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Daz 3D Forums > Search
  • Headshop 12

    I got headshop 12.   I had no problem with the installation, but when i go to use it the window where you import the image is too small and cuts off part of ther options.  So I can import the image i want to use but can not apply it *the apply button is not visible).   I have tried a few times to adjust the size of the window but nothing works.  Any help would be appreciated

    Please try to adjust your screen resolution down. There's an issue when using ultra-high (5K) screens, but they can be adjusted down to 3K or less.

    Can we FIX this issue? I just discovered your product and am quite interested, but I'm also planning to buy a 4k monitor soon and this seems like a pretty basic UI-scaling/compatibility issue that should have been addressed before shipping the product. Lowering resolution might be a short-term workaround for a small percentage of users, but this is not an acceptable solution for a $50~100 product.

    Please address the sacaling bug and release an update if you want more customers. One simple way is to base the scaling, as the OP implied, on WINDOW size instead of SCREEN RESOLUTION. Make sure everything fits within the current program window. Also, adding hotkeys for things like Apply and Cancel can help in these situations, or even letting the dialog window in question SCROLL its own overflow content so you can get to the button in question.

    I was both curious and perterbed when I saw the note on the product page that said to avoid using with a 4k monitor... and google led me to this thread.

    By

    McDragonSoft McDragonSoft January 2020 in Technical Help (nuts n bolts)
  • FaceGen vs Face Transfer vs Headshop 12. Pros & Cons?

    Just curious as to what the pros and cons of [FaceGen, Face Transfer, and Headshop 12] each are, as compared to each other, in your own experience.  Anyone here worked with all 3?  If so, what are your thoughts?  How well do they do in relation to each other as far as replicating faces and such?  What issues have you noticed for each in relation to the others?

    By

    tj_1ca9500b tj_1ca9500b January 2020 in The Commons
  • Headshop 12

    I got headshop 12.   I had no problem with the installation, but when i go to use it the window where you import the image is too small and cuts off part of ther options.  So I can import the image i want to use but can not apply it *the apply button is not visible).   I have tried a few times to adjust the size of the window but nothing works.  Any help would be appreciated

    Please try to adjust your screen resolution down. There's an issue when using ultra-high (5K) screens, but they can be adjusted down to 3K or less.

    By

    info_b3470fa520 info_b3470fa520 January 2020 in Technical Help (nuts n bolts)
  • Headshop 12

    I got headshop 12.   I had no problem with the installation, but when i go to use it the window where you import the image is too small and cuts off part of ther options.  So I can import the image i want to use but can not apply it *the apply button is not visible).   I have tried a few times to adjust the size of the window but nothing works.  Any help would be appreciated

    By

    darkestcubstudio darkestcubstudio January 2020 in Technical Help (nuts n bolts)
  • face transfer shapes

    This morning I bought Face Transfer and Face Transfer Shapes. The first image I produced with Face Transfer was amazing which surprised me because I have not had the same success with either FaceGen or Headshop. The second image was good except the subject was an older woman and the shape is not bad but it took about 30 years off of her age. I was going to try to correct it with Face Transfer Shapes but I can't find it. Where in Daz do I find the utility. Its not showing up in the panes panel, smart content or content library. I'm old and whenever I want to feel stupid as well I start messing with Daz and Poser. Any help would be appreciated.

    Roger in Tucson

     

    By

    rcousineau2007_22c883170d rcousineau2007_22c883170d January 2020 in New Users
  • How to move eyelashes?

    HeadShop 12 was used. After the eyelashes, they were detached from the eye sockets: http://joxi.ru/5mdM3RPS3YoK12. How to put and back?

    Wow! Did you try selecting the eyelashes and fitting them to 'none' ... then select them again and fit them to the figure? Hopefully they'll bounce back into place.

    By

    Catherine3678ab Catherine3678ab January 2020 in New Users
  • How to move eyelashes?

    HeadShop 12 was used. After the eyelashes, they were detached from the eye sockets: http://joxi.ru/5mdM3RPS3YoK12. How to put and back?

