I need Advanced Spotlight for DAZ Studio help

I am trying to figure out how to create light rays as seen in the promos, but can't figure out the included manual. Anyone here work with this set? http://www.daz3d.com/advanced-spotlight

Comments

  • KA1KA1 Posts: 1,012
    Creating a volumetric rectangle/square or sphere should do the trick, I think there are a few tutorials about on volumetrics I can't remember where off hand, I'll have a look round if I find it before someone else chimes in I'll post a link!!
  • WillowRavenWillowRaven Posts: 3,787

    I thought this set was supposed to do this as part of the product; which is why I bought it in the first place. I just can't figure out how to do it according to the instructions. I don't do well following manuals, lol.

  • SzarkSzark Posts: 10,634

    well last time I tried to use this it didn't work and I beleive a number of folks have reported this in AOA's thread about these lights. But I admit I haven't tried in 4.8 or 4.9 beta and I cannot test as I am rendering a 4 hour render.

  • WillowRavenWillowRaven Posts: 3,787

    I'm still using 4.7, which I thought it was supposed to work in.

  • SzarkSzark Posts: 10,634

    to get the rays like the promos you need to be using AOA's Atmo Camera's which has a new preset called EZ Foglight which will tag the Spot with the word "foglight" in the tag slot of the light in the Parameters Pane.

  • WillowRavenWillowRaven Posts: 3,787

    huh?

    I've never worked with cameras other than the default camera or camera I add for a zoom camera. Would you mind walking me through it?

  • SzarkSzark Posts: 10,634

    I take it you have the cameras? I can walk you through but it will have to wait until tomorrow as I am in the UK and it is getting close to my bedtime.

    This is from memory. In the mean time if you have the cams then load the EZ Volume Cam, copy your main rendering cam and paste on to the EZ Vulome cam to position it. Then select the EZ cam and light and use the foglight ON preset. 

  • WillowRavenWillowRaven Posts: 3,787

    It looks as though I do have them. I shall give it a try until tomorrow. Thanks :D

  • WillowRavenWillowRaven Posts: 3,787

    It seems I'm more dim-witted that first thought, lol. I still can't figure it out based on last night's comment. I shall check out the link, now.

  • SzarkSzark Posts: 10,634

    well if they aren't working then it may not be you.

  • WillowRavenWillowRaven Posts: 3,787
    Szark said:

    So you're saying I won't be able to make it work in 4.7?

     

  • SzarkSzark Posts: 10,634

    well that is what has been said 

    I hated 4.8 and uninstalled it and was lucky enough to still have a copy of 4.7 to reinstall, but that's besides the point. lol.

    ...I wish I would have saved the 4.6 installer because 4.7 broke the AoA Atmospheric and Graphic Art cameras as well as SSS flagging with the Advanced Lights.

  • WillowRavenWillowRaven Posts: 3,787

    Figures ... So someone mentioned being able to fake it with primitives?

  • MarshianMarshian Posts: 1,465

    Our product here will do it, easier, and much faster: http://www.daz3d.com/expanded-godrays-celestial-bodies

    It uses primitives and transmaps so it's not true volumetrics but you will be able to achieve the effect in the AoA promo.

     

     

Sign In or Register to comment.