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Transfer Utility error
bluelight special said:
I know to click the Reverse. On both the Transfer Utility and for a Morph Target. I thought I'd be clever and just load a morph target of the pre-rigged OBJ, and that worked. Until i moved the model.
Make sure your transformations are baked before doing Transfer utility. (I.e., make sure your clothing transformation parameters are at X,Y,Z = 0,0,0)
If it's not at zero, you need to export and reimport the clothing.
Genesis Beard like morphMay I ask why you want to transfer it to G8M?
There is not enough geometry on G8M to make a beard. PAs can make a HD morph, but I doubt any PA would be interested in doing that?
So I would assume that a geograft is your best option.
Genesis Beard like morphThis is what I would like to transfer to Genesis 8 morph
Genesis Beard like morphGood morning everyone, I would like to ask for some help: the product "Classical Morphing Bust HD" allows you to apply a morph to create the beard and hair. I'm wondering if there's a similar product for figures, like Genesis Male 8. Or how can I transfer this morph to Genesis 8. Is it possible? Also, how could I create it with Zbrush? In other words, create a morph for Genesis 8 that adds the beard. Thank you all
FaceTransferUnlimited: Can'tSendParticular Character Only!Hi I'm back. Still not working. I was using Daz 4.21 before . Now I'm using 4.22 i still can't do it and it's Bruce Lee face transfer unlimited( 2019). All the others can be sent with Daz to Unity Bridge except Bruce Lee. I have tried Face Transfer with different pictures of Bruce Lee. And just the Bruce Lee doesn't work with DTU Bridge. All the others transfer fine.
Maybe there's a rule or something in the software that does not allow Bruce Lee? or something?
It may happen with other people too but so far i've tried Morgan freeman ( fine), various presidents( fine). All could be sent to unity with Official DTU bridge latest version. Just Bruce Lee can't and it crashes my PC. When i look at the Task Manager when doing a DTU bridge transfer and it can't even begin..but the Power Usage is really high. It's strange. Again only Face transfer unlimited characters where i use Bruce Lee pictures.
Transfer Utility errorI know to click the Reverse. On both the Transfer Utility and for a Morph Target. I thought I'd be clever and just load a morph target of the pre-rigged OBJ, and that worked. Until i moved the model.
FaceTransferUnlimited makes characters body skin too dark, can you do anything about that?You might try reducing the value in the translucency channel, (under the surfaces tab) that can be hit or miss though.
I have never used face transfer, so bare that in mind. I am assuming that there must be images created that are used by the UVs of the character. If you can find those images it is a pretty simple process to lighten them in a editing program such as GIMP. You will need to lighten both the diffuse and translucency images for best results. Be sure to back up your original images before making any changes.Lesbian Manicure nails?Does anyone know of a fingernail morph that lets you select which nails are lengthened?
Converting Version 4 figures to GenesisThere is actually still plenty of v4/m4 stuff available here and other places. If you have a lot, it may not show up in the store unless you uncheck "hide items I own." Clones will allow you to use v4/m4 clothing on Genesis figures and you can use https://www.daz3d.com/genesis-generation-x2 to transfer morphs and various legacy uv products from https://www.daz3d.com/cayman-studios to use v4/m4 skins on later generation characters.
Transfer Utility errorSo the clothing was made on a non Base figure and, with Transfer Utility, you chose "Current" from Source - Item Shape and ticked "Reverse Source Shape from Target", but the rigging result was still wrong ?
Genesis 9 Eye shut weirdYou don't need to learn how to add bones to fix it... just follow what Ninefold suggested to check if there's any corrective properties unexpectly dialed, with Show Hidden Properties by the way. It seems an issue coming from some morph dials (with wrong setup of 2nd stage control...) rather than joints or rigging...
Besides, joints on G9 have been optimized. As for such a case of eyelids control, two bones on upper / lower eyelid are enough for human figures.
Transfer Utility error[Transfer Utility is] It's causing the clothing OBJ to rise up after the transfer, even after playing with all of the "Current" and "Default" settings for both the Source and the Target. I even used it on older characters that were previously successful. Something appears to be broken in both Daz Studion 4.22.0.15 and .16.
Genesis 9 Eye shut weirdThis could also be the opposite thing, which is a corrective morph for a specific character which is activating when it shouldn't. A lot of G9 characters seem to have this problem. So if this isn't a character you exported and then reimported as a new morph, the thing I would recommend is going through the "currently used" dials in the parameters tab and looking for dials with "blink" and the name of a character who isn't currently activated in their names. If you find any of those, try turning them down to zero.
Looking for a digital scaleIt's not a digital one, but if you don't find one perfectly fitting what you're looking for, HerYun shared a scale on Deviantart and there is a morph to change the weight:

https://www.deviantart.com/heryun/art/Daz-Freebie-BathRoom-Scales-923869765
Genesis 9 Eye shut weirdSince it's an issue with a particular piece of content rather than the Daz Studio application it is better in Technical Help, to which i have moved it.
That looks as if there is a morph chnaging the eye shape which lacks, or has lost, the corrective morph that fires when the eyes are closed and the morph is applied. That may be an issue with one of the shapes you have applied, or it may be that you have exported a figure with multiple morphs applied and imported as a new morph, to back them to a single property, which breaks all kinds of adjustments and is therefore not recommended.
The older generation: Victoria 2/3, Michael 2/3 and their children rendersThanks Richard, I've misunderstand, I've understand that has possible load V3 morph, in a Genesis whit V3 morph. Thank you the same.The older generation: Victoria 2/3, Michael 2/3 and their children rendersIf you're talking about GenX2 to transfer the character shape to Genesis, then all I can say is that I have failed utterly with every attempt. The converted character looks vaguely reminiscent of the V3 character, but that's the best I can say for it. Regards, Richard.The older generation: Victoria 2/3, Michael 2/3 and their children rendersNot too sure what you are asking? It's possible to load all the Generation 3 characters into a TriAx version of V3 with Morph Loader Advanced or Morph Loader Pro via Obj files, and they appear as morphs. Doing this V3 can morph into M3, GV3, GND2, A3, IV, GV3, H3, F3, SP3 and She Freak 3 and any other Generation 3 Unimesh character with ease. However, morphs included only in the separate GV3 CR2 file also get cluttered up with the GV3 shape when trying to make something like 'Breasts AA Cup' work with vanilla V3. So, if you dial in 'Slender' and 'Breasts AA Cup', the GV3 body morph is applied once with the slender morph, and a second time with the AA Cup morph, and things go a bit weird. Regards, Richard.Celebrity Look-a-Likes for 3D figures Part 4The older generation: Victoria 2/3, Michael 2/3 and their children rendersBt is possible transfer morph from V3 to a Genesis V3 character? Without Gen or similar software?










