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"Get Them While You Can!" If Not… Well… "There's Always Another Sale™"
The Tactical Assault on Cassini sale is broken, the extra 30% discount is only applying to orestes-graphics store & the select Daz Originals, the others are remaining at 40% despite having three Cassini items in the cart, see below for some examples.
Confirmed and reported.
Thanks, now seems to be back up & working as it should.
"Get Them While You Can!" If Not… Well… "There's Always Another Sale™"The Tactical Assault on Cassini sale is broken, the extra 30% discount is only applying to orestes-graphics store & the select Daz Originals, the others are remaining at 40% despite having three Cassini items in the cart, see below for some examples.
Confirmed and reported.
"Get Them While You Can!" If Not… Well… "There's Always Another Sale™"The Tactical Assault on Cassini sale is broken, the extra 30% discount is only applying to orestes-graphics store & the select Daz Originals, the others are remaining at 40% despite having three Cassini items in the cart, see below for some examples.
L'Adair's WIPsI see I'm overdue for posting something here…
My lastest render took a few hours to setup in DS. I let it render overnight, and as Hubby and I were out of town for the afternoon, I let it render until we got back. I stopped it at 72K samples. I know that sounds excessive, but I wasn't using the computer, and when it comes to fine details in dark areas, longer rendering is always better. There is some faint blue in the sky that didn't show up for several hours, so that was an added bonus, too. And with the beast, the render averaged 4K samples per hour. I would have used it with fewer samples if I hadn't been gone. Anyway…
I actually spent more time with the post work then setting up the scene. I'm a big fan of HDRIs for lighting and the occasional background. This one is from Orestes Eventide set and makes a really nice sky, but as large as I like to render images, there were some artifacts. I was able to smooth that out a bit in Photoshop without losing too much detail. I could have stopped there, with minimal postwork, but I know many of my images could be better with some effects, so I tinkered with the Nik Collection and ended up using Viveza.
Here's the finished image, (links to the gallery page.):
And here's a copy of the render before postwork, click to open in a new window/tab.
SereneNight's Sci-fi FunWell the store got my business today. Picked up the new EJ character Anders which looks great comes with another useful pair of underwear/ shorts. I also picked up the shackled set. The night woods Orestes hdri, and shaders by pd.
I think EJ do great men and men’s things... so am happy to give them my business. I get a ton of use from the swimsuit that came with Hugo.
Favorite hdri?I'm really liking Greg's stuff. He's been uploading new HDRIs weekly for a while now, offers them for free, and offers 1K, 2K, 4K, 8K, and 16 K sizes for each of them... I finally noticed the thread in Freebies, and am hooked...
There's somewhere around 60+ different HDRI's in the collection currently.
https://www.daz3d.com/forums/discussion/172941/greg-zaal-giving-away-free-16k-hdri-every-week#latest
If you like using 'real' background images, it's definitely worth checking out.
196 now, absolutely amazing collection. https://hdrihaven.com/hdris/category/?c=all&o=popular
Aside from mine, I also like that Colm Jackson Pro Studio set and Dimension Theory's iRadiance Light Probe sets for studio type lighting, and HDRI Haven and Orestes Graphics' Iray skydomes for skies.I really like your HDRI portrait lights!Thanks!
Favorite hdri?
I really like your HDRI portrait lights!Aside from mine, I also like that Colm Jackson Pro Studio set and Dimension Theory's iRadiance Light Probe sets for studio type lighting, and HDRI Haven and Orestes Graphics' Iray skydomes for skies.Favorite hdri?Aside from mine, I also like that Colm Jackson Pro Studio set and Dimension Theory's iRadiance Light Probe sets for studio type lighting, and HDRI Haven and Orestes Graphics' Iray skydomes for skies.Wanderer's OasisOne of the problems I've noticed is that emmissive lighting in Iray can be very tricky. If you crank up the lumens so you have enough light in the scene, it goes white and loses all the detail you need for it to look like fire. What I would do in post is create blank layer on top and use a flame brush that is similar in form to your fire. Start with a small one for the center of the fire and the lightest color of flame and work your way bigger and oranger as you go. turn the brushes a bit each time to get a more flamey look.Then play with modes like screen, overlay, soft light, etc and the opacity to see what happens. You can get free brushes on Deviant Art. Make sure you read the terms of use. I would link some but I won't use any that requre me to give credit or link or whatever. Not because I don't think they deserve it, they do, but I can use 20 brushes and 40 layers and there is no way I have time to link to every texture and brush I use for one picture. so I only use ones I've paid for are have no restrictions. Ron's brushes here are fantastic and worth every penny, and frequently go on good sales. Orestes brushes here are also good.
