D-formers

konkon Posts: 389
OK so I made some morphs in Daz studio for gf3 but I want to make the same morphs for gf2. Is there any way I can dissect those morphs and get those D-formers and make those morphs for gf2?

Comments

  • nDelphinDelphi Posts: 1,920

    Good question. I rely on d-formers a lot. Let's see what the experts say.

  • konkon Posts: 389
    It seems like it should be possible to extract a D-former from a morph but more than likely not.
  • If you've baked the DForm to a morph then no, there's no way to reverse-engineer the original DForm. If you saved the DForm as a preset (and used the field, not mesh-specifc weight maps) then yiu can apply it to a different figure though it will need adjusting for the different base shape..

  • konkon Posts: 389
    I saved as a support asset morph can I do anything from that?
  • No, a morph asset is a morph - just moved vertices, with no memory of how they were moved.

  • You could, if you have the G3F clone for G2F, use the Transfer Utility to make a G2F version odf the morph however. Kattey has a long thread on the process, though looking at it from the point of view of transferring from old to new.

  • konkon Posts: 389

    You could, if you have the G3F clone for G2F, use the Transfer Utility to make a G2F version odf the morph however. Kattey has a long thread on the process, though looking at it from the point of view of transferring from old to new.

    Oh woo too much!
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