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Premier Questions
Cybersox said:
Richard Haseltine said:
Cybersox said:
OrangeFalcon said:
Cybersox said:
OrangeFalcon said:
I think the real value in Premier is the extra 10$ discount across the board AND tokens now start at $5 instead of $10 with Daz +. With double the tokens (or spending half as much for the same amount) you can easily make up the extra $9.99 a month. This tier is good for anyone who consistently spends and has an interest in additional features. Plus, it's great to have in program tutorials, too.
Ah, but that's assuming that the Tokens will still have the same buying value. And as for the product tutorials... Bwwaaaa haaa haaa haaa haaa! DAZ has made so many promises about adding more tutorials in the past and has always fallen through on those, while most of the ones that did get made were of mediocre quality at best. These are the people who haven't bothered to update their manuals and user guide since the days of Genesis 2, and didn't want to add metadata to all the Rendo product they flooded the store with because it would be too much work.
I haven't seen anything about the tokens offering lower discounts, you just get more and they last longer now (2 weeks). I didn't even realize the longer extension until I added something to my cart. It looks like right now everyone also gets double the tokens on the new releases (unless is a super secret Premier perk I have right now). With just one item at $10.77 you get 4 tokens. And the 2 tokens you can see I have available will get me an extra 13% off. If you really buy anything on a regular basis, it's worth it. More tokens with much MUCH more flexibility is a win/win. Then you add the free bundle each month. THEN you add the better monthly coupons that replace the Daz + tier.
By the way, those tokens were acquired yesterday so I'm not sure if it reset the expiration date or it was longer, but 2 weeks is a huge improvement-I have felt the need to decide whether or not to spend my tokens or let them expire and it's caused me to justify spending more than I probably needed to.
As I suspected would happen when I wrote that, the actual value of the Tokens has, indeed, been radically reduced See New Token Rates here 1 Token is 7% off, 2 Tokens are 13% off, 3 Tokens are 18% off, 4 tokens are 22% off, and 5 Tokens are now 25% off. After that, the discounting goes to seperate discount rates, 1 set for DAZ originals and another rate for all other products, where 6 tokens will you 30% off DOs, but only 27% off all other product, 7 tokens gets you 35% off D.O.s but only 29% other products, and 8 tokens is still 45% off DAZ Originals, but a paltry 30% off everything else. That's right, the difference between 7 and 8 tokens is a paltry 1 percent off on Non DaZ originals. WTH? Clearly the idea seems to be to incentivize people to use fewer tokens on everything except DAZ original purchases, as there's far less reason to expend 3 additional tokens to raise the 5 token discount of 25% off to just 30% off.
Other have pointed this out but to make it clear - the Token discounts have been in effect since Tokens returned, they have not changed just now.
Is there documentation of exactly when this was announced? (archived store page, forum thread?) I've been looking and can't find a single mention of it anywhere, and the "up to 45* off on the actual token portion of the cart has definately never had an asterisk indicating that there was any variance in how discounts were applied. As someone who's a heavy token user, I'm rather stunned to find that I've been effectively throwing away a good portion of my tokens' value.
I thjink there are forum disciussions/comments. Asterisk or not, I am sure that the split rates for PA/DO items were present - and listed on the token page - from the return, as was the tapering off in increased rates. I can't absolutely swear to every value, but most of them look familiar from previous months.
Premier Questionsmaravthemaker said:
I just got into Daz about month or two ago. I started with Blender but then noticed that Daz makes it easier to have custom characters, switch their clothing, etc so I decided to take the plunge. Managed to spend about 70$ and just planned to spend about 60 more when this dropped and managed to successfully drive me off and write off those 70$ as a loss. I am sorry but for my country 20$ is a huge amount and I do not earn any money on this as I treat it as a hobby for myself. I am also not comfortable renting software. Make it a 60$ paid version that does not require online connection - sure. It would be a lot of money but just like buying a game. I am not comfortable with renting software though so I guess it is time to go back to blender and maybe just import the 70$ of assets I bought so far. I am really disappointed.