Help picking store items to meet my requirementsBest for in-DS landscape: Terradome 3 Iray
There's really no way to create skies and clouds in DS, what you will need are HDRIs which will work as both lighting and the background. I have a lot of free HDRI skydomes in my freebie gallery in my sig. Orestes Graphics has some incredible paid ones.
As far as waterfalls, Hidden Waterfall Pool is a decent set.
How about different flavours of (insert character name & generation here) Pro Bundles?Again, the Pro Bundles are products that Daz has either commissioned from certain PAs, or were offered by a PA to Daz as a buyout. The other products you see that happen at a new shape's release are made by PAs who either weren't commissioned, or didn't want to sell their product to Daz. Those products belong to the PA that made them, whereas the products in the Pro Bundles become Daz Originals and are then the property of Daz to sell.
Sometimes a group of the PAs will get together and decide to do a bundle of their own (in fact, Orestes Studios and I are in the midst of making one right now.) But generally these do not coincide with a Daz Original's new shape release (mainly because no one wants to compete against a Pro Bundle - even though not every one buys the Pro Bundles, there are a sizeable number of the customer base that do.) And there's the added factor that even if the PAs put together a bundle of their own, most customers wouldn't have the funds to buy both the Pro Bundle (with the new shape included) and the PA bundle (that wouldn't include the new shape.)
It's possible, but highly unlikely that customers would buy the PA bundle and the new base only shape. And even then, there's no guaranty that the PA bundle would fit the bill for all customers. It's really hard to predict what will sell (and sell well enough to put the effort into making it. For a lot of this, this is our day job to pay the bills and put food on the table.)
Because Daz owns the products in the Pro bundle, they can charge as little as they like on it, and it's not going to affect their bottom line. PA bundles on the other hand are a little different, as we're trying to give the customers a value, but at the same time, we have to split our profits between Daz (who does the marketing, QA, and technical/customer support) and all the PAs involved in the bundle. The more PAs involved, the smaller our profit becomes. PA bundles cannot afford the steep discounts that a Daz O Pro bundle can. It's not that we don't want you to be able to buy our products. I think it often gets lost in the mix that most of the PAs here are trying to make a living. Not all of us are stonemason, who's products sell no matter what they're priced.
I'm not saying to give up hope that the PAs won't give you what you want. It's important to let us know what you're all wanting in products. I'm listening and I'm taking on board the things that have been said. But I also see the production side of things and I know how you can put weeks, even months of work into a product that you'd think will sell, only to see it flop. Yes, one or two people will buy it (and we're grateful. Don't get me wrong. I appreciate each and every one of my customers' patronage. We all do.) but it's a duck shoot when it comes to creating a product that will put food on the table. With mortgages, we have to play it safe and create things that we know will sell (and yeah, a lot of it is the same old things - slutwear sells by a landslide) and then only when we have a moment of economic stability can we take a risk and follow our muses down a different path.
Does that make sense? I'm not meaning to be preachy or trying to shoot your suggestions down. I'm just trying to explain why you're not seeing a PA bundle that coincides with a Daz Original new shape release. There are so many factors that the customers don't see, and I felt you deserved an explanation.
That makes excellent sense, FeralFey, and thanks for the highly educational post. As a mere civilian I'm ignorant of the ins & outs of bringing a product to market, especially a market like this. Gradually the light begins to dawn, though not as brightly as it used to, or as fast.
Well, maybe someone at DAZ 3D will see this thread and think "What a great idea! We'd sell more bundles and make bigger profits, even if it meant paying PAs twice as much for buyouts!"
How about different flavours of (insert character name & generation here) Pro Bundles?Again, the Pro Bundles are products that Daz has either commissioned from certain PAs, or were offered by a PA to Daz as a buyout. The other products you see that happen at a new shape's release are made by PAs who either weren't commissioned, or didn't want to sell their product to Daz. Those products belong to the PA that made them, whereas the products in the Pro Bundles become Daz Originals and are then the property of Daz to sell.
