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Issues with RSSY Ultimate Clothing Fixer G9
Richard Haseltine said:
johnbuckeridge said:
Richard Haseltine said:
Do you have any nested content directories? If you open the log (Help>Troubleshooting>View Log File) and search for nest you should be able to check.
I'll check, of course, but what is a nested content directory? Some kind of sub-folder?
Yes, having one folder set as a content diectory within another folder set as a content directory.
Hi Richard - I've now accessed the log file - thank you for your clear instructions. I found 2 references to 'nest', attachements 1&2, and my most recent record of failed attempt to use the product, attachment 3.
Military Outfit in Stonemason's Greenhouselilweep said:
thats a scan from 3dscanstore
Announcing: Daz Deals Browser Add-on IIbutterflyfish said:
Is anybody else experiencing Pro features loading extremely slowly and/or not at all? I'm waiting a long time for the price history graph and the forum/gallery links, and sometimes they don't show. My subscription re-upped this morning, so that could be it, too.
edit: I'm also not seeing the Show Only Wishlist and other extra options on the store pages.
After your subscription is renewed be sure you go to 'Email Notifications' and resave your email and passcode. That may help with seeing the extra options.
ATLAS Armored Suit for Genesis 8 [Commercial]geordiesharp said:
Does anyone have any ideas about helmets to use with the ATLAS SUIT, I have been looking for ages with no success, I was looking for a full head helmet with visor, so it can be used as a breathing aid in dangerous conditions, as I said although there are loads out there, nothing so far compliments the suit and looks like it was ments to be used with it, hopefully someone has some ideas, I just hope the expansions mentioned in this forum land on the site soon.
I dont think this will be of any help to you. Unless you have been on Daz for a long time.
But one of the ideas I have been playing is "S A VAP grim-Armor" (1st image)
Sadly it is nolonger for sale.
Another that maybe of interest is "Major Cache" Compatible Figures:Michael 3&4 it is still for sale. (2nd image)
But maybe a lot for just a helmet.
Announcing: Daz Deals Browser Add-on IIIs anybody else experiencing Pro features loading extremely slowly and/or not at all? I'm waiting a long time for the price history graph and the forum/gallery links, and sometimes they don't show. My subscription re-upped this morning, so that could be it, too.
edit: I'm also not seeing the Show Only Wishlist and other extra options on the store pages.
There's Always Another Sale Thread -- Discussions Only Pt 2thistledownsname said:
I was super excited by the title of today's sale. And then super disapointed when the barsoom sale didn't have a new 4-arm geograft for barsoomians.
That would have been something good - I recall people asking about 4 arms on the forum recently.
Announcing: Daz Deals Browser Add-on IIBad URI in database - would it be possible to update DazDeals database with the correct URI / Product Names for the following?
Problem Description:
One of the issues we have with Daz's product locators is that they use a 'normalised' name instead of the SKU; this means that when a product name changes, bookmarks become invalid and the product hard to locate and purchase when required.
It is sometimes possible to find the product from a ReadMe using the SKU, this happened with SKU94112; unfortunately, the ReadMe for SKU97310 has the old product URI so the search cannot be automated.
For example (see attached images):
Product SKU: 94112
Product name changed
originally: FC2C Anaglypta Wallpaper MR Shaders
currently: FC2C Aesthetic Wallpaper MR ShadersProduct URL changed
originally: https://www.daz3d.com/fc2c-anaglypta-wallpaper-mr-shaders
currently: https://www.daz3d.com/fc2c-aesthetic-wallpaper-mr-shadersProduct SKU: 97310
Product name changed
originally: FC2C Woven Fabric MS Shaders
currently: FC2C Woven Fabric MR ShadersProduct URL changed
originally: https:/www.daz3d.com/fc2c-woven-fabric-ms-shaders
currently: https://www.daz3d.com/fc2c-woven-fabric-mr-shadersThank you
Let's appreciate/discuss today's new releases - ongoing threadainm.sloinneadh said:
FC2C said:
barbult said:
FC2C said:
Richard Haseltine said:
FC2C said:
Laurita said:
Which is particularly annoying when you search for knit shaders and these won't show up. I agree that they are nice.
