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AIUTO...CHI CONOSCE L’ITALIANO? PARTE UNDICI
Se funziona, va bene!

Comunque, perchè ti rompi la testa con un prop se puoi semplicemente creare un morph che oltretutto rende meglio?
Ho dato un occhio al prodotto da te menzionato e tutti i morph nella lista possono essere realizzati direttamente sul modello!AIUTO...CHI CONOSCE L’ITALIANO? PARTE UNDICINon è conforming. I vari Clone non funzionano quindi? Alla fine sto facendo in questo modo... una volta che ho riggato e applicato il modello a Gen3 modifico attraverso i morph proprietari il modello base (quello per V4) ed esporto l'obj di ogni singolo morph con valore 100 e lo importo nuovamente trasferendo il morph al modello riggato... forse è un pò ingarbugliato e lungo come procedimento ma funziona...
AIUTO...CHI CONOSCE L’ITALIANO? PARTE UNDICIE' conforming? Cioè si adatta alla forma di V4 quando applichi un morph o un INJ?
Comunque ti consiglio di contattare il creatore del prodotto, il più delle volte hanno delle soluzioni pronte per i propri clienti!AIUTO...CHI CONOSCE L’ITALIANO? PARTE UNDICIDi che modello si tratta?
Comunque è abbastanza normale perdere i morph con il transfer utility. La soluzione è adattare il modello base (OBJ) e trasferirlo per poi riggarlo e morpharlo. In pratica si fa il contrario di quello che hai fatto tu!
Io non ho problemi ad fare cose del genere grazie ai vari Clone che ho acquistato nel corso del tempo, però capisco che magari ti serve una soluzione "economica"!AIUTO...CHI CONOSCE L’ITALIANO? PARTE UNDICIUn saluto a tutti. Ho una domanda da farvi... ho riggato un modello prop creato per V4 per adattarlo a Genesis3 utilizzando la funzione Transfer Utility. Il risultato mi soddisfa anche se il modello riggato ha perso i molti morph che aveva in origine. L'unico modo che ho trovato per reimportarli è quello di esportare con goz il modello originale non riggato con un morph alla volta attivo per poi reimportarlo come morph per il modello riggato. L'operazione però è lunghissima. Immagino che esista un modo meno astruso di quello che la mia poca conoscenza in materia ha escogitato.
Grazie
G3 Mouth Realism HD is a PITA,Also If you want the 2 morphs to *never* load automatically you can open up the parameters for the morph (the gear) set its default value to 0
and then go to file > save as > support asset > save modified assets
This will make it never load as default ever again (or until you change it back)
Just be warned if you use save modified asset a lot you will accidentally save something unintended as default and it will be a pain to find and get back to default
Thank you for this advise. I will try that. I've already made a zero character. The problem is just to keep it zero.
Pose and animation conversion for multiple generations of DAZ figuresWhat you did should work. Off hand, I can think of two things I can think of that might cause problems like you describe.
The first is using the proper procedure for this to work. Its pretty simple, but if you're new to DS or animation in DS, there are a couple of situations that might cause problems.
- First, to eliminate some possible sources of problems, start with a new scene, File->New.
- Load a fresh Victoria 4 and assign an aniblock, or other animation on her.
- Load a fresh Genesis 3 Female.
- In your scene tab (available in Window->Panes->Scene in case it isn't visible), Left Click on Victoria 4.
- Now, CTRL->Left Click on your fresh Genesis 3 Female.
- Launch the script (double click on it or Right Click and choose Load).
- Verify that the Entire Animation radio button is chosen.
- Optionally, uncheck the Support Undo checkbox (saves memory on long, i.e. more than a few seconds duration, animations).
- Click Accept and wait for the script to complete.
If under those circumstances you get bad results, the primary thing I can think of is that you may need to do is to turn off limits for the figure.
If you've already run the script once, you can clear the animation from the Genesis 3 Female via the Parameters pane menu, the lines with the little arrow/triangle in the top right corner of the Parameters pane. Chose Parameters pane menu->Clear Animation->Clear Figure to clear the animation.
To turn limits off on the entire figure, in the Scene pane Left Click on the figure, Genesis 3 Female in this case. Now Right Click and chose Select->Select Children from the popup menu. This will select all the bones of the figure. Now, in the main menu chose Edit->Figure->Limits->Limits Off (Rotation). This turns off all the rotation limits on all the selected joints in the figure and may cause the retargetting of the animation to produce better results.
Sometimes it is important to turn limits off on both figures as the aniblocks, or other animations, can contain data that exceeds the default limits.
