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Any way to split a morph, like eyeballs
RAMWolff said:
Thank you both. GOD I can be so dense at times! LOL
So another question. How do I make all the bits and pieces work as one? I have the inner mouth morph, the eyeball morph and the main character morph. How do I create a dial so that when I dial up Fuzzy these other elements activate as well?
Then I promise I'll leave you guys alone (maybe
)No problem at all ~ At your service !
You use another way in Property Hierarchy: create a single control property for Fuzzy first, then assign those morphs to its Sub-Components - 1st Stage, like the attached shot~
Please - Face Transfer 2A little disappointed with the promo pics in Face Transfer 2 | Daz 3D
While appreciating the creator's effort, I feel like the product still cannot capture the eyes shape correctly. I would say even FT1 is doing a better job for eyes. FT2 seems to be enlarging eyes unnecessarily. All three characters in the promo photos seems to have the same shape of eyes dispite in the original photos they are different...
Any way to split a morph, like eyeballsThank you both. GOD I can be so dense at times! LOL
So another question. How do I make all the bits and pieces work as one? I have the inner mouth morph, the eyeball morph and the main character morph. How do I create a dial so that when I dial up Fuzzy these other elements activate as well?
Then I promise I'll leave you guys alone (maybe
)Whenever I use the G8M males, the morph loader keeps failing, Any help?[morph loader keeps failing] It's does that everytime i use the morph loader [with the G8M males]. But it works fine on G8F
FaceGen Pulled From StoreNovember 2023 - Daz 3D New User Challenge - Materials and next level KitbashingMorning all!
Ok silly question @dreamcatcherphoto have you tried darkening the diffuse on her skin a tad? You mentioned you didn't like how much she was standing out from the background and that might help some.@aprilshowers2065
very nice render I love the moodiness you have going on!
The only things I would suggest right off the bat are:
1. The snake is poking through the Tyto shawl around knee height
2. The Helenic top is showing pokethrough into the gown below on the center figure and the one by the wolf. To correct this try either adding or increasing the smoothing, increase the Adjust Upper Torso morph. If the combination of those don't work (they should though) I'd suggest adding dForce to it via the simulation pane!Face Transfer 2frank0314 said:
Artini said:
It also explains, that Genesis 9 is currently handled by Face Transfer 2,
but Genesis 8 and 8.1 is handled by Face Transfer 1.
Where are you seeing this?
It's mentioned in one or both of the videos. The implication ( although it's not specifically stated ) is that, if you have Face Transfer 2 and there is no character selected, then a G9 character is created, and if you have a G9 character selected, then Face transfer 2 is used to create a face on it. If you have Face transfer 1, and a G8 or 8.1 character selected, then face transfer 1 is used to create a face on it.
Is AI killing the 3D star?Artini said:
This is the answer, about how to connect Daz Studio with AI:
I don't believe this is true. The AI for DS that Daz has discussed has to do with setting up scenes.
Face Transfer 2Artini said:
It also explains, that Genesis 9 is currently handled by Face Transfer 2,
but Genesis 8 and 8.1 is handled by Face Transfer 1.
Where are you seeing this?
Please help me understand the licenseHi, I am making a game and have some problem understanding the license, I bought genesis3 as well as 8, a morph for shape of the face, some clothes, I bought interactive license for every one of the objects and made a character adjusting size of the head, muscles etc, reduced to base resolution and exported a collada to blender to furter work in the rigging, my question is if there is some kind of legal problem to make my main character using those models, the interactive license suggest it can be used but then there is some new license extra and I dont really know if continue working with those models or require explicit permision, I have seen chinese games that aparently use characters made from genesis models can someone explain it in asimple way with examples please?
Cannot update to face transfer 2I'm new to Daz and just installed it the other day. There is no Face Transfer 2 listed in my plugins. I guess we have to wait for the update. There are Youtube tutorials up now.
