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Daz 3D Forums > Search
  • buying base character vs the pro bundle

    i been at odds buying a male  and a female pro bundle and unsure what the pros and cons of either i want a micheal 7 but idk if which is best for me same with akio can anyone help point me pros and cons of either

    Michael 7 is about 10 months old, (that's old in Dazzyland,) and may well show up in some really great promos. With the PA Festival just around the corner, (PA sale starting soon,) he should be at least 50% off sometime in September, if you can hold out. Aiko 7 will also be out of New Release status by then...

    I agree with the others that you should make the decision to buy, or not to buy, the Pro bundle of any character based on what is in the bundle and how much usage you expect to get out of the included products. One big exception to this is when a Pro bundle is being featured at such a big discount you can save money buying the bundle over buying the figure, (or the figure and one other product, like hair.)

    Keep in mind, too, that you only need one Pro bundle of one male figure to get the male anatomical elements. The mesh is the same for all males in any given generation. Same for the female anatomical elements, (buy one female figure Pro bundle...) There may be exceptions to that if the figure is a teen or tween.

    Something else to consider, if you're on a tight budget: With Genesis 3, characters that state they require a figure like Michael 7 or Aiko 7 may only need those figures for the shape morph. Check the listing for "This product uses the Genesis 3 Base ... UV Maps," (male or female, depending on the character.) If it uses the base UVs, you can still get a good looking character, even without the base figure. Then pick up the base figure when it goes on sale. As a PC member, I've seen some Daz Original characters as low as $8.80 as a new release...

    By

    L'Adair L'Adair August 2016 in The Commons
  • Flash Sale Alerts II

    Buying a gift card for yourself will then transfer that amount into store credit which can be used piecemeal for as long as it lasts.

    By

    thistledownsname thistledownsname August 2016 in The Commons
  • P3D Maria for Teen Josie 7

    If I could figure out how to use them on G3M, Elena would make a great Illya Kuryakin!

    Do you have http://www.daz3d.com/genesis-3-cross-figure-resource-kit? You could try applying Elena to G3F and use Cross-Figure to morph her shape into a G3M... Just a thought...

    I just looked at it, and am a bit confused. Does it morph G3F to G3M, or their clothing? Maybe I need sleep. Or coffee. Or coffee then sleep...

    It morphs the female into the male, and vice-versa.

    A different approach might work as well, given that you don't seem to have Cross-Figure. (Or any of the things I'm about to recommend, probably, but it's a different option, in any event.) Cross-Figure does have a male shape inside, but it's not meant to be a durable sort of thing. It's only used to pass the male morph to the female clothes and vice versa. And dealing with clothing in that situation, if it's a character meant to be used more than once, would be absolutely maddening. (Poses, depending on what they are, not so bad, actually, when you're using male poses on female characters.)

    You'd want to use Cross-Figure for clothing generally, of course, but it works best in situations where Autofit or Transfer Utility would be a bad idea, such as armor. It preserves things like rigid parts of clothing, such as belt buckles or parts of armor that absolutely should not deform, whereas Autofit and Transfer Utility would lose all rigidity information.

    To use the From Russia with Rune's Elena texture only with G3M, if that's what you're interested in, you might consider Slosh's Genesis 3 UV Swap: http://www.daz3d.com/genesis-3-uv-swap-male-and-female-base.

    That will let you use G3F textures on G3M, and vice versa.

    If you want to pull Elena's head shape to G3M, then you could use GenX2 to transfer from G3F to G3M. Otherwise, if it's just the texture you want, you can use sliders to build whatever sort of character you want, as long as you have enough morphs for it.

    That approach will let you use the head shape and texture without doing the Autofit tango every time you want to dress the character.

    That sounds like a much better solution...

    And I have both products! Just getting into GenX now, I've barely scratched the surface of what it can do. I'm rendering a G3F character using the Girl 4 shape now, so I'm surprised I didn't think of GenX. Great little addon for DS, one of my best DAZ investments.

    By

    L'Adair L'Adair August 2016 in The Commons
  • Vascularity HD for Genesis 3 (Commercial)

    What you can do is dial them all up to your liking and save it as a shaping preset that can be loaded on your figures at any time. When doing this just select the vascularity morphs. Now you have a one click preset. Make sure you de-select everything first and then only tick the vascularity morph folder. I didn't create a full body option because there is just way too much variety of styles and my preference wouldn't be liked by some, so I leave it to the user. It is why the morphs are all split up.

