\Genesis 2 Male
    • C:\Users\Public\Documents\My DAZ 3D Library\data\DAZ 3D\Genesis 2\Male
    • C:\Users\Public\Documents\My DAZ 3D Library\Runtime\FaceShop\fs

    What am I missing?

    By

    BeeMKay BeeMKay December 2016 in The Commons
  • HeadShop OneClick Submitted to DAZ - Best in Class! (Commercial)

    WORKAROUND

    In summary:

    1. OneClick works without problems for all users who installed DAZ Studio in the default location, which is c: drive. 

    2. OneClick works for those who have their content on other drives as long as their User folder is in the c:drive. Inside the User folder are two important temp files that OneClick uses:

    In Users/Public/Documents/My DAZ Library/Runtime/FaceShop/fs are temp files OneClick needs to pick up texture and morph information

    In Users/Username/AppData/Roaming/Abalone/HeadShop ditto.

    Also: Users/Username/AppData/Roaming/DAZ 3D/Studio4/temp/FaceShop (see picture)

    In conclusion: If you want OneClick to work properly in a non-default Studio installation, the answer is to create a new c; Users/Public/Documents/My DAZ Library/Runtime folder on your c: drive. Place 2 folder inside: Runtime/FaceShop and People/Genesis 2 Male (and Gen 2 Female, Gen 3 Female etc.). This setup will work - I just replicated and tested.

    By

    info_b3470fa520 info_b3470fa520 December 2016 in The Commons
  • HeadShop OneClick Submitted to DAZ - Best in Class! (Commercial)

    nonesuch00 said:

    Creating or deleting a junction point

    Start command tool is Windows Vista or later in Administrator mode.

    A junction point can be created in Vista or later

    mklink /J <Link> <Target> 
    

    To delete it in Vista or later, use:

    rmdir 
    

    or

    fsutil reparsepoint delete PATH

     Look at the 2 attached images to see an example how to create a junction point so that DAZ Studio & other programs think a file system is at a location other than it's physical location.

    This is very valuable if you have your content or Studio in non-default locations.

    You can also redirect in Studio (see attached picture) via Edit/Preferences

    Sorry, but those two are doing very different things. The command mentioned by nonesuch tells a programm that the directory G:/DAZ Content/My DaZ Studio is instead in C:/Users/publicDocuments. Using the first method can also lead to loss of data, the warning for the process says. I am not risking that.

    The Content Manager changes the actual directory where DAZ Studio is looking for content. But HeadShop does not use the information from Content Manager.

    It also does not see when I make an additional install of the Genesis Starter Essentials in the Default Location, in addition to the content described in the Content Manager. Entering the extra location into the content Manager, even put it on top as default, that also does not work. This is the result of extensive tests, and many hours of frustration.

    So, the question remains, with DAz Studio installed on the C drive in the default location, and the content in the different drive, why does it not work for some of us?

     

    No it can't. You have to delete the files and directories below the junction to lose them. Same would happen if you deleted them in their physical location. And that is regardless of where the data is installed or how many junctions you make. You delete the junction, you delete the link, but not the original source files and directories. You delete files and directories below the junction, you delete the original source.

    Or you have to have HW or SW failures. Files and directories don't disappear simply because you've referenced them via a junction link.

     

    Thank you for the Information. I will give this a try later as a Last Resort tonight. But I wonder if it works, as the additional "physical" installing of the Starter essentials in the C-drive default directory did not solve the problem.

