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[Released] RSSY 3Delight And Iray To Filament [Commercial]
SimonJM said:
Martial said:
Thank Simon JM for reply
On render setting i see on editor these options
View port
Multi pass openGL
NDvidia Iray
3Delight
script 3DelightWhich is for Filament rendering ?
As was said, pick Viewport, but ensure the actual viewport has Filamnet selected first!
RSSY 3Delight And Iray To FilamentN_R Arts said:
marble said:
I take it you mean stills? I can't imagine how you would use those methods for animations which, for me at least, is the only reason I would use Filament. And for stills, Filament is just not good enough anyway. I had high hopes for it before it was released so it has been a big disappointment for me, at least.
That's your opinion, not fact.
Of course it is only my opinion. Really no need to point that out because I already added the "for me, at least" at the end. Having said that, perhaps you could post a couple of comparisons between renders of characters with hair and clothing with opacity maps, one Iray and one Filament. I'd be interested in how you find it good enough.
RSSY 3Delight And Iray To Filamentmarble said:
I take it you mean stills? I can't imagine how you would use those methods for animations which, for me at least, is the only reason I would use Filament. And for stills, Filament is just not good enough anyway. I had high hopes for it before it was released so it has been a big disappointment for me, at least.
That's your opinion, not fact.
RSSY 3Delight And Iray To FilamentDiomede said:
Leana said:
Official thread is here, there will probably be feedback posted there.
I am getting an error that that site can't be reached.
RSSY 3Delight And Iray To FilamentLeana said:
Official thread is here, there will probably be feedback posted there.
I am getting an error that that site can't be reached.
[Released] RSSY 3Delight And Iray To Filament [Commercial]Martial said:
Thank Simon JM for reply
On render setting i see on editor these options
View port
Multi pass openGL
NDvidia Iray
3Delight
script 3DelightWhich is for Filament rendering ?
As was said, pick Viewport, but ensure the actual viewport has Filamnet selected first!
RSSY 3Delight And Iray To FilamentThe Blurst of Times said:
marble said:
The Blurst of Times said:
The things that I can't do with Filament are the hair cap/transparency issue, also transparency in general (like a drinking glass). Shadows? I know I need to deal with those after.
I take it you mean stills? I can't imagine how you would use those methods for animations which, for me at least, is the only reason I would use Filament. And for stills, Filament is just not good enough anyway. I had high hopes for it before it was released so it has been a big disappointment for me, at least.
For compositing a still image, yes.
I don't need full Iray everything all the time. Some of this is VN-kind of stuff, or panels for comics, not necessarily the same kind of thing for a full high art image. Using the advanced iray matte surface thing is really cool as well... useful for putting multiple images of a figure together with the same background. I can mix filament with Iray details to make it work (using GIMP or something to output webp since I guess Daz doesn't do webp image format? PNG, GIF are kind of large for the need).
It's all dependent on the use case, of course.
I do think that learning how to composite using some of those advanced IRay features is something I need to learn. Filament is not part of my workflow until they improve the quality, however.
RSSY 3Delight And Iray To Filamentmarble said:
The Blurst of Times said:
The things that I can't do with Filament are the hair cap/transparency issue, also transparency in general (like a drinking glass). Shadows? I know I need to deal with those after.
I take it you mean stills? I can't imagine how you would use those methods for animations which, for me at least, is the only reason I would use Filament. And for stills, Filament is just not good enough anyway. I had high hopes for it before it was released so it has been a big disappointment for me, at least.
For compositing a still image, yes.
I don't need full Iray everything all the time. Some of this is VN-kind of stuff, or panels for comics, not necessarily the same kind of thing for a full high art image. Using the advanced iray matte surface thing is really cool as well... useful for putting multiple images of a figure together with the same background. I can mix filament with Iray details to make it work (using GIMP or something to output webp since I guess Daz doesn't do webp image format? PNG, GIF are kind of large for the need).
It's all dependent on the use case, of course.
[Released] RSSY 3Delight And Iray To Filament [Commercial]kgrosser said:
As per the othewr thread:
RiverSoftArt said:
Filament is certainly faster than Iray in the viewport. I haven't figured out a good way to convert to filament and then use Iray. There are just so many scene changes.
could working in a filament converted scene, save out the characters as subset and then load into an iray environment scene work? Anyway I'm going to try this and see how much different it actually is.