    By

    Zev0 Zev0 August 2016 in Daz PA Commercial Products
  • aiko question

    oh,

    do you have any questions about Aiko3?

    There is an Aiko 19! based on Aiko 3.
    I use d3d's morphing clothes to transfer Aiko19's morphs into Aiko3's clothes. Works excellent.


    http://www.daz3d.com/aiko19

    Aiko 5 has a few cute characters.

    There was a thread about making AIko3 maps work on genesis, dunno what happened to that project.

    By

    Mistara Mistara August 2016 in The Commons
  • Tween Julie 7

    ..

    The faces of the girls doesn't seem right, they look weird I just can't describe it. I know they suppose to be a styles type, but to be honest she scares me, Brita seems alright.

    All that is an easy fix by adjusting the face morphs.  I've have downsized the lips and made the irises smaller too, so anything is possible. So there are workarounds. Plus, you can always dial out the face too and dail what-ever one you like. Unlike Skyler or Ryan.

    I'm sure someone will come up with different face morphs for her here in the near future, so!

     

    See the problem with that is that if I have to fix bits or buy additional things when they am I paying so much money for the main thing in the first place?

    I like that the body shape actually has slender thighs which no morphs ever seem to cover, though I can't really think of any way to get that onto an adult shape, but something about the face bothers me, too. And it's not that big a deal in general, except that the "deal" for early purchase is asking for an awful lot of money. Maybe it's just Daz's strategies lately making me re-evaluate spending so much money here, but while I'd like to support the character, I'm going to have to pass for now.

    If you have other characters (which seems impossible not to if you are considering this purchase), then you can dial the head out completely and use the head of your choice. I was able to take a character that I had been playing with and dial in a bit of Julie for a less mature character. I had to remove Julie's face morph, but it was quite effective. I haven't had much of a chance to play with the new figure, but so far, I like what I've seen. 

    Right, I agree that there are plenty of uses for the character shape in various partial ways - and on a discount that'd be great. But as a premium new release that asks to buy 3 more things from a small selection? My tiny budget isn't so sure.

    By

    lx_2807502 lx_2807502 August 2016 in The Commons
  • Tween Julie 7

    ..

    The faces of the girls doesn't seem right, they look weird I just can't describe it. I know they suppose to be a styles type, but to be honest she scares me, Brita seems alright.

    All that is an easy fix by adjusting the face morphs.  I've have downsized the lips and made the irises smaller too, so anything is possible. So there are workarounds. Plus, you can always dial out the face too and dail what-ever one you like. Unlike Skyler or Ryan.

    I'm sure someone will come up with different face morphs for her here in the near future, so!

     

    See the problem with that is that if I have to fix bits or buy additional things when they am I paying so much money for the main thing in the first place?

    I like that the body shape actually has slender thighs which no morphs ever seem to cover, though I can't really think of any way to get that onto an adult shape, but something about the face bothers me, too. And it's not that big a deal in general, except that the "deal" for early purchase is asking for an awful lot of money. Maybe it's just Daz's strategies lately making me re-evaluate spending so much money here, but while I'd like to support the character, I'm going to have to pass for now.

    If you have other characters (which seems impossible not to if you are considering this purchase), then you can dial the head out completely and use the head of your choice. I was able to take a character that I had been playing with and dial in a bit of Julie for a less mature character. I had to remove Julie's face morph, but it was quite effective. I haven't had much of a chance to play with the new figure, but so far, I like what I've seen. 

     

    By

    mambanegra mambanegra August 2016 in The Commons
  • Anyone else drooling over...

    Can you imagine defragging that thing,

    I don't think you're supposed to defrag Solid State Drives. 

     

    Not using defrag tools for HDDs.  SSDs are better at mitigating the issues of fragmentation, that being head movement/settle latency, but most may not be aware that many SSDs have burst transfer modes when the data are contiguous.  There are certain filesystems that are particularly bad about fragmenting and those can start to show some serious performance hits relative to unfragmented data.

    Kendall

    By

    Kendall Sears Kendall Sears August 2016 in The Commons
  • P3D Maria for Teen Josie 7

    If I could figure out how to use them on G3M, Elena would make a great Illya Kuryakin!

