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New Year, New Sales Thread: Report Issues Here 4 "Reporting Only"
joanna said:
sewerynmajda said:
GET-ROWDY coupon code doesn't work on Victoria 9 HD. Originally I thought it's because of the $9.99 price, but I can use the code with other products below $10.
"Discount excludes Gift Cards, Memberships, Licenses, New Releases and Daz+ Items." None of these conditions apply, it's not marked as outlet or quick grab product either.
It's because Victoria 9 is currently in Quick Grab. QG items are pretty much always excluded from such offers.
I see, thanks. Shopping on this site is... sub-optimal. The product shows up in the category the code applies to, it's not marked in any way, you can't filter it out, you just simply HAVE TO KNOW IT'S EXCLUDED. Sigh...
New Year, New Sales Thread: Report Issues Here 4 "Reporting Only"sewerynmajda said:
GET-ROWDY coupon code doesn't work on Victoria 9 HD. Originally I thought it's because of the $9.99 price, but I can use the code with other products below $10.
"Discount excludes Gift Cards, Memberships, Licenses, New Releases and Daz+ Items." None of these conditions apply, it's not marked as outlet or quick grab product either.
It's because Victoria 9 is currently in Quick Grab. QG items are pretty much always excluded from such offers.
New Year, New Sales Thread: Report Issues Here 4 "Reporting Only"GET-ROWDY coupon code doesn't work on Victoria 9 HD. Originally I thought it's because of the $9.99 price, but I can use the code with other products below $10.
"Discount excludes Gift Cards, Memberships, Licenses, New Releases and Daz+ Items." None of these conditions apply, it's not marked as outlet or quick grab product either.
V3Digitimes Daz Studio 2025 (6) compatibility StatusSo far, around 30 products have already been submitted, 7 of which are now live.
I still have at least 12 products to go:
- 1 : Ultimate Pose Master G9, already tested by a private beta tester, so this one should be near the top of the list.
- 2 : Wayfinder Sign Generator and Speech Bubble Generator. For these, I want to handle the new way DS6 separates Font Families and Font Styles. It is not implemented yet, but I already have an idea of how to deal with it.
- 4 : Iray Converters. These are not my highest priority, since they can largely be replaced by Texture Booster and Shader Converter. They mostly work already, but the Geograft Transfer Tool still needs to be adapted.
- 2 : Tan Lines for Michael 7 and Victoria 7. Only one script needs to be updated for each, so the actual update should be quick, but they still need testing on both DS versions, packaging, submission pages, etc.
- 1 : Scene Analyzer, which has not been updated at all yet. There are quite a few things to fix, and some features simply won't work in DS6 for now because there is currently no way to fix them.
- 2 : Ultimate Pose Master and Ultimate Pose Master Pro with Mega Pose Toolkit. For these, only the Menu and Toolbar installers still need to be finalized. They have been giving me trouble for a looong time, but I think I now have the solution. Maybe. :D
So that's at least 12 more products .... plus any I may have forgotten along the way. I'll do one final pass through everything once I reach the end, just to make sure nothing was missed.
And then there's QA... I just hope I won't end up blacklisted after sending them this many updates in such a short period of time. :D
edit : Maybe I should start sending QA a countdown with each submission... “Only 11 more to go!” :DKishka HairGosh, that takes me back, lol, Kishka hair was one of my go-to's.
There's hair converters in the store, though not from V4 to G9. You might want to consider RSSY Hair Converter from V4 to G8F, then RSSY Hair Converter from Genesis 8 to Genesis 9 (though I haven't tried converting an item twice, so who knows how that'll go). Might even be able to make it work w/ dForce, w/ enough fenagling. Hope that helps.
How did you discover Daz/Poser?Friends introduced me to Poser back in the 90s after I suggested the idea of a digital "woody" to them.
So I learnd, that Larry Weinberg created exactly that kind of software, that he called "Poser".
"Poser" like fake Metal musicians.
I purchased Poser 4 together with the Poser 4 Pro Pack back in fall 2001.
I was hooked to the possibilities and irritated by its limitations.
I used every version of Poser until 2014 as it was stuck with only a really bad Victoria 4 doll available.
I switched to DAZ Studio with a finally decent Genesis 3 figure and the Iray render engine. So glad to not be dependend on that terrible 3deligt or Poser firefly render engine.
DAZ Studio has become my favorit app, since Poser dropped into a joke.
Now DAZ is stuck like Poser before. It is far from any progress. It's slow on dforce, has a bad main figure with no solutions for better joint bendings in sight.
Now I see a circle closing, by seriously considering going back to pen and paper, where it all started.
