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Daz 3D Forums > Search
  • Shape Rigger Plus(Commercial)

    So, if you look in the Content Library pane under Daz Studio Formats>My Daz 3D Library>Scripts>Morph Rigger Plus do you see the files, and do they work from there if so?

    By

    Richard Haseltine Richard Haseltine December 2018 in Daz PA Commercial Products
  • Strange character shapes... maybe?

    I am getting it figured out... just REAL SLOW.  I found that instead of looking at the "currently used" I click on ALL on the Shaping tab.  Then I scroll through each morph and look for anything that is not "0".  I have the G8F cleaned up now.  Yay!!!

    Does anyone know of any script(s) that will help with this search?  If I can have something that does the search for me and list out all shapes that are not set at zero, it would save me hours

    By

    Gmann001 Gmann001 December 2018 in Technical Help (nuts n bolts)
  • 'exception on before draw' ??

    The object imports well in Hexagon.

    It's when I try to transfer the object from Hexagon do DAZ, the errors start happening. When I select all the parts  of the object I get the error message !the application has encountered an internal error. Save your documents as soon as possible to restart." I don't know what that is about. And when I select 'Send to DAZ studio' I'm not getting the complete object. And then Hexagon freezes.

    I start anew and try instead to move the object parts one by one and that's when I get said error on one of the parts, and they are not possible to move into daz. It seems as if the object is corrupt in some parts.

    If I import it directly to DAZ on the other hand it's just one big bundle and with no material zones. It's to split it up and get hold on the material zones I'm trying to import it through Hexagon. I'm running Hexagon 2.5.1.79

    By

    Hera Hera December 2018 in Hexagon Discussion
  • Better Reindeer

    Example but with better fur/hair using lamh 

    https://static.turbosquid.com/Preview/2014/05/16__18_30_50/reindeerrigged_sign02.jpg3c9b0f03-f50d-495b-a24c-3a696e38e1fcOriginal.jpg

     

    I live 30 mins from a reindeer farm so I can even provide example or stock images for fur etc. but I need to be able to morph reindeer to fly and jump. 

    The Caribou I have now I just don't care for but it is a great start. 

    By

    info a358 info a358 December 2018 in Product Suggestions
  • Kit Bashing My Life Away

    Wow!  I go away for a month and come across a topic like this one!   Intimidating for a rookie.  Now I know why members like Barbult, Linwelly, and Kismet are CV instructors at NUC.  (Also why DAZ Ann has that in her handle and the company logo.  That first render is amazing.  All of them are really, so I'm curious.   Are we allowed to ask “how did you do that” questions?

    Here's my own attempt.  I guess it's "kitbashing."  It's not really doing anything with geometry or rigging.

    Scene is from an on-going story based on comics I draw.  (Wanting to avoid entrapment, the police aren’t very subtle about a sting operation against oldest profession.  Foolish character gets arrested for handing policewoman a fake credit card.)

    Police woman is Olympia 8 based “Sarah” variant.  Novak for G8 is police guy.  ‘Stupid Customer’ is G8M with 200 face/body morph packs.  Building is from “Alsace” mega-set.  Fake room is just planes with diff. textures on them.  Piano from “Kozy Kitsch" Livingroom props.  Paige Hair 8 on policewoman, Osher hair on foolish guy, and Shirt Afro Hair for policeman. She has on Casual Wardrobe items, Burlesque Outfit stockings & Sandals for G3-G8 I think.  Scene also has Law Enforcement Outfit & Firearms Pack.  Some of her makeup is homemade .png files for LIE that I learned from using ‘dirt’ that came with Leony for V8.  Lighting is a combination of Dome at 3AM and some homemade emissive lights inside building and outside to add a little more fill.

    Hope you enjoy.

     

    By

    Tynkere Tynkere December 2018 in Art Studio
  • [Released!] VisualMenus [Commercial]

    Does anybody know if you can create buttons for your favorite morphs  (since DAZ still hasn't let us save them within the app)?  Or would that take scripts for each character and morph?  I don't want a lot - just Arms Up/Down, since it's virtually the first thing I do to every single character I load.

    And I just thought of something else that would be handy.  "Hide everything below currently selected item".

    By

    sandmanmax sandmanmax December 2018 in Daz PA Commercial Products
  • sy-victoria-4-and-michael-4-clones-for-genesis-8

    Does it help when fitting V4 clothing to have a V4 morph dialed in to a newer Genesis base?t

    By

    sandmanmax sandmanmax December 2018 in The Commons
  • Facegen, Skinbuilder - What may I share?