    Do you have http://www.daz3d.com/genesis-3-cross-figure-resource-kit? You could try applying Elena to G3F and use Cross-Figure to morph her shape into a G3M... Just a thought...

    I just looked at it, and am a bit confused. Does it morph G3F to G3M, or their clothing? Maybe I need sleep. Or coffee. Or coffee then sleep...

    It morphs the female into the male, and vice-versa.

    A different approach might work as well, given that you don't seem to have Cross-Figure. (Or any of the things I'm about to recommend, probably, but it's a different option, in any event.) Cross-Figure does have a male shape inside, but it's not meant to be a durable sort of thing. It's only used to pass the male morph to the female clothes and vice versa. And dealing with clothing in that situation, if it's a character meant to be used more than once, would be absolutely maddening. (Poses, depending on what they are, not so bad, actually, when you're using male poses on female characters.)

    You'd want to use Cross-Figure for clothing generally, of course, but it works best in situations where Autofit or Transfer Utility would be a bad idea, such as armor. It preserves things like rigid parts of clothing, such as belt buckles or parts of armor that absolutely should not deform, whereas Autofit and Transfer Utility would lose all rigidity information.

    To use the From Russia with Rune's Elena texture only with G3M, if that's what you're interested in, you might consider Slosh's Genesis 3 UV Swap: http://www.daz3d.com/genesis-3-uv-swap-male-and-female-base.

    That will let you use G3F textures on G3M, and vice versa.

    If you want to pull Elena's head shape to G3M, then you could use GenX2 to transfer from G3F to G3M. Otherwise, if it's just the texture you want, you can use sliders to build whatever sort of character you want, as long as you have enough morphs for it.

    That approach will let you use the head shape and texture without doing the Autofit tango every time you want to dress the character.

    By

    vwrangler vwrangler August 2016 in The Commons
  • P3D Maria for Teen Josie 7

    If I could figure out how to use them on G3M, Elena would make a great Illya Kuryakin!

    Do you have http://www.daz3d.com/genesis-3-cross-figure-resource-kit? You could try applying Elena to G3F and use Cross-Figure to morph her shape into a G3M... Just a thought...

    I just looked at it, and am a bit confused. Does it morph G3F to G3M, or their clothing? Maybe I need sleep. Or coffee. Or coffee then sleep...

    It morphs the female into the male, and vice-versa.

    I think the main idea behind the product is to morph one into the other for the purpose of fitting clothing. However, I was just testing it, and you can apply the Elena morph and use Cross-Figure to change her to a him. The figure will still be G3F, however, and things like poses will have to be tweaked, if you can apply them. (Pose Builder for Genesis 3, for example, should allow you to apply G3M poses to G3F.) Male clothing will have to be auto-fit, too. Not sure about facial/body hair...

    (And to show my age... I didn't think the resulting character looked anything like a yound David McCallum. Then it hit me, there was a movie version recently. A quick look over at IMDB, and I see it does look quite a bit like Armie Hammer!)

    By

    L'Adair L'Adair August 2016 in The Commons
  • Its time for new Cat and Dog models!

    Pendraia,

    unfortunately, they don't fit very well, and you have to do a lot of adjustments. Here's an example of G2M and G1 using Dusk poses, with the tack and bridle adjusted for Dusk. The angles are not right, and the distances don't fit. Yes, you can adjust, but it isn't just minor.

    Don't get me wrong, I really like the shapes of the HW animals, but it's a fact they don't play together well with DAZ's Genesis.

    EDIT: I am not referring to the gap for the shoes, but mostly the leg position and the arms&hands position

    The solution to that is you might want someone to make some poses specifically for Genesis 1/2/3 for Harry. I do adjustments like you are talking about when I use my Diva morph for Dawn on the horse it's not what I think of as something that would stop me using a product but can see how for some it would be. There is no reason though that someone couldn't make a pack of poses for Harry for Genesis figures in fact I'd probably buy it myself ; )...and talking about it I do know someone who uses Harry and also Genesis who makes poses so I may have to go and have a chat with them.

     

     

    Hi Pendraia,

    yes, such pose packs would certainly be welcome. I don't mind fixing poses, but like i said, it's not just a small fix, and especially with things like reins it's a pain in the rear end to get pose and accessory together. Like I said, I like the HW horse and cat, I bought both products, instabuy.