Thanks to DAZ for all the fun and excitement and no thanks for killing it all with a history of bad descisions.Aelia 9ArgleSW said:
- Natalie Portman: 50%
- Jessica Biel: 20%
- Victoria 9: 30%
I wouldn't be surprised to learn that there's some actress or model that I'm unaware of that she closely resembles, as that's seemed to be the trend for so many of the recent G9 core figures. The main promotional image of the straight on close-up with the piercing in the forehead felt a lbitlike Jerri Ryan (7 of 9 from Star Trek), but the other promo images lack that actress' angularity, and while one or two brought up vague recollections of, say, a young Charlize Theron or Linda Evangelista, she is, really, fairly generic. There's one real clunker of a clothing item in the Neobloom outfit... that doesn't even look comfortable, let alone practical... while the other bundle items are hard to distinguish from dozens of other similar products in the store. Were it not for the bundle pricing, she would definitely not have gone into my cart, but at $5.99 the bundles break down to a little over a buck an item. Really, the thing that I wonder about is why DAZ led off with such a heavy discount, and why were there only three artists listed in the Featured Artist selection.
Aelia 9ArgleSW said:
- Natalie Portman: 50%
- Jessica Biel: 20%
- Victoria 9: 30%
I'm convinced! Thanks!
I like her face. She looks like a heartbreaker. That's 100% projection. Or is it? $11.98 for a little less product than what formerly passed for a Pro Bundle? Thank you. Doesn't matter that I'll never use the expressions.
Aelia 9ArgleSW said:
- Natalie Portman: 50%
- Jessica Biel: 20%
- Victoria 9: 30%
I think a little Milly Bobby Brown in there, someone mentioned tomboyish and the main picture on the right is slightly in there....
Princess PA and Lindy brought me along to the $16 show, even though I'm trying not to spend
Aelia 9- Natalie Portman: 50%
- Jessica Biel: 20%
- Victoria 9: 30%
How did you discover Daz/Poser?Ethin said:
I discovered Renderosity sometime in October of 2004. Wanted to know how people were making the art they were posting there, so I tracked down Poser, which I couldn't afford as I was still in high school at the time. Then I tracked Victoria 3 to Daz. Couldn't afford her either. Discovered a free download for Daz Studio Beta. Got all excited, downloaded it, installed it, ran it, loaded up whatever free figure it was that came with it... and was stumped because the default display setting at the time was solid bounding box, and I couldn't figure out how to switch it or figure out how to do renders. So I kinda gave up on it. Then a month later, Aiko 3 was released (much more up my alley than V3 was). And after discovering free Aiko 3 LE, I decided to give Daz Studio another try. By that point, the beta had been updated, and the default display was Texture Shaded instead of bounding box. And after several months of playing around with Daz Studio and finding free content for Aiko, I finally made my first Daz Studio render of Aiko in July of 2005 on a computer that could only just barely run D|S. I've been using Aiko 3 and Daz Studio ever since.
Gonna have to snag some stuff from your gumroad at some point. I really like your work especially with your anthros :D
How did you discover Daz/Poser?Was searching the web for something to help me make comics, since my drawing skills were "sketchy?" (see what I did there?)
This was early 2000's (06, I want to say), Daz was just releasing Victoria 3, so I downloaded the program and got a bunch of assets for free.
How did you discover Daz/Poser?Somehow I got Poser 1 in 1995 as a free product. I wasn't interested in graphics at the time, so my reaction was "that's interesting" and I put it aside. In 2003 or 2004 I got into a software-oriented forum; there was a graphics sub-forum I started following. In September of 2005 (I think) someone posted two items - Poser 6 was out, with a significant discount if upgrading from Poser 4, and Amazon had Poser 4 for sale at a discount that made it viable to buy Poser 4 and upgrade to 6. Someone else pointed out that DAZ was offering Michael 3 and Victoria 3 base for free.
Two weeks later I was blundering around in Poser with V3 and M3. Never did get the hang of Poser even with the Doctor Geep tutorials. DAZ came out with Studio version 0.9 (I think) - I fired it up and the whole UI made much more sense, and I dropped Poser like a hot rock.
How did you discover Daz/Poser?I discovered Renderosity sometime in October of 2004. Wanted to know how people were making the art they were posting there, so I tracked down Poser, which I couldn't afford as I was still in high school at the time. Then I tracked Victoria 3 to Daz. Couldn't afford her either. Discovered a free download for Daz Studio Beta. Got all excited, downloaded it, installed it, ran it, loaded up whatever free figure it was that came with it... and was stumped because the default display setting at the time was solid bounding box, and I couldn't figure out how to switch it or figure out how to do renders. So I kinda gave up on it. Then a month later, Aiko 3 was released (much more up my alley than V3 was). And after discovering free Aiko 3 LE, I decided to give Daz Studio another try. By that point, the beta had been updated, and the default display was Texture Shaded instead of bounding box. And after several months of playing around with Daz Studio and finding free content for Aiko, I finally made my first Daz Studio render of Aiko in July of 2005 on a computer that could only just barely run D|S. I've been using Aiko 3 and Daz Studio ever since.