    Edit: A summary of what the setup is, and what I tried so far:

    The setup is:

    • DS 4.8 in the C-Drive; default installation. Windows 10. (My TEMP folders are located on D-Drive, this is set up in the Preferences of DS; no idea if that is of any consequence, as it was not mentioned anywhere in the documentation or videos, or this thread. Also, Headshop creates its own Temp folders on C Drive when installed).
    • Content in G-Drive. The G-Drive directory is linked to DS through the Content Directory Manager. Installation is done with DIM to that directory.
    • Installed Headshop manually, using the 64 bit version, used default installation path, as  the DS program is in the default location. Entered productkey. Checked if all filers are in place, as per installation guide video. Restarted Windows.
    • Started DS 4.8, Loaded G2M from Content.
    • Started HeadShop through Edit, as per instruction in tutorial video. Selected the face/lips & head, as per instruction video. Tried to save this, but I get an error message that it can't save. So I ignored that, and simply went on without saving the preset. Loaded a picture. So far, so good. Now, the error about the missing model shows up.
    • Problem Solution attempts:
      • reinstalled Headshop. No change, same error.
      • downloaded and installed Genesis 2 Starter Essentials (M/F) and installed them in the default location. Restarted DS. No change, same error.
      • Added the default location for content on C-drive to Content Directory Manager as TOP directory. Restarted DS. No chance, same error.

    By

    BeeMKay BeeMKay December 2016 in The Commons
  • HeadShop OneClick Submitted to DAZ - Best in Class! (Commercial)

    What version of Daz Studio are you running BeeMkay ?

    I think from your content directory image your main install is 4.8 - mine is 4.9

     I cannot get the plugin to work in Beta 4.9 so maybe it doesn't work in .either 4.8 or Beta versions?

     

     

    I have installed the plugin in both, DS 4.8, and the current DS 4.9 Beta. Both have the same content directories, except for the Connect directory.

    EDIT: Seeing that the plugin is not supposed to work in 4.9 Beta (it did work fine, except for the Content error that 4.8 also has), I will focus on 4.8 in testing it).

    For the Beta, I simply copied the three Headshop Plugin files that are mentioned in the installation guide from the DS 4.8 main installation to the Beta installation; this is usually how you get Plugins to work in Beta. 

    By

    BeeMKay BeeMKay December 2016 in The Commons
  • HeadShop OneClick Submitted to DAZ - Best in Class! (Commercial)

    Creating or deleting a junction point

    Start command tool is Windows Vista or later in Administrator mode.

    A junction point can be created in Vista or later

    mklink /J <Link> <Target> 
    

    To delete it in Vista or later, use:

    rmdir 
    

    or

    fsutil reparsepoint delete PATH

     Look at the 2 attached images to see an example how to create a junction point so that DAZ Studio & other programs think a file system is at a location other than it's physical location.

    This is very valuable if you have your content or Studio in non-default locations.

    You can also redirect in Studio (see attached picture) via Edit/Preferences

    Sorry, but those two are doing very different things. The command mentioned by nonesuch tells a programm that the directory G:/DAZ Content/My DaZ Studio is instead in C:/Users/publicDocuments. Using the first method can also lead to loss of data, the warning for the process says. I am not risking that.

    The Content Manager changes the actual directory where DAZ Studio is looking for content. But HeadShop does not use the information from Content Manager.

    It also does not see when I make an additional install of the Genesis Starter Essentials in the Default Location, in addition to the content described in the Content Manager. Entering the extra location into the content Manager, even put it on top as default, that also does not work. This is the result of extensive tests, and many hours of frustration.

    So, the question remains, with DAz Studio installed on the C drive in the default location, and the content in the different drive, why does it not work for some of us?

     

    No it can't. You have to delete the files and directories below the junction to lose them. Same would happen if you deleted them in their physical location. And that is regardless of where the data is installed or how many junctions you make. You delete the junction, you delete the link, but not the original source files and directories. You delete files and directories below the junction, you delete the original source.

    Or you have to have HW or SW failures. Files and directories don't disappear simply because you've referenced them via a junction link.

     

    By

    nonesuch00 nonesuch00 December 2016 in The Commons
  • HeadShop OneClick Submitted to DAZ - Best in Class! (Commercial)

    Creating or deleting a junction point

    Start command tool is Windows Vista or later in Administrator mode.

