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  • Announcement about phasing out 3Delight - do we lose our 3Delight products?

    Thomas63 said:

    vrba79 said:

    hjake said:

    Migrating from DAZ 3Delight to DAZ Filament (based on Google Android Filament) is not that difficult. There are tutorials on YouTube and 3 products in the DAZ store that can assist you. It is possible to get good looking lighting results in Filament when compared to DAZ 3Delight.

    https://www.daz3d.com/rssy-3delight-and-iray-to-filament

    https://www.daz3d.com/the-creative-cart--filament-and-filatoon-fundamentals

    https://www.daz3d.com/filament-pro-lights-and-rendering-secrets--2-new-lights--video-tutorial

     

     

    Some links for your general reference:

    https://digitalartlive.com/daz-studio-render-engines-a-comprehensive-guide/

    https://www.daz3d.com/filament-information-page

    https://www.daz3d.com/forums/discussion/690191/what-is-filament

    https://google.github.io/filament/Materials.md.html

     

    Non-Filatoon Filament would have SO much potential if they could just fix the hair problem.

    I find these products help a lot with hair in Filament FSL Realistic Hair Shaders for Iray and Filament | Daz 3D and Oso FilaToon Kit for Genesis 9 | Daz 3D

     

    Thank you for the suggestion. I have https://www.daz3d.com/fsl-realistic-hair-shaders-for-iray-and-filament . The reason for my suggestions was due to the maturity of Filament in DAZ (which I insist on calling DAZ Filament laugh because it is a Windows implementation of Filament that was designed for Android). At this point with the tools and tutorials available, in my opinion, Filament can replace DAZ's legacy implementation of 3Delight and provide equivalent, or better, results. However, there is a learning curve and it does use the active viewport which means it works best with multi-monitor setup because you must not obstruct the viewport during rendering.

    Who knows, with Nvidia plans for the 50xx series for 2026 ( https://www.techpowerup.com/344578/leaks-predict-usd-5000-rtx-5090-gpus-in-2026-thanks-to-ai-industry-demand ) and therefore send prices into far earth orbit, Filament may get more attention for DAZ development.

    Just to clarify Filament does use the GPU for viewport rendering, but it is not as restricted by GPU performance as Iray because it implements PBR rendering through a more streamlined method. Iray gives more realistic results with very little effort, but with an effort 3Delight and Filament can give realistic results.

    Regardless of which method I use everything goes through Affinity Studio ( https://www.affinity.studio/ ) post-render editing.

    Comparison of Render Engines

    Feature 3Delight Iray Filament
    Physically Based Rendering (PBR) No Yes Yes
    GPU-Based Rendering No Yes Yes
    CPU-Based Rendering Yes No No
    Real-Time Previews No No Yes
    Final Render Capabilities Yes Yes No
    Shader Compatibility RSL RSL & PBR

    PBR

     

    SOURCE: https://digitalartlive.com/daz-studio-render-engines-a-comprehensive-guide/

    By

    hjake hjake January 7 in The Commons
  • Announcement about phasing out 3Delight - do we lose our 3Delight products?

    vrba79 said:

    hjake said:

    Migrating from DAZ 3Delight to DAZ Filament (based on Google Android Filament) is not that difficult. There are tutorials on YouTube and 3 products in the DAZ store that can assist you. It is possible to get good looking lighting results in Filament when compared to DAZ 3Delight.

    https://www.daz3d.com/rssy-3delight-and-iray-to-filament

    https://www.daz3d.com/the-creative-cart--filament-and-filatoon-fundamentals

    https://www.daz3d.com/filament-pro-lights-and-rendering-secrets--2-new-lights--video-tutorial

     

     

    Some links for your general reference:

    https://digitalartlive.com/daz-studio-render-engines-a-comprehensive-guide/

    https://www.daz3d.com/filament-information-page

    https://www.daz3d.com/forums/discussion/690191/what-is-filament

    https://google.github.io/filament/Materials.md.html

     

    Non-Filatoon Filament would have SO much potential if they could just fix the hair problem.