Face Transfer 2Some tips on the photo, to be used for Face Transfer 2:
File Type: PNG or JPG,
Minimum Size: 128 px by 128 px
Passport style photo preferred
with neutral lighting, neutral expression,
looking directly at the camera
and any hair should be pulled away from the forehead, temples and cheeks
in order to get the best results.Face Transfer 2It is even better, than I thought.
With Face Transfer 2 one can exchange the face on Genesis 9 character in some already made scene
with the another face from the photo and the skin of Genesis 9 will be updated
to match the skin on the face from the photo.
It opens up so many new possibilities for me.
Face Transfer 2It also explains, that Genesis 9 is currently handled by Face Transfer 2,
but Genesis 8 and 8.1 is handled by Face Transfer 1.
AIUTO...CHI CONOSCE L’ITALIANO? PARTE QUATTORDICIAnfy said:
Un intermezzo ai guai di MM... che pericolo per il portafogli l'annuncio di Face Transfer 2 con supporto per Genesis 9! Sinora ho evitato come la morte la nuova generazione proprio perché l'usatissimo ed adusatissimo FT si fermava alla Gen 8, ma ora... brrr!!!
Nulla di interessante.
Anzi, è pericoloso, quando hanno lanciato la prima versione hanno finito di sfasciare G8 e ci metteva ore a caricare. Per fortuna io non ho aggiornato e i miei G8 caricano in quattro secondi senza plugin aggiuntivi.
Sono sicuro che hanno imparato la lezione alla DAZ3D e G9 sarà lentissimo a caricare per poter vendere un plugin per accelerare il processo. E come prima basterà non aggiornare per evitare il problema.Diffeomorphic DAZ Importer version 1.6.0 releasedI'm having an issue with the tranfer vertex groups feature in the advanced panel. Using blender 4.0 and diffeomorphic 1.7.2.1930. Used to be when i imported HD and base characters, i could transfer vertes groups to the HD from the base with this feature after applying a multires modifier to the HD mesh. now i get a missing attribute error.
AttributeError: 'DAZ_OT_TransferVertexGroups' object has no attribute 'transfermethod'
Face Transfer 2GRFK DSGN Unlimited said:
Well this might explain why MadSkills Studio up and disappeared. Tried to go to their site over the weekend and it's down. Figured maintenance or an upgrade might be in progress and then I saw the newsletter about Face Transfer 2. Similar product. So bye-bye MSS!
I inquired and was told that there were server issues and that it should be back in a week or so.
Face TransferRichard Haseltine said:
Charlie Judge said:
Face Transfer 2 definitely appears to be a product devleoped by DAZ3D but the artist is not listed as 'DAZ Original' . This prevents using the DAZ+ coupon for DOs; thereby once again limiting the usefulness of the DAZ+ coupon.

Just another reason to consider not renewing my DAZ+ membership.It may be that there are contractural requirements, if this is not purely in-house Daz development, which mean it has to be trated separately.
Well, punch card discounts are applying; so at least some discounts must be permitted.
Face TransferRichard Haseltine said:
Charlie Judge said:
Face Transfer 2 definitely appears to be a product devleoped by DAZ3D but the artist is not listed as 'DAZ Original' . This prevents using the DAZ+ coupon for DOs; thereby once again limiting the usefulness of the DAZ+ coupon.

Just another reason to consider not renewing my DAZ+ membership.It may be that there are contractural requirements, if this is not purely in-house Daz development, which mean it has to be trated separately.
I seem to recall that being the case with Decimator though that has either changed recently or it's an oversight that it's discounted in the current sale.
Cannot update to face transfer 2i also got face transfer 2, do i need to get face transfer 1 first? i seen the new video they have for face transfer 2 and in the pluggin area in the video it shows face transfer 2 but my daz studio doesnt have this ? in the video they are using DAZ studio 4.22 pro but it also say private build, im using 4.22 pro also, maybe its only in the private build and we have to wait for a update?