For the record, DS still has a free version. Daz Premier membership is simply an option which gives you access to more features.
Premier QuestionsI just got into Daz about month or two ago. I started with Blender but then noticed that Daz makes it easier to have custom characters, switch their clothing, etc so I decided to take the plunge. Managed to spend about 70$ and just planned to spend about 60 more when this dropped and managed to successfully drive me off and write off those 70$ as a loss. I am sorry but for my country 20$ is a huge amount and I do not earn any money on this as I treat it as a hobby for myself. I am also not comfortable renting software. Make it a 60$ paid version that does not require online connection - sure. It would be a lot of money but just like buying a game. I am not comfortable with renting software though so I guess it is time to go back to blender and maybe just import the 70$ of assets I bought so far. I am really disappointed - subscription with discounts and free stuff is fine but renting software is a scourge of 2020s and it needs to go - people are perfectly willing to pay for the premier if it is one time reasonable payment and you dont need to be constantly online. Hiding previously available plugins behind it is even more anti-consumer.
Premier QuestionsRichard Haseltine said:
Cybersox said:
OrangeFalcon said:
Cybersox said:
OrangeFalcon said:
I think the real value in Premier is the extra 10$ discount across the board AND tokens now start at $5 instead of $10 with Daz +. With double the tokens (or spending half as much for the same amount) you can easily make up the extra $9.99 a month. This tier is good for anyone who consistently spends and has an interest in additional features. Plus, it's great to have in program tutorials, too.
Ah, but that's assuming that the Tokens will still have the same buying value. And as for the product tutorials... Bwwaaaa haaa haaa haaa haaa! DAZ has made so many promises about adding more tutorials in the past and has always fallen through on those, while most of the ones that did get made were of mediocre quality at best. These are the people who haven't bothered to update their manuals and user guide since the days of Genesis 2, and didn't want to add metadata to all the Rendo product they flooded the store with because it would be too much work.
I haven't seen anything about the tokens offering lower discounts, you just get more and they last longer now (2 weeks). I didn't even realize the longer extension until I added something to my cart. It looks like right now everyone also gets double the tokens on the new releases (unless is a super secret Premier perk I have right now). With just one item at $10.77 you get 4 tokens. And the 2 tokens you can see I have available will get me an extra 13% off. If you really buy anything on a regular basis, it's worth it. More tokens with much MUCH more flexibility is a win/win. Then you add the free bundle each month. THEN you add the better monthly coupons that replace the Daz + tier.
By the way, those tokens were acquired yesterday so I'm not sure if it reset the expiration date or it was longer, but 2 weeks is a huge improvement-I have felt the need to decide whether or not to spend my tokens or let them expire and it's caused me to justify spending more than I probably needed to.
As I suspected would happen when I wrote that, the actual value of the Tokens has, indeed, been radically reduced See New Token Rates here 1 Token is 7% off, 2 Tokens are 13% off, 3 Tokens are 18% off, 4 tokens are 22% off, and 5 Tokens are now 25% off. After that, the discounting goes to seperate discount rates, 1 set for DAZ originals and another rate for all other products, where 6 tokens will you 30% off DOs, but only 27% off all other product, 7 tokens gets you 35% off D.O.s but only 29% other products, and 8 tokens is still 45% off DAZ Originals, but a paltry 30% off everything else. That's right, the difference between 7 and 8 tokens is a paltry 1 percent off on Non DaZ originals. WTH? Clearly the idea seems to be to incentivize people to use fewer tokens on everything except DAZ original purchases, as there's far less reason to expend 3 additional tokens to raise the 5 token discount of 25% off to just 30% off.
Other have pointed this out but to make it clear - the Token discounts have been in effect since Tokens returned, they have not changed just now.
Is there documentation of exactly when this was announced? (archived store page, forum thread?) I've been looking and can't find a single mention of it anywhere, and the "up to 45* off on the actual token portion of the cart has definately never had an asterisk indicating that there was any variance in how discounts were applied. As someone who's a heavy token user, I'm rather stunned to find that I've been effectively throwing away a good portion of my tokens' value.