    A junction point can be created in Vista or later

    mklink /J <Link> <Target> 
    

    To delete it in Vista or later, use:

    rmdir 
    

    or

    fsutil reparsepoint delete PATH

     Look at the 2 attached images to see an example how to create a junction point so that DAZ Studio & other programs think a file system is at a location other than it's physical location.

    This is very valuable if you have your content or Studio in non-default locations.

    You can also redirect in Studio (see attached picture) via Edit/Preferences

    Sorry, but those two are doing very different things. The command mentioned by nonesuch tells a programm that the directory G:/DAZ Content/My DaZ Studio is instead in C:/Users/publicDocuments. Using the first method can also lead to loss of data, the warning for the process says. I am not risking that.

    The Content Manager changes the actual directory where DAZ Studio is looking for content. But HeadShop does not use the information from Content Manager.

    It also does not see when I make an additional install of the Genesis Starter Essentials in the Default Location, in addition to the content described in the Content Manager. Entering the extra location into the content Manager, even put it on top as default, that also does not work. This is the result of extensive tests, and many hours of frustration.

    So, the question remains, with DAz Studio installed on the C drive in the default location, and the content in the different drive, why does it not work for some of us?

     

    By

    BeeMKay BeeMKay December 2016 in The Commons
  • HeadShop OneClick Submitted to DAZ - Best in Class! (Commercial)

    I have installed this using the manual download and then unzipping the file and selecting the 64 bit install file. Everything goes fine. Checking the plugins installed shows the HeadShop plugin where it should be. All of the other files seem to be where they are supposed to be.

    When I start the program, it tells me to select and call up a figure with a head bone, which I do. Then I select the texture and geometry from the menu, and it immediately says it "cannot find the FaceShop plugin", and terminates.

    What file(s) is missing from what directory?  I can navigate directories to try and locate the problem, but would like a little help here as to what I am looking for.

    Please watch the Install video. I posted it 20x in this forum:-)

    Thank you

     

     

    Sorry for the cross-post. I put this in the wrong location

     

    By

    info_b3470fa520 info_b3470fa520 December 2016 in The Commons
  • Headshop One Click (Textures)

    Any way to get more usable textures out of Headshop, I can get it to generate some nice head models but the texture it outputs is basically useless since its only a small section of the very front of the face.

    Is there a step I'm missing here to get better results in HS1c or do I just need to pull the texture it generates and overlay it on another facial skin texture in photoshop to get something I can use?

    By

    Black-Rain-Ninja Black-Rain-Ninja December 2016 in Technical Help (nuts n bolts)
  • HeadShop OneClick Submitted to DAZ - Best in Class! (Commercial)

    I have installed this using the manual download and then unzipping the file and selecting the 64 bit install file. Everything goes fine. Checking the plugins installed shows the HeadShop plugin where it should be. All of the other files seem to be where they are supposed to be.

    When I start the program, it tells me to select and call up a figure with a head bone, which I do. Then I select the texture and geometry from the menu, and it immediately says it "cannot find the FaceShop plugin", and terminates.

    What file(s) is missing from what directory?  I can navigate directories to try and locate the problem, but would like a little help here as to what I am looking for.

     

    Thank you

     

     

    Sorry for the cross-post. I put this in the wrong location

    Did you activate the plugin with the serial number?

    Just in case you didn't: You find the serial from your account info on the site. Then open Daz and click HELP>About Installed Plugins> find Oneclick or whatever it is called and paste the serial into the box. The plugin will now turn green, indicating it is active and workin

    Yes - all activated. The only p;lugin that comes up in the help menu is the HeadShop pugin

     

     

    By

    reelyor reelyor December 2016 in The Commons
  • HeadShop OneClick Submitted to DAZ - Best in Class! (Commercial)

    I have installed this using the manual download and then unzipping the file and selecting the 64 bit install file. Everything goes fine. Checking the plugins installed shows the HeadShop plugin where it should be. All of the other files seem to be where they are supposed to be.

    When I start the program, it tells me to select and call up a figure with a head bone, which I do. Then I select the texture and geometry from the menu, and it immediately says it "cannot find the FaceShop plugin", and terminates.

