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Facegen now on sale...get it!
I think my biggest frustration is the eyes. Almost every result warps the eyeballs a bit.
I can work around it, but ... eh
Agreed...But, I had this same issue with Headshop as well. I find that it might take several tries to get the eye shape acceptable. But, it's so fast to do that it's really not a big headache. Also, I've studied a lot of faces while using these character generators, and lots of people have eyes that are not perfectly round...or at least, the iris is not 100% centered. Also in most photos, unlike a generic 3D character, the eyes are usually slightly looking up with more iris exposed at the bottom lid. I think that this might also affect how FG reads the face.
Very excited to notice that Facegen Artist Pro now supports Genesis 3!Facegen is awesome! It isn't magic. You will have to tweak face shapes. But, it works very well, and doesn't crash. I mean, you can make it crash, but it takes some effort. :) I used Looxis Faceworx, Headshop 9 and 10, and now Facegen. FG is by far the easiest to get good results.
Facegen now on sale...get it!well thats news to me, they used to be for renders only when I bought it a few years ago.
I could redistribute the fg file thats all back then.
Interesting update, I knew Faceshop known as Headshop allowed it so guess its an update to remain competitive.
Keep Calm : There's always another Sale (Daily Sale Talk)I want to know what makes it worth $70 more, on sale, than Headshop Oneclick.
To me, the problem with all of these programs is that they take a neutral face photograph and create a base face from that.
As soon as you start adding expressions, the similarity is going to erode. I guess this one creates a texture map too?Facegen now on sale...get it!Is this only for private use or we can make commercial characters too?
My question is what version is this? I have FaceGen Artist Pro 1.9 (64 bit)
Is it delivered as a better integrated DAZ plugin or is is still stand-alone?
I'd like in the future installations as a DAZ plugin with a morph management system to where FaceGen keeps track of install morphs you've created with it and allows you to delete them via clean-up menu. Also it would be nice if when you where create / selecting the path to put the morphs you were given the option so that you could rename the path such that the morphs and textures where savable to a unique path, as in, the user gives instead of the default assignment (once you choose the correct directory for the generation of Genesis you are using - which you have to use) in making unique characters.
I've quite sure FaceGen has already been used for commercial DAZ products but won't name them.
The link below has a gallery where I did a side-by-side comparison of FaceGen and OneClick. FaceGen wins as you'd expect at the much higher price point but OneClick made huge gains from the prior version HeadShop 7 that I own (can't use Headshop 7 anymore because it doesn't support new versions of DAZ)
http://www.daz3d.com/gallery/#galleries/403752/
A note on picture details -
1st - when you use a picture for FaceGen never do any postprocess or contrast or brightness or auto-adjusts for pictures you use with it or use pictures that have had that done. That was my first mistake and often when you use a picture from the internet that will be the source of unexpected 'unlikeness' to the used photo.
2nd - higher resolution photos are not always the best, it's emphasized in the READMEs to if at all possible to use a photo with a neutral expression and that is harder to do then you think. As luck so hapens I had a old tiny ID photo that I scanned at high DPI to make it over 1000 square pixels but could not with a few attempts get a face with a neutral expression in my new photo I was trying to make for FaceGen. So give a choice between an old photo with a neutral expression or a new photo even when they are taken with the most sophisticated cameras but the expression is not neutral - take the old photo with the neutral expression although the texture created from it generally won't be usuable. It's better to get a more correct geometry than a more correct texture which can mislead as to the true quality or lack of quality of the morph.
It's similar for celebrities although I don't use them but occasionally to try & make toon caricatures of - yes if you have an expression on the celebrity photo you'll get a 3D model that looks like that photo but the problem comes with making other expressions with such morphs. It is difficult to find a photo of anybody that is expressionless, the one that I used of Meryl Streep was nearly so but even that had this characteristic tell-tale pursing of her lips that she habitually does.
The other great feature of FaceGen that goes unmentioned is it's ability to pseudo-randomly generate faces according to races.
Facegen now on sale...get it!I have a question. I bought the HeadShop One Click Plugin a while ago, and that was only working properly if your program directory and the temp render directory were in the default location. If they were on other drives, it created problems with the functionality. In the end, I returned the product.
