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Daz 3D Forums > Search
  • Hanako 9 !!

    CHWT said:

    For those who haven't heard of the name Hanako, may I invite you to search on the web about her role in Japanese folklore.

    Hanako is a fairly common female name in Japan. It's not unique to Toire no Hanako-san. For instance, the mother of Satoshi, the protagonist in Pokémon, is named Hanako.

    By

    bytescapes bytescapes April 2024 in The Commons
  • There's Always Another Sale Thread -- Discussions Only Pt 2

    Torquinox said:

    doubledeviant said:

    Two additional Hanako new releases are required for the full discount on the bundle, but of the two Daz Originals, one has editorial licensing...
    So if we don't want useless editorial content, we have to choose the more expensive PA item - which also means a lesser discount from tokens for part of the purchase.
    Between the pushing of editorial content and the AI nonsense, Daz is making it less and less appealing to spend money here. :|

    For me, Daz has always been about the big sales, the excellent discounts, and back catalog. The day-to-day stuff doesn't usually interest me. I can go weeks without buying anything. Today is exceptionally uninteresting to me. The AI is less a problem than it first seemed. I used my ad block plug-in to surgically remove the AI button from the navbar, the button from my account interface and the thread from the forum. I felt better immediately! The editorial stuff is just stuff I don't/won't buy. 

    Same here.

    I wish I could find an ad block that worked with the Fire's Silk browser, or an alternative browser for Fire.  There used to be ad blocks and even Chrome for Fire but Amazon stopped allowing them in the store. No doubt Amazon was afraid people would be trying to make their tablet ad-free without paying the Ad-free Fire surcharge. But the only ads are the screen that comes up when the tablet turns on/wakes up, that you swipe away, and isn't part of the Silk browser. So not like **some forums** that have footer ads on every page, footer ads that mysteriously take up 1/4 to a full tablet page randomly. 

    By

    miladyderyni_173d399f47 miladyderyni_173d399f47 April 2024 in The Commons
  • There's Always Another Sale Thread -- Discussions Only Pt 2

    doubledeviant said:

    Two additional Hanako new releases are required for the full discount on the bundle, but of the two Daz Originals, one has editorial licensing...
    So if we don't want useless editorial content, we have to choose the more expensive PA item - which also means a lesser discount from tokens for part of the purchase.
    Between the pushing of editorial content and the AI nonsense, Daz is making it less and less appealing to spend money here. :|

    For me, Daz has always been about the big sales, the excellent discounts, and back catalog. The day-to-day stuff doesn't usually interest me. I can go weeks without buying anything. Today is exceptionally uninteresting to me. The AI is less a problem than it first seemed. I used my ad block plug-in to surgically remove the AI button from the navbar, the button from my account interface and the thread from the forum. I felt better immediately! The editorial stuff is just stuff I don't/won't buy.

    By

    Torquinox Torquinox April 2024 in The Commons
  • Hanako 9 !!

    https://www.daz3d.com/hanako-9

    Her texture is really nice. Looks like a teenage girl with really good skin. Her arms look a bit short though?

    For those who haven't heard of the name Hanako, may I invite you to search on the web about her role in Japanese folklore.

    By

    CHWT CHWT April 2024 in The Commons
  • What happens to vendors now, we done?!

    Psycho said:

    Well, the situation here is very different in the short term and the long term. In the long term, of COURSE it's the end of the kind of content creation digital artists having been doing up until now: anyone who's been paying the slightest attention to the pace of AI development can see that within about ten years, at the very most, these tools will be creating photorealistic full-motion video complete with sound effects and dialogue and so on, and responding to whatever prompts the directors give ("yeah, like that, but make the soldiers taller and the armour a bit less shiny and more rusty-looking")... the idea that anyone will be employed to spend hours creating 3D scenes that AI can create immediately is absurd.

    Depends on what the user is after.
    If the user just wants pictures or video, ok but one could use Google image search to find millions of pictures and videos.

    For me the pictures and videos are just one part of the enjoyment and often I don't even make them at all, but I jump in to the digital 3D world that I have created in DS and enjoy interacting with the assets I have loaded - AI cannot give the same.

