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Daz 3D Forums > Search
  • The Amazing PD Howler Dogwaffle Tips, Tricks, and Discussion Thread

    The best way to open a png is to open it using the brush menu.
    Brush>Open
    Once you have it in the brush, then you can store the brush as an image, and from there it should import directly to your main buffer image.
    Sometimes, the codex just isn't "right" for the image buffer because it uses Image Magix, but the Custom Brush tool handles things in a different manner. And also, loading a png through the brush is the only way to preserve the transparency.
    Hope that helps!
    (But you really should upgrade to the newest version of PD Howler/Artist for all the new shinies! You can go to the author's website (name of program dot com) to find the most most recent version)
    IF you have any other questions just holler!

     

    By

    Tiffanie Gray - IDLM Tiffanie Gray - IDLM October 2022 in Art Studio
  • Blender Addon: Daz For Blender Bridge: Everything from DTB 2022 + 14 more features

    Update:

    Now you can import Genesis 9 without error. 

    Custom shape does not work on G9. You have to wait for Offcial DTB 2022's update. I won't waste my time on that just because Daz changes Genesis's bone name again.  

     

    By

    butaixianran butaixianran October 2022 in Blender Discussion
  • Genesis 9 clothing questions & answers

    The weightmap is for quick and fast poke through fixes, especially after layers in dforce or extreme poses. If you want to use the fix in multiple scenes then its better to export a morph and import that into your clothing.

    By

    Mada Mada October 2022 in The Commons
  • The Mac FAQ

    jays222 said:

    Totte said:

    OK, so just to recap the current  state of your vs. my system, to see if I forgot something:
    - [Your system] The content is now on a remote drive (size and type unknown to me)
    - [My system] The content is on a remote 4TB SSD drive
    - [Your system] CMS has been "reset" and metadata reimported.
    - [My system] CMS has been "reset" and metadata reimported.
    What file system are you using on the external drive?
    I use AFPS (no encryption and no case sensitive <--- Very important)
     

    Thats right Totte, I mentioned that I just realized my Sandisk SSD was formatted MAC OS extended (case sensitive).  I would never have imaged that path references or file names in DS would (or could) ever be different than the names in the library files. Makes no sense to me why that would be, but it is in fact the "case"! I'll post here if reformatting does in fact clear everything up, or not. Thanks again for your time, very much appreciated...

    The issue is that historically there have been a directory named for example Runtime/Textures/SomePA, but on the PAs machine it was Runtime/textures/SomePA , that causes all the internal content links to look that directory, but on a case sensitive system these two are different. Later validator (a PA tool) do check for this, but only the past two-three years.

     

    By

    Totte Totte October 2022 in Technical Help (nuts n bolts)
  • Face Transfer on Genesis 9

    So when do you think we'll be able to use Face Transfer on Genesis 9? I tried and all it did was import a clothed Genesis 8 Male figure and applied the transfer to it. I haven't tried again to see if that was just a fluke.

    By

    GRFK DSGN Unlimited GRFK DSGN Unlimited October 2022 in The Commons
  • Gen8 Poses on Gen9?

    I do use Cascadeur, which disappointingly does not have BVH export, and I no longer have access to MotionBuilder. I've only done BVH import to DS on G8, and that's worked out fine for me the few times I've done it. I think that might have been with Mixamo animations remapped to G8 in MotionBuilder, though.

    By

    Gordig Gordig October 2022 in Daz Studio Discussion
  • Gen8 Poses on Gen9?

    Gordig said:

    I've never had a problem with BVH import, but admittedly I haven't done a whole lot of it.

    legacy figures and Genesis 1 & 2 never were a problem for me

    Genesis 3+ with the twist bones broke it

    I worked around using G1 but now that's not possible 

    of course if you have something like MotionBuilder that's a whole different story 

    I admit I never tried Cascadeur which if I am not mistaken you use

    By

    WendyLuvsCatz WendyLuvsCatz October 2022 in Daz Studio Discussion
  • Gen8 Poses on Gen9?

    I've never had a problem with BVH import, but admittedly I haven't done a whole lot of it.

    By

    Gordig Gordig October 2022 in Daz Studio Discussion
  • Gen8 Poses on Gen9?

    I thought optimisticly maybe BVH import had improved

    silly me

    I had no issues retargeting in3DX6 but zero luck getting the animations back into DAZ crying

    By

    WendyLuvsCatz WendyLuvsCatz October 2022 in Daz Studio Discussion
  • Genesis 9 we are back in the game Carrara users

    Bunyip02 said:

    WendyLuvsCatz said:

    Bunyip02 said:

    WendyLuvsCatz said:

    mmm wonder why mine fail to import, shall try my other computer Win10, was my Win 7

    same thing i/0 error

    maybe upload your eye duf (it's just a character preset so OK)

    Here you go, was for the female morph applied to one - also shaders need some work to get to operate okay.

     

    works yes

    I wonder why mine doesn't though, 2 computers, 2 installs, 2 libraries 

    mmm D|S4.21? 

    Good to hear that it works for you !!!

