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Daz 3D Forums > Search
  • Torment 8.1
    Not impressed with this release. Not sure if it's because the products are all uninteresting to me or that they thought it was a tasteful/good idea to release a demon character on Ash Wednesday. (I find it disrespectful.) Only positives I see is that at least the human form has normal teeth, unlike Damien Demon for G3M. And that he implies that the 8.1 lime will be mostly of "new" characters and not repeats like Victoria and Michael.

    By

    MimicMolly MimicMolly February 2021 in The Commons
  • Genesis: The Early Years

    Example: In the video I posted above, Rosie 5.5's medieval impractical armor consists of:

    Genesis 1 -

    • Age of Armour's Executioner wrist wraps (underlament for forearm armor mentioned below)

    Victoria 4 - 

    • Alpha Seed (Aeon Soul)'s Sisterhood Forearm Armor 
    • Aery Soul (Aeon Soul)'s Liltsure Hair hairband
    • 4blueyes' Elf Light Panty

    Victoria 3 - 

    • Awful Soul (Aeon Soul)'s Platina Armor (metal bikini w/shoulder armor)

    Michael 3 - 

    • Luthbel's Wildenlander Wild Hunt boots

    Genesis 8 - 

    • Linday's dForce Classic Long and Curly Hair

    Her head is based on Ysabeau 6 with tidbits of The Girl 6 and Keiko 6 along with other morphs from Generations 4, 5 and 6

    Her body is Gia 6, Keiko 6 and a whole bunch of other Genesis 2 Female and Genesis 1 shaping morphs

    Her skin textures are V4 Elite - Reby Sky

    She has expression morphs from generations 4, 5 and 6

    By

    Dartanbeck Dartanbeck February 2021 in Art Studio
  • Female characters not loading

    Hello Everyone,

    For clarity, let me explain my issue. Everything worked perfectly with me have an exact copy of  My DAZ 3D Library folder from the old hard drive until I upgraded Daz Studio from 4.12 to 4.15. Previously I had the My DAZ 3D Library folder located on an external hard drive connected using the Content Directory Manager with no issues. For some reason, Genesis 8 female characters no longer will load into the workspace since upgrading. Not sure if it is because of Genesis 8.1 female, but if I want to load any Genesis 8 female character, the external My DAZ 3D Library folder must be removed from the Content Directory Manager. Only Genesis 8 female, 8.1 female from the C: drive and created female characters will load up in the workspace when the external My DAZ 3D Library folder is removed. The problem is when My DAZ 3D Library folder is re-connected. I don't have access to the data, such as shapes and morphs for my characters. Yes, I have the basic Genesis 8 female installed in both the C: and F: drive My DAZ 3D Library folders to access 8.1 female characters because I plan to purchase Victoria 8.1.

    By

    babybuick2691 babybuick2691 February 2021 in Daz Studio Discussion
  • Genesis 8.1 / Victoria 8.1

    jd641 said:

    There's something I'm really not sure about.

    With the new character Pandora from Mousso, I noticed that Mouth Realism HD was set to 100% and Mouth Realism 8.1 HD was also set to 100%. Are both suppsosed to be at 100% or should only the 8.1 dial be set to max?

    Victoria 8.1 also loads with both, so I assume it's intended. The 8.1 version dials in other by default, and they do slightly different things.

    Though make sure the mouth is open otherwise any difference is invisible (as it only affects inside the mouth). 

    By

    Luciel Luciel February 2021 in The Commons
  • Genesis 8 loading with wrong shape

    kelly_mcallen_7bae4ac2a7 said:

    Yes, I start the program and in a new scene I load Genesis 8 Base female. I just tried with G8.1 and it's the same. 

    Ok, read through the log and here's what I found; 