Is FaceGen suffering from the same problem?
Carrara Challenge #31 Music For My Eyesthanks Phil... here is the rendered version before postwork.. I used headshop to try and get a general look then tweaked all the dials to try and get closer.. what a PITA!
Keep Calm : There's always another Sale (Daily Sale Talk)DAZ had a very aggressive ad campaign on Facebook, that then started linking everywhere else I went, that got me to finally download DAZ.
Once I did, I saw the prices, and I didn't buy a thing. Until March Madness. Once I saw how the stacking discounts work - since then... LOTS.
And if there were a LOT of people like me... they may have realized there is WAY more money to be made if you price this content at prices that a giant hobbyist consumer base will buy. Victoria 4 Pro Pack is NEVER going to be worth more to me than the $4 I paid for it. Same for M4. You can get me to spend about $15 for a Genesis 3 character Pro Pack... maybe a starter pack if it is a character I really want that I see NEVER goes on sale because it is super popular.
But $140 or more? NEVER gonna happen. $40... never gonna happen.
And it is the same for the rest of the content. I'm never going to pay $20 for hair, or an outfit, or a prop or scenery. The rare exception are utilities that are VERY versatile, plugins, Terradome 3 - Hair Studio, UV sets that allow me to use skins between generations. I'll pay a little more for those - but even then, I prefer to get them at the $5-$10 range. That is why Headshop isn't in my library, and it won't be for a long time at the discounts it has been seeing.But, I could be wrong...
I'm making an effort to curb my spending here considerably this year. I had to take a good, long hard look at some of the things I've had in my cart (usually clothes and hair) and ask myself "Do I really need this?" Unless it's something substantial at a really deep discount.
I thought the BYOB sale was rather ingenious (even including certain base characters for $5 extra), but if it ended up causing Daz to lose more money than it actually made, then I doubt we'll see anything like it again any time soon, especially since it could be activated with PC+ items that are typically dirt cheap for PC+ members. Same thing with the freebies from the Christmas sale last year... but a lot of those items were either PC+, textures, poses that are included in the pro bundles, or reeeeeeally old items (we're talking Vicki/Michael 3 era). I'm not sure if that makes a difference.
Either way, it will be interesting to see what happens with March Madness this year.
Keep Calm : There's always another Sale (Daily Sale Talk)DAZ had a very aggressive ad campaign on Facebook, that then started linking everywhere else I went, that got me to finally download DAZ.
Once I did, I saw the prices, and I didn't buy a thing. Until March Madness. Once I saw how the stacking discounts work - since then... LOTS.
And if there were a LOT of people like me... they may have realized there is WAY more money to be made if you price this content at prices that a giant hobbyist consumer base will buy. Victoria 4 Pro Pack is NEVER going to be worth more to me than the $4 I paid for it. Same for M4. You can get me to spend about $15 for a Genesis 3 character Pro Pack... maybe a starter pack if it is a character I really want that I see NEVER goes on sale because it is super popular.
But $140 or more? NEVER gonna happen. $40... never gonna happen.
And it is the same for the rest of the content. I'm never going to pay $20 for hair, or an outfit, or a prop or scenery. The rare exception are utilities that are VERY versatile, plugins, Terradome 3 - Hair Studio, UV sets that allow me to use skins between generations. I'll pay a little more for those - but even then, I prefer to get them at the $5-$10 range. That is why Headshop isn't in my library, and it won't be for a long time at the discounts it has been seeing.But, I could be wrong...
HEADSHOP OneClick: face distorts when I bring it back up inWhat the hell am I doing wrong or what is wrong with this program???
I create a face from a photo -- looks great
then when I bring it back up, the texture is distorted.
what am I doing wrong -- what didn't I do -- what SHOULD i do?
Infinite Insanity - There's ALWAYS Another Sale! (Daily Sale Talk)Another blink sale. Abalone LLC (Headshop) and Djigneo (Line Render 9000). 50% off or 60% off with new release.
Headshop One Click for MacI would seriously consider it.