I just transferred the cheerpeprally aniblock, part of the Cheerleader aniblock pack for Victoria 4. It worked fine. In this case I didn't turn off the limits on either figure. It would probably have transferred better it I did turn off limits, but it looks pretty good.
Make sure you don't have any aniblocks assigned to the target figure as Animate2 takes over most of the animation of the character. That's one of the reaons I recommended starting with a fresh scene.
If you want to make an aniblock for Genesis 3 Female:
- First retarget the animation to the normal timeline, i.e. not into an aniblock.
- Save your scene, at least temporarily, as the next step is likely to give you unexpected results and has no undo support.
- In aniMate2, use the Create aniblock from Studio Keyframes feature (Right Click on your figure's name towards the bottom left of the aniMate2 pane and pick from the popup menu). I believe this is only available in the full version of aniMate2. You may need to play around with the few options to get acceptable results. Which option you need to pick are dependent on the situation.
- In the upper section, rename your new aniblock and right click it and save it somewhere if you want.
My schedule is pretty tight right now, so it may take some time for me to reply. Hopefully, the information in this post will help you, but if it doesn't we'll see what we can do.
Which aniblock(s) did you try to transfer ? I may have them and can try them on my machine to see if I see any problems.
MimicMolly's Renders & WIPsHere's another random render that I will definately be revisiting sometime in the not-so-distant future. It was practically perfect (needed a bit more saturation though) except for the reflection on the surfboard, so the stark whiteness of it bugs me...

The female character is DarioFish's Asari morph for Genesis (with his V4 materials). Her face morph is my attempt at AS' Alice. Her body is 50% Nata and 50% Hitomi. She's wearing the Kimberly for Genesis Accessories. The male character is G2M Gianni 6 dialed at 100% but with Michael 6's default Nevio textures.(Originally, I wasn't going to get Gianni 6, since his preview pics didn't convince me. But then I saw this pic of him in the JM HumanShader for Iray previews and was convinced.) His hair is Glyn Hair and his outfit is from Surf's Up Outfit and Board that comes free with DS. The lights come from Kimberly for Genesis Complete.
Please note that I barely know anything about Mass Effect, except from what I've seen reblogged on my dashboard on Tumblr. (Basically, some kind of alien dating sim and the Asari is one of the races, an all-female monogendered race. You can either play as male Shepard or female Shepard. I guess this pic, the male is male Shepard. They offered ME2 on Origin for free and grabbed it, but haven't installed it to play. Okay, that was a little off-topic. XD)
Homo Erectus ClothingWhile homo erectus did not have needles, they were capable of working hides. The most likely ways for them to sew would be to bore holes in the hide and then lace them together with leather or sinew. As far as the M4 Cheyenne clothes go, they have a seperate loin cloth which would be very appropriate. In addition to the Cheyenne bundle, I found a couple of other outfits which may be appropriate.
https://www.daz3d.com/cheyenne-bundle
https://www.daz3d.com/cheyenne-boy-for-kids-4
https://www.daz3d.com/cheyenne-girl-for-kids-4
https://www.daz3d.com/zareb-bundle
https://www.daz3d.com/feral-rage-for-v4
https://www.daz3d.com/stone-age-tools-and-weapons
Feral Rage skirt and javelin look appropriate, top and bracers not so much. Cheyenne Boy has a loin cloth like Cheyenne M4.
Edit: I forgot to mention that if you get https://www.daz3d.com/genesis-generation-x2 you can transfer the morphs and textures to Genesis, which may open up a lot more clothing options.
MimicMolly's Renders & WIPsBeen busy the last couple of days. Decided to try something different and use V4 instead. I picked her up when I got the Super-Physicality Bundle for like $7.50 USD last year. Not sure if it was a store bug, or what, but sweet! I've only used V4 for GenX but it's all hit or miss (mostly miss). As you can tell from my previous renders on this thread I'm a Genesis 1 user. (Genesis 1 was my first figure and the most versatile one, IMHO. Anyway...)
Two weeks ago, I picked up the Valkaries Bundle by Road of Heroes* in that bundles Fast Grab because I've been wanting a Tony Puryear character for a while. (To transfer to Genesis, but haven't attempted to do so. Now the whole inventory is on sale. X'D) I like his characters' look.

