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Ok, So this is Gen 9
3DRT said:
G9M definitely has more androgynous features compared to G8M. I attached a quick render and it's quite noticeable in the shoulders and especially the chest area. Even the face looks 'softer' in comparison. I think it's still possible to create very masculine characters from this base, it would just take a bit more extra work on the part of the sculptor.
It looks to me like G8M is more fit and has overall more muscle tone than the G9M shape rather than being particularly more masculine (unless you mean to say that having muscle/fit body is a necessity to be masculine in which case many men fail at that). The G9M definitely has softer features and more pronounced chest area and the face gives vaguely more androgynous vibe to me, so I think can see your point there. For the body shape I'd say it's more a difference between a person with more fat vs person with less fat. Not that I think G9M looks particularly overweight, just soft. Overall the G8M character is more thin because he is proportioned more like a tall athlete.
I have also seen the reverse complaint saying that the G9F basic shape (and even Victoria) is too masculine.
Anyhow. I don't think the base male is meant to be end all and Michael 9 will likely have more traditionally masculine shape. On a positive note it should be easier for content creators to create less fit male characters now. A lot of G8 males on the more, ahem, robust side... had visible abs even with big bellies. I didn't see too many "triangle" or "oval" shaped bodies for G8M that didn't face this issue.
I'm not sure I notice the shoulder thing unless you mean that the G9M shoulders seem to be hanging lower and aren't as defined?
Edit: Is the shoulders thing more because he doesn't have pronounce deltoids (edit2: wrote traps when I meant deltoids)? Unlike in remcovanembden's image.
Mid-way through 2022 a new Sales Thread:Report Issues Here "There's Always Another Sale™"Has it been reported yet that the ReadMe is missing for Victoria 9 herself?
Breast and Navel geo crafts for Genesis 9Masterstroke said:
Ellessarr said:
this is something i really trully hated what they did on g9, because for me it sounded more like a way to "really sell" those parts as a extra" the fact which the mesh retopology don't come with neither a navel or niples geometry, it for me was a big let down for g9.
... and/or to keep G9 inside DS, limiting every option to export her/him to other apps.
which is presumably why Daz has put resources into developing the Bridges.
I agree.
G9 Face is awesome, no doubt, but the unisex edgeloop free body geometry is pretty much the worst idea, they could have had.
Like Victoria 4 and Meta humans, G9 will end up as a Face close up proxy.Mid-way through 2022 a new Sales Thread:Report Issues Here "There's Always Another Sale™"The rotating banner for Victoria 9 HD states up to 20% off gift cards but that offer seems to no longer be available. If so, it should be removed from the banner ad.
Getting on the 9 train, or notlsoulrt said:
I would have preferred that genesis nine would have two separate models a female model and a male model not a single model that is a carbon copy of genesis 1 that has sliders that saying feminine and masculine. I'm sorry to say this but this is a bad product. Also Victoria 9 looks like a carbon copy of Victoria 8 and 8.1 just to let it out.
I agree. To my eye the characters I made using G1 just didn't look right, so I'll be staying with G8. I don't render because I use DS to set up scenes that I use as drawing references. So I make do with the base Genesis models with the base body and head morphs. ( The last Victoria and Michael I bought was V5 and M5 and I never used them) So, the extra detailed textures and HD functions mean nothing to me. What does matter are proportions and posing. There was just something about the unified mesh that made the shoulder and chest areas of the male and female reference characters I created look odd,.
Victoria 9 - what a beautyVictoria 9 HD dressed in:
Kitsune Mech Body Suit - https://www.daz3d.com/kitsune-mech-armor-for-genesis-8-and-81-females
Shoes from https://www.daz3d.com/dforce-klareyn-sport-pack-for-genesis-8-females
Victoria 9 - what a beautyGenesis 9 Coming Soon! Preorder Victoria 9 HD Todaymemcneil70 said:
If anyone is worried they can't render G9, I have a laptop with 32GB Ram, Nvidia 1080 card; a desktop with 64GB Ram, Nvidia 1080Ti card and have had no issue, other than the ones I normally do when I push the desktop beyond its limits. (And fail to save the scene.) I haven't tried G9 on my MacBookPro M1 yet. Too busy.
I was worried actually, but I tried the Victoria 9 HD on the laptop yesterday without issue.
Thanks for posting your findings Memcneil70. How about speed of rendering? A couple of others have found it's slower than G8, is that your experience too or is it pretty much the same?