    • Chameleon ROse_Genesis 8 Female (Problems with base G8F expressions)
    • Aging Morphs 8 (Problem with it self)
    • Virtual_World VW Arti (Problem with VW Lashes)
    • Tima Cooke Adsila (Problems with helpers by the same creator)
    • Mousso Lexy (Problem with it self)
    • Orla Fae Daisy (Problem with it self)
    • Hotlilme74 Dusti (Not finding Honey 8)
    • Hinkypunk Jax (Not finding Eva 8)
    • Handspan Studios Keyana (Problem with it self, Teeth)
    • FWSA Calyndi (Not finding FWSA Calla)
    • EmmaAndJordi EJ Yuno (Problems with base G8F expressions)
    • Elianeck Sisi (Looking for adult morphs for ZoroD's Kitten)
    • Raiya Alison (Problem with it self)
    • DeviousDolls SlayLingerie (Not finding 'Reign' by the same creator)
    • Luna3D LongLash (Problem with it self)
    • DarwinsMishap Aguja Lashes (Not finding Stephanie 8 expressions)
    • Zelara 8 (Problems with base G8F expressions)
    • Victoria 8 (Problems with base G8F expressions)
    • Topsy 8 (Problems with base G8F expressions)
    • Sydney 8 (Problems with base G8F expressions)
    • Sukai 8 (Problems with base G8F expressions)
    • Monique 8 (Problems with base G8F expressions)
    • Kayo 8 (Problems with base G8F expressions)
    • Kala 8 (Problems with base G8F expressions)

    Duplicate Formulas;

    • Anagord MarinaG8F - Growing Up, remove one or the other and send a ticket

    Loads Elysa and LY Rory and a bunch of modifier morphs => the Genesis 8 Base Figure is still loading characters and morphs with non-zero default value.

    Since you have DAZ "base figures" having problems with base expressions, your Starter Essentials are not properly installed

     

    Edit; When doing the procedure for zeroing the default values of morphs and characters, I remembered DS gives you a "Are you sure" type of warning, did you tell DS to do it anyways?

    By

    PerttiA PerttiA February 2021 in Daz Studio Discussion
  • MetaHuman Creator - an Insane Level of Competition...

    So here it is, the beginning of the end. You might think this is just being dramatic, but no.

    I have been talking for YEARS about video game engines becoming the one true threat to Daz3D. Years. Then when Epic bought Quixel I told you guys back then it was only a matter of time before Epic made a platform for creating humans. It matters because it is Epic. Daz could have been that company. You guys say that Daz has built a successful slice of this business...Daz is practically pocket change compared to Epic. When Epic does something, people pay attention. That is why they are a threat. Even if Metahuman is not quite as robust as Genesis, it does not have to be, because it is backed by Epic and a part of their Unreal Engine. I cannot stress that point enough. Anybody who is new to 3D and looking to get started might be looking at Daz, well now they might be looking at Unreal and Metahuman. Many people know what Epic is, but most people do not know what Daz is.

    I do find it it quite amusing that Tafi started selling 3d models again, after a long absence trying to chase VR. But IMO Metahuman has already won. The Tafi models are not material optimized for the game engine! Look it up, "Shader Set: Uses the Daz3D Shader Set". That means you need to figure it out yourself. Plus Tafi models only have 32,000 tris, which honestly is kind of pitiful by modern standards. You can see just how low res Tafi models are in the screen shots. Meanwhile Metahuman is already built around Unreal, and we can see the results. Oh, and we can see the results in real time I might add. Not after several minutes...or maybe an hour. Or several hours. Nope, in freakin' real time. These models can breath in front of you in your monitor in real time. (Whoa that sounds creepy).

    Of course, this is only just the start. This has not even fully released yet, people. So obviously there will be some issues in the beginning. They will get worked out.

    Lets address some comments.

    -This is for video games!- -This is not marketed to the same people as Daz!-

    Well it can be for games, but it doesn't have to be. These are 3D assets like Genesis assets. It can be for animation. It YES it can be for still renders. You guys need to understand that a video game engine is just another tool, like Daz Studio and Iray. Unreal can do whatever you want it to do provided you know how. Is that really a different market? Dude, Daz sells interactive licenses for a reason. They have Tafi for reason. Stop kidding yourselves.

    Unreal also has its own content store, just like Daz. And I will bet that there will be plenty of Metahuman content available for your purchase...just like Daz Genesis. So there will be plenty of variety available to create the people you want to, just like Daz.