Sue Yee TowelRight ~ so your character's body shape is the culprit. Generally speaking, vendors are not able to provided fixed FULL BODY MORPH (FBM) for each character product. It's a very commonly-seen "issue" rather than a real problem of this towel product. V9 is a popular official character, so normally vendors provide fixed FBM for it on the wearables ~~ That's why the towel on V9 looks good.
I use another character Lady Goo, you can see the same distortion there (screenshot 1), which means Lady Goo's FBM on the towel needs to be fixed.
A couple of simple ways for fixing it :
1) increase value in Smoothing Interations (screenshot 2); (you can further export the smoothed mesh to OBJ, and import it to update FBM on the towel)
2) fix in external applications (e.g. Blender ), then import the fixed OBJ to update FBM on the towel. (screenshot 3)
Premier Questionstriplexcherry said:
I'm just thankful I was able to grab daz to blender before it was paywalled
https://www.daz3d.com/daz-to-blender-bridge ? I don't beelieve that the export features are tied to Premier, certainly the improved FBX Import isn't.
Premier QuestionsCybersox said:
OrangeFalcon said:
Cybersox said:
OrangeFalcon said:
I think the real value in Premier is the extra 10$ discount across the board AND tokens now start at $5 instead of $10 with Daz +. With double the tokens (or spending half as much for the same amount) you can easily make up the extra $9.99 a month. This tier is good for anyone who consistently spends and has an interest in additional features. Plus, it's great to have in program tutorials, too.
Ah, but that's assuming that the Tokens will still have the same buying value. And as for the product tutorials... Bwwaaaa haaa haaa haaa haaa! DAZ has made so many promises about adding more tutorials in the past and has always fallen through on those, while most of the ones that did get made were of mediocre quality at best. These are the people who haven't bothered to update their manuals and user guide since the days of Genesis 2, and didn't want to add metadata to all the Rendo product they flooded the store with because it would be too much work.
I haven't seen anything about the tokens offering lower discounts, you just get more and they last longer now (2 weeks). I didn't even realize the longer extension until I added something to my cart. It looks like right now everyone also gets double the tokens on the new releases (unless is a super secret Premier perk I have right now). With just one item at $10.77 you get 4 tokens. And the 2 tokens you can see I have available will get me an extra 13% off. If you really buy anything on a regular basis, it's worth it. More tokens with much MUCH more flexibility is a win/win. Then you add the free bundle each month. THEN you add the better monthly coupons that replace the Daz + tier.
By the way, those tokens were acquired yesterday so I'm not sure if it reset the expiration date or it was longer, but 2 weeks is a huge improvement-I have felt the need to decide whether or not to spend my tokens or let them expire and it's caused me to justify spending more than I probably needed to.
As I suspected would happen when I wrote that, the actual value of the Tokens has, indeed, been radically reduced See New Token Rates here 1 Token is 7% off, 2 Tokens are 13% off, 3 Tokens are 18% off, 4 tokens are 22% off, and 5 Tokens are now 25% off. After that, the discounting goes to seperate discount rates, 1 set for DAZ originals and another rate for all other products, where 6 tokens will you 30% off DOs, but only 27% off all other product, 7 tokens gets you 35% off D.O.s but only 29% other products, and 8 tokens is still 45% off DAZ Originals, but a paltry 30% off everything else. That's right, the difference between 7 and 8 tokens is a paltry 1 percent off on Non DaZ originals. WTH? Clearly the idea seems to be to incentivize people to use fewer tokens on everything except DAZ original purchases, as there's far less reason to expend 3 additional tokens to raise the 5 token discount of 25% off to just 30% off.
Other have pointed this out but to make it clear - the Token discounts have been in effect since Tokens returned, they have not changed just now.
[Released] Content Wizard [Commercial]RiverSoft Art said:
Dieter said:
Sorry,
Hello Riversoft;
after the last update of DAZ Studio to version 4.22.0.19
after installing the metadata in the smart content CW is not closed properly.