    Lack of poses for the item does not keeping me from using the product, per se (though it made me stop buying products where I know I'd literally spend hours to create the specific poses for the G1 or G2 characters I use, and it only comes with G3, for example), but it makes me use them differently. 3D is my hobby, and I'm trying to get a webcomic rendered in the few hours of the week that I have available to the hobby.

    By

    BeeMKay BeeMKay August 2016 in The Commons
  • Suggested software question for anyone with Blender experience.

    Actually it depend on what problem you have seen for your work about blender.  and what you want to do,.

    OP said about sculpt, then  Ifeel ,, even though we can sculpt genesis3female, in blender, you can not use it as new morph when you add new gometry for sculpt,

    in daz studio. 

     

    may need to use mulit resolution, modifier,  then make morph as default resoluttion,,(which sculpted or tweaked as default resolution) 

     and   bake the scuplt shape (as high resolution)  as normal (bump) or displacement, but it is not easy process,, .

    actually z-brush will  work better ,if you return these map in daz studio I beleive, there seems clear work flow documents already, I think. 

    though I do not know z-brush..    

     

    About 3d coat,, I do not know if someone use 3d-coat to make those (normal or displacement) maps for genesis3female with sculpting to add detail.

    I believe I can do,, but it seems not easy process.  but 3d coat is good if you hope to make, diffuse or speculoar, or metal, map (PBR) for genesis3female.

    to make new texture.  ( you can add tatoo, with depth easy,, even though you only use paint tool,,, but it can not make real detail map which can cotnroll shape)

     

    I feel difficulity when I sculpt genesis in 3d coat,  then make new map which can change genesis3female shape at current. maybe z-brush have clear work flow already,

    I hope to  see topic, who sculpt genesis(daz figture) in blender, or 3d coat,  then make new normal, bump , , and use it (import) in daz studio (iray)

    then apply, genesis figures,  , then you can render genesis3 as if she was sculpted  with detail. (like a HD morph) .

    when play daz figure with other aprication,, The  dificulity is DAZ rigging and original weight map way.   we may lost many advance future of daz fgiure.

    But if you use these 3d or sculpt aprication, to make new obj, or prop,,  (then after all,, you may try rigging in daz studio,,to change it as daz fgiure,)

    Bledner, and 3d coat is really powerful 3d aprication,.  

     

    then if you just import scene, and render, with blender cycles, etc,,  there is plug-in already.  

     

    Then,, I really like the sura_tc way...  I often try to think,, just use daz figure, as assets,  in blender,, 

    but I have used daz studio to create scene,,,  and  used to daz rigging,, parameter,, original auto-follow,, morph mix system,, file system,,category,, etc,,

    with daz UI. . daz figure work best when I use in daz studio,,,,  (weight map,, etc)

     

    then  to work all in blender take many time for me,,,  just make 3d figure posing  hobby scene. with some environment,,,and props,.,,

    By

    kitakoredaz kitakoredaz August 2016 in Daz Studio Discussion
  • What can I do with DAZ and what I can't. Really, really confused...
     

    I thought you could create a character with it. I believe now you cannot, all you can do is to get some clothes an change the parameters and may be some make up.

    You can create characters with it. However the software offers only:

    1. A Base Figure. (Genesis, Genesis 2 female/male, and Genesis 3 female/male)
    2. A LIMITED amount of FREE morphs (these "morphs" are found in the "shaping" tab of DAZ Studio, and they change how the character looks.

    In order to increase the character creation options, you need to BUY these "morphs". Think of it like... DLC for games. Or Cash Shop fashion items.

    The DAZ store has over 400 possible parameters to alter for each figure INCLUDING full character presets. 
     

    But you have no real control about face features. You cannot say like in Mixamo Fuse and most other character creators:

    like "my character should have a big nose with small nostrils, small eyes, even smaller ears..." I have tried it without any success... Can you?

    The face - the thing that makes the people looking so differently, this most valuable and important distinguishing feature - they just forgot about it... Dint't they?

    IMHO it's useless without face features controls... Or is it some kind of deceitful marketing strategy? surprise

    Like I said - you CAN CHANGE THEM IN THE SHAPING tab.
    But you have to PAY for these options in the shop.
    Make sure to first ask around before buying morphs though - not everything will suit your needs.