Genesis 9 Coming Soon! Preorder Victoria 9 HD TodayIf anyone is worried they can't render G9, I have a laptop with 32GB Ram, Nvidia 1080 card; a desktop with 64GB Ram, Nvidia 1080Ti card and have had no issue, other than the ones I normally do when I push the desktop beyond its limits. (And fail to save the scene.) I haven't tried G9 on my MacBookPro M1 yet. Too busy.
I was worried actually, but I tried the Victoria 9 HD on the laptop yesterday without issue.
Getting on the 9 train, or notI would have preferred that genesis nine would have two separate models a female model and a male model not a single model that is a carbon copy of genesis 1 that has sliders that saying feminine and masculine. I'm sorry to say this but this is a bad product. Also Victoria 9 looks like a carbon copy of Victoria 8 and 8.1 just to let it out.
Victoria 9 - what a beautytunggul1101 said:
Artini said:
The eye details...
The medial canthus meets the scelera better compared to previous Genesis.
There are many improvements and that is why Victoria 9 looks better to me
than the previous generations.
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Breast and Navel geo crafts for Genesis 9Ellessarr said:
this is something i really trully hated what they did on g9, because for me it sounded more like a way to "really sell" those parts as a extra" the fact which the mesh retopology don't come with neither a navel or niples geometry, it for me was a big let down for g9.
... and/or to keep G9 inside DS, limiting every option to export her/him to other apps.
I agree.
G9 Face is awesome, no doubt, but the unisex edgeloop free body geometry is pretty much the worst idea, they could have had.
Like Victoria 4 and Meta humans, G9 will end up as a Face close up proxy.Genesis 9 Character Essentialsoutrider42 said:
Honestly it isn't a problem that the gen props are in this Character Essentials. After all, you no longer need to buy a "Pro" bundle or whatever they decide to call them. You don't need to buy any core character, ever. You can just buy characters that come with the gen texture.
The problem is the communication. If people do not read the forums, how will they ever locate the gen props? I wonder how many people bought the Victoria 9 bundle thinking it would come with this prop? I suppose somebody will spout out the standard "Well they can get refunds", but refunds are still a hassle. Refunds are a failure to meet a customer's expectations.
The even bigger problem is that even though Genesis 9 has double the polygons of 8, they designed this thing in a way so that the belly button and nipple will not show at all until you subdivide several times. This might not seem like a big deal, but a common strategy for large scenes with lots of people is to reduce the subdivision to save memory. Say you have some background characters in a scene, if some are baring their navels, that poses a problem because the model will not have a belly button at all.
It is such a strange design choice. You could still have used quads if you really really wanted, but you could have used more of them in these key areas.
Rather, anyone not rendering at a high subdivision will have to rely on normal maps. But here's the thing, because Iray is a PBR engine, most PAs have stopped baking in hard details like a deep belly button. It just wasn't necessary. So even a normal map will not get the job done. If by chance a PA makes a normal map that creates a deep belly button, well now that effect gets exaggerated if the user does use a higher subdivision and you get a giant hole in the belly.
I am not sure Daz really thought this through. It just seems to me that somebody would have brought this up during testing while G9 was in development.
I was lucky and found out that the anatomical elements was a separate purchase this time and it saved me soime money. After looking at the V9 bundle, I was going to pass on V9 at least until another bundle came out to get the anatomical elements. Just glad I did not have to buy the bundle. I got the $10.00 off coupon and bought V9, the V9 makeup, and the expressions alacart and picked up Zeddicus's Volupoulous morph and poses and the the character essentials too. Now I am on hold until the head and body morphs are released.
Genesis 9 Character Essentialsoutrider42 said:
Honestly it isn't a problem that the gen props are in this Character Essentials. After all, you no longer need to buy a "Pro" bundle or whatever they decide to call them. You don't need to buy any core character, ever. You can just buy characters that come with the gen texture.
The problem is the communication. If people do not read the forums, how will they ever locate the gen props? I wonder how many people bought the Victoria 9 bundle thinking it would come with this prop? I suppose somebody will spout out the standard "Well they can get refunds", but refunds are still a hassle. Refunds are a failure to meet a customer's expectations.
The even bigger problem is that even though Genesis 9 has double the polygons of 8, they designed this thing in a way so that the belly button and nipple will not show at all until you subdivide several times. This might not seem like a big deal, but a common strategy for large scenes with lots of people is to reduce the subdivision to save memory. Say you have some background characters in a scene, if some are baring their navels, that poses a problem because the model will not have a belly button at all.
It is such a strange design choice. You could still have used quads if you really really wanted, but you could have used more of them in these key areas.