If the original scene uses only emissive surfaces, no DS Lights, then adding DS Lights to the scene doesn't change the ability to render in Iray; just select "Dome only", or "Sun-sky only" to disable the added DS lights. The thing that requires a fixup every time, however is, the dome lightiing; it has to be adjusted by +2EV (or so) for Filament. It's a small but annoying change, and one that is apparently totally unncessary. Last time (actually the only time) I got a scene working in both the showstopper was an unnaturally fast fade-out on the DS Lights with Filament; I took the Attic Bedroom product and had no problem replacing the hanging lights with DS point lights; actually the point light worked just fine inside the scene light bulbs! The problem is that whatever I did with the spot-light at the other end of the room (opposite end from the bookcase) the light died before it reached the books; it would only light the first half of the bedroom. Anyway, there were a lot of bugs in 4.14.0.8 Filament (e.g. bad scaling of the HDRI domes) but maybe they are fixed now.
RSSY 3Delight And Iray To FilamentThe Blurst of Times said:
The things that I can't do with Filament are the hair cap/transparency issue, also transparency in general (like a drinking glass). Shadows? I know I need to deal with those after.
I take it you mean stills? I can't imagine how you would use those methods for animations which, for me at least, is the only reason I would use Filament. And for stills, Filament is just not good enough anyway. I had high hopes for it before it was released so it has been a big disappointment for me, at least.
Render a filament sceneWhen the Viewport is in Filament mode, Viewport is the Render Setting you want.
Render a filament sceneI bought RSSY 3Delight And Iray To Filament and convert all my scene materials but now how rendering this modified scene
On render setting i see on editor these options
View port
Multi pass openGL
NDvidia Iray
3Delight
script 3DelightWhich is for Filament rendering ?
or is filament render is only for preview ?
RSSY 3Delight And Iray To FilamentThe things that I can't do with Filament are the hair cap/transparency issue, also transparency in general (like a drinking glass). Shadows? I know I need to deal with those after.
I don't know that I need a fix for hair because I just render figures in Iray and composite them onto the scene. Having the matte surface advanced iray option is nice.
I do appreciate Sickleyield & RiverSoft Art's work, though. I don't mind the cost. I just don't know that I need it... although I do like converting things by hand, myself.
[Released] RSSY 3Delight And Iray To Filament [Commercial]Thank Simon JM for reply
On render setting i see on editor these options
View port
Multi pass openGL
NDvidia Iray
3Delight
script 3DelightWhich is for Filament rendering ?
[Released] RSSY 3Delight And Iray To Filament [Commercial]Martial said:
Bought it today But after running script The materials are changed for filament ones but only render in Preview .How to find or use Rendering filament using render setting with a scene like 3800 by 3800 pixels as i did with rendering iray
Is filament is only for preview scene ? if so, i regret to buy it
Change Render engine (in Render settings tab) to be Viewport and you should be ok, I think
FilamentDb3d said:
Is there any advantage for someone who does only still renders (single frame) to use Filament rendering?
Yes there is, selling them!, Believe in yourself!!


clients or fans does not select art, render, or images by render engines, I've seen My little pony 2D images selling for $50 USD!!
[Released] RSSY 3Delight And Iray To Filament [Commercial]Bought it today But after running script The materials are changed for filament ones but only render in Preview .How to find or use Rendering filament using render setting with a scene like 3800 by 3800 pixels as i did with rendering iray
Is filament is only for preview scene ? if so, i regret to buy it
RSSY 3Delight And Iray To FilamentAllenArt said:
I've found making things look decent (as decent as it can right now) in filament to be pretty easy, but maybe that's just me. **shrug**
Laurie
I find it quite easy too.
RSSY 3Delight And Iray To FilamentI've found making things look decent (as decent as it can right now) in filament to be pretty easy, but maybe that's just me. **shrug**
Laurie
FilamentFilament is prety hard to use along with iray because switching between them often causes Daz crashing or if you attempt to use filament viewport it will eat too much GPU memory and iray will fail to launch.
But I think there is one good use for filament which is to render very complex scenery which usually takes too much memory for iray and does not work. Or for people who cannot use GPU rendering at all and have to use CPU iray
So for that purpose, you can render the environment and characters separately which will greatly reduce memory requirement and increase rendering speed many times.
if you combine CPU-based iRay, some AI denoiser and filament entered environment you can produce a reasonable picture even on the crappy laptop.
Filament does a great job of rendering environments, just the problem is that for some reason Daz developers did not fully implemented all its features so if can't handle refraction (transparent objects like glass wor water)