    So I came to even crazier conclusions:

    1. One have to create some generic characters with parameters (is that thing called morph?) outside of DAZ (me or somebady else)...

    I really was impressed of models in DAZ ... but they weren't created in DAZ??? realising that I was a bit lost why would I then need DAZ anyway :-)

    Sort of.

    You can either:
    a) Create the morphs outside of DAZ.
    b) Buy these morphs in the DAZ shop.
    c) Find free morphs online. (quality may vary thoough...)

    2. OK, I told to myself, you need DAZ to put clothes (which I also create outside DAZ - LOL). Correct me if I am wrong (I hope I am wrong - it would be so peety about 5 vasted dayz :))))

    Just kidding :-) But, really what is it for? Can you create (or better - generate) characters in DAZ whithout to load them from outside?

    DAZ Studio is basically:
    1. For POSING figures.
    2. Creating Animations.
    3. Rendering the final results (jpgs, pngs, movies, etc.)
    4. Rigging and Weight mapping figures.
    5. Assembling your scenes together.


    It can also do a bit more than that. You can create surfaces in it, apply shaders, if I am not mistaken, create shaders and even extend functionality of DAZ with scripting.

    3. Is it just renderer, where you can change some parameters using sliders?

    https://www.daz3d.com/daz_studio

    Scroll down on that site and you will see a software comparison chart.
    It shows what each program does, compared to most of the popular 3D software around like Maya.
    It also shows you the COST of each program.
     

    4. The easiest way to enable face features controls is to buy a model (created by somebody) having those parameters (morphs?)

    Not a Model - buying MORPHS for a model.

    Like I said - its like buying DLC for games. You want to have more customization options? Pay for it.
    Unless you know how to create stuff yourself in external applications.

    5. The  most clothes must be bought, because creating them myself would make no sense of using DAZ (except I want to sell them)

    - - -

    DAZ can pose/animate/rig/weight map and render things. However it has almost no modelling functionality.

    You need an external program like Hexagon to create your 3D meshes like clothes, hair, etc. Then import it into the program.
    DAZ Studio has a feature called "Transfer Utility". It makes creating clothes super easy for characters.

    Thank you for you patience :-) I am a software developer and see things differently - according to my wife :-)

    Looking forward for your answers )))

    Happy to answer.

    By

    Thomas Windar Thomas Windar August 2016 in New Users
  • P3D Maria for Teen Josie 7

    If I could figure out how to use them on G3M, Elena would make a great Illya Kuryakin!

    Do you have http://www.daz3d.com/genesis-3-cross-figure-resource-kit? You could try applying Elena to G3F and use Cross-Figure to morph her shape into a G3M... Just a thought...

    I just looked at it, and am a bit confused. Does it morph G3F to G3M, or their clothing? Maybe I need sleep. Or coffee. Or coffee then sleep...

    By

    Petercat Petercat August 2016 in The Commons
  • Its time for new Cat and Dog models!

    Pendraia,

    unfortunately, they don't fit very well, and you have to do a lot of adjustments. Here's an example of G2M and G1 using Dusk poses, with the tack and bridle adjusted for Dusk. The angles are not right, and the distances don't fit. Yes, you can adjust, but it isn't just minor.

    Don't get me wrong, I really like the shapes of the HW animals, but it's a fact they don't play together well with DAZ's Genesis.

    EDIT: I am not referring to the gap for the shoes, but mostly the leg position and the arms&hands position

    The solution to that is you might want someone to make some poses specifically for Genesis 1/2/3 for Harry. I do adjustments like you are talking about when I use my Diva morph for Dawn on the horse it's not what I think of as something that would stop me using a product but can see how for some it would be. There is no reason though that someone couldn't make a pack of poses for Harry for Genesis figures in fact I'd probably buy it myself ; )...and talking about it I do know someone who uses Harry and also Genesis who makes poses so I may have to go and have a chat with them.

     

     

    By

    Pendraia Pendraia August 2016 in The Commons
  • Auto follow morph can not work about genesis3 ( with 4.9.4.122) up date

    daz is foolish.smiley

    By

    kitakoredaz kitakoredaz August 2016 in Daz Studio Discussion
  • What can I do with DAZ and what I can't. Really, really confused...

    The base figures have been free as has been the program.  Daz does run a store and has several morph packs that can be purchased to extend the shaping of the base figures.  However, you will find that there are also a multitude of free morphs that the community makes available as well.  You can search here, in the forums, through the Freebies forum as a start.