Had a headshop product way back but didn't get on with it, this new product looks better.
Help, can't blend toonycam and Visual Novel shadersI was trying many things at the same time, the hair at first was colored with Ultimate Hair 2.0 but the eyelashes not.
The character is Stormy for Genesis 3 with a 100% custom head made with headshop one click plugin (my first try with this too, and had some battles to make it look good), I dont know whats wrong on hair or eyelashes, tried individually selecting hair or eyelashes and resetting full color toonycam on it, but renders the same.

Common mistake with HeadShop OneClickThe folder the setting points to is the folder Studio is using. HeadShop should be able to get that location with a standard API call (for scripting its getTempPath() in DzApp, I'm not absolutely certain if that carries over to the SDK).
Common mistake with HeadShop OneClickIf you ever get an error message such as "Model Not Found" with OneClick, please check where the Studio app's temp file is pointing.
It needs to point to the actual temp file Studio uses (see enclosed picture).
HeadShop OneClick Submitted to DAZ - Best in Class! (Commercial)Looks like the 10.2 full program is not in the store.
I did go to his website , and the program is $69 and seems like it has a LOT more features in it, and it has the plugin as well.
Anyone else has the program from his site and have experierence with that? seems like a better deal. with the same options with the One Click and all the extra's.
Unless I am wrong
idk if the programs starts on it's own, or also through DAZ.. maybe the creator can let us know
Here's the Creator speaking (not that Creator but the creator with the lower-case c). HeadShop 10.2 WIN is NOT identical to OneClick, as it does not have the auto feature detection. However, it is better suited to working with non-Genesis figures and 3D printing.
The Creator;-)
I'm not seeing the new Iray info from the link...just the previous.Do you mean it will wipe the current studio installation and load an new one?
yes at least it did for me and Rupfuss took a couple of goes first time I/we installed it removed the previous 4.9 full build or made it disappear but the newer version doesn't install then, but starting up dim the second time the new full daz build + bridge and something else appears in dim again ready to download and does fully install on the second attempt and all plugins like headshop, garibaidi hair, look at my hair extra will appear in your menus and work if you have them unlike in the beta where they wouldn't but you will have to input their rego again
I'm not seeing the new Iray info from the link...just the previous.had to do the install twice first time after finished my previous full version completely disappeared so had no studio at all (didn't have beta on this computer didn't have the option to have it got it on my new computer waiting on it being repaired) restarted my computer and started dim again and second attempt installed it other good news though it looks like my version of headshop 9, garibaldi hair, and look at my hair is in my menus just checked they load too anyway these weren't showing up/working in the beta same with the one click headshop product apperently so that may now work in this newer full version
same here
prob with installing with Dim
Studio just disappeares
I'm not seeing the new Iray info from the link...just the previous.had to do the install twice first time after finished my previous full version completely disappeared so had no studio at all (didn't have beta on this computer didn't have the option to have it got it on my new computer waiting on it being repaired) restarted my computer and started dim again and second attempt installed it other good news though it looks like my version of headshop 9, garibaldi hair, and look at my hair is in my menus just checked they load too anyway these weren't showing up/working in the beta same with the one click headshop product apperently so that may now work in this newer full version
G3 G2 morphs / shapes / expressions converterI finally found a way to manually fix the conversion map, but it take me lot, lot of time to do it, so if someones knows the right algo, I'm still interested. I think it could worth it. I just converted 3400 morphs in 130 seconds. Results would be perfect with the right triangles detection algo whereas right now, I have to manually fix that. So as you can see on the attached picture, I did'nt fixed everything for now (nose, ears, lips...). And I'll have to do that for G3m -> G2m, G1 -> G2, G1 -> G3 etc...
Hope somebody will help for this. I know this is'nt a developper place, but that's the only one I can ask since I think some people here can be interested in such a script.
Well what you are doing seems similar to what the OneClick, HeadShop, or FaceGen Pro products need to do to find an object file generated from a picture and fit it to the various DAZ Genesis products so the developers of those products seem like they would know off the top of their heads what to do.