Either items of clothing or figures from different stores remain in the scene!
Is there an update or another solution for this?It's pretty annoying to have to close and restart DAZ every time!
Thanks
DieterI'll investigate.
For me, CW finishes. However, it IS slower. Looking at the Daz log for when CW is installing Smart Content, I see a lot of this:
2024-10-09 07:07:55.928 [INFO] :: Clearing the scene... 2024-10-09 07:10:39.938 [INFO] :: Loaded image: Fabric 1_Color.jpg 2024-10-09 07:10:39.975 [WARNING] :: QWidget::repaint: Recursive repaint detected 2024-10-09 07:10:40.092 [INFO] :: *** Scene Cleared ***Notice the BIG time gap between when the script calls Scene.clear() and the scene ACTUALLY being cleared. I don't think I can do anything about that. The call is an atomic operation (i.e., one line of code) that the script has no control over. I will keep investigating though.
When morph loader pro imports the morph of sub-d 0, the figure shrinks.The specific version of daz I use is 4.6 pro
I export fugure of subd0 from daz
I didn't subdivide the figure in ZBrush. I just wanted to use ZBrush to scale the size of the figure's upper body and make a subd0 deformation. I imported it back to DAZ but I don't know why the figure shrunk.
And I discovered two things
1. If I just make a raised morph for the back of the figure’s head in ZBrush, don’t change anything else, and then import it back to Daz,
Then use some settings in loader pro:
morph subdivision: yes
subd mapping: facet order
revers deformations:yes
Leave everything else as default
then figure will not
shrink.
All other options I tried resulted in shrinkage of the model if I didn't miss anything.2. When I export subd2 to zb without changing any proportions, just like the first point is just to make a raised morph for the head of the figure, and then import it back to daz, the morph I imported back in the subd2 state has not been shrunk by daz.
(I used photoshop screenshots to compare the changes in the ears without any morph and after importing and using morph. It has not shrunk).
But at this time, when I adjust the level displayed by daz subd to 0, I will find that the figure at the lowest level has shrunk.By the way goz is always full of bugs and cannot be stable for a long time and daz transfers files, so I don't use it.
Does anyone know how to solve the problem of morph shrinkage at the lowest subdivision level? plz
I'm about to be fucked to death by daz
Premier QuestionsCybersox said:
OrangeFalcon said:
Cybersox said:
OrangeFalcon said:
I think the real value in Premier is the extra 10$ discount across the board AND tokens now start at $5 instead of $10 with Daz +. With double the tokens (or spending half as much for the same amount) you can easily make up the extra $9.99 a month. This tier is good for anyone who consistently spends and has an interest in additional features. Plus, it's great to have in program tutorials, too.
Ah, but that's assuming that the Tokens will still have the same buying value. And as for the product tutorials... Bwwaaaa haaa haaa haaa haaa! DAZ has made so many promises about adding more tutorials in the past and has always fallen through on those, while most of the ones that did get made were of mediocre quality at best. These are the people who haven't bothered to update their manuals and user guide since the days of Genesis 2, and didn't want to add metadata to all the Rendo product they flooded the store with because it would be too much work.
I haven't seen anything about the tokens offering lower discounts, you just get more and they last longer now (2 weeks). I didn't even realize the longer extension until I added something to my cart. It looks like right now everyone also gets double the tokens on the new releases (unless is a super secret Premier perk I have right now). With just one item at $10.77 you get 4 tokens. And the 2 tokens you can see I have available will get me an extra 13% off. If you really buy anything on a regular basis, it's worth it. More tokens with much MUCH more flexibility is a win/win. Then you add the free bundle each month. THEN you add the better monthly coupons that replace the Daz + tier.
By the way, those tokens were acquired yesterday so I'm not sure if it reset the expiration date or it was longer, but 2 weeks is a huge improvement-I have felt the need to decide whether or not to spend my tokens or let them expire and it's caused me to justify spending more than I probably needed to.