How did you discover Daz/Poser?Back in the early 2000s, I was on a couple of forums dedicated to the Star Wars Roleplaying games and became online friends with several other members. One of them did some character portraits and got me interested in DS. That would have been DS2 & not long before Victoria 4 debuted. I think I must have had the worst learning curve in the history of 3D art. Fortunately, my friend was willing to spend a lot of time teaching me over the internet. I used Carrara for several years as well, but got away from it when I started using G3 more. While Daz said G3 & Carrara were compatible, in truth some G3 items didn't work in it.
How did you discover Daz/Poser?Cybersox said:
I was giving a presentation at a sci-fi convention in another city (San Francisco) way back in 2004 and, while passing through the dealer's room, I saw a table selling computer software. They had a laptop set up demonstrating the then brand new Poser 5, and I was impressed that there was a program could generate that realistic an image using the reources of a what was then a fairly basic laptop. So, I bought a copy, took it up lt my hotel room and fired it up. In the box there were also ad-sheets for both DAZ and VUE (this was back before the big Genesis riff when everyone was one big happy family, when Victoria 3 was the hot new figure,) and it actually worked as advertised. Since Poser came with a big pile of content, it took a month or two before I finally made a purchase at DAZ in January of 2005, and I've been feeding the addiction ever since.
Oh shoot I've still been hoping to try VUE at some point, it's a cool looking software
How did you discover Daz/Poser?I was giving a presentation at a sci-fi convention in another city (San Francisco) way back in 2004 and, while passing through the dealer's room, I saw a table selling computer software. They had a laptop set up demonstrating the then brand new Poser 5, and I was impressed that there was a program could generate that realistic an image using the reources of a what was then a fairly basic laptop. So, I bought a copy, took it up lt my hotel room and fired it up. In the box there were also ad-sheets for both DAZ and VUE (this was back before the big Genesis riff when everyone was one big happy family, when Victoria 3 was the hot new figure,) and it actually worked as advertised. Since Poser came with a big pile of content, it took a month or two before I finally made a purchase at DAZ in January of 2005, and I've been feeding the addiction ever since.
How did you discover Daz/Poser?Oh god I don't know how to fix the formatting LMAO.
I'll start this with mine: I had heard about Daz years prior but I never was really curious to poke it more and never really pursued it, but I saw ads of it a couple of times. Fast forward to 2025 last year, I was trying to find a new hobby and downloaded it on a whim, realizing I already had an account here. I started futzing around in it and wanted to recreate a character of mine, and realized I should grab some assets for it. Then I started getting more curious and researched it, listening to tutorials, yelling sporadically in the forums, and then finding a server with other Daz folks (hey CC and Matt if you see this, hiii.)
I started to really enjoy Daz because it was not only a good thing to futz with in my down time, but also I met a lot of really nice and cool people here that helped a lot and everyone has been super welcoming and kind. Plus I can draft character concepts before I sketch out final drafts in my art program.
My current project with Daz rn is going to be a celebration render lineup of all the generations of Victoria and the years they released + poly counts. I also have a Daz Dragon 3 retexturing project and a LIE eye texture pack I want to eventually revive.
I really appreciate everyone here making this place. Thank you for being so welcoming despite my buffonery
G9 wearing G8F Clothes - some issues with saved filesDrunkMonkeyProductions said:
crosswind said:
As for the 2nd dress, I don't have MSO Dola but I could reproduce the issue on Victoria 9 (as well as G9 Base... only the shape was not that bad ~) (ss2)
I have to say the culprit is as same as the one in the first case. If you change Smoothing Type to Generic, the issue will be gone after you load the Scene Subset or the Scene. (ss3)
Crosswind, switch to "Hidden line" then tell me this is a "smoothing" problem.
ss1 is with no Smoothing at all after Auto Fit.
ss2 is with Smoothing Type > Base Shape Match
ss3 is with Smoothing Type > Generic.As I said before, 1stly Auto Fit naturally brings the imperfect projection shape on certain types of clothing (e.g. tight, loin, tutu, etc.), improper way of Smoothing makes the shape worse which is the true culprit in Richard's case.
But yes, if using tailor-made projection templates, people can get much better transfer results. I myself made a few unique templates for rigging clothing.
G9 wearing G8F Clothes - some issues with saved filescrosswind said:
As for the 2nd dress, I don't have MSO Dola but I could reproduce the issue on Victoria 9 (as well as G9 Base... only the shape was not that bad ~) (ss2)
I have to say the culprit is as same as the one in the first case. If you change Smoothing Type to Generic, the issue will be gone after you load the Scene Subset or the Scene. (ss3)
Crosswind, switch to "Hidden line" then tell me this is a "smoothing" problem.











