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No Need to Buy HairShop Separately, It is Included in HeadShop 9! (Commercial)
wizallah2000_25b58e8fa0 said:
info_b3470fa520 said:
Just to give more information, I am using a macbook pro, my system is macOS High Sierra version 10.13.3. My dazstudio is Version 4.10.0.123 Pro Edition (64-bit).
The locations of my headshop files are shown in the pictures. Essentially, I tried csrutil disabling, but my headshop still gives the same error: "Headshop closed before nessecary files could be created"
I have the same problem with Macbook Pro, system Mojave 10.14.1 and dazstudio is Version 4.10.0.123 Pro Edition (64-bit). All the files are on the right place and csrutil disable, but get the error "Headshop closed before nessecary files could be created" . HELP please!!!!
Just bought Headshop 9.2 in the sale. Get the same error whatever I do. Is the developer still around and any remedy in the works? On High Sierra and latest DAZ Studio.
Yes, the developer is around:-) Please download the attached file and override Mac security (Steps 4-6).
I'm having the same error except I'm on Windows 10. Is there a solution for this ?I just purchase this plugin and it's unusable at the moment.Bringing up a forum thread that is years old is not the best way to get attention. Starting your own thread including the name of the product you are having problems with is more likely to draw attention of others who have it too.
But since we're here now, normally error messages appear because there are files either put into the wrong places, or simply missing. For a missing folder, make the folder and plant it where the plug-in is looking for it. For proper placement of files, there is normally a detailed .pdf file included ... and some videos either from the product page or findable over on Youtube.
If it's a security matter with Mac ... then I would suggest contacting the vendor because he does provide support.
But I notice that you're using Windows, so there shouldn't be a security issue, unless it's that .exe running on Desktop error message in which case you ask it for more info and then okay the running.
No Need to Buy HairShop Separately, It is Included in HeadShop 9! (Commercial)
I'm having the same error except I'm on Windows 10. Is there a solution for this ?I just purchase this plugin and it's unusable at the moment.info_b3470fa520 said:Just to give more information, I am using a macbook pro, my system is macOS High Sierra version 10.13.3. My dazstudio is Version 4.10.0.123 Pro Edition (64-bit).
The locations of my headshop files are shown in the pictures. Essentially, I tried csrutil disabling, but my headshop still gives the same error: "Headshop closed before nessecary files could be created"
I have the same problem with Macbook Pro, system Mojave 10.14.1 and dazstudio is Version 4.10.0.123 Pro Edition (64-bit). All the files are on the right place and csrutil disable, but get the error "Headshop closed before nessecary files could be created" . HELP please!!!!
Just bought Headshop 9.2 in the sale. Get the same error whatever I do. Is the developer still around and any remedy in the works? On High Sierra and latest DAZ Studio.
Yes, the developer is around:-) Please download the attached file and override Mac security (Steps 4-6).
No Need to Buy HairShop Separately, It is Included in HeadShop 9! (Commercial)I'm getting this same error but I'm on Windows using headshop one click 2022 is there a fix for this?Porting game models to Daz?WendyLuvsCatz said:
Skyrim honestly it's easier to do front and side renders in Nifskope and then use Facegen or something
the clothing too, just render a nice big front and back image and texture something with that.
I am sure other game models could be rendered elsewhere a similar way for textures and Facegen, Face transfer, Headshop etc
Ah yes, I knew there was a method I'd used but was forgetting. Rendering or taking a snapshot of the front (and sides if needed), then using Face Transfer, FaceGen or Headshop to create the head morph. That could definitely work for the OP, as long as they don't need great accuracy.
Porting game models to Daz?Skyrim honestly it's easier to do front and side renders in Nifskope and then use Facegen or something
the clothing too, just render a nice big front and back image and texture something with that.
I am sure other game models could be rendered elsewhere a similar way for textures and Facegen, Face transfer, Headshop etc
Headshop Not Showing in Edit MenuInstallation issues usually caused by attempting to install with either DIM or DAZ Central. Remedy: please read!!!!!! the README that has detailed installation guide.
