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I dont know if it is with DIM the same, but some products use the same files. I saw it f.e. with reflection maps or materials from some vendors.
So deleting those files with an uninstaller could "destroy" another product of the same vendor.
But you didn't use DIM to uninstall content. You're blaming it for something you misread inside Studio itself. Right clicking and deleting inside the Content Library is not uninstalling via DIM.
@Nyghtfall said"
That warning leads me to believe DS will also delete the associated Textures and data files. It doesn't. The only thing DS deletes are the files and sub-folders under the People/G3F/Clothing sub-folder:"
You need to re-read the dialog box. DS did exactly what it said; it removed the files and sub files under that Clothing folder. The wording is clear.
That's because the DIM can't be used to uninstall parts of content packages. It's all or nothing. You have to use DS or the file system.
This is what Windows Explorer looks like after using the DIM to install the G3F Starter Essentials:
And this is what it looks like after using the DIM to uninstall the G3F Starter Essentials. All I did was click Uninstall. There is no other option. I did not touch anything in Windows Explorer. The DIM removed every file associated with the entire content package, but left these folders:
And that's a problem.
* The DIM cannot be used to selectively install/uninstall parts of content.
* You can delete unwanted parts of content with DS, but it will not delete the Textures and data files associated with that content, and the DIM cannot be used to delete those leftover files without removing the content you want to keep.
Oh well, if it doesn't do the thing you want then do it the way you always have. DIM is just a simple way to manage which products you have available, downloaded, and installed. Products aren't really designed to be only partially installed (this is why no G1/G2/G3 base only model packages is a problem.)
I've honestly never touched the delete function in Content Library because I don't trust it to do anything without screwing stuff up. Hard drive space is so cheap I just leave everything installed anyway.
Unless I'm mistaken, I won't be able to with DAZ Connect-exclusive content, which is also why the whole DRM thing is such a sore spot.
DIM and Connect are completely unrelated, as separate as manual downloads.
I've read there will be manual downloads available of Connect-only content. I know that it's possible to access the files (they're just stored differently) so it stands to reason that you could selectively delete some. The only problem is the Content Library part. My solution to that has been to right click my library > create categories from all folders and subfolders, at which point I can reorganise and remove anything I want from the list without touching the actual files. There's apparently a new link system or something that'll do something similar but I haven't tested it.
Either way, there will be options to work around Connect's default limitations. And you won't need to go near DIM or Smart Content to use it.
Is there any files in those folders?
No.
If the folders are empty DIM did what it was suppose to do, uninstall the files it installed.
DIM does usually remove folders, though - or at least I've not noticed leftovers.
+1
I'm done with the DIM. Manual organization is far more efficient for my needs.
I've got to admit I'm a bit confused. DIM and Smart Content are not the same thing. Using Smart Content might mean that you have to use DIM to install stuff but that doesn't mean that if you use DIM that you have to use Smart Content or that you can't let DIM install for you and then re-arange stuff to your hearts content. Me? I'm old school, Smart Content isn't for me. I'm only happy when I have my content arranged just how I want it. I understand lots of people like Smart Content and I'm happy they enjoy using it but I'm not one of them. I'm stuck doing things the old fasion way. Still, I can't live without DIM. Compared to the old installer system using DIM is a whole world easier. What I do is I have DIM install my content to a dummy runtime folder. Anything like shader definitions or plugin stuff gets automatically installed within Daz Studio just where it needs to be so you don't need to worry about that. Then you can simply move everything else over to your real content folder (move the data and runtime/texture folders straight over without changing anything) and you can arrange everything else how you want it. Will doing this break the meta data? Yes, yes it will and it will also break the un-install feature in DIM so if rely on either of these feature this meathod might not be for you. But for me it's the best of both worlds. DIM does the heavy lifting and I get to arange stuff where I want it to be.
Actually you do not need to use DIM to get Smart Content, but it is the easiest way to get it. Smart Content is defined by the dsx files that get placed under runtime/support. Once they are there, you can run a database re-import metadata to process the metadata even if the content was not installed via DIM. DIM just activates the relevant commands to do the metadata import for you.
That's why I'm not going to use the DIM. Since manually organizing my content would break the DIM's uninstall feature, it's useless to me. And having it put every content archive in one top-level folder is absolutely not going to work for me.
You can define multiple content install locations in DIM, it oesn't all have to be installed to one place.
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