    What file(s) is missing from what directory?  I can navigate directories to try and locate the problem, but would like a little help here as to what I am looking for.

     

    Thank you

     

     

    Sorry for the cross-post. I put this in the wrong location

    Did you activate the plugin with the serial number?

    Just in case you didn't: You find the serial from your account info on the site. Then open Daz and click HELP>About Installed Plugins> find Oneclick or whatever it is called and paste the serial into the box. The plugin will now turn green, indicating it is active and working.

    By

    outrider42 outrider42 December 2016 in The Commons
  • HeadShop OneClick Submitted to DAZ - Best in Class! (Commercial)

    I have installed this using the manual download and then unzipping the file and selecting the 64 bit install file. Everything goes fine. Checking the plugins installed shows the HeadShop plugin where it should be. All of the other files seem to be where they are supposed to be.

    When I start the program, it tells me to select and call up a figure with a head bone, which I do. Then I select the texture and geometry from the menu, and it immediately says it "cannot find the FaceShop plugin", and terminates.

    What file(s) is missing from what directory?  I can navigate directories to try and locate the problem, but would like a little help here as to what I am looking for.

     

    Thank you

     

     

    Sorry for the cross-post. I put this in the wrong location

    By

    reelyor reelyor December 2016 in The Commons
  • HeadShop One Click Installation Problem

    I have installed this usuing the manual download and then unzipping the file and selecting the 64 bit install file. Everything goes fine. Checking the plugins installed shows the HeadShop plugin where it should be. All of the other files seem to be where they are supposed to be.

    When I start the program, it tells me to select and call up a figure with a head bone, which I do. Then I select the texture and geometry from the menu, and it immediately says it cannot find the FaceShop plugin, end terminates.

    What file(s) is missing from what directory?  I can navigate directories to try and locate the problem, but would like a little help here as to what I am looking for.

     

    Thank you

    By

    reelyor reelyor December 2016 in The Commons
  • HeadShop OneClick Submitted to DAZ - Best in Class! (Commercial)

    This program works for me & I do not have any content on c drive so its not always the case that it does not work with content elsewhere so I am not sure why some have problems :(

    Even if you do need c drive for some reason then you should be able to just install the G2 & G3 starter essentials (just base models) there rather than all your content library as those are the only thing Headshop needs

     

     

     

    I tried as you suggested, downloaded G2 Starter Essentials to the Documents public. The error still remains, so simply moving the files clearly isn't the solution. I also tried this with the 4.9 Beta I have installed, and even addedthe new "default path" to the content Library manager there, but as before, no luck.

    So, outside of me having to bend over backwards to get this program running properly, without result, and wasting an entire evening on this, I still don't see a solution to the problem.

    The program seems to look in the D drive for things, which is neither the default content drive, nor the C-drive where the program is installed.

