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Daz 3D Forums > Search
  • New DS Filament Render Engine

    Okay so I haven't been paying much attention to this thread, so maybe this has already been mentioned, but Filament hadles instanced geometry soooooooooooooooooo much better than old textured mode 

    as in I can actually navigate my viewport with a hundred instances visible where its a stuttering catastrophe in textured view. 

     

    I actually wish there were the ctrl-L equivalent because then I could use it to fully replace textured view.

    By

    j cade j cade November 2020 in The Commons
  • Filament bring out the Renders

    I added this to the thread in the commons but I had forgotten about this filament art thread. So I'll go ahead and post it here too. :)

    Monique 6 and Aiko 6 mix with some other morph adjustments. Rendered in Filament. 

    By

    3Diva 3Diva November 2020 in Art Studio
  • Filament bring out the Renders

     

    3 Filament clips

    same clips

    iray-iray denoised-iray all 20 iterations path length 10

     

    both screen blended,

    the denoised one has little effect IMO

    I like the music you put with it. The smoke effect is pretty cool. I think you mentioned how you did that so I'll have to go back over the thread and see if I can find it. :)

    By

    3Diva 3Diva November 2020 in Art Studio
  • Filament bring out the Renders

    A little animation I squeezed out of Filament. With the ongoing black screen crash I can't even render a frame of this in Iray, but this was all done in less than 10 minutes, plus a little video editing.

    Seems to have a lot of potential.

    hahah Very cool! And good job on keeping the clipping in check. That must have been hard with her arms and hair - keeping them from intersecting. Good work!

    By

    3Diva 3Diva November 2020 in Art Studio
  • Filament bring out the Renders

    A little animation I squeezed out of Filament. With the ongoing black screen crash I can't even render a frame of this in Iray, but this was all done in less than 10 minutes, plus a little video editing.

    Seems to have a lot of potential.

    cute heart

    By

    WendyLuvsCatz WendyLuvsCatz November 2020 in Art Studio
  • Filament bring out the Renders

    A little animation I squeezed out of Filament. With the ongoing black screen crash I can't even render a frame of this in Iray, but this was all done in less than 10 minutes, plus a little video editing.

    Seems to have a lot of potential.

    By

    bvknotty bvknotty November 2020 in Art Studio
  • New DS Filament Render Engine
    "Quote" rel="3Diva"> "Quote" rel="OrionPax09">

     

    Filament handles some things well. For example, I made this tribute to David Prowse in Filament.

    image

     

    That's a beautiful and moving tribute! Well done!

    I totally agree, very fitting.

    By

    PhilW PhilW November 2020 in The Commons
  • AIUTO...CHI CONOSCE L’ITALIANO? PARTE DODICI

    @Imago senti ma non capisco una cosa, Filament può usare sia gli Shader di Iray che di 3Delight?

    Esatto, ma non tutti. Alcuni non vanno proprio, come quelli delle rifrazioni per 3Delight e gli emissivi IRay.

    Ne ho provati un pò e qualcuno 3Dlight sembra funzionare, ma la compatibilità maggiore ce l'hai con IRay perchè è un motore puramente fisico e IBL come Filament.

    In ogni caso, i materiali di bvase per 3Delight funzionano perfettamente come le bump map e le reflections.

    Io feci un test veloce con un item per 3Delight (Rama Drums | 3D Models and 3D Software by Daz 3D), e devo dire che ne rimasi sinceramente sorpreso. Ma se il viewport è piccolino, come nel mio caso, non posso renderizzare in un formato più grande?

    Certo, dalle impostazioni di render.

    COme faccio? se non fa lìoutput in finestra esterna, lo faccio direttamente slaare con le misure che imposto?

    Ogni tanto ho il dubbio che non usiate DAZ Studio ma qualche altro programma... laugh

    Esattamente come per IRay e 3Delight, vai nelle opzioni di render (Render Setting) e imposti la destinazione come New Window e le dimensioni, ricordandoti di settare su "viewport" il motore in alto (engine).

    Ora quando premi su "Render" o pigi CTRL+R DAZ Studio renderizzerà con Filament in una nuova finestra, applicando tutti quegli effetti non visibili direttamente nel workspace, secondo lo shader che stai usando.

    Ah, al momento lo Spot Render risponde al ultimo motore usato prima di Filament, per cui se hai usato IRay prima di Filament avrai uno spot su IRay, stessa cosa con 3Delight.

    No, mi aveva confuso il fatto del viewport.

    By

    Crios Crios November 2020 in The Commons
  • AoA Advanced Lights in 4.14

    Funny you ask that. I re-installed them today to see if they'd work in filament, they don't, but they worked fine in 3DL. For 3DL, they don't show up until you render. You won't see them in the viewport. They've always been like that, iirc.

    By

    Lissa_xyz Lissa_xyz November 2020 in The Commons
  • New DS Filament Render Engine

     

    Filament handles some things well. For example, I made this tribute to David Prowse in Filament.

    image

     

    That's a beautiful and moving tribute! Well done!

    By

    3Diva 3Diva November 2020 in The Commons
  • AoA Advanced Lights in 4.14

    Does anyone have AoA Advanced Lights working in 4.14 using 3DL as the renderer? No light rendered for me, even though the scene looks lit in texture shaded and filament draw settings. 