Rather, anyone not rendering at a high subdivision will have to rely on normal maps. But here's the thing, because Iray is a PBR engine, most PAs have stopped baking in hard details like a deep belly button. It just wasn't necessary. So even a normal map will not get the job done. If by chance a PA makes a normal map that creates a deep belly button, well now that effect gets exaggerated if the user does use a higher subdivision and you get a giant hole in the belly.
I am not sure Daz really thought this through. It just seems to me that somebody would have brought this up during testing while G9 was in development.
yeah i do agree about the gens being sold in this pack was a much better idea than every "pro bundle" have it, however mine issue still the "no skin" making then look "half made" or a defective product since almost every geofraft product made comes with "materials" nad have the gens without any mat to match the default skins for me aways was a big sin which daz used to "throw under the rug for a really long time (4 generations g2, g3, g8&g8.1 and now g9), which at this point was supposed to get "fixed" by adding the skin mats to match the "default skins coming with the essentials which again don't make sense the free stuff come with a full strong set of skins and the "payed content come without any one.
totally agree with you about the nipples and navel, being forced to go ""deep subdiv" or wait to "buy "nipples and navel" in later for me was really a bad call from daz making me really start to have big doubts about daz quality, it's like they saw the "meta human" body mesh" and hey let's make the same for us, which was a bad play since what was happening in daz community was the opposite, peoples where trading the daz head for the meta human head and using the "daz body" because metahuman head was better but daz body was better then they where mixing both to achieve the most perfect combination of both, but here daz make it "bad" because basically they just "cloned metahuman body for daz using the same "plastic doll body with the reason being "for artits be able to make "any type of body" even non humans, now i'm waiting to see the daz dog9 or horse 3 being made from daz base mesh lol, because "now they can".
Genesis 9 Coming Soon! Preorder Victoria 9 HD TodayAllenArt said:
Yay!
I just can't see any rhyme or reason to this rollout of G9/Victoria 9. The first things that showed up in my DIM were the two freebies (because I bought the bundle). However, the REST of the bundle (including Victoria 9) was completely missing. LOL
SMH
I've got the freebies and still do not have any of the Victoria 9 bundle
Genesis 9 Character EssentialsHonestly it isn't a problem that the gen props are in this Character Essentials. After all, you no longer need to buy a "Pro" bundle or whatever they decide to call them. You don't need to buy any core character, ever. You can just buy characters that come with the gen texture.
The problem is the communication. If people do not read the forums, how will they ever locate the gen props? I wonder how many people bought the Victoria 9 bundle thinking it would come with this prop? I suppose somebody will spout out the standard "Well they can get refunds", but refunds are still a hassle. Refunds are a failure to meet a customer's expectations.
The even bigger problem is that even though Genesis 9 has double the polygons of 8, they designed this thing in a way so that the belly button and nipple will not show at all until you subdivide several times. This might not seem like a big deal, but a common strategy for large scenes with lots of people is to reduce the subdivision to save memory. Say you have some background characters in a scene, if some are baring their navels, that poses a problem because the model will not have a belly button at all.
It is such a strange design choice. You could still have used quads if you really really wanted, but you could have used more of them in these key areas.
Rather, anyone not rendering at a high subdivision will have to rely on normal maps. But here's the thing, because Iray is a PBR engine, most PAs have stopped baking in hard details like a deep belly button. It just wasn't necessary. So even a normal map will not get the job done. If by chance a PA makes a normal map that creates a deep belly button, well now that effect gets exaggerated if the user does use a higher subdivision and you get a giant hole in the belly.
I am not sure Daz really thought this through. It just seems to me that somebody would have brought this up during testing while G9 was in development.
Genesis 9 Coming Soon! Preorder Victoria 9 HD Todaybarbult said:
I finally got my G9 Voss hair today. too.
Yay!
I just can't see any rhyme or reason to this rollout of G9/Victoria 9. The first things that showed up in my DIM were the two freebies (because I bought the bundle). However, the REST of the bundle (including Victoria 9) was completely missing. LOL
SMH
Genesis 9 Seams Issues and Black Squiglys with HairGiven the names of the maps being loaded, it seems that, for whatever reason, Victoria 9 arm maps aren't being loaded and, instead, one of the maps from the genesis 9 essentials are loaded instead. Try manually swapping those g9femenine maps for Victoria 9's.AOBB's test freebie head morph Genevieve G9. No materials nor textures.This is Genevieve as a brunette. Body - Victoria 9. I think she has in this image a bit of a young Monica Bellucci vibe (or so I like to think
) I titled the image "Arabian Days".Enjoy!


