    By

    PerttiA PerttiA April 2024 in Daz AI Studio
  • Let's appreciate/discuss today's new releases - ongoing thread

    Matt_Castle said:

    murgatroyd314 said:

    Timbales said:

    https://www.daz3d.com/dforce-mi-everyday-construction-worker-bundle Purchased immediately. I have a story I'm working on this will be perfect for.

    Only drawback to this one I see is that there don't seem to be any clean texture options. 

    I feel the utility of the Construction Worker outfit is considerably lessened by the lack of clean (or at least cleaner) texture options.

    I'm not saying the grime shouldn't have been an option, but I don't think it should have been the only option - I expect it would be extremely hard for an end user to remove it from the textures without basically redoing them, whereas a clean option could be dirtied up to my own satisfaction with any of several different grime products I have. Also, it could be dirtied up differently - here, if I need more than one worker at my construction site, every single one of them is going to have had the exact same accidents with a paintbrush. (Every different texture set for the trousers, regardless of colour, shows the exact same splodges on it).

    If anything, the identicality in the dirt on every texture set to me strongly implies the dirt was an overlay layer (or layers) applied over the rest in the texturing process, and I'm guessing that could have been turned off to export clean texture sets.

    I know whining forum users who say things like "I want to buy things like this, but this new product isn't up to my standards!" are a dime a dozen, but this does feel like quite an oversight in the production of the product. At the start of the day, the entire construction crew has identically soiled outfits?

    columbine said:

    I take back any reservations I may have had. I still wince a little at that price, but I don't think it's overpriced. There's a mountain of work that went into this thing. (I might not have been surprised if I'd realized this is the same PA who did the irreplaceable Dirty Dishes sets.)

     On the other hand, GCJellyfish's product is on the end of the spectrum where it's not something I wanted - I don't have a want for a gentleman's club - but where I'm absolutely certain that I'll be able to use it, just because there's so much functionality in all the bits and pieces I can use elsewhere.

    I have several scenes where I was thinking that there was no way I'd have the prop I needed in my library, and was looking to see what I could export to Blender to modify, then found that Dirty Dishes had exactly what I needed.

    IDK. I'm just glad he included a G8 version.

    By

    zombietaggerung zombietaggerung April 2024 in The Commons
  • First test of the new Daz AI

    Now what are you doing trying to bring some common sense into this forum? This ain't the place for that kind of nonsense!   ;)

    By

    SnowSultan SnowSultan April 2024 in Daz AI Studio
  • Let's appreciate/discuss today's new releases - ongoing thread

    murgatroyd314 said:

    Timbales said:

    https://www.daz3d.com/dforce-mi-everyday-construction-worker-bundle Purchased immediately. I have a story I'm working on this will be perfect for.

    Only drawback to this one I see is that there don't seem to be any clean texture options. 

    I feel the utility of the Construction Worker outfit is considerably lessened by the lack of clean (or at least cleaner) texture options.

    I'm not saying the grime shouldn't have been an option, but I don't think it should have been the only option - I expect it would be extremely hard for an end user to remove it from the textures without basically redoing them, whereas a clean option could be dirtied up to my own satisfaction with any of several different grime products I have. Also, it could be dirtied up differently - here, if I need more than one worker at my construction site, every single one of them is going to have had the exact same accidents with a paintbrush. (Every different texture set for the trousers, regardless of colour, shows the exact same splodges on it).

    If anything, the identicality in the dirt on every texture set to me strongly implies the dirt was an overlay layer (or layers) applied over the rest in the texturing process, and I'm guessing that could have been turned off to export clean texture sets.

    I know whining forum users who say things like "I want to buy things like this, but this new product isn't up to my standards!" are a dime a dozen, but this does feel like quite an oversight in the production of the product. At the start of the day, the entire construction crew has identically soiled outfits?

    columbine said:

    I take back any reservations I may have had. I still wince a little at that price, but I don't think it's overpriced. There's a mountain of work that went into this thing. (I might not have been surprised if I'd realized this is the same PA who did the irreplaceable Dirty Dishes sets.)

     On the other hand, GCJellyfish's product is on the end of the spectrum where it's not something I wanted - I don't have a want for a gentleman's club - but where I'm absolutely certain that I'll be able to use it, just because there's so much functionality in all the bits and pieces I can use elsewhere.

    I have several scenes where I was thinking that there was no way I'd have the prop I needed in my library, and was looking to see what I could export to Blender to modify, then found that Dirty Dishes had exactly what I needed.