    By

    MoreTN MoreTN November 2020 in The Commons
  • Filament bring out the Renders

    the first video has 3 camera angles

    first 3 are filament

    second 3 are iray

    the second video has the same 3 clips (camera angles each is a separate rendered clip)

    superimposed on the iray ones with a screen blending filter in Hitfilm express

    Blender video editor also has a screen blending filter  for layers so one can do it there too, I often do but I used Hitfilm this time

    Gimp and presumably Photoshop can also screen Blend layers

    the other options are add, subtract, multiply, overlay etc so I assume its a standard thing for blending images

    nothing was rendered to full convergence

    that would take a year and cook my card

    all were only 20 iterations which is not many but still took 5 hours a clip

    my point cheeky

    the iray renders with only 20 iterations looked like crap

    the denoised one worse than Filament IMO

    but layered with Filament renders of the same clip actually look OK

    By

    WendyLuvsCatz WendyLuvsCatz November 2020 in Art Studio
  • Filament bring out the Renders

    I'm confused. It sounds like you're saying the first one is three IRAY clips with the first one rendered to full convergence, the second one relying heavily on the denoiser rather than convergence, and the third one limited to 20 iterations and path length of 10. But it also says they're three Filament clips. I thought they couldn't be both Filament and IRAY. And I just don't know what screen blended means.

    By

    NylonGirl NylonGirl November 2020 in Art Studio
  • New DS Filament Render Engine

     

    Filament handles some things well. For example, I made this tribute to David Prowse in Filament.

    image

    By

    OrionPax09 OrionPax09 November 2020 in The Commons
  • Animation Master Classes like a product

    Yes you read right!, why not?

    after seeing all the ton of Filament Animations, and the love put on them, we must realize that we are not top quality animators and some of us uses Animate blocks,

    but I think many people would love to learn real animation like the Pros do, maybe not so deep but a set of classes USING Daz Studio in the series, not using external programs, only the timeline Advanced Tab for this.

    in Spain there is an Academy but is focused on Maya and Blender and is costly http://www.animationgym.com/

    is only a Product Suggestion and nothing else, what do you think?

    The thing is that not a lot animation "masters", that is to say animation professionals, use DS in their work.

    By

    Sevrin Sevrin November 2020 in Product Suggestions
  • New DS Filament Render Engine

    G2F Monique 6 and Aiko 6 Mix with a mix of other morphs. Cookie outfit and hair transferred with XD4 CrossDresser. Rendered in Filament.

    By

    3Diva 3Diva November 2020 in The Commons
  • Animation Master Classes like a product

    Yes you read right!, why not?

    after seeing all the ton of Filament Animations, and the love put on them, we must realize that we are not top quality animators and some of us uses Animate blocks,

    but I think many people would love to learn real animation like the Pros do, maybe not so deep but a set of classes USING Daz Studio in the series, not using external programs, only the timeline Advanced Tab for this.

    in Spain there is an Academy but is focused on Maya and Blender and is costly http://www.animationgym.com/

    is only a Product Suggestion and nothing else, what do you think?

    By

    Zilvergrafix Zilvergrafix November 2020 in Product Suggestions
  • DS 4.14 Crashing

    Happens to me all the time since 4.14 upgrade and I have not installed Octane or Filament; Windows 10; Intel i9-9940X CPU 3.30 Ghz with 128 GB Ram.

    By

    roberthutchinson roberthutchinson November 2020 in The Commons
  • Daz Studio Iray - Rendering Hardware Benchmarking

    That was my first thought, too, but then remembered talk about "how DAZ handles bump maps has improved".

    I was hoping that maybe DAZ is on a roll and revisits old code because of Filament or whatever... but nope, no improvements this time.

    By

    cajhin cajhin November 2020 in The Commons
  • Auto Muscle Enhancer HD [Commercial]

    Terry and Sigurd, you both continue to impress with your images!

    They are outstanding.  I like your new Filament test, Sigurd.  The warmer skin tones look great!

    Lee

    Thanks to everyone for the comments, they are much appreciated. Here is my latest iteration. I am looking for a light skin but the pale versions often come of as looking to blue and unreal for me. I think this one looks pretty close but let me know what you think.

    Anyone have the problem that I am seeming to have with the rendered model looking a bit different than the unrendered one? It seeme to me to be more marked with Filament than it is with Iray.

    I do like this version of your Filament render.  Since I can't run Filament on the Mac yet, take these suggestions with a grain of salt. :)

    Maybe increase the intensity of your light(s) a little.

    Try adding a little yellow or orange tint to the light(s) to help negate the blue tone.

    Not sure if those will help at all.

    I did put your render through Photoshop starting with my typical workflow.  Did some additional adjustments to see if I could warm the tone up without squashing the pale quality of the skin.  I think he ended up looking a little radioactive.

    Left one is a jpeg version of your render, right one is after I Photoshop enhanced (degraded??) your render.

    *EDIT* I had another thought.  Are you using an environment map in your scene?  If it has a lot of sky or other blue tones, it's likely casting that onto the figure.  Perhaps try an environment map with more neutral color tones?

    Lee

     

    By

    Lee Moon Lee Moon November 2020 in Daz PA Commercial Products
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