-
A few items installed via DIM showing as not installed in DS
No need for drastic measures, but first stop logging in to DS, then go to the 'Smart' content, select everything and choose uninstall - This will only uninstall those that have been installed by DAZ Connect.
Then you need to refresh the metadata with what has been installed by DIM.Someone may have more accurate instructions, as I have never logged in to DS and have never had to fix the problems caused by DAZ Connect myself.
A few items installed via DIM showing as not installed in DSSo, this is a brand new computer. It took some time to install all those products, but I have gigabit internet connection so i was able to do it in like, a day, while watching netflix. Should I just punt and do a complete reinstall of everything at this point and start over? I'm going to have this thing for years, and right now I have nothing invested in it on the "setup" side but a day's work or so. Or is there some way I can fix whatever got borked when I logged in and downloaded all the metadata? I have read a few thngs that indicate that daz is a bit wonky to uninstall and reinstall, but I could take the scortched earth philosophy and format the drives and reinstall windows, etc, if necessary. Seems a bit extreme, but I don't want to have issues for years because of some stupid mistake I made the first day.
p.s. Does anyone have the product below? I'm curious if someone installed it fresh today with DIM if it would work for them
https://www.daz3d.com/sunglasses-bundle-for-genesis-8-and-81-males-and-femalesA few items installed via DIM showing as not installed in DSAll that makes sense, I guess, but how come I see the same behavior on like 20 products out of 4,500 on two independant machines? (Yes, I have a problem, I never said I was sane.) And if Logging on wrecks your installs to the extent you say it does, why isn't this made more obvious? I mean, logging on to update your metadata sounds like a reasonable thing to do in most cases. It's like leaving a loaded gun on the coffee table when all the toddler-like beginners are in the room pushing buttons. That's just crazy.
Okay so hypothetically, let's assume you're right. I don't have anything else to go on so might as well run with that. Let's get to the important part. How do I fix it? I haven't installed a single product through Daz Connect on my new machine so I shouldn't have to worry about that part at least.A few items installed via DIM showing as not installed in DSBanyan said:
I created a support ticket for this issue, but I just read another thread that said tech tickets could sometimes take months to get answers, which does not bode well for me. My google-fu is usually pretty good, but I haven't hit anything helpful.
Can someone tell me what files I should even be looking at, or where to start? I think the files were all copied to the directories they were supposed to be in, but for some reason they're not "hooked in" to daz studio it seems. So the sliders are showing up in parameters and such, but I can't access any of the materials or the character skin or any of that through the content library or smart content tabls. What file might case that behavior if it got borked? Maybe I can look for that file in the connect installed version on my testing rig and see if I can use it to make the DIM installed version work corrrectly. Or something. It feel like the fix is probably a line or two in a config file, but I've got no way to know how to find it.It is because you have been logging in to DS.
When one logs into DS, it means you give DAZ Connect inside DS permission to call home to check what have you bought, 'update' the metadata (which sometimes fails) and inform you that the products have not been installed with DAZ Connect (which is not necessary).
If one makes the further mistake of letting DAZ Connect inside DS install anything, the stuff gets installed to a different place of where the other installers are putting them and the DAZ Connect installed versions steal priority over the installations done by other means, even in cases when DAZ Connect made installations are not working (not that uncommon)Logging in to DS is needed only when one has made s concious and informed decision to use DAZ Connect as their primary method of installing content.
Genesis 9 DTB bridge rig missingbenniewoodell said:
You can use diffeo to get a G9 into blender. I've been doing an animated film for a client and been using Toon Heroes perfectly fine in Blender. I don't think they've had an update to the Daz to Blender bridge since G9 came out, so who knows how long it'll take.
I tried using diffeo to import a G9 model to blender, everything but the G9 body loads up
FBX import doesn't work. At all.Ok everyone, I'm a little late here but ran into issues importing fbx. I have characterized G8 in motionbuilder, the animation looks perfect in motionbuilder, but when I import it into daz studio after exporting fbx from motionbuilder, after first 1/4th of the frames, the animation is screwed up. I also opened the fbx file in other programs, and the animation is perfect, its just the Daz that has problems. Anyone having same problems and figured it out, let me know, it'll be a big help
Animation messed after importingOK, I have some animation files, which I'm trying to import in Daz via motion builder, the animation looks good in motionbuilder, but when I import the fbx file in Daz, it goes well for firts 1/4th of the frames but then shoulder and hip movement is off the chart. I also opened the exported fbx from motionbuilder into other viewer software and it works good in that. It doesn't happen to all animations, but is total random. Anyone using the same pipeline, let me know if you've gone through same and if you've find any solutions. Thanks!!
[Released] RSSY Character And Material Conversion Bundle Genesis 8 to Genesis 9 [Commercial]fastbike1 said:
I can't get any characters to convert. The most I can get are eyebrows. Usually I get the dialog box that says "No NEW character files detected. Note: etc, etc." I've tried characters from Raiya, Cherubit, Jessaii and Emrys among others. This is pretty disappointing.
Sounds like your DB is not reporting metadata correctly. You can turn off Check Content Type in options and then use the Add Files button to add any characters.