Hylas said:
https://www.daz3d.com/fc2c-woven-fabric-ms-shaders
99% of folks won't care, but I happen to be a professional in this specific industry so it buggs me to no end... none of the "woven" fabrics in this shader pack are woven! They are all knitted. Completely different technique, different machines, different yarns, different processing, different everything.

The shaders do look good though.
Thank you for the kind words! Yeah I had an internal dilemma when naming these haha, I over complicated it and then fumbled the tags as well. People may never find them but I'm glad at least that the people who have seen them seem to like the shaders haha
I should think you could ask for the tags to be changed (knit might be a more likely search term than knitted) - possibly the name too, though after the wallpaper they may make a Genesis 9 clone of you and stick virtual pins in its feet (probably not its arms, since they would want you to keep making these materials). I was puzzled by the name, but they are very useful fabric types so they are safely in my cart.
Hahaha you know about the wallpaper mess up?? Haha I think they'd string me up if I had to change another thing but I really should ask because I royally messed up the tags this time! the only way you can find these is if you search something like "knitted shaders pack" which no one is doing aha XD, thank you for your support!
@FC2C My biggest disappointment with this shader set is the number of knits that go the "wrong" way. Knit wales run vertically on a garment. Of course the result will depend on the UV of the item the shader is applied to, but when the UV is correctly laid out the way a garment would be cut from fabric, many of the shaders in this pack go 90 degrees wrong. The cable knit is OK, but the rib patterns that I looked at are wrong. I think the purl is wrong, too, but I haven't examined it closely. Now I have to decide whether it is worth it to rotate these with Shader Rotator or whether I should just return the product.
Hey there , the rotation was something I was wondering how to handle I was speaking with people and coders to find a way to give buyers an easy option to rotate the shaders because I was worried that doubling the entire pack to include rotations for everyone's uses would make it absolutely enormouse, everyone I spoke to about a solution couldn't figure it out. I'd absolutely include 90° rotations in my next packs if everyone thinks that the doubled pack size is preferable to rotating the shader themselves for sure! It's my bad for this one, it was a decision I struggled with and I may have made the wrong choice unfortunately. It's absolutely something I'll fix in future products if everyone finds it to be a big issue, it'll just mean much larger pack size until I find a better solution. I hope I've at least been able to explain why it is the way it is.
For what it's worth, I think you made the correct decision. They should probably have been rotated by 90° from what I'm reading here, but I don't think there's any need to offer the same shaders at different rotations. It's not your fault that Daz Studio doesn't have a "rotate all materials associated with this surface" button, and starting to clutter hard drives with the same shaders shaders at various rotations will make you more enemies than friends.
I love all your shaders, btw. The knitted ones, in particular, arrived at the perfect time for a project I'm working on. No others knitted shaders I had could do the job I needed them for (making hair for a rag doll).
Thank you for the kind words
I'm glad my shaders were able to help! At the very least I learnt something new today aha I didn't know there was a 'proper' UV layout for clothes. But now that I do I can certainly plan for that in the future
and I'm really happy to hear that my shaders are being used in such unique ways! It's always a bit bittersweet when I finish a shader pack, send it out to the world and never really get to see it used on anything aha XDFabiana Appreciation ThreadSeeker Stock Art said:
Elor said:
Seeker Stock Art said:
Do you know of a good tutorial anywhere on that?
If you're still looking for one, quoting @memcneil70 from another recent thread about metadata:
memcneil70 said:
The best metadata tutorial I found that managed to get through to my brain was by SloshWerks, https://www.youtube.com/watch?app=desktop&v=FQQ9uLhMSKQ. It is older and if you search on the web for 'how to install metadata in DAZ3d' you can come up with a variety of other offerings, some newer that I haven't looked at. They might be more relevant for you now.
Thank you @Elor! Appreciate it.
\This is a good start, But it could use an update and I cannot get things that are parts of other things to work.
For example, making the cufflinks work with the cuffs.
Totally lost my enthusiasmI don't think there is a way to stop piracy. Search engines could remove those sites from the search, that would help a little, but they are too scared to lose users.
The only solution as I said is to find a compromise, and I think it's a shame.