    I find these products help a lot with hair in Filament FSL Realistic Hair Shaders for Iray and Filament | Daz 3D and Oso FilaToon Kit for Genesis 9 | Daz 3D

    By

    Thomas63 Thomas63 January 7 in The Commons
  • Announcement about phasing out 3Delight - do we lose our 3Delight products?

    ArtAngel said:

    So . . . what happens if Nvidia has a GPU meltdown. What's on tableB? 3Delight, AMD? Should not DAZ have some plan bs cs and ds?

    ...my concern as well, Not very impressed by Filament, and not thrilled about returning to glacial CPU rendering times with Iray

    Nvidia moved Maxwell cards (which includes my Titan X) to obsolete status (end of life) this past October.  As costs for upgrading have skyrocketed out of sight (mainly due to a big price jump for both DDR5 and even DDR4 memory) it will take a lot longer to save up for.  Hence I am thinking of returning to the 3DL setup I used in the comparison tests I mentioned above (I do have the Iray to 3DL conversion tool).

    By

    kyoto kid kyoto kid January 7 in The Commons
  • Announcement about phasing out 3Delight - do we lose our 3Delight products?

    hjake said:

    Migrating from DAZ 3Delight to DAZ Filament (based on Google Android Filament) is not that difficult. There are tutorials on YouTube and 3 products in the DAZ store that can assist you. It is possible to get good looking lighting results in Filament when compared to DAZ 3Delight.

    https://www.daz3d.com/rssy-3delight-and-iray-to-filament

    https://www.daz3d.com/the-creative-cart--filament-and-filatoon-fundamentals

    https://www.daz3d.com/filament-pro-lights-and-rendering-secrets--2-new-lights--video-tutorial

     

     

    Some links for your general reference:

    https://digitalartlive.com/daz-studio-render-engines-a-comprehensive-guide/

    https://www.daz3d.com/filament-information-page

    https://www.daz3d.com/forums/discussion/690191/what-is-filament

    https://google.github.io/filament/Materials.md.html

     

    Non-Filatoon Filament would have SO much potential if they could just fix the hair problem.

    By

    vrba79 vrba79 January 7 in The Commons
  • Announcement about phasing out 3Delight - do we lose our 3Delight products?

    hjake said:

    Migrating from DAZ 3Delight to DAZ Filament (based on Google Android Filament) is not that difficult. There are tutorials on YouTube and 3 products in the DAZ store that can assist you. It is possible to get good looking lighting results in Filament when compared to DAZ 3Delight.

    3Delight, Filament - not Daz 3Delight, Daz Filament.

    https://www.daz3d.com/rssy-3delight-and-iray-to-filament

    https://www.daz3d.com/the-creative-cart--filament-and-filatoon-fundamentals

    https://www.daz3d.com/filament-pro-lights-and-rendering-secrets--2-new-lights--video-tutorial

     

     

    Some links for your general reference:

    https://digitalartlive.com/daz-studio-render-engines-a-comprehensive-guide/

    https://www.daz3d.com/filament-information-page

    https://www.daz3d.com/forums/discussion/690191/what-is-filament

    https://google.github.io/filament/Materials.md.html

     

     

    By

    Richard Haseltine Richard Haseltine January 6 in The Commons
  • Does 4.24 Not Work With a 5060 Graphics Card?

    Richard Haseltine said:

    Expozures said:

    Richard Haseltine said:

    No, 4.x.x.x will not use a 50x0 card for Iray - it will for dForce, Filament, and so on. For Iray rendering you need to use DS 2025 - you can use DS 4 for scene creation, as long as both have access to the same content locations (and as long as you bake any Mesh Grabber modifiers to mesh or morphs before saving for DS 2025 - assuming you don't have Premier)

    Just a note, if you're using anything that uses geoshells, you need to load the figure up in 4.24 first, set the geoshells, then re-open the scene in 2025.

    Was just about to come on here and ask about that.

    I'm not seeing an issue with GeometryShells per se - but if they use scripts to, for example, copy materials that may well be an issue.