    Hello,

    I recently bought FaceGen and Skinbuilder, used it, and created a morph and a skin for a Genesis8 Figure. Since I wanted to share the final product, I would like to ask two things:

    1. How do I save a complete preset to "give away"?
    2. Am I allowed to share morphs and skins made with skinbuilder (for free), and facegen?

    Thank you in advance!

    If possible, please share some images. I always like to see what people come up with using facegen.

    Sure, of course!

    As said, comming from the fanart-corner... Kasumi (Dead or alive), Fang (Final Fantasy).

    The file MimicMolly mentioned is great! Thank you!

    By

    Ryselle-Ryssa Ryselle-Ryssa December 2018 in The Commons
  • Products Converted from Studio to Poser

    Tuxedo

    Good Conversion

     

    Again, not advertised as Poser compatible but it works just fine. As with the previous couple of posts, both from the same creator, there were those white seams – you can fix them buy opening the texture file in a photo editor (just use a fill tool to deal with the white boarders). I couldn’t see any supported shapes, so you will need to add morphs yourself. Also, as with the previous two, the shoes are very narrow for the feet, so you’ll want use the morph brush.

    As for materials, I set the diffuse for the jacket and trousers to grey but black for the areas that were to be glossy (and to these I attached a lighting/glossy node to the alternate specular which did the trick well enough for my needs). There are also some displacement maps that you’ll need to attach yourself if you want use them.

    By

    philebus philebus December 2018 in Poser Discussion
  • The Official aweSurface Test Track

    Ah, oke thanks Wowie. I also found another problem. When i render to a rib file for use with external 3delight, the exporter breaks after the first transfer to rib.

    Then i have to restart Daz studio if i want to transfer to a rib file again. The internal 3delight works fine though.

    Yes. That's the limitations of the RIB export when you use the render script. Hence all the more reason to get DAZ implementing raytracer and radiosity caching options.

    One note about RIB export and standalone renderer. Subsurface scattering behaves differently on the standalone. I haven't figured the cause yet. Diffuse/reflection/refraction works fine.

    Hello, a "pseudo" solution to this problem is to export RIB files without the script renderer and copy/paste the script parameters.

    minimal work however

    By

    khorneV2 khorneV2 December 2018 in Art Studio
  • How do I save an expression as a dial?
    1. Set the expression, and make sure that everything else is zeroed
    2. Right-click on the Parametrs pane and set it to Edit Mode (if it isn't)
    3. Right-click in the expressions group and select Add Property
    4. Enter name and label, adjust settings in the dialogue - at the very least you will probably want to set the minimum value to 0 instead fo -1
    5. Set the new property to 100%
    6. Right-click on the new property and select ERC Freeze.
    7. Check that the right things are listed under Sub-components, unchecck any that shouldn't be there, and click Accept
    8. Test your sldier - if it works you can use File>Save As>Support Assets>Morph Asset if you want it available on all instances of the figure, or just save a scene subset or character preset.

    @RichardHaseltine EVERYTHING ELSE? Does this mean that it should be a base Genesis 8 (or whatever) with NO morphs whatsoever?

    Yes. You can remove other things if needed in the ERC Freeze dialogue (step 7) but it's easy to miss them there so starting with just the relevant sliders set is better.

    Thank you so much.

    By

    xyer0 xyer0 December 2018 in The Commons
  • Products Converted from Studio to Poser

    Doctor's Coat and Suit

    Mostly a Good Conversion - but no neck tie

     

    Another item not advertised as Poser compatible – though in one part, this is correct. Everything converts rather well, though again, you need to add you own morphs (there are three supported morphs on this one) and there is the same issue with white seams on the trousers as I had on the previous post but which should be quickly fixable in a photo editor. Also like the previous post (by the same creator), was that the shoes were rather too narrow for the feet (again, fixed quickly with the morph brush). The problem component is the tie – I believe the issue is that it has groups that don’t belong to a body part. It may be that I can fix it, in which case I will re-visit this post, but for now, assume that it won’t work. Fortunately, the short has some nice open morphs for the top couple of buttons, so it isn’t too great a loss for me.

    In these pics, I’ve just added a little stockiness again. There are two coats, one open and one closed. For the closed coat, I changed the colour of the shirt in the material room to provide a little contrast with the coat.