Sometimes a group of the PAs will get together and decide to do a bundle of their own (in fact, Orestes Studios and I are in the midst of making one right now.) But generally these do not coincide with a Daz Original's new shape release (mainly because no one wants to compete against a Pro Bundle - even though not every one buys the Pro Bundles, there are a sizeable number of the customer base that do.) And there's the added factor that even if the PAs put together a bundle of their own, most customers wouldn't have the funds to buy both the Pro Bundle (with the new shape included) and the PA bundle (that wouldn't include the new shape.)
It's possible, but highly unlikely that customers would buy the PA bundle and the new base only shape. And even then, there's no guaranty that the PA bundle would fit the bill for all customers. It's really hard to predict what will sell (and sell well enough to put the effort into making it. For a lot of this, this is our day job to pay the bills and put food on the table.)
Because Daz owns the products in the Pro bundle, they can charge as little as they like on it, and it's not going to affect their bottom line. PA bundles on the other hand are a little different, as we're trying to give the customers a value, but at the same time, we have to split our profits between Daz (who does the marketing, QA, and technical/customer support) and all the PAs involved in the bundle. The more PAs involved, the smaller our profit becomes. PA bundles cannot afford the steep discounts that a Daz O Pro bundle can. It's not that we don't want you to be able to buy our products. I think it often gets lost in the mix that most of the PAs here are trying to make a living. Not all of us are stonemason, who's products sell no matter what they're priced.
I'm not saying to give up hope that the PAs won't give you what you want. It's important to let us know what you're all wanting in products. I'm listening and I'm taking on board the things that have been said. But I also see the production side of things and I know how you can put weeks, even months of work into a product that you'd think will sell, only to see it flop. Yes, one or two people will buy it (and we're grateful. Don't get me wrong. I appreciate each and every one of my customers' patronage. We all do.) but it's a duck shoot when it comes to creating a product that will put food on the table. With mortgages, we have to play it safe and create things that we know will sell (and yeah, a lot of it is the same old things - slutwear sells by a landslide) and then only when we have a moment of economic stability can we take a risk and follow our muses down a different path.
Does that make sense? I'm not meaning to be preachy or trying to shoot your suggestions down. I'm just trying to explain why you're not seeing a PA bundle that coincides with a Daz Original new shape release. There are so many factors that the customers don't see, and I felt you deserved an explanation.
Novica & Forum Members Tips & Product Reviews Pt 10On the subject of storms, I've just gotta share this render I just did that I'm super-pleased with: the poor old Licorne running into a bit of bother...

There's nothing very new here - one of Orestes HDRIs and the iReal Ocean are the newest (full list of products on its page in my gallery), Ron's brushes (rain and waves) really do a lot of the work.
So, to fit the title of the thread, I'll offer a tip: The lightning bolt above isn't done in post, it's rendered. I found a nice picture of a bolt against a dark sky, then created a plane primitive to fill the whole picture behind the ship. I then used my lightning photo in its Base Color (obviously), but also in Cutout Opacity and in Emission Color. Whack the Luminance up to a suitably large number and you get a lightning bolt glowing in the existing sky. Very pleased with the end result!
I love this render - great atmosphere, it makes me feel cold and soaking - superb job
Novica & Forum Members Tips & Product Reviews Pt 10On the subject of storms, I've just gotta share this render I just did that I'm super-pleased with: the poor old Licorne running into a bit of bother...

There's nothing very new here - one of Orestes HDRIs and the iReal Ocean are the newest (full list of products in my gallery), Ron's brushes (rain and waves) really do a lot of the work.
So, to fit the title of the thread, I'll offer a tip: The lightning bolt above isn't done in post, it's rendered. I found a nice picture of a bolt against a dark sky, then created a plane primitive to fill the whole picture behind the ship. I then used my lighting photo in its Base Color (obviously), but also in Cutout Opacity and in Emission Color. Whack the Luminance up to a suitably large number and you get a lightning bolt glowing in the existing sky. Very pleased with the end result!
Excellent image. And the tip to use such a high contrast image in Cutout Opacity, as well as Base Color and Emission Color is a good one. Can't argue with the result, that's for sure. What a great way to blend the lightning with the rest of the sky. Now I'm off to give the image a Thumbs Up in the gallery. (Which would have been a tad bit easier if you'ld linked the image to the gallery page... hint, hint.)