    Of course the hardware requirements are kind of high. Daz Iray isn't exactly easy on hardware, either, not to mention Iray is restricted to Nvidia GPUs, so no AMD 6900 with 16GB for you to play with! However Unreal will run on any GPU. Plus Iray will gobble up your VRAM and completely stop rendering if you don't have enough. However a game engine is capable of spreading the load between RAM and VRAM. There is of course a performance hit, but SSDs can reduce this and the software is getting better all the time. This is a major part of the PS5 design, building a SSD that is so fast that it can function as well as RAM. We also have DDR5 to look forward to in the future. You can count on Epic Unreal to keep pace with these, it is exactly why Epic showcased Unreal 5 on a PS5 and not a PC. They demonstrated just what being able to access data quickly through SSD can do. Can we depend on Iray to keep up? Guys, Nvidia is not even building Iray in house anymore, they outsourced to 3rd parties. That is a giant red flag IMO. But you can bet that Epic is putting everything behind Unreal, because Unreal is their bread and butter...yes, even more than Fortnite. Epic was moving in this direction long before Fortnite came along, all Fortnite did was accelerate that trend.

    Now Daz is not going to just die right away. But don't go thinking that Metahuman will have no impact on Daz. I already said back when Quixel launched that the clock was ticking for Daz. That clock is ticking real loud right now. When might it stop? I don't know. But you cannot ignore it. I am sure there will be diehards who stick by, just like Victoria 4 has some diehards out there. But that isn't going to be enough. Like I said above, people new to this are going to look up Epic Metahuman before they see Daz Genesis.

    Daz Studio 5 needs to happen ASAP, and it needs to be really damn amazing. Anything less than that will be slow decay of their customer base. Remember that Tafi models are only 32,000 tris. And yeah, Daz's insistence on keeping HD to PAs only and away from end users is really biting them in the ass right now. Hmm, I said that would happen one day, too. <.<

    We also had comments about studios building their own assets. Well yeah, of course that will continue, this will not replace that. But obviously the asset stores are doing quite well, or Epic would not have bothered doing this. Also, these things save time. That is the whole idea here. Saving time. This is the concept behind Daz Studio and its asset store, correct? After all, it is totally possible for all of you guys to build this stuff completely on your own, right? You could all do it if you wanted to. It just takes years and years of learning and creating every single thing, but you can do it.

    Time is money. Especially today. People want to create, not be bogged down by long periods of just building assets. That is what these stores are for. Even game studios will be looking at these Unreal models because they can save them time...and possibly money. Outsourcing is pretty common in the industry, buying premade assets is just another form of outsourcing. They might totally custom build the main cast, but perhaps the background people can be Metahumans. Metahumans opens new doors to people, it lowers the bar of entry in a way that Daz Studio did for the past 20 years. Now it is Metahuman's time.

    By

    outrider42 outrider42 February 2021 in Unreal Discussion
  • genesis 8.1 female / male iris faceting

    Typically, the stock Genesis figures surfaces and even shapes are not spectacular.  I don't think they're really supposed to be either.  They used to just give away Victoria too, not the pro bundle, just the base figure.  Kind of an advertisement for how much more amazing the figures you have to buy would be.  I feel like i remember way back getting MIchael, Stephanie, and an early version of Aiko even.  I've always thought of Genesis as the generic base form to start modifying shapes and textures from.  Clearly if they wanted to make it great they could, just look at victoria, or any of the other DAZ originals, but in the end wouldn't that actually make it more difficult to model and texture an amazing character?

    Fun fact: Stephanie was originally modeled on the male figure base before Genesis One had all figures made from the same base.

    By

    Spacious Spacious February 2021 in Daz Studio Discussion
  • Auto Muscle Enhancer HD [Commercial]

    Nice inspirational work there Lee!!

    So this is the G8.1F platform with the full Victoria 8.1 HD textures applied along with the full body vellus hair. This is Kitty Pryde converted from an X-Men video game. I thought if she works out with Wolverine, she naturally would need some AME/ASE treatment. This is D.Masters AME body (at 40%) with his Bicep and Bicep Flex morphs ported onto the G8.1F. I used the Musculature HD Alt Flex tools at 16%, with D.Masters bicep morphs, carefully ERC scaled. The AME body details are provided by the Massive HD, and an additional fine tuned bicep morph by yours truly! The trick is in the hand flex like D.Master does it. Full hand flex in tunes the bicep head only, and hand flex'd out adds Tricep morphs and tunes out about 1/2 of the D.Master bicep morphs. A little tricky, as I have been working on iterations like this for a while, and this is as close I have gotten to simulating AME on the G8.1 and G8F platforms (arms only) the rest of the muscle flexing is provided by the other product. There was no touchup to any morph or body part required after changing the poses, that, makes me         Happy !! This makes clothes and costume fitting Soooooooo much easier! TD

    By

    terry_duquette terry_duquette February 2021 in Daz PA Commercial Products
  • Genesis 8.1 Face Controls

    Topologie said:

    When I installed Victoria 8.1, My Genesis 8 Starter Essentials got renamed to "Genesis 8 Male PowerPose Templates". Did this happen to anyone else? It took me a few minutes to figure out where to find the new stuff!