    By

    philebus philebus December 2018 in Poser Discussion
  • Daz3d MilCat morph Shapes Caricatures

    Here are my custom morph shapes for the Mil cat. Enjoy. Would like to see some renders.

    https://sharecg.com/v/84450/ Caricatures ;
    https://sharecg.com/v/84548/ Poses
    https://www.sharecg.com/v/92898/ British short hair
    https://sharecg.com/v/92905/  Manx/short tail The tail doesn't pose well. Use with caution. Improved V2 available. Just replace previous.

    By

    defuser2002 defuser2002 December 2018 in Freebies
  • Products Converted from Studio to Poser

    Chef's Uniform

    Good Conversion (with a couple of notes)

     

    This outfit was not advertised as Poser compatible but it works well enough with a couple of quirks. First of all, the hat is a problem – it just doesn’t conform in place properly. Just parent it and save out as a smart prop. The other oddity is that the shoes are very narrow, so there’s plenty of poke through on the feet but nothing 30 seconds with the morph brush can’t handle.

    I couldn’t see that there were any supported morphs though, so you will have to add your own. On the second image, I’ve added some stockiness to him. You can also see some white seams which I though was due to my sloppy material settings - however, looking at the texures, they are outlined with a heavy white line, I'll go over that with black, which should fix the problem.

    By

    philebus philebus December 2018 in Poser Discussion
  • Headshop 11 Problems

     

    Good news: the neck issue seems fixed. We will upload the corrected version/files at no extra cost. 

    About the Features tab: Manual warns not to try more than one slider at the same time. To Undo, you can simply go back to "Front" tab and click on the Smoothen slider and it will restore previous state. 

    Great, when and where can we download? The features tab crashes on me with just a small adjustment to only one setting such as age, but I'll look at that later. Right now I just want a morph that does not have the head shoved down on the neck and look like a PEZ dispenser.

     

    By

    jbrettl jbrettl December 2018 in Technical Help (nuts n bolts)
  • GenX2 problems with eyes

    Try scaling the eyes down until they fit the socket ,then resave the morph GenX does have  problem with some of the Big Eye morphs /shapes

    By

    carrie58 carrie58 December 2018 in Technical Help (nuts n bolts)
  • Can this shader pack be converted to iray?

    It works but you may lose some of the "sparkly"; I'm not sure if you could restore that by playing around with the settings.

    Don't see why not, the Iray material top coat is something called "Metallic Flakes", so it should be possible — note I didn't say "easy" — to reverse-engineer a similar effect once you open the Metallic Flakes parameters.

    Yes, it's easy enough to make your own with the metallic flakes in the Iray shader, but if the OP is trying to directly transfer a 3Delight procedural to an Iray shader, it's not possible. The flakes would be lost if there's no direct Iray procedural node for them. In that case, the flakes would have to be added back in, in which case you may as well make your own or change one of an Iray shader like Taoz did above :).

    Laurie

    By

    AllenArt AllenArt December 2018 in The Commons
  • Toon Generations Essentials for Genesis 8 Making unique faces

    Start with G8 Male Head Morphs and G8 female Head Morphs.
    I additionally use the 200+ Head and Face Morph products for more options; there's also other similar products out there.

    By

    Hylas Hylas December 2018 in Technical Help (nuts n bolts)
  • Strange Thighs

    It may be a corrective morph kicking in when it shouldn't, go to the Parameters pane and - with no pose or shape applied - click the Currently Used group - do you have anyhting other than the Mouth realism and navel moprhs showing? How about if you enable Show Hidden Properties in the pane's option menu (the lined button in the top corner, or right-click the tab)?

    I use some other morph. when ever i do with that morph it's comming out. I thought there will be some "other morph addon to fix" this. I'd better research this more by my self. thanks for advice.

    By

    kjino570 kjino570 December 2018 in New Users
  • The Official aweSurface Test Track

    Ah, oke thanks Wowie. I also found another problem. When i render to a rib file for use with external 3delight, the exporter breaks after the first transfer to rib.

    Then i have to restart Daz studio if i want to transfer to a rib file again. The internal 3delight works fine though.

    Yes. That's the limitations of the RIB export when you use the render script. Hence all the more reason to get DAZ implementing raytracer and radiosity caching options.

    One note about RIB export and standalone renderer. Subsurface scattering behaves differently on the standalone. I haven't figured the cause yet. Diffuse/reflection/refraction works fine.

    Edit: OK. I found the cause and made the necessary fixes. Subsurface will now render the same with the built-in renderer and the standalone. It also is just slightly faster (5%). Render times with the standalone seems to be around 15% faster.

    By

    wowie wowie December 2018 in Art Studio
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