As I suspected would happen when I wrote that, the actual value of the Tokens has, indeed, been radically reduced See New Token Rates here 1 Token is 7% off, 2 Tokens are 13% off, 3 Tokens are 18% off, 4 tokens are 22% off, and 5 Tokens are now 25% off. After that, the discounting goes to seperate discount rates, 1 set for DAZ originals and another rate for all other products, where 6 tokens will you 30% off DOs, but only 27% off all other product, 7 tokens gets you 35% off D.O.s but only 29% other products, and 8 tokens is still 45% off DAZ Originals, but a paltry 30% off everything else. That's right, the difference between 7 and 8 tokens is a paltry 1 percent off on Non DaZ originals. WTH? Clearly the idea seems to be to incentivize people to use fewer tokens on everything except DAZ original purchases, as there's far less reason to expend 3 additional tokens to raise the 5 token discount of 25% off to just 30% off.
How much was the discount before? I can't remember really well, but I am more or less confident that the first discounts (1-3 tokens) are the same as before, and the extra discunt went down as you added tokens.
Premier QuestionsCybersox said:
OrangeFalcon said:
Cybersox said:
OrangeFalcon said:
I think the real value in Premier is the extra 10$ discount across the board AND tokens now start at $5 instead of $10 with Daz +. With double the tokens (or spending half as much for the same amount) you can easily make up the extra $9.99 a month. This tier is good for anyone who consistently spends and has an interest in additional features. Plus, it's great to have in program tutorials, too.
Ah, but that's assuming that the Tokens will still have the same buying value. And as for the product tutorials... Bwwaaaa haaa haaa haaa haaa! DAZ has made so many promises about adding more tutorials in the past and has always fallen through on those, while most of the ones that did get made were of mediocre quality at best. These are the people who haven't bothered to update their manuals and user guide since the days of Genesis 2, and didn't want to add metadata to all the Rendo product they flooded the store with because it would be too much work.
I haven't seen anything about the tokens offering lower discounts, you just get more and they last longer now (2 weeks). I didn't even realize the longer extension until I added something to my cart. It looks like right now everyone also gets double the tokens on the new releases (unless is a super secret Premier perk I have right now). With just one item at $10.77 you get 4 tokens. And the 2 tokens you can see I have available will get me an extra 13% off. If you really buy anything on a regular basis, it's worth it. More tokens with much MUCH more flexibility is a win/win. Then you add the free bundle each month. THEN you add the better monthly coupons that replace the Daz + tier.
By the way, those tokens were acquired yesterday so I'm not sure if it reset the expiration date or it was longer, but 2 weeks is a huge improvement-I have felt the need to decide whether or not to spend my tokens or let them expire and it's caused me to justify spending more than I probably needed to.
As I suspected would happen when I wrote that, the actual value of the Tokens has, indeed, been radically reduced See New Token Rates here 1 Token is 7% off, 2 Tokens are 13% off, 3 Tokens are 18% off, 4 tokens are 22% off, and 5 Tokens are now 25% off. After that, the discounting goes to seperate discount rates, 1 set for DAZ originals and another rate for all other products, where 6 tokens will you 30% off DOs, but only 27% off all other product, 7 tokens gets you 35% off D.O.s but only 29% other products, and 8 tokens is still 45% off DAZ Originals, but a paltry 30% off everything else. That's right, the difference between 7 and 8 tokens is a paltry 1 percent off on Non DaZ originals. WTH? Clearly the idea seems to be to incentivize people to use fewer tokens on everything except DAZ original purchases, as there's far less reason to expend 3 additional tokens to raise the 5 token discount of 25% off to just 30% off.
Appreciate this info, Cybersox
Premier QuestionsOrangeFalcon said:
Cybersox said:
OrangeFalcon said:
I think the real value in Premier is the extra 10$ discount across the board AND tokens now start at $5 instead of $10 with Daz +. With double the tokens (or spending half as much for the same amount) you can easily make up the extra $9.99 a month. This tier is good for anyone who consistently spends and has an interest in additional features. Plus, it's great to have in program tutorials, too.