     

    By

    Matt_Castle Matt_Castle April 2024 in The Commons
  • What happens to vendors now, we done?!
    frank0314 said:

    AlmightyQUEST said:

    It also wasn't that long ago that NFTs were the way of the future, a sure bet, inevitable to take over and anyone who didn't think so was being short-sighted. 

    We're not going to get into that discussion in these threads, there is a whole forum dedicated to them, but to be fair this isn't on the same level, there were a whole lot of world factors financially going on at the time.

    That's fair (not intending to rehash the other topic), my only point is that this is not the first time in recent memory there have been people saying that is you don't believe and accept that some technological change is inevitably going to be the future, you're ignorant. Replace fast food automated kiosks with the other topic and my point still applies.

    By

    AlmightyQUEST AlmightyQUEST April 2024 in Daz AI Studio
  • Daz AI Studio Discussions

    AlmightyQUEST said:

    Wild to me that people would prefer a dozen new threads a day in the commons with people asking about DAZ AI, something that was just introduced today, rather than a single thread where the first post directed people to the other forum subsection.

    Why not set the post as a sticky at the top of the page with a redirect and then close the thread? If we could hide threads from view, then it might not matter. As it is, gotta see it every time one visits. Vomitous!  

    By

    Torquinox Torquinox April 2024 in The Commons
  • What happens to vendors now, we done?!

    AlmightyQUEST said:

    It also wasn't that long ago that NFTs were the way of the future, a sure bet, inevitable to take over and anyone who didn't think so was being short-sighted. 

    We're not going to get into that discussion in these threads, there is a whole forum dedicated to them, but to be fair this isn't on the same level, there were a whole lot of world factors financially going on at the time.

    By

    frank0314 frank0314 April 2024 in Daz AI Studio
  • Daz AI Studio Discussions
    Wild to me that people would prefer a dozen new threads a day in the commons with people asking about DAZ AI, something that was just introduced today, rather than a single thread where the first post directed people to the other forum subsection.

    By

    AlmightyQUEST AlmightyQUEST April 2024 in The Commons
  • Daz AI Studio Discussions

    I agree that a post like this has no place in the commons when the AI studio has its own forum.

    By

    Torquinox Torquinox April 2024 in The Commons
  • Daz AI Studio Discussions

    Why is this discussion even in the commons when I see there is a whole AI forum for this?

    By

    FSMCDesigns FSMCDesigns April 2024 in The Commons
  • Still Using NVIDIA 3060

    csteell_c2893e4ab6 said:

    I was talking to my computer technician and he suggested I put to the forum about the use of NVIDIA Quatro Cards.Does anyone use these for rendering in DAZ Studio? Are they a better choice over the NVIDIA RTX Cards? Seeing I might be spending over $3000 AUS on a Graphics Card I would like to get the best bang for my Buck! Cheers.

    The terminology gets tricky here, both because NVidia seems to be getting away from using the term Quadro and because the last few generations of Quadro cards HAVE been RTX cards. The real distinction is between Quadro and GeForce cards, i.e. professional vs. consumer cards. Quadros use a lot less power than GeForce cards, but don't perform quite as well. A 3090/4090 will render faster than a 24GB Quadro card of the same generation, but the Quadro will use less power and be more stable/durable. RTX is just a technology, and all new cards, whether GeForce or Quadro, utilize that technology.

    By

    Gordig Gordig April 2024 in Daz Studio Discussion
  • Still Using NVIDIA 3060

    I was talking to my computer technician and he suggested I put to the forum about the use of NVIDIA Quatro Cards.Does anyone use these for rendering in DAZ Studio? Are they a better choice over the NVIDIA RTX Cards? Seeing I might be spending over $3000 AUS on a Graphics Card I would like to get the best bang for my Buck! Cheers.

    By

    csteell_c2893e4ab6 csteell_c2893e4ab6 April 2024 in Daz Studio Discussion
  • Daz AI Studio Discussions

    daveso said:

    it reminds of the arguments against synthesizers. All those guitar wielding, piano playing, drum thumping, and the rest, musicians , are still there creating. And using the synths

     

    Don't try to compare apple to oranges. It doesn't work. Really.