HeadShop comes with its own installer, there are also videos of how to install: https://youtu.be/5N-8KE4BCbo and also https://youtu.be/QACNeyStmT0
If still no luck, email tech support at [email protected]
Headshop Not Showing in Edit Menuhaving similar problem... DAZ studio 4.15 and HeadShop 14 ; does not show up in edit menu... also not in the about plugin list
Creating characters that look like real peopleFSMCDesigns said:
Not sure why you think one click solutions aren't any good, but there are 3 options using Daz Studio and the Genesis figures. One is facegen artist pro, the other is headshop and then you have the builtin face transfer option in DS. All results depend of quality input images though, the better the source files, the better the morph
https://www.daz3d.com/facegen-artist-pro
https://www.daz3d.com/headshop-14-with-autosculpt-win
https://www.daz3d.com/face-transfer-unlimited
If you decide to go with Face Transfer, I'd also recommend checking out this product as a companion piece. I've found that it helps with improving on the quality of the morphs that are generated by the basic Face Transfer utility.
Creating characters that look like real peopleNot sure why you think one click solutions aren't any good, but there are 3 options using Daz Studio and the Genesis figures. One is facegen artist pro, the other is headshop and then you have the builtin face transfer option in DS. All results depend of quality input images though, the better the source files, the better the morph
https://www.daz3d.com/facegen-artist-pro
https://www.daz3d.com/headshop-14-with-autosculpt-win
https://www.daz3d.com/face-transfer-unlimited
Noob Question - Headshop 14 doesn't work?Throwawaytales has had a skype/screen share session and we were able to find a solution in 5 minutes flat. He also forgot to mention, that he installed HeadShop via DAZ Central and IM - neither of which can be used with HeadShop. As the README clearly states, HeadShop has its own installer that, when used, installs on the correct location.
Noob Question - Headshop 14 doesn't work?I can't help with the Headshop technical problems. I hope you find the help you need, but know that you have 30 days from date of purchase to return the product for a refund, if you are dissatisfied with it. If you decide to go that route, submit a help request to ask for a refund. $109 is way too much to waste on something that doesn't work.
Noob Question - Headshop 14 doesn't work?Hey all!
As the title suggests, I'm new to Daz.
Let me know if this should go somewhere else since it's mostly about Headshop.
- I bought a full $109 license to Headshop 14 (mistake?), because I liked the advertised features, however it doesn't seem to work as advertised.
- I have a default installation of DAZ 3D using the Daz Install Manager (installation directory is C:\Program Files\DAZ 3D) with nothing else added.
- I have closely followed the tutorial videos and text multiple times.
- I am able to launch DAZ (current standard version 4.15 Pro downloaded straight from website), and I am able to click Edit>Start Headshop
- However when I actually attempt to export anything I get the following error from attempting a folder that does not exist on the current installation (Runtime/Faceshop). There is no Faceshop subfolder there:
************** Exception Text **************
System.IO.DirectoryNotFoundException: Could not find a part of the path 'C:\Users\Public\Documents\My DAZ 3D Library\Runtime\FaceShop\fs\SmoothedModelTextures\G8FBaseFaceMapD_1001_smoothed_color_retouch.jpg'.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
at System.IO.File.Copy(String sourceFileName, String destFileName, Boolean overwrite)
at RH.Core.Render.ctrlRenderControl.SaveTextureToPublicDocuments(String specialExportPath) in D:\projects\headshop\source\headshop\RH.Core\Render\ctrlRenderControl.cs:line 4176
at RH.Core.Render.ctrlRenderControl.SaveHead(String path, String specialExportPath, Boolean saveBrushesToTexture) in D:\projects\headshop\source\headshop\RH.Core\Render\ctrlRenderControl.cs:line 4189
at RH.Core.frmMain.Export() in D:\projects\headshop\source\headshop\RH.Core\frmMain.cs:line 2221
at RH.Core.frmMain.OnExport_Click(Object sender, EventArgs e) in D:\projects\headshop\source\headshop\RH.Core\frmMain.cs:line 733
at RH.Core.frmMain.exportToolStripMenuItem_Click(Object sender, EventArgs e) in D:\projects\headshop\source\headshop\RH.Core\frmMain.cs:line 738
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4420.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
Rh.HeadShop
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/DAZ%203D/HeadShop%20plugin/Rh.HeadShop.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4400.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4360.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4390.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
RH.Core
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/DAZ%203D/HeadShop%20plugin/RH.Core.DLL
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4190.0 built by: NET48REL1LAST_B
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4390.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
FaceSDK.NET
Assembly Version: 6.2.0.0