In this pic, you've got Gunnr* with Tandy Hair and Senku Kogo* armor, which is no longer available here but at Rendo (linked to the Documentation Center). In the middle is Hrist* with Bo-Peep Hair and Pampoen. Last but not least, is Mist* with Caramella Hair* and Victress for V4 from Rendo which I got in this past Halloween Grab Bag. (Caramella Hair is only available if you get the Girl 4 Pro Bundle.) Perhaps it's because I don't know how to use other figures besides Genesis 1-3, that I just don't care much for V4. Had a difficult time getting their clothes to fit right and playing around with their expressions. I can't wait to get them over to Genesis.
** EDIT: The characters are no longer available at the store, so I changed the links to the Documentation Center. So glad I managed to get them.
That time again; looking for characters to make characters (please help)I am looking for, preferably Genesis 2, a character set that looks similar to this so I can build off of it without having to make the whole thing because I've tried from scratch several times now and it never comes out right. I'm using Poser but if it's just a morph I can make it work.
I don't think I can do much to make it work if it's for Genesis 3 though

Victoria 4 is 10; Still a Looker...M4 is also very good. I think they are both very special and keep going back to them.
Yeah but people have ignored and neglected Michael 4 too, in fact the Male Genesis figures have way more clothing than him and that's what pisses me off more than anything because I get to hardly use M4 it's the same thing with the Kids figures too, they are also neglected just as bad. And definately need more morph options. You can do way more to the Teens and Kid figures in Genesis or so it seems like, That means fitting Genesis 3 clothes on them giving them way more in terms of wardrobe ability. I have a converted that lets me put V4 and M4 clothes on my K4 figures but it sucks horribly bad, it's not always accurate, and the morphs for the clothing disappear soon as you convert them to the K4 figure.
G3 Mouth Realism HD is a PITA,Also If you want the 2 morphs to *never* load automatically you can open up the parameters for the morph (the gear) set its default value to 0
and then go to file > save as > support asset > save modified assets
This will make it never load as default ever again (or until you change it back)
Just be warned if you use save modified asset a lot you will accidentally save something unintended as default and it will be a pain to find and get back to default
G3 Mouth Realism HD is a PITA,As long as you didn't move around the teeth a ton you should also be able to fix your morph that has the unwanted mouth realism issue in most modeling software (or even right in DS)
In DS
Favorite your morph with the teeth issue
Select the geometry editor tool in the top bar and in the tool settings tab switch to vertex selection
go to the parameters tab right click and enable "edit mode"
Scroll to Mouth Realism HD
Right click mouth realism hd and select "select morph vertices"
Right click your figure in the scene and click morph editing > clear selected deltas from favorites.
This will move all the selected vertices (which we have limited to the ones effect by mouth realism) back to default for the favorited morph.
Obviously if your created morph also involved a bunch of changes effecting the mouth (or say if your morph involved scalling the full figure to a different height) there may be some manual fixing needed, but for most cases this will wok fine
Question about TerraDome 3Ummm, This is Interesting,
I once made a round water ripple many years ago, An semi flat OBJ that I wanted to use around the legs of a horse walking through shallow water. At the time, there was no such thing for this. It actualy came out pretty good. Used it in one of my scenes called Noble Beast.
What Im wondering is if I make obj footprints like I did that water ripple, If I can just place then on the ground and match the textures. Problem I wonder about is if the terrain will go through the downward slopes of the footprint. Guess I might be able to morph the terrain in that location downward so this does not happen, I just dont know, would have to be very small morphs. I just got this and not sure the dynamics of the terrain
3D Art FREEBIE CHALLENGE-APRIL 2017- LET'S SPRING INTO EASTER FVOTM-Main ThreadI finally have my entry done.
Tommie's Grandpa insisited everyone get properly dresed up for Easter Sunday services at Allgood Babtist Church.