     bei System.IO.FileInfo..ctor(String fileName)
       bei RH.Core.Render.Obj.ObjLoader.LoadObjFile(String filePath, Boolean needExporter) in D:\Projects\Фриланс\Laslo\LLC\RH.Core\Render\Obj\ObjLoader.cs:Zeile 26.
       bei RH.Core.Render.Controllers.PickingController.AddMehes(String path, MeshType type, Boolean fromDragAndDrop, ManType manType, String animationPath, Boolean needExporter) in D:\Projects\Фриланс\Laslo\LLC\RH.Core\Render\Controllers\PickingController.cs:Zeile 234.
       bei RH.Core.Render.Controllers.PickingController.AddMehes(String path, MeshType type, Boolean fromDragAndDrop, ManType manType, Boolean needExporter) in D:\Projects\Фриланс\Laslo\LLC\RH.Core\Render\Controllers\PickingController.cs:Zeile 227.
       bei RH.Core.Render.ctrlRenderControl.LoadProject(Boolean newProject, RectangleAABB aabb) in D:\Projects\Фриланс\Laslo\LLC\RH.Core\Render\ctrlRenderControl.cs:Zeile 413.
       bei RH.Core.frmMain.UpdateProjectControls(Boolean newProject, RectangleAABB aabb) in D:\Projects\Фриланс\Laslo\LLC\RH.Core\frmMain.cs:Zeile 1696.
       bei RH.Core.Controls.frmNewProject4PrintAhead.CreateProject() in D:\Projects\Фриланс\Laslo\LLC\RH.Core\Controls\frmNewProject4PrintAhead.cs:Zeile 285.
       bei RH.Core.frmMain.frmMain_Load(Object sender, EventArgs e) in D:\Projects\Фриланс\Laslo\LLC\RH.Core\frmMain.cs:Zeile 290.
       bei System.Windows.Forms.Form.OnLoad(EventArgs e)
       bei System.Windows.Forms.Form.OnCreateControl()
       bei System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
       bei System.Windows.Forms.Control.CreateControl()
       bei System.Windows.Forms.Control.WmShowWindow(Message& m)
       bei System.Windows.Forms.Control.WndProc(Message& m)
       bei System.Windows.Forms.ScrollableControl.WndProc(Message& m)
       bei System.Windows.Forms.Form.WmShowWindow(Message& m)
       bei System.Windows.Forms.Form.WndProc(Message& m)
       bei System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
       bei System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
       bei System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

    By

    BeeMKay BeeMKay December 2016 in The Commons
  • HeadShop OneClick Submitted to DAZ - Best in Class! (Commercial)

    This program works for me & I do not have any content on c drive so its not always the case that it does not work with content elsewhere so I am not sure why some have problems :(

    Even if you do need c drive for some reason then you should be able to just install the G2 & G3 starter essentials (just base models) there rather than all your content library as those are the only thing Headshop needs

     

     

     

    By

    Tottallou Tottallou December 2016 in The Commons
  • HeadShop OneClick Submitted to DAZ - Best in Class! (Commercial)

    Clothing by Givenchy.

    Jewels by Bulgari/Tiffany

    Costume Design by Edith Head.

    Figure courtesy Headshop

    By

    bicc39 bicc39 December 2016 in The Commons
  • HeadShop OneClick Submitted to DAZ - Best in Class! (Commercial)

    Just noticed as I was going to buy it: Headshop One Click is listed as being 30% for Cyber Monday sale, but it is not. I started a ticket to let support know. 

     

    Hmmm, try refreshing your browser window but the listing is even missing the 30% off so maybe it's not on sale anymore. You should still see 15% extra listed off the 30% off or the full price in either way.

    By

    nonesuch00 nonesuch00 December 2016 in The Commons
  • HeadShop OneClick Submitted to DAZ - Best in Class! (Commercial)

    Just noticed as I was going to buy it: Headshop One Click is listed as being 30% for Cyber Monday sale, but it is not: 

     

    Hello,

    I'm facing the same problem. Will this be fixed soon? I'd really appreciate it.

    Thanks a lot.

    By

    infopart infopart December 2016 in The Commons
  • HeadShop OneClick Submitted to DAZ - Best in Class! (Commercial)

    Just noticed as I was going to buy it: Headshop One Click is listed as being 30% for Cyber Monday sale, but it is not. I started a ticket to let support know. 

     

    By

    Llynara Llynara December 2016 in The Commons
Previous Next
Adding to Cart…

Daz 3D is part of Tafi

Connect

DAZ Productions, Inc.
7533 S Center View Ct #4664
West Jordan, UT 84084

HELP

Contact Us

Tutorials

Help Center

Sell Your 3D Content

Affiliate Program

Documentation Center

Open Source

Consent Preferences

JOIN DAZ

Memberships

Blog

About Us

Press

Careers

Bridges

Community

In the Studio

Gallery

Forum

DAZ STORE

Shop

Freebies

Published Artists

Licensing Agreement | Terms of Service | Privacy Policy | EULA

© 2026 Daz Productions Inc. All Rights Reserved.