Win32 Version: 6, 2, 0, 0
CodeBase: file:///C:/Program%20Files/DAZ%203D/HeadShop%20plugin/FaceSDK.NET.DLL
----------------------------------------
msvcm90
Assembly Version: 9.0.30729.9625
Win32 Version: 9.00.30729.9625
CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.9625_none_508ef7e4bcbbe589/msvcm90.dll
----------------------------------------
OpenTK
Assembly Version: 1.1.0.0
Win32 Version: 1.1.1536.5788
CodeBase: file:///C:/Program%20Files/DAZ%203D/HeadShop%20plugin/OpenTK.DLL
----------------------------------------
RH.MeshUtils
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/DAZ%203D/HeadShop%20plugin/RH.MeshUtils.DLL
----------------------------------------
RH.AssimpNet
Assembly Version: 3.2.0.0
Win32 Version: 3.2
CodeBase: file:///C:/Program%20Files/DAZ%203D/HeadShop%20plugin/RH.AssimpNet.DLL
----------------------------------------
OpenTK.GLControl
Assembly Version: 1.1.0.0
Win32 Version: 1.1.1536.5788
CodeBase: file:///C:/Program%20Files/DAZ%203D/HeadShop%20plugin/OpenTK.GLControl.DLL
----------------------------------------
PresentationCore
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4390.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/PresentationCore/v4.0_4.0.0.0__31bf3856ad364e35/PresentationCore.dll
----------------------------------------
WindowsBase
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4390.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/WindowsBase/v4.0_4.0.0.0__31bf3856ad364e35/WindowsBase.dll
----------------------------------------
Emgu.CV.World
Assembly Version: 3.3.0.2824
Win32 Version: 3.3.0.2824
CodeBase: file:///C:/Program%20Files/DAZ%203D/HeadShop%20plugin/Emgu.CV.World.DLL
----------------------------------------
Accessibility
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
RH.ImageListView
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/DAZ%203D/HeadShop%20plugin/RH.ImageListView.DLL
----------------------------------------One - and only one - figure being difficult to position in a sceneI don't think it is HeadShop, but you may try this:
First create the first figure with HeadShop, then save it as "File/Scene Subset". Start a new project, create the other figure with HeadShop. When finished, use "File/Merge" to merge first figure back into scene.
One - and only one - figure being difficult to position in a sceneI'm putting together a simple two-person scene. One figure moves freely and is easily positioned. The other one is janky as all get-out, as if it were a drain on system resources to move it. What I'd like to know is if there's a way to figure out which resource is causing the drain. I've tried hiding the hair, to no avail. I wondered if it had something to do with HeadShop, which I used to make the problem figure, so I hid the head as well. That didn't work either. Both figures use skins from Zev0's Skin Builder utility. Aside from hairs and the HeadShop thing, I can't think of any other differences between the two figures.
Installation of Headshop 14 addons questioninfo_b3470fa520 said:
Neither. The HeadShop Add-ons do not need to be installed. Simply unzip file and drag/drop the folder to "HeadShop plugin/Models/Morphing/Genesis 8.1/Man" or "HeadShop plugin/Models/Morphing/Genesis 8.1/Woman" folder
Thanks. That is what I meant by 'manually installed'. I guess I shouldn't let DIM try to install them.
Installation of Headshop 14 addons questionNeither. The HeadShop Add-ons do not need to be installed. Simply unzip file and drag/drop the folder to "HeadShop plugin/Models/Morphing/Genesis 8.1/Man" or "HeadShop plugin/Models/Morphing/Genesis 8.1/Woman" folder
Installation of Headshop 14 addons questionCan the new commercial addons for HeadShop 14 be installed with DIM or do they need to be installed manually?
One click 2022 error whenever I try to transfer to a Genesis figureHave the same problem, would like to know the solution. I have updated from HeadShop 13 to Headshop Oneclick2022
Edited to use store link rather than Product Library
Headship One-click 2021I've been trying to use headshop One-click 2012. When I export it into Genesis 8 figure; the eyelashes don't line up right way with the eyes. Is there something I'm doing wrong? And can anybody help me to resolve this problem?
Headshop 14 error daz model not foundinfo_b3470fa520 said:
You have an installation issue. Since HeadShop is a plugin, it needs to be installed as such. The HeadShop 14 video clearly explains the process:

Most issues are due to either having multiple DAZ Studio locations - the video shows how to identify the right location.
The 40 page manual also gives a good overview: https://printahead.net/wp-content/uploads/HS14-Manual.pdf
You can also contact Abalone for tech support: we can set up a skype call at lasloves - it solves problems 98% of the time.
Thank you @info_b3470fa520 i managed to get it running after reading the pdf, and also defaulting the temp location in daz preference it solved the daz model not found issue. Also i had to create manually faceshop/fs or headshop/fs folders not sure which one though in c/users/public/public documents/MyDazLibrary/Faceshop/fs/Smoothtextures since error message popped up during export saying cant find path to that location folder.