Easter Sunday
Freebies:
Die_trying's V4 morphs for Genesis (Tommie,Jesse, Grandpa Tom)*
Ramwolf's Genesis Morph Pack (third row second column) (Jesse, Grandpa Tom, Rev. Braggart)
Pin-up Girl Pack (Tommie)*
Ultimate Shader Pack (Chrome shaders—with reflection maps removed—for Tommie's wristwatch, earrings, and necklace)*
V4 Wrist Watch (Tommie)*
Ella V4 (Tommie's eyes)*
Sandra for V4* (Tommie's skin)*Stud Earrings for Poser (Tommie)*
Ella Hair for V4 (Tommie)
V4 Fae Top (Tommie)*
Genesis Evening Wear (Tommie)*
Belle of the Ball (Tommie's bow)*
Satin shaders (Tommie's dress)*
Findlay for Genesis (Jesse)*
Running shoes (Jesse)*Glasses (Jesse)*
R72 Leather shaders (Grandpa Tom's, Jesse's, and Rev. Braggart's shoes)*
M3 Pullback hair (Grandpa Tom)
Genessis Georgian Outfits (Grandpa Tom's, Jesse's and Rev. Braggart's socks and shoes)*
Genesis Pinstripe Suit (,Rev. Braggart, Jesse and Grandpa Tom[/url]*
REC Weaponry Shaders (Jesse's Gradnpa Tom's and Rev Braggart's shoe soles)
3Dtrue Pew (Pew)*
3DTrue Podium (Podium)
Paid For Items
Willow for Genesis 2 Female (Tommie)V4 Sport Trainer Shoe Pack (Tommie)
No-count Items
Genesis Evolution Head Morphs and Body Morphs (Both characters)
Wildmane Hair [Came with Daz Studio 4.0] (Jesse)

except for the running shoes all freebie links work, I believe the Podium needs registration as well so pleas add an *
I might not have gotten that right but where do come all the other people in the church come from? Or are they with the church pew (there is no image on that page and I don't entered the site, so hard to say. Would be good if you can solve the riddle so we can clear you for entries. Did you include freebies from Wilmap? sh is the spotlighted freebie creator this month
Aemi 1970 made them, but I can't find the link to them. The podium does not requre registration. It's an archived freebie, the same with the pews. That shouldn't have an astrix. Pretty much everone is wearing Wendy's clothes.
G3 Mouth Realism HD is a PITA,when creating custom morphs. How can it be zeroed for ever and ever? Same with the navel morph. Couldn't it be a least listed in the Currentley used parameter tab. One day of work just ruined. Please DAZ give us a real zero G3.
Twilight hair problemNo, that di not help either.
1 - the log say it is a warning, will it cause any nasty problems with it there or can I just ignore it ?
2 - What does it actually mean ( Duplicate formula found linking Smoothing Type & CTRLPonyCRight-Left ) I would assume the settings for each morph is local to that one ?
Classical Statue & Paintings MorphWas looking at a documentary of Versailles although 18th century stately holmes or paintings have similar. Can someone do a body morph for classical statue female shape. Typically these are slightly plump with small circular breasts.
3D Art FREEBIE CHALLENGE-APRIL 2017- LET'S SPRING INTO EASTER FVOTM-Main ThreadI finally have my entry done.
Tommie's Grandpa insisited everyone get properly dresed up for Easter Sunday services at Allgood Babtist Church.
Easter Sunday
Freebies:
Die_trying's V4 morphs for Genesis (Tommie,Jesse, Grandpa Tom)*
Ramwolf's Genesis Morph Pack (third row second column) (Jesse, Grandpa Tom, Rev. Braggart)
Pin-up Girl Pack (Tommie)*
Ultimate Shader Pack (Chrome shaders—with reflection maps removed—for Tommie's wristwatch, earrings, and necklace)*
V4 Wrist Watch (Tommie)*
Ella V4 (Tommie's eyes)*
Sandra for V4* (Tommie's skin)*Stud Earrings for Poser (Tommie)*
Ella Hair for V4 (Tommie)
V4 Fae Top (Tommie)*
Genesis Evening Wear (Tommie)*
Belle of the Ball (Tommie's bow)*
Satin shaders (Tommie's dress)*
Findlay for Genesis (Jesse)*
Running shoes (Jesse)*Glasses (Jesse)*
R72 Leather shaders (Grandpa Tom's, Jesse's, and Rev. Braggart's shoes)*
M3 Pullback hair (Grandpa Tom)
Genessis Georgian Outfits (Grandpa Tom's, Jesse's and Rev. Braggart's socks and shoes)*
Genesis Pinstripe Suit (,Rev. Braggart, Jesse and Grandpa Tom[/url]*
REC Weaponry Shaders (Jesse's Gradnpa Tom's and Rev Braggart's shoe soles)
3Dtrue Pew (Pew)*
3DTrue Podium (Podium)
Paid For Items
Willow for Genesis 2 Female (Tommie)V4 Sport Trainer Shoe Pack (Tommie)
No-count Items
Genesis Evolution Head Morphs and Body Morphs (Both characters)
Wildmane Hair [Came with Daz Studio 4.0] (Jesse)

except for the running shoes all freebie links work, I believe the Podium needs registration as well so pleas add an *
I might not have gotten that right but where do come all the other people in the church come from? Or are they with the church pew (there is no image on that page and I don't entered the site, so hard to say. Would be good if you can solve the riddle so we can clear you for entries. Did you include freebies from Wilmap? sh is the spotlighted freebie creator this month