    By

    grishkovd grishkovd January 2020 in New Users
  • Headshop 12 for G8 does not install

    let me know the updates. i want to upgrade my hs 11 to 12

     

    Here's the upgrade product from HS11 to HS12.  It was released on 12/2/2019.

    https://www.daz3d.com/headshop-12-with-lovechild-win--upgrade-from-hs11

    By

    Lindsey Lindsey January 2020 in Technical Help (nuts n bolts)
  • Headshop 12?
    Did they ever manage to fix the issue that headshop won't work if your library is not installed to the default location on C:?

    Yes, the user has to redirect library.

    By

    info_b3470fa520 info_b3470fa520 January 2020 in The Commons
  • Headshop 12?

    Can you use this to create a character for sale, where you can take the character into a sculpting program to refine it and create your own skins and morphs for it, or can you only use what you get out of the program as is?

    Yes you can create and sell anything using HeadShop

    By

    info_b3470fa520 info_b3470fa520 January 2020 in The Commons
  • Headshop 12?

    Does headshop allow you to use profile/side pictures again yet? I never ubderstood why they took that feature out. 

    By

    Crushguy05 Crushguy05 January 2020 in The Commons
  • Headshop 12?
    Did they ever manage to fix the issue that headshop won't work if your library is not installed to the default location on C:?

    By

    dragotx dragotx January 2020 in The Commons
  • Headshop 12 for G8 does not install

    it opens 2 folders from daz3d.com

    The upper one HS12forG8, has a ZIP file

    The Morpers file does NOT...
    As my daz studio is in the F file I have open everything in F:DAZ3D anyway

    but as that did not work I also put it in c:/programfiles/daz3d folder

    both has no effect

    when i open Daz studio 4.12 64 bit   there is no headshop in the edit file.
    the ZIP from HS12forG8 works ok.. it's 3 folders (as seen in the read me file and video) are in the right place

    have you watched the install tutorial?

    By

    videoninja719 videoninja719 January 2020 in Technical Help (nuts n bolts)
  • Headshop 12 for G8 does not install

    it opens 2 folders from daz3d.com

    The upper one HS12forG8, has a ZIP file

    The Morpers file does NOT...
    As my daz studio is in the F file I have open everything in F:DAZ3D anyway

    but as that did not work I also put it in c:/programfiles/daz3d folder

    both has no effect

    when i open Daz studio 4.12 64 bit   there is no headshop in the edit file.
    the ZIP from HS12forG8 works ok.. it's 3 folders (as seen in the read me file and video) are in the right place

    By

    efron_24 efron_24 January 2020 in Technical Help (nuts n bolts)
  • Headshop 12?

    Do you know if problems with the seams on the neck and head has been fixed in HeadShop 12?

    Below is the render of the character made with HeadShop 11.

    By

    Artini Artini January 2020 in The Commons
  • Headshop 12 for G8 does not install

    [Headshop 12 for G8 does not install] there is no morpher zip file.. just a folder

     

     

    By

    efron_24 efron_24 January 2020 in Technical Help (nuts n bolts)
  • Headshop 12?

    I am puzzled by the Headshop release. I thought I already had Headshop 12 with Love Child, but now there are separate Genesis 8 and Genesis 3 versions. Does this do something different?

    By

    James_H James_H January 2020 in The Commons
  • Genesis 9 delayed until at least 2020. Will you be buying it?

    Honestly, from my perspective, me not investing *too* much in mostly gen 3/8 products, morphs etc, I can't wait for a new generation. Surely, genesis 8 could use some improvements, but as others mentioned - technology will only improve if there is a demand for it. I feel for the people who spent a lot $$ than most of us, but they will probably stay on genesis 3/8 for quite some time - or at least until converters come. 
     

    what I would like to see with genesis 9 is the ability for non PA to create HD morphs. And if needed, I'm prepared to pay a nice sum of money for this tool. I also like FaceTransfer, and while it's not perfect (yet), I hope it's going to get improved with the option to add side pictures, change textures etc, just like in Facegen and HeadShop. I like it because it's integrated in the program itself, but at this point I don't see myself buying the unlimited version. 
     

    apart from that, it would be awesome to get some sort of soft body physics/collision or skin bending. There is a program out there that uses Daz models and it uses collision physics. I haven't trued it myself, but in the videos, it seems quite realistic. 
     