    Am running DAZ Studio 4.10

    AHa

    that could be the secret sauce, I have 4.11 on my Win7 but used the 4.21 beta 

    same error basic wear but autofitted stuffs saved as support assets work

    and grew a nice mane of dynamic hair on him (simulated animation ) Mimic plugin works with 8.1 configuration dmc too!

     

    By

    WendyLuvsCatz WendyLuvsCatz October 2022 in Carrara Discussion
  • Genesis 9 we are back in the game Carrara users

    WendyLuvsCatz said:

    Bunyip02 said:

    WendyLuvsCatz said:

    mmm wonder why mine fail to import, shall try my other computer Win10, was my Win 7

    same thing i/0 error

    maybe upload your eye duf (it's just a character preset so OK)

    Here you go, was for the female morph applied to one - also shaders need some work to get to operate okay.

     

    works yes

    I wonder why mine doesn't though, 2 computers, 2 installs, 2 libraries 

    mmm D|S4.21? 

    Good to hear that it works for you !!!

    Am running DAZ Studio 4.10

    By

    Bunyip02 Bunyip02 October 2022 in Carrara Discussion
  • Genesis 9 we are back in the game Carrara users

    Bunyip02 said:

    WendyLuvsCatz said:

    mmm wonder why mine fail to import, shall try my other computer Win10, was my Win 7

    same thing i/0 error

    maybe upload your eye duf (it's just a character preset so OK)

    Here you go, was for the female morph applied to one - also shaders need some work to get to operate okay.

     

    works yes

    I wonder why mine doesn't though, 2 computers, 2 installs, 2 libraries 

    mmm D|S4.21? 

    By

    WendyLuvsCatz WendyLuvsCatz October 2022 in Carrara Discussion
  • Genesis 9 we are back in the game Carrara users

    0oseven said:

    If only Carrara could be provided with updated FBX import/export  - maybe that would fix things. Seems to be the default transfer method these days.

    We want Carrara 9 !!!!!!!!!!!!

    By

    Bunyip02 Bunyip02 October 2022 in Carrara Discussion
  • Genesis 9 we are back in the game Carrara users

    WendyLuvsCatz said:

    mmm wonder why mine fail to import, shall try my other computer Win10, was my Win 7

    same thing i/0 error

    maybe upload your eye duf (it's just a character preset so OK)

    Here you go, was for the female morph applied to one - also shaders need some work to get to operate okay.

     

    By

    Bunyip02 Bunyip02 October 2022 in Carrara Discussion
  • Genesis 9 we are back in the game Carrara users

    If only Carrara could be provided with updated FBX import/export  - maybe that would fix things. Seems to be the default transfer method these days.

     

    By

    0oseven 0oseven October 2022 in Carrara Discussion
  • Importing Metadata

    Is it possible to speed up this import?

                                  Thanks for the tips and advice

    By

    petersortyl_7dd8fdc308 petersortyl_7dd8fdc308 October 2022 in Technical Help (nuts n bolts)
  • The Mac FAQ

    Totte said:

    OK, so just to recap the current  state of your vs. my system, to see if I forgot something:
    - [Your system] The content is now on a remote drive (size and type unknown to me)
    - [My system] The content is on a remote 4TB SSD drive
    - [Your system] CMS has been "reset" and metadata reimported.
    - [My system] CMS has been "reset" and metadata reimported.
    What file system are you using on the external drive?
    I use AFPS (no encryption and no case sensitive <--- Very important)
     

    Thats right Totte, I mentioned that I just realized my Sandisk SSD was formatted MAC OS extended (case sensitive).  I would never have imaged that path references or file names in DS would (or could) ever be different than the names in the library files. Makes no sense to me why that would be, but it is in fact the "case"! I'll post here if reformatting does in fact clear everything up, or not. Thanks again for your time, very much appreciated...

    By

    jays222 jays222 October 2022 in Technical Help (nuts n bolts)
  • Importing OBJ. Files.........???

    If the OBJ and MTL have the same name and are in the same folder, then DS will load the MTL at the same time as the OBJ.

    Textures not loading is down to the pathways inside the MTL, and how you are Importing the OBJ into DS.

    Using "File >> Import" means that DS has no idea where to start looking, so the pathways in the MTL need to be the full pathway including drive letter of the textures location.

    You can also load OBJ from within the Content Library tab in DS, using the "Other Import Format" directory. From here DS takes the location of the MTL as it's starting point, so yet again the pathways need to point to the right location but you wont need the drive letter this time.

    By

    Bejaymac Bejaymac October 2022 in The Commons
  • Is there a photoshop that doesn’t require a subscription?

    TraceSL said:

    I use elements 11, for PS Brushes about the only thing I need from PS.  

    I can easily import Photoshop brushes (,abr) into Affinity Photo.

    By

    marble marble October 2022 in The Commons
  • The Mac FAQ

    OK, so just to recap the current  state of your vs. my system, to see if I forgot something:
    - [Your system] The content is now on a remote drive (size and type unknown to me)
    - [My system] The content is on a remote 4TB SSD drive
    - [Your system] CMS has been "reset" and metadata reimported.
    - [My system] CMS has been "reset" and metadata reimported.
    What file system are you using on the external drive?
    I use AFPS (no encryption and no case sensitive <--- Very important)
     

    By

    Totte Totte October 2022 in Technical Help (nuts n bolts)
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