Let's appreciate/discuss today's new releases - ongoing threadGordig said:
barbult said:
My personal preference would be to have both vertical and horizontal orientations included, rather than 3 copies of the textures at different resolutions, if product package size is a concern. Other people have other needs and other preferences. I can only speak for myself.
My go-to fabric shaders, 4K Fabric Shaders Presets 1 and Fabric Basics Mix and Match (the latter of which I had to look up in my product library because no combination of search terms was finding it in the store) both have horizontal and vertical knits.
I own both of those. I should look closely at them again. Thanks for the reminder.
Let's appreciate/discuss today's new releases - ongoing threadbarbult said:
My personal preference would be to have both vertical and horizontal orientations included, rather than 3 copies of the textures at different resolutions, if product package size is a concern. Other people have other needs and other preferences. I can only speak for myself.
My go-to fabric shaders, 4K Fabric Shaders Presets 1 and Fabric Basics Mix and Match (the latter of which I had to look up in my product library because no combination of search terms was finding it in the store) both have horizontal and vertical knits.
Hey gangWould love if you could help out the Bryce forum. I did a poll for our challenge as it was long over due. We don't have many people participating so there's not a good pool of objective voters.
If you can, thanks muchly. Will only take a moment. Pick 4.
https://www.daz3d.com/forums/discussion/684316/challenge-60-poll-voting#latest
Please don't vote for Sid (the winged skeleton) looking out over the city. That's mine and I don't count since I made the poll.
Much appreciation.
Totally lost my enthusiasmWhen I say "nobody cares" I mean big company like Google and similar... I asked them to remove a link from the search but they just ignored me. Not a good way to fight piracy.
I want to sell models, but I can't spend a month to making one. This is why I said "waste of time".
Trust me I try to focus on what is positive, I love what I do and I don't want to quit. But I have to find a balance between quality and quantity if I want to continue to be a vendor, and that's sad.
Handspan and Thorne products can't find morphsIf they're in the Data Folder, then they have to be in the Parameters Tab, unless I'm completely misunderstanding something. I always thought the morphs' data folder and Parameters Tab had some sort of link between the two. The Top Lip Plump 02 and Top Lip Plump 03, for example, should show up in the Parameters Tab if you do a search for it. I would assume there is a location somewhere in the Parameters Tab called HSTW or HMK2 or Handspan or something that defines the location of the morphs. Did you try the search feature? I'm supplying an image to help explain what I'm referring to. I loaded a character and did a search in the Parameters Tab for Lower Lip. It took me straight to Rarestone's morphs for the Mouth/Lip. You can see where everything is in Italics and white lettered till you get to the actual folder where it's Bold White. I'm using Daz 4.11, but I assume everything still looks the same in newer versions.
EDIT: Also on the product page, the morphs are color coded, like Rarestone and so many others will do, so I assume those promos are legit. They are almost certainly located in their own directory in the Parameters and/or Shaping Tabs.
Missing "Constrain Proportions" in Render Settings.Ok, for anyone else ever running into this bug I did find a workaround finally. Even though it is missing (and I even tried turning on "show hidden" things) if you go to Render Settings and in the top search box type "Constrain" it shows up. I clicked all the tabs and it appears in the search under the General tab of Render Settings, so luckily it is still considered there- just not available unless one searches. Whew, now I can finally get back to work! Hope that helps someone, someday!
Handspan and Thorne products can't find morphs
One option is to type in the characters or morph names in the search bar in Parameters Tab or Shape Tab. That should point you to their placement.lululee1 said:Hi,
What I am looking for now is where in the parameters do I locate these morphs.
Any advice is appreciated.
Cheerio lululee
Gen X plugins not workingI don't think manually moving files will help. My main Daz install is at C:/Program Files/DAZ3D/DAZStudio4 . My d3dGenX2.dll installed to C:/Program Files/DAZ3D/DAZStudio4/plugins. The installer installed a lot of files to C:\Users\User\AppData\Roaming\DAZ 3D\Studio4\GenX2 as well, where "User" is my account name on my computer. I would search for the d3dGenX2.dll . It's got to be somewhere!
Let's appreciate/discuss today's new releases - ongoing threadFC2C said:
barbult said:
FC2C said:
Richard Haseltine said:
FC2C said:
Laurita said:
Which is particularly annoying when you search for knit shaders and these won't show up. I agree that they are nice.