    That's exactly what it is.  The "mat copy" script from the third party site.  I just snagged the updated version, so it could be fixed.

    By

    Expozures Expozures January 6 in Technical Help (nuts n bolts)
  • Does 4.24 Not Work With a 5060 Graphics Card?

    Expozures said:

    Richard Haseltine said:

    No, 4.x.x.x will not use a 50x0 card for Iray - it will for dForce, Filament, and so on. For Iray rendering you need to use DS 2025 - you can use DS 4 for scene creation, as long as both have access to the same content locations (and as long as you bake any Mesh Grabber modifiers to mesh or morphs before saving for DS 2025 - assuming you don't have Premier)

    Just a note, if you're using anything that uses geoshells, you need to load the figure up in 4.24 first, set the geoshells, then re-open the scene in 2025.

    Was just about to come on here and ask about that.

    I'm not seeing an issue with GeometryShells per se - but if they use scripts to, for example, copy materials that may well be an issue.

    By

    Richard Haseltine Richard Haseltine January 6 in Technical Help (nuts n bolts)
  • Announcement about phasing out 3Delight - do we lose our 3Delight products?

    I actually like filament, and I hope that Daz will continue to develop their implementation of it. The toon thing is a side show for me. I'm pretty sure filament can do a lot more than what it's currently doing in DS.

    By

    Torquinox Torquinox January 6 in The Commons
  • Does 4.24 Not Work With a 5060 Graphics Card?

    Richard Haseltine said:

    No, 4.x.x.x will not use a 50x0 card for Iray - it will for dForce, Filament, and so on. For Iray rendering you need to use DS 2025 - you can use DS 4 for scene creation, as long as both have access to the same content locations (and as long as you bake any Mesh Grabber modifiers to mesh or morphs before saving for DS 2025 - assuming you don't have Premier)

    Just a note, if you're using anything that uses geoshells, you need to load the figure up in 4.24 first, set the geoshells, then re-open the scene in 2025.

    Was just about to come on here and ask about that.

    By

    Expozures Expozures January 6 in Technical Help (nuts n bolts)
  • Does 4.24 Not Work With a 5060 Graphics Card?

    No, 4.x.x.x will not use a 50x0 card for Iray - it will for dForce, Filament, and so on. For Iray rendering you need to use DS 2025 - you can use DS 4 for scene creation, as long as both have access to the same content locations (and as long as you bake any Mesh Grabber modifiers to mesh or morphs before saving for DS 2025 - assuming you don't have Premier)..

    By

    Richard Haseltine Richard Haseltine January 6 in Technical Help (nuts n bolts)
  • Announcement about phasing out 3Delight - do we lose our 3Delight products?

    Migrating from DAZ 3Delight to DAZ Filament (based on Google Android Filament) is not that difficult. There are tutorials on YouTube and 3 products in the DAZ store that can assist you. It is possible to get good looking lighting results in Filament when compared to DAZ 3Delight.

    https://www.daz3d.com/rssy-3delight-and-iray-to-filament

    https://www.daz3d.com/the-creative-cart--filament-and-filatoon-fundamentals

    https://www.daz3d.com/filament-pro-lights-and-rendering-secrets--2-new-lights--video-tutorial

     

     

    Some links for your general reference:

    https://digitalartlive.com/daz-studio-render-engines-a-comprehensive-guide/

    https://www.daz3d.com/filament-information-page

    https://www.daz3d.com/forums/discussion/690191/what-is-filament

    https://google.github.io/filament/Materials.md.html

     

     

    By

    hjake hjake January 6 in The Commons
  • Announcement about phasing out 3Delight - do we lose our 3Delight products?

    WendyLuvsCatz said:

    ArtAngel said:

    Richard Haseltine said:

    namffuak said:

    I suppose anyone suitably talented could write a plugin to use 3DL once the 2026/DS6 SDK is available. IIRC there were two options to use the LuxRender engine back in 2011 - 2013 - the Luxus plugin which did a best effort to alter the materials in the scene to match the LuxRender requirements, with the ability to do fine tuning; and Reality - which, IIRC, required manual definitions be made for all materials.
    I tried them both - gave up on Reality almost immediately, and never really got comfortable with Luxus. But I think these were the driving force behind Daz going with Iray.
    So - feel free to try writing a plugin for 3DL if you wish; fairly certain Daz won't be doing it.