Ah, but that's assuming that the Tokens will still have the same buying value. And as for the product tutorials... Bwwaaaa haaa haaa haaa haaa! DAZ has made so many promises about adding more tutorials in the past and has always fallen through on those, while most of the ones that did get made were of mediocre quality at best. These are the people who haven't bothered to update their manuals and user guide since the days of Genesis 2, and didn't want to add metadata to all the Rendo product they flooded the store with because it would be too much work.
I haven't seen anything about the tokens offering lower discounts, you just get more and they last longer now (2 weeks). I didn't even realize the longer extension until I added something to my cart. It looks like right now everyone also gets double the tokens on the new releases (unless is a super secret Premier perk I have right now). With just one item at $10.77 you get 4 tokens. And the 2 tokens you can see I have available will get me an extra 13% off. If you really buy anything on a regular basis, it's worth it. More tokens with much MUCH more flexibility is a win/win. Then you add the free bundle each month. THEN you add the better monthly coupons that replace the Daz + tier.
By the way, those tokens were acquired yesterday so I'm not sure if it reset the expiration date or it was longer, but 2 weeks is a huge improvement-I have felt the need to decide whether or not to spend my tokens or let them expire and it's caused me to justify spending more than I probably needed to.
As I suspected would happen when I wrote that, the actual value of the Tokens has, indeed, been radically reduced See New Token Rates here 1 Token is 7% off, 2 Tokens are 13% off, 3 Tokens are 18% off, 4 tokens are 22% off, and 5 Tokens are now 25% off. After that, the discounting goes to seperate discount rates, 1 set for DAZ originals and another rate for all other products, where 6 tokens will you 30% off DOs, but only 27% off all other product, 7 tokens gets you 35% off D.O.s but only 29% other products, and 8 tokens is still 45% off DAZ Originals, but a paltry 30% off everything else. That's right, the difference between 7 and 8 tokens is a paltry 1 percent off on Non DaZ originals. WTH? Clearly the idea seems to be to incentivize people to use fewer tokens on everything except DAZ original purchases, as there's far less reason to expend 3 additional tokens to raise the 5 token discount of 25% off to just 30% off.
Why I'm not at Blender yetI understand premier is adding new features, not removing existing ones. Plus one can still use 4.22 if he doesn't like 4.23 for whatever reason.
As for migrating a custom figure to blender, with materials geografts and custom morphs, diffeomorphic should do it quite good. Just use easy import with "baked correctives" enabled. Though personally I believe the power of blender is to customize figures and scenes rather than importing exactly from daz. As for blender being complex to learn, yes it is.
Premier QuestionsIt took me two days to read through this thread with everything I have to do. I did post in the DAZ+ forum I am not happy.
During the past few years I have seen increases in rent, internet, phone all go up by $200.00/month since Covid. Food and gas are finally going down, especially if I drive for 40 minutes each way to the Military Commissary. I have had to trim my 'fun' purchases to accomadate this.
Daz3d is something I picked up in 2016 because I moved into an apartment where carpet was everywhere and I had no place to spread out my 2d art supplies or quilting things, or even bring them into the apartment. Someone showed me Poser, but I didn't like it. Then someone else showed me Daz 4.7, it clicked. My first purchases were without PC+ in the early days of G3. Bought into PC+ after buying Lee7's Pro Bundle at full price. PC+ was good to me. Bought a LOT of content. Now at G9 and Daz 4.22 and dealing with multiple platforms, Win 10, Win 11, MacOS Sonoma and DAZ+.
This year my purchases have gone down. I use DAZ Deals, and find many of the sales come up blank, or the bundles are things I already own, like those 'new' character bundles offered this week. I have not used my coupons many months, just not found a way to use them. I do look at the free monthly/weekly free items, picking up mostly the shaders, sets, and landscape items. I am backlogged with characters to test, and scripts to learn.