Hylas said:
https://www.daz3d.com/fc2c-woven-fabric-ms-shaders
99% of folks won't care, but I happen to be a professional in this specific industry so it buggs me to no end... none of the "woven" fabrics in this shader pack are woven! They are all knitted. Completely different technique, different machines, different yarns, different processing, different everything.

The shaders do look good though.
Thank you for the kind words! Yeah I had an internal dilemma when naming these haha, I over complicated it and then fumbled the tags as well. People may never find them but I'm glad at least that the people who have seen them seem to like the shaders haha
I should think you could ask for the tags to be changed (knit might be a more likely search term than knitted) - possibly the name too, though after the wallpaper they may make a Genesis 9 clone of you and stick virtual pins in its feet (probably not its arms, since they would want you to keep making these materials). I was puzzled by the name, but they are very useful fabric types so they are safely in my cart.
Hahaha you know about the wallpaper mess up?? Haha I think they'd string me up if I had to change another thing but I really should ask because I royally messed up the tags this time! the only way you can find these is if you search something like "knitted shaders pack" which no one is doing aha XD, thank you for your support!
@FC2C My biggest disappointment with this shader set is the number of knits that go the "wrong" way. Knit wales run vertically on a garment. Of course the result will depend on the UV of the item the shader is applied to, but when the UV is correctly laid out the way a garment would be cut from fabric, many of the shaders in this pack go 90 degrees wrong. The cable knit is OK, but the rib patterns that I looked at are wrong. I think the purl is wrong, too, but I haven't examined it closely. Now I have to decide whether it is worth it to rotate these with Shader Rotator or whether I should just return the product.
Hey there , the rotation was something I was wondering how to handle I was speaking with people and coders to find a way to give buyers an easy option to rotate the shaders because I was worried that doubling the entire pack to include rotations for everyone's uses would make it absolutely enormouse, everyone I spoke to about a solution couldn't figure it out. I'd absolutely include 90° rotations in my next packs if everyone thinks that the doubled pack size is preferable to rotating the shader themselves for sure! It's my bad for this one, it was a decision I struggled with and I may have made the wrong choice unfortunately. It's absolutely something I'll fix in future products if everyone finds it to be a big issue, it'll just mean much larger pack size until I find a better solution. I hope I've at least been able to explain why it is the way it is.
For what it's worth, I think you made the correct decision. They should probably have been rotated by 90° from what I'm reading here, but I don't think there's any need to offer the same shaders at different rotations. It's not your fault that Daz Studio doesn't have a "rotate all materials associated with this surface" button, and starting to clutter hard drives with the same shaders shaders at various rotations will make you more enemies than friends.
I love all your shaders, btw. The knitted ones, in particular, arrived at the perfect time for a project I'm working on. No others knitted shaders I had could do the job I needed them for (making hair for a rag doll).
May 2024 - Daz 3D New User Challenge - Using Props and Push Modifiers/DeformersBeginner Challenge:
"Action / Using Props"This month's focus will be action with an emphasis on interaction with props. Your characters' actions, or the props they are using or interacting with, should be a major aspect of your image. As always, posing techniques, composition, and lighting will be important considerations as well.
Some Inspiration:
Digital Art Action Scenes
Human Action Poses
Action Photography
The Fundamentals of Action Photography
The Best Sports Photos of 2016
While we encourage you to create your own poses from scratch for this contest, many of the pose sets available in the store can offer some great inspiration on how to use props in active situations!
To fit the theme of "Action & Props," your render could depict anything from a melee to a barbecue, or from a pop concert to a masquerade ball, or even a bar room brawl. The key points are that it must include some sort of dynamic movement or activity, and that it must involve interaction between figures and props (tools, weapons, or any sort of objects being manipulated).
Tutorials
How to Make Your Own Props in Daz Studio
How To Create A Smart Prop in Daz Studio
Daz 101: Posing
Pinning, Posing and the Active Pose Tool
Daz Studio Animation Tutorial: Step by Step
Prior Action / Using Props Challenges:
I will be checking in as will the rest of the Community Volunteers to try and help with anything you all may need.