Making small town Main Streetyou can also look at Quixel assets. They are unlimited download/export if you use an Unreal Engine account to log in to Quixel.
Can import them to Daz Studio as obj and set up shader material.
They have a lot of city street assets if you cant find high quality on Daz Store.
Unable to Load Genesis 8 and 8.1 Basic CharactersThat Worked. I uninstalled it from the products tab then updated metadata then reinstalled from the Products tab. Thanks Richard.
[SOLVED] Directories/Paths for custom created productWhat do you mean with Daz directory and Product directory? If you are referring to Smart Content, then it is not determined by where the product is created but on metadata. Metadata is a special activity.
Have you tried to install a product manually? That should give you an idea of which file structure you should end up with. E.g. you could go to the freebi section and grab a freebi and see how that is structured, as it hopefully uses the same standard.
Daz Studio SortingOne thing I have to remember if I want to search for an older character is to use both numbers associated with their generation, i.e. Genesis (you get everyone) or 5, Gen 2 or 6, Gen 3 or 7, Gen 8, 81, 8.1 and now Gen 9 (some of the nines never made it to people, so search on 'Figures'. (I now check as I add new characters to my runtime and add the extra metadata to them due to this.)
Borgia's Opulent Hall Courtyard Expansion(Commercial)On SaleAfter installing the bundle, i had to reinstall the Hall, in order for it to show up under smart content (with content, just reimporting metadata resulted in a mostly empty product for me).
I'm quite confident that i loaded the hall successfully earlier on, but can't tell when exactly stuff broke, because there has been a couple of days/weeks between.
Blender to DAZCrios said:
Richard Haseltine said:
Not reliably - Daz Studio should import Motion Build FBX fiels, but unfortunately most other applications are a bit off and so do not product good results. Only morphs, or an OBJ and Transfer Utility if the overall shape is more-or-less unchanged, will get a rigged result.
But importing in Blender, and exporting from it, don't change the Groups?
Groups wouldn't matter for either of those methods, but I think the answer would eb that it depended on your import/export settings and on the tools used in Blender.
Blender to DAZRichard Haseltine said:
Not reliably - Daz Studio should import Motion Build FBX fiels, but unfortunately most other applications are a bit off and so do not product good results. Only morphs, or an OBJ and Transfer Utility if the overall shape is more-or-less unchanged, will get a rigged result.
But importing in Blender, and exporting from it, don't change the Groups?
Blender to DAZNot reliably - Daz Studio should import Motion Build FBX fiels, but unfortunately most other applications are a bit off and so do not product good results. Only morphs, or an OBJ and Transfer Utility if the overall shape is more-or-less unchanged, will get a rigged result.
Auto Metadata update upon startup (SOLVED)Hi all
I have resolved my Postgr & cms warning / metadata issue by moving all my DAZ assets into a folder and not leave it in Root directory on my NAS device. It's as if it doesn't like looking for the assets in root.
This fixed both PC issue's.
Insane long delay when saving a new sceneThanks, Richard. I installed a few products in the available pane and they are taking as long as a new install. Is there some way to just relink or connect DS with the content that's already there (in D:\media\DAZ3D Connect Library\data)? I've also noticed that there are hundreds of products in smart content/installed that are showing as needing to be installed. And a few of the products I've just reinstalled are now showing as needing an update. This is a mess. I'm a PA and this is stalling my work. I have started a ticket but it was not a PA ticket as this is not related to content creation.
Richard Haseltine said:
Marshian said:
This has been bugging me for weeks! The suggestion mentioned here to: Content Database Maintenance, Reset Database (with Export User Data checked), and then Re-Import Metadata worked to save new scenes faster.
But now my Daz Connect Folder is gone from Content Library pane and over two thousand products are now showing as ready to install in smart content. This problem (I traded one for another) feels familiar but it's been years since I faced it.
This didn't work: https://www.versluis.com/2022/11/restoring-smart-content-and-resetting-the-content-database-in-daz-studio/
The database is the only record of what has been installed through connect, wiping it removes the record. In theory reinstalling shpul;d be faster as DS will see the existing files and that they match the current versions, but it still takes a while. Connect does make sense as an install method when using different sets with their own databases, but not when the database is expected to be reset.
baked morphsI have a creation that I want to sell. Problem is that 1 of the 2 OBJ files created might have baked in morphs from G8. So what I am wondering, is there a way to tell via the OBJ file or the Dsf/duf files if there is any baked in morphs that shouldn't be there.
I remember using Note pad at one point and tried that, there is only cords for the mesh I am assuming. There is no text. I do remember once doing the same and removing any text that said it used G8 dials. Saved the OBJ again and when I loaded it in via import I was able to see the changes by doing so.
Any helpful hints would be great as this is the first release and I don't want to muck it up.
Note* niether morph is registering an error in the Daz log file for duplicate errors.
Cheers
By chance anyone know these horns?DarkElegance said:
Richard Haseltine said:
Moved to Product Suggestions as it is not a Daz Studio application question.
But..its not a product suggestion. Its asking what the product it...from the daz store..for dazstudio....
Product Suggestions is also used for in search of posts, since a lot of suggestions do get pointers to existing content as a rply. In any event, a question about content is not a question about the application - especially with the various import options for .duf files.