I am not thrilled where the store's offerings have led to. I don't need clothing that is comprised of triangles and strings, dog collars, or other bondage wear that demeans people. I am not into sexually explicit renders. Like many others on the forums, I have expressed my desire for historically accurate clothing and sets. And especially more real clothing for men that is not tubes, swimwear, shorts, or converted female outfits.
So I have spent less. I have also looked at the sales less. (This is compared to what I used to spend.) I see the morning sales page covered in sex wear and I flip to the forums. Unless someone points out something specific, I don't bother going back for the day. This is me, I understand there is an audience for this. But it is driving me away, like it did from scanning Renderosity.
This new subscription format, I own the offered plug-ins already, couldn't even use one of them. The only one I wanted, Mesh Grabber 4 is now merged into the new paywall version of D|S.
My biggest question for Daz is: Must we turn on Daz Connect to use 4.23?
I ask this because everytime I have done that, it has destroyed my Smart Content's metadata that I have corrected to reflect the correct category where something should be, not just dumped into a 'General' category because someone was too busy to sort out a hundred props on a new set or even ten items.
Now if Daz could focus on metadata being able to be fixed so that we can at least correct a mess and clear out garbage that is released, I would be grateful. Right now, only my old Win 10 laptop still has this capability.
Not sure if I will upgrade to Premiere or not. I haven't bought into Photoshop either. But I am to Marvelous Designer.
Overlong explanation of where I am with you all, but I am trying to be honest. This post may be culled, so be it. It is where I am at now.
Mary
Need Tutorials for Anilips 2Greetings.
I need some Workshop for Anilips 2.
As soon as i Import a Wave File from my Video Cutter, i got the Message either to loud or to silent.
What do i have to do ?
I am absolute not familiar with Wave/Mp3 Files to modify them.
What Setting should i have in the exportet Wave File ? Wich Decibel should i have that Anilips will be convertet the right way ?
A request for a Daz USD exporter.You could use an intermediate bridge to another software like Blender or Unreal and then do the USD export from there. USD export and USD import for Daz would be nice.
A request for a Daz USD exporter.Mattymanx said:
At the bottom of every page, there is a "Contact Us" link that takes you to this page - https://www.daz3d.com/help
At the bottom of that page is an orange button that takes you to the ticket system. If you file a ticket and explain in detail your request, they will take it into consideration.
I personally dont know if others have requested USD export/import so it dosn't hurt to make the request.
thanks
A request for a Daz USD exporter.At the bottom of every page, there is a "Contact Us" link that takes you to this page - https://www.daz3d.com/help
At the bottom of that page is an orange button that takes you to the ticket system. If you file a ticket and explain in detail your request, they will take it into consideration.
I personally dont know if others have requested USD export/import so it dosn't hurt to make the request.
Installing, activating, and accessing Daz Studio Premier featuresThe plug-ins provided as part of Daz Studio Premier need to be installed, like any plug-in, through Install Manager with Daz Studio closed. In DIM pasting
rx::ci::^Premier -
into the filter box at top-right should show the Premier add-ons and allow them to be installed, assuming that you have the Download Filters set to include plug-ins.
Once installed, open Daz Studio and log in to your account (Connect>Login..., for the plug-in/feature activation you do not need to update metadata though you do if you also wish to download the content that is tied to your membership; that does not include the free bundles, which are not tied to remaining a member). You should then be prompted to restart Daz Studio.
Once DS is running you can find the new add-ons in the following locations:
- Geometry Sculptor shows up in the Tools menu (remember that, like other content creation tools, it disables any GeoGraft's mesh hiding and won't show interpolated hairs for dForce/Strand Based Hair)
- Pose Converter shows up in Edit>Figure>Pose
- Shape Transfer shows up in Edit>Figure>Shape
- DForce Manager shows up in Simulation Settings pane / Manage
- Render Queue shows up on Render Settings pane / Queue
Mesh Grabber in Beta?Richard Haseltine said:
I think the chnages mainly relate to metadata handling, so DIM certainly won't pop-up a warning and yes the Connect install would still take precedence.
Thanks for the clarification, Richard.