    You need to reset your database then it will be named correctly

    By

    Platnumk Platnumk February 2021 in The Commons
  • "There's Always Another Sale™" Sales thread: Report Issues Here

    I'm glad to see this thread is back again; it had disappeared yesterday afternoon.  Like many others, I had difficulties in taking advantage of the offer for free Genesis 3 items when purchasing Eyes and Expressions New Releases and items with Genesis 8.1 in the title.  I put Victoria 8.1 in my cart along with another 8.1 item to bring the cart total over $30 and then started adding items from the "Featured Genesis 3" pages. I chose items that were already on sale.  That worked fine for a while - I had added $66.94 worth of Featured Genesis 3 items to my cart and all were showing as $0.00.  Then I added one more item and suddenly none of the items werre $0.00.  I tried adding more Eyes and Expressions items to the cart but that didn't change anything.  I ended up filling my cart with slightly less than $90 of Featured Genesis 3 items and checked out.  Afterward I submitted a ticket for the $13.97 that I had been charged for the Genesis 3 items that should have been free.  How those prices were calculated is a complete mystery to me.  All in all this was a great offer, but I wasted a lot of time trying to figure out why the offer was not working above a certain amount and trying out various combinations of tiems to see if that owuld make a difference.

    By

    gwp15 gwp15 February 2021 in The Commons
  • Any one know this short hair ?

    Taoz said:

    Possibly this one:

    https://www.renderosity.com/rr/mod/bcs/samira-bob-hair-for-victoria-4-and-genesis-3-females/116521

    It has a lot of morphs, it also looks like the image with the face shot may have been postworked.

    It seems to be same.

    few months ago I left a message for the author,but there was no response, maybe not online.

    Thanks for your help

    By

    ljk082000_d86e67f7 ljk082000_d86e67f7 February 2021 in The Commons
  • Looking for an artist

    Sorry if it's not the right place for my post, hope it's fine with the rules here. I am looking for an artist to work with Genesis 8.1 Victoria (make-up, hairstyle, clothes, posing, etc). Please, contact me at [email protected]

    By

    snonov snonov February 2021 in Art Studio
  • IRAY Photorealism?

    Velldune said:

    justanother__boy_ca94588ae2 said:

    Serious question;

    Please do let me know if you've got any tips/tricks/advice/techniques/whatever that you've picked up from here or came up with yourself or whatever :)

    For photorealistic tips on Daz3D, these 52 pages are quite full of tips, tricks, advice, and techniques.

    Here are a couple of tips if you want the cliff notes:

    1. Use high resolution skin textures that include good details in bump, sss, normal maps. If you need a specific example, try Daz3D Victoria 7 or 8.

    2. Use high quality hair on your character. If you need a specific example, try something from vendor OutOfTouch.

    3. Use well crafted lighting in your scene. If you need a specific example, try something from vendor PaperTiger.

    4. Play with camera and render settings. For specific examples try 50mm camera lens and Spectral Rendering on.

    Tricks: If you spend the time to go through steps 1 through 4 above, you will find yourself with "something" as a result. Now take everything you learned and pick a different character, like Mousso's Louisiana HD and go through steps 2 through 4 and you will find "something different".

    Advice: At that point you will be caught up to begin at Page 1 of this topic. Hopefully your curiosity will be piqued and you are excited enough to devour these 52 pages to glean the tips and tricks you may not have understood at the beginning of the journey. Everyone here will welcome your questions and discoveries that you can share.