    But anyway, I will wait as long as necessary for new generation to be released. I will, as always, probably buy about 50 or so females and start a rant about the lack of male content, but it's the way it is ????. Daz, I have set some money aside so I can cash out on Genesis 9. Please, release it soon and take my money for it. Can't wait for new gen!!

    The part with HD morphs for everybody will not happen just because it's a new generation. If they wanted, they could just as easily release the  G8 version but they don't.

    Actually all they would need to do was to let people import a higher subD version of G8 as morph. It would be all that was needed for us to make our own morphs if we wanted to. That is something related to Daz itself and not to the figure. The part with FaceTransfer is something that I would also love but again, it is not related to G8 itself. They can improve upn face detection as much as they want, G8 is not limiting them at this point in no way.

    Soft body physics is also something that would be awesome but it's not related to G8. just as dForce is not related to G8 itself. It is something that Daz would have to improve about the software itself.

    I can understand why you would want a new generation if you didn't buy much of G3/G8. You already want something new, even something closely matching G8 maybe, but since G8 is already old and you expect G9 soon you want to invest in the new figure. This being said, I believe the new figure would need something really good that they can't do on the G8 itself to be worth it.

    For example, maybe they want to do motion capture on the face, so you can take a photo or a video and they could replicate the expresions into a pose/animation. Maybe for that, except the software that needs improvement, maybe they realize the topology of the current Genesis doesn't fully support all the thing they need to do and so they create a new generation with a topology better suited for their new needs.

    By

    alex86fire alex86fire January 2020 in The Commons
  • Genesis 9 delayed until at least 2020. Will you be buying it?

    Honestly, from my perspective, me not investing *too* much in mostly gen 3/8 products, morphs etc, I can't wait for a new generation. Surely, genesis 8 could use some improvements, but as others mentioned - technology will only improve if there is a demand for it. I feel for the people who spent a lot $$ than most of us, but they will probably stay on genesis 3/8 for quite some time - or at least until converters come. 
     

    what I would like to see with genesis 9 is the ability for non PA to create HD morphs. And if needed, I'm prepared to pay a nice sum of money for this tool. I also like FaceTransfer, and while it's not perfect (yet), I hope it's going to get improved with the option to add side pictures, change textures etc, just like in Facegen and HeadShop. I like it because it's integrated in the program itself, but at this point I don't see myself buying the unlimited version. 
     

    apart from that, it would be awesome to get some sort of soft body physics/collision or skin bending. There is a program out there that uses Daz models and it uses collision physics. I haven't trued it myself, but in the videos, it seems quite realistic. 
     

    But anyway, I will wait as long as necessary for new generation to be released. I will, as always, probably buy about 50 or so females and start a rant about the lack of male content, but it's the way it is ????. Daz, I have set some money aside so I can cash out on Genesis 9. Please, release it soon and take my money for it. Can't wait for new gen!!

    By

    sterlenejc sterlenejc January 2020 in The Commons
  • Proposed workflow for V4 -> G8F migration

    But there's this from the product page:

    "Please note that the only clone morphs available for Genesis 3 are from the predecessor Genesis 2, but not the initial Genesis figure or for Poser figures. Hence, Genesis 2 is always required as an intermediate figure, and thus the Genesis 3 add-on will not work without the Genesis 2 add-on for GenX2."

    This means I'd have to go from V4>G2>G3>G8 in separate steps.

    As nicstt said above, you can transfer the shape directly from V4 to G3F. It will use the Genesis 2 as an intermediate stage, but that is done internally by the program, so it is not something you need to worry about.

    You would need this products:

    https://www.daz3d.com/genesis-generation-x2

    https://www.daz3d.com/genx2-addon-for-genesis-2

    https://www.daz3d.com/genx2-addon-for-genesis-3

    At full price the three together will seem quite expensive, but now that they are quite old they do go on very deep discount from time to time.

    Whilst GenX will not give you an identical copy of your V4 character on G3F, it will be much, much closer than doing the same thing using Headshop.

    By

    Havos Havos December 2019 in The Commons
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