    As in previous replies, the issue is that the current version of 3Delight - going back some time - does not support the RSL shaders used by DS, so it would be as big a jump as from 3Delight to Iray - but without the material conversion tools that Daz wrote for 3Delight (RSL) to Iray (MDL).

    So . . . what happens if Nvidia has a GPU meltdown. What's on tableB? 3Delight, AMD? Should not DAZ have some plan bs cs and ds?

    Filament works on my Motherboard iGPU on both my intel and AMD PCs but sadly Filatoon doesn't on the Win7 i7 Filament itself does

    Filament is by far not a replacement for IRAY. 
    I'm not that happy about IRAY either, but unlike Filament, it gives at least some konda-realistic results.

    By

    Masterstroke Masterstroke January 6 in The Commons
  • Announcement about phasing out 3Delight - do we lose our 3Delight products?

    ArtAngel said:

    Richard Haseltine said:

    namffuak said:

    I suppose anyone suitably talented could write a plugin to use 3DL once the 2026/DS6 SDK is available. IIRC there were two options to use the LuxRender engine back in 2011 - 2013 - the Luxus plugin which did a best effort to alter the materials in the scene to match the LuxRender requirements, with the ability to do fine tuning; and Reality - which, IIRC, required manual definitions be made for all materials.
    I tried them both - gave up on Reality almost immediately, and never really got comfortable with Luxus. But I think these were the driving force behind Daz going with Iray.
    So - feel free to try writing a plugin for 3DL if you wish; fairly certain Daz won't be doing it.

    As in previous replies, the issue is that the current version of 3Delight - going back some time - does not support the RSL shaders used by DS, so it would be as big a jump as from 3Delight to Iray - but without the material conversion tools that Daz wrote for 3Delight (RSL) to Iray (MDL).

    So . . . what happens if Nvidia has a GPU meltdown. What's on tableB? 3Delight, AMD? Should not DAZ have some plan bs cs and ds?

    Filament works on my Motherboard iGPU on both my intel and AMD PCs but sadly Filatoon doesn't on the Win7 i7 Filament itself does

    By

    WendyLuvsCatz WendyLuvsCatz January 6 in The Commons
  • Line Render 9000 confusion

    I believe 3DL is not the only renderer that LR9000 uses/supports. There may be a couple of functions that require 3DL (scripted renderer outlines?) but I think one of the big wins in the tool was that you could have one scene be rendered and composited with up to four layers from different renders (lines from 3dl, shadows from iray, xxx from filament, octane etc.).

    It has been a while, but I think the tool may have some good life left in it, even if you drop 3DL from your workflow.

    I'm sure it's not a 'supported configuration', but I run all kinds of versions of DS (old/new) by simply copying the default installation folder to a nearby separate versioned folder before upgrading to the latest shiny versions (which overwrite the default folder version...). Again, not supported, but I'll always have 3DL if I need it for a project. They all seem to honor the DS setting files well enough, although the rare-but-possible multiple instance problem becomes an issue if you run older versions at the same time like we always used to.

    cheers and happy new year Ron,

    --ms

    By

    mindsong mindsong January 6 in The Commons
  • Announcement about phasing out 3Delight - do we lose our 3Delight products?

    vrba79 said:

    Out of the two toon rendering options people leaving 3DL behind are going to find themselves choosing between, I heartily recommend Filatoon for Filament over Sketchytoon for Iray. It's free, a lot more user friendly and it's not a resource hog. You can do populated scenes with it, without your computer sounding like it's about to self-destruct. This is coming from some who has used them both extensively.

    And now with DS6, Mac users can use FilaToon and Filament also. 