    Techniques: I haven't even mentioned poses, environment, storytelling, or asked you what it is you want to do. Show us :)

    Sorry for not replying to this one by the way, i did actually really appreciate the response, just wasn't sure how to respond xD I think the other post that i did respond to was a little easier to formulate a response to, there was a couple of points here that i responded to in that response aswell so please do consider the other response a semi-response to this aswell xD

    Just don't want you to think i ignored your response, i didn't :3 Just wasn't sure how to respond... I don't know, i'm sorry :(

    I will note though, there was one other point here that wasn't in the other response, the camera, i just CANNOT figure out the right settings xD What does a 50mm lens look like in terms of daz settings? Are we talking going into the actual 'lens' section of the camera? Or are we talking about the 'Frame width' and 'focal length'? I'm honestly just never sure how to translate camera logic into DAZ settings :/ Could you possibly elaborate a little more for me? :3

    By

    justanother__boy_ca94588ae2 justanother__boy_ca94588ae2 February 2021 in Daz Studio Discussion
  • Genesis 8.1 Face Controls

    When I installed Victoria 8.1, My Genesis 8 Starter Essentials got renamed to "Genesis 8 Male PowerPose Templates". Did this happen to anyone else? It took me a few minutes to figure out where to find the new stuff!

    By

    Topologie Topologie February 2021 in The Commons
  • Any one know this short hair ?

    Possibly this one:

    https://www.renderosity.com/rr/mod/bcs/samira-bob-hair-for-victoria-4-and-genesis-3-females/116521

    It has a lot of morphs, it also looks like the image with the face shot may have been postworked.

    By

    Taoz Taoz February 2021 in The Commons
  • Victoria 8.1 crashes my program upon trying to load the figure

    How about the Genesis 8.1 Female base? Which version of Daz Studio (Help>About Daz Studio)? is there anything in the log file (Help>Troubleshooting>View Log File; try opening it, then load Victoria 8.1, then go back to the log file - with luck the editor will see it has been updated and offer to reload it, at which point the end of the file will have any relevant messages.

    By

    Richard Haseltine Richard Haseltine February 2021 in Technical Help (nuts n bolts)
  • Victoria 8.1 crashes my program upon trying to load the figure

    [Victoria 8.1 crashes my program upon trying to load the figure] If anyone else is having this problem please let me know how you fixed it much obliged

    Edited for Please put your question in the post body and the title - Daz 3D Forums

    By

    Lucca1993 Lucca1993 February 2021 in Technical Help (nuts n bolts)
  • Another Question about Victoria 4 to Genesis 2 :)

    You need at least the first two products (GenX2 and the Genesis 2 add-on).

    You will also need these products for textures (You seem to have at least the V4 one):

    https://www.daz3d.com/victoria-4-for-genesis-2-female

    https://www.daz3d.com/michael-4-for-genesis-2-male

    The legacy shapes are not technically required, if you don't have them GenX2 will use the clone morphs included in V4 for G2F / M4 for G2M products as the base for the transfer. But they might give you better results.

     

    By

    Leana Leana February 2021 in Daz Studio Discussion
  • GENERAL FREEBIE REQUESTS part 3

    Crios said:

    Hi, i'm searching a beanie cap, like that have Meg Griffin. I've see a bit around, but cannot find one decent for Genesis.

     

    Not Genesis, but may work:

    Generation 4 (Victoria 4 etc:)
    http://shop.aprilsvanity.com/free-items/harper-beanie-hair.html

    G2F/M and G3F/M
    https://www.deviantart.com/heavenskies/art/FREEBIE-Winter-Beanie-for-G2M-F-G3F-M-OBJ-TEX-581411285

    G8M
    https://www.sharecg.com/v/92677/

     

    By

    Kerya Kerya February 2021 in Freebies
  • Post your DAZ to Unity renders

     

    Made using Unity 2019.4 LTS, Daz Studio 4.15, Blender 2.83, UMotion Pro - Animation Editor, Animation Converter for Unity (Soxware Interactive), OBS Studio 26.1.

    Assets:
    Daz 3D: 
    Centaur 7 (Daz)
    Monique 7 (Daz) 
    Nox Hair (Daz, AprilYSH)
    FW Sushmita HD (Daz,  Fisty & Darc, Fred Winkler Art)
    FWSA Zarina HD (Daz, Fred Winkler Art, Sabby)
    Nitsu Hinshi Samurai Armor (Daz, Barbara Brundon, Sarsa)

    Unity: 
    Horse Animset Pro Riding System (Malbers Animation)
    Forest Environment - Dynamic Nature (NatureManufacture)
    Realistic Eye Movements (Tore Knabe)
    Dynamic Bone (Will Hong)
    Full Menu System - FREE (SpeedTutor)

     

    By

    danielbui78 danielbui78 February 2021 in Unity Discussion
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