ETA: Here's the link to the gallery, for anyone else who wants to give it a Like: The Storm
Novica & Forum Members Tips & Product Reviews Pt 10On the subject of storms, I've just gotta share this render I just did that I'm super-pleased with: the poor old Licorne running into a bit of bother...

There's nothing very new here - one of Orestes HDRIs and the iReal Ocean are the newest (full list of products on its page in my gallery), Ron's brushes (rain and waves) really do a lot of the work.
So, to fit the title of the thread, I'll offer a tip: The lightning bolt above isn't done in post, it's rendered. I found a nice picture of a bolt against a dark sky, then created a plane primitive to fill the whole picture behind the ship. I then used my lightning photo in its Base Color (obviously), but also in Cutout Opacity and in Emission Color. Whack the Luminance up to a suitably large number and you get a lightning bolt glowing in the existing sky. Very pleased with the end result!
Where is the skull + bones background ? - Anneka Demon for G3FYeah, that looks like my friend, Orestes Studio's handiwork. He's got loads of bones sets to chose from.
https://www.daz3d.com/orestes-graphics
Any of the Them Bones sets will help you out.
Request/Suggestion: Flip Flops for G8MYeah, I'm too dumb for all this lol. :( I only have a slight idea as to what you guys are talking about haha. You're all great for the answers, however, and I'm honored you'd answer here FeralFey! :) Your post in the Genesis 8 Male parity topic was awesom and reassuring! I do look forward to whenever you do decide to make flip flops with the great rigging. There's not enough details and thought going into G8M and his products!
Thanks! It's very kind of you to say such nice things, but I'm serious. I only want to make the best products I can. I build products that I would pay money for. Why should I crank out something half-@ssed, if it's something that I wouldn't buy? That doesn't make sense to me. When I build products that I feel good about making (or feel inspired to build) the quality comes through. And I agree that there's not enough male content out there. But that belongs in the other thread, right?

What I wanted to say is that currently I'm working on a project with Orestes Studios. We're actually working on an outfit (male and female, so there's your parity - lol) to go with a larger project we're working on. And to make a long story short, we're looking at doing a texture add-on for the outfit to take it in a completely different direction. And something that would improve that add-on set (and make it more appealing for customers to buy) is to include those flip-flops.
I'm going to pow-wow with Orestes and get his imput, but I think this is something doable. And you'll get some kind of flexible sandal/flip-flop/geta before the end of the year. (Hopefully sooner than that. I have to get my head wrapped around dForce for our outfit first.)
So I want to thank you for starting this thread and getting me thinking about how to come up with a flexible shoe. This should be an interesting endeavor. (Fingers crossed that Daz accepts it. Building it is only half the battle. Making it Daz quality is the other half.
)A bucket full of water to throw at peopleIronically, this is something that Orestes Studios and I have discussed way back when we first did the Electromancy sets. We're currently working on another project at the moment, but when that's finished, I'll poke him and get him started back on this, because, yeah, it'd be cool to have it in the store.
What she said. lol Its something thats been on the the 'to do' list for a while. I've got some projects to finish up on first, maybe I could work on this then.
Tribal/Chtulhu style jewelry for genesis?Nice to meet you as well, timmercado1975. :) It's always a pleasure meeting customers.
I can't promise that it'll be a quick turn around. I tend to be one of the slower PAs, because I spend a lot of time with the details on any of my products. I can, however, say that a rope belt is in the works as we speak. I've been working with Orestes Studios on a new project (we're making an outfit together - he's modeling it, and I'm rigging it, so we'll have to see how that turns out.) You could probably kitbash our belt for your purposes...unless I decide to do a Cthulhu priest/priestess outfit on my own. I did start a priestess outfit last year that has been languishing on my computer. Maybe it's time to pull it out of the closet and work on it again (and build a priest version while I'm at it)?
A bucket full of water to throw at peopleIronically, this is something that Orestes Studios and I have discussed way back when we first did the Electromancy sets. We're currently working on another project at the moment, but when that's finished, I'll poke him and get him started back on this, because, yeah, it'd be cool to have it in the store.