    By

    memcneil70 memcneil70 January 4 in The Commons
  • Line Tessellation Parameters Missing from Cecelia Updo for Genesis 9

    echristopherclark said:

    Thanks for the help on this. The hair has 11,267 lines (according to the info tab) but has no Hair Generation / Hair Simulation settings. Just going to uninstall it, hide it in DIM, and forget I own it. 

    and I won't buy it

    thanks for the warning yes

    would be useless in Filament or for export to other apps too 

    https://www.daz3d.com/cecelia-updo-for-genesis-9

    link added for DAZ-Deals forum reference 

    By

    WendyLuvsCatz WendyLuvsCatz January 4 in Technical Help (nuts n bolts)
  • Announcement about phasing out 3Delight - do we lose our 3Delight products?
    Out of the two toon rendering options people leaving 3DL behind are going to find themselves choosing between, I heartily recommend Filatoon for Filament over Sketchytoon for Iray. It's free, a lot more user friendly and it's not a resource hog. You can do populated scenes with it, without your computer sounding like it's about to self-destruct. This is coming from some who has used them both extensively.

    By

    vrba79 vrba79 January 3 in The Commons
  • Line Tessellation Parameters Missing from Cecelia Updo for Genesis 9

    I'm using Cecelia Updo for Genesis 9 and trying to preview the hairs in a Filament viewport. However, unlike every other strand-based hair product that I own, there are no parameters for Viewport Line Tessellation Sides or Render Line Tessellation Sides, nor are there parameters for Generate PS Hairs, Generate PR Hairs, or Preview PR Hairs.

    The product is advertised as a strand-based product and uses the Omni Hair Shader but the expected properties are completely missing from the Parameters tab.

    Anyone have any ideas on how to fix this, or do I just need to delete the product from my library and move on?

    By

    echristopherclark echristopherclark January 3 in Technical Help (nuts n bolts)
  • Announcement about phasing out 3Delight - do we lose our 3Delight products?

    hjake said:

    Now would be an excellent opportunity for DAZ to offer an awesome promotion of conversion tools for example:

    RSSY 3Delight and Iray to Filament ( https://www.daz3d.com/rssy-3delight-and-iray-to-filament )

    RSSY 3Delight to Iray Converter ( https://www.daz3d.com/rssy-3delight-to-iray-converter )

    OR maybe DAZ could purchase them from RSSY and offer them as a freebie and give a nice coupon to previous buyers (like me).

    ...for those who prefer to stay or work with 3DL, I'd also add:

    RSSY Iray to 3Delight Converter And Merchant Resource [https://www.daz3d.com/rssy-iray-to-3delight-converter-and-merchant-resource]

    Advanced DAZ Studio Light Bundle [https://www.daz3d.com/advanced-daz-studio-light-bundle]

    IBL Master for Daz Studio [https://www.daz3d.com/ibl-master-for-daz-studio]

    Reflective Radiance for 3Delight [https://www.daz3d.com/reflective-radiance-for-3delight]

    I also will mention Wowie's Awe Shading Kit which brings Physically plausible shading to 3delight (It used to be sold here and is now available at the "other store").  To see how far it takes Daz 3DL check out the works of Sven Dullah In this thread:

    https://www.daz3d.com/forums/discussion/130611/show-us-your-3delight-renders/

    ...and the follow up

    https://www.daz3d.com/forums/discussion/514336/show-us-more-of-your-3delight-renders

     

     

     

    By

    kyoto kid kyoto kid January 3 in The Commons
  • Announcement about phasing out 3Delight - do we lose our 3Delight products?

    Now would be an excellent opportunity for DAZ to offer an awesome promotion of conversion tools for example:

    RSSY 3Delight and Iray to Filament ( https://www.daz3d.com/rssy-3delight-and-iray-to-filament )

    RSSY 3Delight to Iray Converter ( https://www.daz3d.com/rssy-3delight-to-iray-converter )

    OR maybe DAZ could purchase them from RSSY and offer them as a freebie and give a nice coupon to previous buyers (like me).

    By

    hjake hjake January 2 in The Commons
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