    Synths best features are sequencers and arpeggiators which allow two things that weren't possible before: 1) Writing music of any kind parametrically without knowing anything about complex music theory rules which slowed down production before; 2) They allow to create music that any human couldn't play with just two hands and ten fingers. It's really like having many robots with hands with many fingers playing any chords and scales at whatever speed.  ; Then of course they have many other useful features too.

    The main point is the algorithms and math behind synths is a completely different matter, they were so useful when invented that the whole entertainment industry was completely changed. Without those algorithms all new sound effects and music in anything wouldn't have been possible.

    On the other hand LLM algorithms are nothing more than chat bots from the IRC era and before that the BBS era put on steroids. At the time hardware was so limited that those algorithms weren't that effective but still the tech is not far different now despite huge datasets being created everywhere... it is just a bunch of statistics weights on logical trees being called neural networks or whatever. It still is just that. And that kind of algorithms have been so widely used in the industry for many things for decades without being called "AI" implying to having created "Skynet" ... which never happened and there is no AI and there is no Skynet. It's just marketing nonsense by very rich people to make money selling nothing new or nothing at all.

    Algorithms for 2D/3D image generation based on parameters existed decades ago already. Anyone could just search for some research papers PDF and find out how old those algorithms really are before the AI hype nonsense. Neural networks and logical decision trees have been used on games for decades as well for NPCs mainly and although the AI term had been used there before no one with enough knowledge really ever thought of that as real AI .. but now many are acting on purpose I think like Skynet appeared  -- no it didn't happen.

    Synths with their algorithms were a useful revolution and no real hype although then a proliferation of products in the industry where everyone wanted to monetize on it just ended up having all prices fall down in a few years.

    LLMs are nothing really useful. On BBS and IRC chat bots weren't always that useful too.. widely used yes but even for creating online viruses actually... yep.

    If the industry marketed LLMs as "all new smart search engines" .. then it would have been honest and better. Instead the AI nonsense hype has been created worldwide to make money quickly selling hot air. All AI hyped products are either old algorithms being re-marketed with the AI hype logo on them OR are just mostly useless and just hype.

     

    By

    DarkS474 DarkS474 April 2024 in The Commons
  • Is there more to this???? o_0

    rhayvenjart said:

    DAZ_ann0314 said:

    rhayvenjart said:

    This is not a text to 3d engine.

     This is a step on the way, not the final Text To 3D tool, which is still being worked on.

    ETA on that?

    Not at this time but there will be a FAQ and more information forthcoming (and additional information over time). Keep an eye on the Blog and in this forum (the Announcements) as I am sure when ready it will likely be announced here (And also in the Commons)

    By

    ann0314 ann0314 April 2024 in Daz AI Studio
  • Daz AI Studio Discussions

    Starting this thread so that you may ask any usage questions or discuss the new Daz AI Studio here.
    Useful Links:
    Daz AI Studio: https://www.daz3d.com/ai
    New Daz AI Studio Forum: https://www.daz3d.com/forums/categories/daz-ai-studio
    Prompt Engineering Guide: https://blog.daz3d.com/daz-ai-studio-prompt-engineering-guide/
    Show Us Your AI Generated Images: https://www.daz3d.com/forums/discussion/681011/show-us-your-daz-ai-studio-images
    Of note: There will be an additional tutorial coming in the next day or so but we will try to help as best we can.
    Small Tutorial:

    More Information on the Gallery Changes:
    You will now see multiple different Gallery Views: All - Traditional - AI Elements - AI Generated. You can choose which types of artwork you wish to browse or you can browse all of them. You will also find a new dropdown menu when you upload an image so you can say whether you did or didn't use AI and to what extent. 
    Breakdown:
    Traditional - Gallery area for 3D and 2D Artwork (Creating within applications like Daz Studio)
    AI Elements - Gallery area for images that have a mix of 3D/Daz Studio Elements and AI Elements (Example: An AI generated background combined with characters etc rendered within Daz Studio)
    AI Generated - Gallery area for images that are 100% AI Generated (Such as images that came out of Daz AI Studio etc)
    More information is to come but please feel free to post any questions you have here heart

    By

    ann0314 ann0314 April 2024 in The Commons
  • Daz AI Studio Discussions

    There is a new category dedicated to it in the forum:

    https://www.daz3d.com/forums/categories/daz-ai-studio

    A short tutorial is shown here:

    https://www.daz3d.com/ai

    By

    Elor Elor April 2024 in The Commons
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