    Studio also has tools, called DFormers, which can assist you in making some morphs.  The Genesis 3 figures have a face rig which assist you in making expressions and can also do a bit of shaping.

    If you check for sales, you can often get morphs at a much lower price as well.  There have been sales where people were able to obtain them for 50% or less.  

    Daz is not a modeler, so it should not be expected to create things, imo.  Most content is created outside of Daz in 3D programs; that is true.  When people talk about creating characters in Studio, they usually mean using the different morphs available (free or purchased) to mix into a custom character.  People utilize skins they purchase (you'll find free ones, too) as the same character can look very different in different skins.  With these characters, people then use props, environments, lighting to create illustrations, portraits, animations.  Again, these things are available at the Daz Store and there are ones people offer for free.  And, has been suggested, if you can use 3D programs yourself, you can supplement with your own morphs and models.

    I don't feel the program is useless even at its most basic.  I think that is was different than you expected.  I also think you didn't know what would be involved with what you wanted to accomplish.  Take the time to ask questions as you have and look around in freebies, at the store and around the forums.  Take a look at the contests that involve freebies.  Those will give you a good idea of what can be done with things made by the community.

    By

    Cris Palomino Cris Palomino August 2016 in New Users
  • P3D Maria for Teen Josie 7

    If I could figure out how to use them on G3M, Elena would make a great Illya Kuryakin!

    Do you have http://www.daz3d.com/genesis-3-cross-figure-resource-kit? You could try applying Elena to G3F and use Cross-Figure to morph her shape into a G3M... Just a thought...

    By

    L'Adair L'Adair August 2016 in The Commons
  • There will be a Male Tween too, won't it?

    Taiuri, besides tween/teen figures not being as popular as adult/older figures, one reason for so few of them may be that Zevos' Growing Up products can morph a figure over such a wide range of ages with quite excellent results. I know it's not the same as having an origional figure specifically designed to be in a given age range, but the what sells and what doesn't sell issue always comes to the forefront in these conversations. Zevo is one artist I won't hesitate to recommend to anyone for my experience of the products I have purchased. Great products and great support. With Growing Up any adult figure I have can be aged to child/tween/teen/young adult just exactly how I want. The growing up skin resources can help make them look even more realistic than using the adult figures origional skin. Thought I'd mention it in case you weren't aware.

    Daz has said several times there will be a tween male for G3 so it will just be a matter of time. :)

    By

    3delinquent 3delinquent August 2016 in The Commons
  • What can I do with DAZ and what I can't. Really, really confused...
    So I came to even crazier conclusions:

    1. One have to create some generic characters with parameters (is that thing called morph?) outside of DAZ (me or somebady else)...

    I really was impressed of models in DAZ ... but they weren't created in DAZ??? realising that I was a bit lost why would I then need DAZ anyway :-)

    2. OK, I told to myself, you need DAZ to put clothes (which I also create outside DAZ - LOL). Correct me if I am wrong (I hope I am wrong - it would be so peety about 5 vasted dayz :))))

    Just kidding :-) But, really what is it for? Can you create (or better - generate) characters in DAZ whithout to load them from outside?

    3. Is it just renderer, where you can change some parameters using sliders?

    4. The easiest way to enable face features controls is to buy a model (created by somebody) having those parameters (morphs?)

    5. The  most clothes must be bought, because creating them myself would make no sense of using DAZ (except I want to sell them)

    - - -

    Thank you for you patience :-) I am a software developer and see things differently - according to my wife :-)

    Looking forward for your answers )))

    Daz makes its profit by selling contents for Daz Studio. Without purchasing anything, what comes basic with the application is very limited.

    There are generally two kind of people which Daz3D caters to.

    1. Those who wish to save time by purchasing ready-made contents and use it elsewhere in their pipeline.

    2. Those who don't know anything, or little, about 3D modelling (and more) but wish to get into 3D quickly in exchange of money.

    In other words, you need to purchase contents in order to expand what you can do in Daz Studio. What you asked (face change) in the question comes from what's called "morphs". You need to have a clearer idea of what you want to do and purchase proper contents for it.

    If you have the skills and time, you can achieve the same result in other 3D applications such as Zbush and Blender.

    By

    sura_tc sura_tc August 2016 in New Users
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